Decompiled source of SayoNui v1.0.0

plugins/SayoNui/KawaTurbo.SayoNui.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using KawaTurbo.SayoNui;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Photon.Pun;
using Photon.Realtime;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("KawaTurbo.SayoNui")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("KawaTurbo.SayoNui")]
[assembly: AssemblyTitle("SayoNui")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	[Embedded]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	[Embedded]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace SayoNui
{
	internal class SayoNuiConfig
	{
		public readonly ConfigEntry<bool> modEnabled;

		public readonly ConfigEntry<string> mode;

		public readonly ConfigEntry<bool> debug;

		public SayoNuiConfig(ConfigFile cfg)
		{
			cfg.SaveOnConfigSet = false;
			modEnabled = cfg.Bind<bool>("General", "ModEnabled", true, "Modのオン・オフを切り替えます\ntrueで有効、falseで無効にできます\nEnable or disable the mod\ntrue to enable, false to disable");
			mode = cfg.Bind<string>("General", "Mode", "Sayo", "ビンボンの見た目・声を切り替えます\n「Sayo」、「SayoEx」、「Yona」から選んでください\n「SayoEx」はexVOICEを読み込むモードです(詳細はmodページをお読みください)\nSwitching appearance and voice of Bing Bong\nYou can select \"Sayo\", \"SayoEx\", or \"Yona\"\n\"SayoEx\" is a mode that loads exVOICE (please read the mod page for details)");
			debug = cfg.Bind<bool>("General", "Debug", false, "使用非推奨\nデバッグモードを有効にします\ntrueで有効、falseで無効にできます\nUse not recommended\nEnable debug mode\ntrue to enable, false to disable");
			ClearOrphanedEntries(cfg);
			cfg.Save();
			cfg.SaveOnConfigSet = true;
		}

		private static void ClearOrphanedEntries(ConfigFile cfg)
		{
			PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries");
			Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(cfg);
			dictionary.Clear();
		}
	}
	public class ExVoice
	{
		public required string filename { get; set; }

		public required string subtitle { get; set; }
	}
	internal class FileLoader
	{
		public enum LoadStatus
		{
			NotLoaded,
			Loading,
			Loaded,
			Failed
		}

		public static string? CurrentLoadedModMode;

		private static AssetBundle? CurrentBundle;

		public static List<VoiceData> StandardVoiceDataList = new List<VoiceData>();

		public static List<VoiceData> ExVoiceDataList = new List<VoiceData>();

		public static GameObject? CustomModelPrefab;

		public static Texture2D? UIIcon;

		public static LoadStatus AssetBundleLoadStatus = LoadStatus.NotLoaded;

		public static LoadStatus StandardVoiceDataLoadStatus = LoadStatus.NotLoaded;

		public static LoadStatus ExVoiceLoadStatus = LoadStatus.NotLoaded;

		public static LoadStatus ModelLoadStatus = LoadStatus.NotLoaded;

		public static LoadStatus UIIconLoadStatus = LoadStatus.NotLoaded;

		internal static Action? OnModelLoaded;

		internal static List<VoiceData> CurrentVoiceDataList
		{
			get
			{
				string value = Plugin.BoundConfig.mode.Value;
				if (value == "SayoEx")
				{
					return StandardVoiceDataList.Concat(ExVoiceDataList).ToList();
				}
				return StandardVoiceDataList;
			}
		}

		public static bool IsAllAssetsLoaded
		{
			get
			{
				if (AssetBundleLoadStatus == LoadStatus.Loaded && StandardVoiceDataLoadStatus == LoadStatus.Loaded && ModelLoadStatus == LoadStatus.Loaded && UIIconLoadStatus == LoadStatus.Loaded)
				{
					if (!(Plugin.BoundConfig.mode.Value != "SayoEx"))
					{
						return ExVoiceLoadStatus == LoadStatus.Loaded;
					}
					return true;
				}
				return false;
			}
		}

		internal static string ModDirectory => Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);

		internal static string ExVoiceDirectory => Path.Combine(Paths.ConfigPath, "SayoNui", "exVOICE");

		internal static void UnloadCurrentAssets()
		{
			Patch_Ask.StopAllVoiceAndSubtitleRoutine();
			Patch_Item.RestoreAllModels(Patch_Item.ItemModelManagerDict);
			if ((Object)(object)CurrentBundle != (Object)null)
			{
				CurrentBundle.Unload(true);
				CurrentBundle = null;
				AssetBundleLoadStatus = LoadStatus.NotLoaded;
				StandardVoiceDataList.Clear();
				StandardVoiceDataLoadStatus = LoadStatus.NotLoaded;
				CustomModelPrefab = null;
				ModelLoadStatus = LoadStatus.NotLoaded;
				UIIcon = null;
				UIIconLoadStatus = LoadStatus.NotLoaded;
			}
			foreach (VoiceData exVoiceData in ExVoiceDataList)
			{
				Object.Destroy((Object)(object)exVoiceData.audioClip);
				Object.Destroy((Object)(object)exVoiceData);
			}
			ExVoiceDataList.Clear();
			ExVoiceLoadStatus = LoadStatus.NotLoaded;
		}

		internal static IEnumerator Load(string modMode)
		{
			yield return LoadAssetBundleAsync(modMode switch
			{
				"Sayo" => "sayo_bundle", 
				"SayoEx" => "sayo_bundle", 
				"Yona" => "yona_bundle", 
				_ => throw new ArgumentException("不明なモード: " + modMode), 
			});
			if ((Object)(object)CurrentBundle == (Object)null)
			{
				Plugin.Log.LogError((object)"既にバンドルがロードされているのでロードを中断します。");
				yield break;
			}
			yield return LoadStandardVoiceDataAsync();
			yield return LoadModelAsync();
			yield return LoadUIIconAsync();
			if (modMode == "SayoEx")
			{
				yield return LoadExVoicesAsync();
			}
			CurrentLoadedModMode = modMode;
			Plugin.Log.LogDebug((object)("現在のモード: " + modMode));
		}

		internal static IEnumerator LoadAssetBundleAsync(string bundleName)
		{
			Plugin.Log.LogDebug((object)("アセットバンドルのロードを開始します: " + bundleName));
			AssetBundleLoadStatus = LoadStatus.Loading;
			AssetBundleCreateRequest bundleRequest = AssetBundle.LoadFromFileAsync(Path.Combine(ModDirectory, "SayoNui_assets", bundleName));
			yield return bundleRequest;
			if ((Object)(object)bundleRequest.assetBundle != (Object)null)
			{
				Plugin.Log.LogDebug((object)("アセットバンドルのロードに成功しました: " + bundleName));
				CurrentBundle = bundleRequest.assetBundle;
				AssetBundleLoadStatus = LoadStatus.Loaded;
			}
			else
			{
				Plugin.Log.LogError((object)("アセットバンドルのロードに失敗しました: " + bundleName));
				AssetBundleLoadStatus = LoadStatus.Failed;
			}
		}

		internal static IEnumerator LoadStandardVoiceDataAsync()
		{
			StandardVoiceDataLoadStatus = LoadStatus.Loading;
			if ((Object)(object)CurrentBundle == (Object)null)
			{
				Plugin.Log.LogError((object)"アセットバンドルがロードされていません");
				StandardVoiceDataLoadStatus = LoadStatus.Failed;
				yield break;
			}
			AssetBundleRequest request = CurrentBundle.LoadAllAssetsAsync<VoiceData>();
			yield return request;
			if (request.allAssets != null)
			{
				StandardVoiceDataList = request.allAssets.OfType<VoiceData>().ToList();
				StandardVoiceDataLoadStatus = LoadStatus.Loaded;
				Plugin.Log.LogDebug((object)$"VoiceDataの一括読み込みに成功しました。読み込まれた音声データの数: {StandardVoiceDataList.Count}");
			}
			else
			{
				Plugin.Log.LogError((object)"VoiceDataの一括読み込みに失敗しました。");
				StandardVoiceDataLoadStatus = LoadStatus.Failed;
			}
		}

		internal static IEnumerator LoadExVoicesAsync()
		{
			ExVoiceLoadStatus = LoadStatus.Loading;
			string exVoiceDirectory = ExVoiceDirectory;
			string text = Path.Combine(exVoiceDirectory, "voicelist.json");
			if (!File.Exists(text))
			{
				Plugin.Log.LogError((object)("JSONファイルが見つかりません: " + text));
				ExVoiceLoadStatus = LoadStatus.Failed;
				yield break;
			}
			string text2 = File.ReadAllText(text);
			List<ExVoice> list = JsonConvert.DeserializeObject<List<ExVoice>>(text2);
			if (list == null || list.Count == 0)
			{
				Plugin.Log.LogError((object)"JSONファイルの内容が壊れています。");
				ExVoiceLoadStatus = LoadStatus.Failed;
				yield break;
			}
			foreach (ExVoice voice in list)
			{
				string uriString = Path.Combine(exVoiceDirectory, voice.filename);
				string absoluteUri = new Uri(uriString).AbsoluteUri;
				UnityWebRequest request = UnityWebRequestMultimedia.GetAudioClip(absoluteUri, (AudioType)20);
				try
				{
					yield return request.SendWebRequest();
					if ((int)request.result != 1)
					{
						Plugin.Log.LogError((object)("音声ファイルの読み込みに失敗しました: " + voice.filename));
						continue;
					}
					AudioClip content = DownloadHandlerAudioClip.GetContent(request);
					VoiceData val = ScriptableObject.CreateInstance<VoiceData>();
					val.audioClip = content;
					val.subtitle = voice.subtitle;
					ExVoiceDataList.Add(val);
				}
				finally
				{
					((IDisposable)request)?.Dispose();
				}
			}
			if (ExVoiceDataList.Count == 0)
			{
				Plugin.Log.LogError((object)"exVOICEフォルダ内に音声データが見つかりません\nexVOICEを使用しない場合はモードを「Sayo」に変更してください。");
				ExVoiceLoadStatus = LoadStatus.Failed;
			}
			else
			{
				Plugin.Log.LogDebug((object)$"exVOICEの一括読み込みに成功しました。読み込まれた音声データの数: {ExVoiceDataList.Count}");
				ExVoiceLoadStatus = LoadStatus.Loaded;
			}
		}

		internal static IEnumerator LoadModelAsync()
		{
			ModelLoadStatus = LoadStatus.Loading;
			if ((Object)(object)CurrentBundle == (Object)null)
			{
				Plugin.Log.LogError((object)"アセットバンドルがロードされていません");
				ModelLoadStatus = LoadStatus.Failed;
				yield break;
			}
			AssetBundleRequest request = CurrentBundle.LoadAssetAsync<GameObject>("NuiModel");
			yield return request;
			if (request.asset != (Object)null)
			{
				Object asset = request.asset;
				CustomModelPrefab = (GameObject?)(object)((asset is GameObject) ? asset : null);
				ModelLoadStatus = LoadStatus.Loaded;
				OnModelLoaded?.Invoke();
				Plugin.Log.LogDebug((object)"3Dモデルの読み込みに成功しました。");
			}
			else
			{
				Plugin.Log.LogError((object)"3Dモデルの読み込みに失敗しました。");
				ModelLoadStatus = LoadStatus.Failed;
			}
		}

		internal static IEnumerator LoadUIIconAsync()
		{
			if ((Object)(object)CurrentBundle == (Object)null)
			{
				Plugin.Log.LogError((object)"アセットバンドルがロードされていません");
				UIIconLoadStatus = LoadStatus.Failed;
				yield break;
			}
			AssetBundleRequest request = CurrentBundle.LoadAssetAsync<Texture2D>("UIIcon");
			yield return request;
			if (request.asset != (Object)null)
			{
				Object asset = request.asset;
				UIIcon = (Texture2D?)(object)((asset is Texture2D) ? asset : null);
				UIIconLoadStatus = LoadStatus.Loaded;
				Plugin.Log.LogDebug((object)"UIアイコンの読み込みに成功しました。");
			}
			else
			{
				Plugin.Log.LogError((object)"UIアイコンの読み込みに失敗しました。");
				UIIconLoadStatus = LoadStatus.Failed;
			}
		}
	}
	public static class BingBongRandomManager
	{
		private const string PROP_RANDOM_NUMBER = "RandomNumber";

		public static bool IsModLeader()
		{
			if (!PhotonNetwork.InRoom)
			{
				return false;
			}
			PlayerManager.UpdateModPlayerList();
			Player val = (from p in PlayerManager.GetModPlayers()
				orderby p.ActorNumber
				select p).FirstOrDefault();
			if (val != null)
			{
				return val.ActorNumber == PhotonNetwork.LocalPlayer.ActorNumber;
			}
			return false;
		}

		public static void ReserveNextRandom()
		{
			int value = Random.Range(0, 1000);
			RoomManager.SetRoomProperty("RandomNumber", value);
			Plugin.Log.LogDebug((object)string.Format("RandomNumber set to {0}", RoomManager.GetRoomProperty("RandomNumber")));
		}

		public static int GetNextRandom()
		{
			return (RoomManager.GetRoomProperty("RandomNumber") as int?).GetValueOrDefault();
		}
	}
	[HarmonyPatch(typeof(Action_AskBingBong), "Ask", new Type[]
	{
		typeof(int),
		typeof(bool)
	})]
	public static class Patch_Ask
	{
		private static int debugNum = 0;

		private static Camera? cam;

		private static readonly Dictionary<Action_AskBingBong, Coroutine> ActiveAskRoutine = new Dictionary<Action_AskBingBong, Coroutine>();

		private static readonly Dictionary<Action_AskBingBong, Coroutine> ActiveSubtitleRoutine = new Dictionary<Action_AskBingBong, Coroutine>();

		private static readonly FieldRef<Action_AskBingBong, AskEvent> OnAskFieldRef = AccessTools.FieldRefAccess<Action_AskBingBong, AskEvent>("OnAsk");

		private static void EnsureCameraFound()
		{
			if ((Object)(object)cam == (Object)null && (Object)(object)MainCamera.instance != (Object)null)
			{
				cam = ((Component)MainCamera.instance).GetComponent<Camera>();
				Plugin.Log.LogDebug((object)("MainCamera instance found: " + ((Object)cam).name));
			}
		}

		private static IEnumerator SquishRoutine(Transform modelTransform)
		{
			Vector3 originalScale = modelTransform.localScale;
			float elapsedTime = 0f;
			while (elapsedTime < 0.1f)
			{
				float num = elapsedTime / 0.1f;
				float num2 = Mathf.Lerp(1f, 0.6f, num);
				modelTransform.localScale = new Vector3(originalScale.x * num2, originalScale.y, originalScale.z);
				elapsedTime += Time.deltaTime;
				yield return null;
			}
			modelTransform.localScale = new Vector3(originalScale.x * 0.6f, originalScale.y, originalScale.z);
			elapsedTime = 0f;
			while (elapsedTime < 0.35f)
			{
				float num3 = elapsedTime / 0.35f;
				float num4 = 1f - Mathf.Pow(1f - num3, 2f);
				float num5 = Mathf.Lerp(0.6f, 1f, num4);
				modelTransform.localScale = new Vector3(originalScale.x * num5, originalScale.y, originalScale.z);
				elapsedTime += Time.deltaTime;
				yield return null;
			}
			modelTransform.localScale = originalScale;
			yield return null;
		}

		public static IEnumerator ReserveNextRandomRoutine()
		{
			yield return (object)new WaitForSeconds(0.1f);
			BingBongRandomManager.ReserveNextRandom();
		}

		[HarmonyPrefix]
		public static bool Prefix(Action_AskBingBong __instance, int index, bool spamming, Item ___item, ref Coroutine ___askRoutine, ref Coroutine ___subtitleRoutine)
		{
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			EnsureCameraFound();
			int nextRandom = BingBongRandomManager.GetNextRandom();
			List<VoiceData> currentVoiceDataList = FileLoader.CurrentVoiceDataList;
			if (!Plugin.BoundConfig.modEnabled.Value || !FileLoader.IsAllAssetsLoaded || currentVoiceDataList.Count == 0)
			{
				if (BingBongRandomManager.IsModLeader())
				{
					((MonoBehaviour)__instance).StartCoroutine(ReserveNextRandomRoutine());
				}
				return true;
			}
			if (Plugin.BoundConfig.debug.Value)
			{
				Plugin.Log.LogDebug((object)"Debug mode is enabled.");
				nextRandom = debugNum;
				debugNum++;
			}
			int num = nextRandom % currentVoiceDataList.Count;
			Plugin.Log.LogDebug((object)$"Number: {nextRandom}, modIndex: {num}, VoiceDataList.Count: {currentVoiceDataList.Count}");
			if ((Object)(object)___item.holderCharacter != (Object)null)
			{
				__instance.squishAnim.SetTrigger("Squish");
				SFX_Player.instance.PlaySFX(__instance.squeak, ((Component)__instance).transform.position, ((Component)__instance).transform, (SFX_Settings)null, 1f, false);
				Plugin.Log.LogDebug((object)$"ItemID: {((Object)___item).GetInstanceID()}");
				if (Patch_Item.ItemModelManagerDict.TryGetValue(___item, out ItemModelManager value))
				{
					((MonoBehaviour)__instance).StartCoroutine(SquishRoutine(value.CustomModelInstance.transform));
				}
				((Component)__instance.subtitles).gameObject.SetActive(false);
				if (___askRoutine != null)
				{
					((MonoBehaviour)__instance).StopCoroutine(___askRoutine);
				}
				if (___subtitleRoutine != null)
				{
					((MonoBehaviour)__instance).StopCoroutine(___subtitleRoutine);
				}
				if (ActiveAskRoutine.TryGetValue(__instance, out Coroutine value2))
				{
					((MonoBehaviour)__instance).StopCoroutine(value2);
				}
				ActiveAskRoutine[__instance] = ((MonoBehaviour)__instance).StartCoroutine(CustomAskRoutine(__instance, num, spamming, currentVoiceDataList, ___item, index));
			}
			if (BingBongRandomManager.IsModLeader())
			{
				((MonoBehaviour)__instance).StartCoroutine(ReserveNextRandomRoutine());
			}
			return false;
		}

		public static IEnumerator CustomAskRoutine(Action_AskBingBong __instance, int modIndex, bool spamming, List<VoiceData> VoiceDataList, Item item, int originalIndex)
		{
			float t = 0f;
			while (t < 0.5f)
			{
				item.holderCharacter.refs.items.UpdateAttachedItem();
				t += Time.deltaTime;
				yield return null;
			}
			if (spamming)
			{
				yield break;
			}
			__instance.source.Stop();
			((Component)__instance.subtitles).gameObject.SetActive(false);
			yield return (object)new WaitForSeconds(0.5f);
			if (ActiveSubtitleRoutine.TryGetValue(__instance, out Coroutine value))
			{
				((MonoBehaviour)__instance).StopCoroutine(value);
			}
			ActiveSubtitleRoutine[__instance] = ((MonoBehaviour)__instance).StartCoroutine(CustomSubtitleRoutine(VoiceDataList[modIndex].subtitle, __instance, VoiceDataList[modIndex].audioClip.length));
			if ((Object)(object)VoiceDataList[modIndex] != (Object)null)
			{
				Plugin.Log.LogDebug((object)$"Playing audio clip: {((Object)VoiceDataList[modIndex].audioClip).name}, length: {VoiceDataList[modIndex].audioClip.length}");
				Plugin.Log.LogDebug((object)("AudioSource: " + $"enabled={((Behaviour)__instance.source).enabled}, " + $"isActiveAndEnabled={((Behaviour)__instance.source).isActiveAndEnabled}, " + $"volume={__instance.source.volume}, " + $"mute={__instance.source.mute}, " + $"pitch={__instance.source.pitch}, " + $"spatialBlend={__instance.source.spatialBlend}, " + $"outputAudioMixerGroup={__instance.source.outputAudioMixerGroup}, " + $"clip={__instance.source.clip}, " + $"isPlaying={__instance.source.isPlaying}"));
				Plugin.Log.LogDebug((object)("Action_AskBingBong: " + $"instance={((Object)__instance).GetInstanceID()}, " + "gameObject=" + ((Object)((Component)__instance).gameObject).name + ", " + $"active={((Component)__instance).gameObject.activeInHierarchy}, " + $"sourceInstance={((Object)__instance.source).GetInstanceID()}"));
				__instance.source.PlayOneShot(VoiceDataList[modIndex].audioClip);
				AskEvent val = OnAskFieldRef.Invoke(__instance);
				if (val != null)
				{
					val.Invoke(__instance.responses[originalIndex].sfx.clips[0]);
				}
			}
		}

		public static IEnumerator CustomSubtitleRoutine(string subtitle, Action_AskBingBong __instance, float audioLength)
		{
			yield return (object)new WaitForSeconds(0.19f);
			((Component)__instance.subtitles).gameObject.SetActive(true);
			((TMP_Text)__instance.subtitles).text = subtitle;
			try
			{
				float t = 0f;
				while (t < audioLength)
				{
					t += Time.deltaTime;
					((TMP_Text)__instance.subtitles).alpha = Mathf.Clamp01(t * 12f);
					if ((Object)(object)cam != (Object)null)
					{
						__instance.subtitles.transform.localScale = Vector3.one * __instance.scaleCurve.Evaluate(Vector3.Distance(__instance.subtitles.transform.position, ((Component)cam).transform.position));
						__instance.subtitles.transform.forward = ((Component)cam).transform.forward;
					}
					yield return null;
				}
			}
			finally
			{
				((Component)__instance.subtitles).gameObject.SetActive(false);
				Plugin.Log.LogDebug((object)"Subtitle is stopped.");
			}
		}

		public static void StopAllVoiceAndSubtitleRoutine()
		{
			foreach (KeyValuePair<Action_AskBingBong, Coroutine> item in ActiveAskRoutine)
			{
				if ((Object)(object)item.Key != (Object)null)
				{
					((MonoBehaviour)item.Key).StopCoroutine(item.Value);
					item.Key.source.Stop();
				}
			}
			ActiveAskRoutine.Clear();
			foreach (KeyValuePair<Action_AskBingBong, Coroutine> item2 in ActiveSubtitleRoutine)
			{
				if ((Object)(object)item2.Key != (Object)null)
				{
					((MonoBehaviour)item2.Key).StopCoroutine(item2.Value);
					((Component)item2.Key.subtitles).gameObject.SetActive(false);
				}
			}
			ActiveSubtitleRoutine.Clear();
			Plugin.Log.LogDebug((object)"[StopAllVoiceAndSubtitleRoutine] Completed.");
		}
	}
	public class ItemModelManager(Renderer originalMainRenderer, Renderer[]? originalAddtlRenderers, GameObject customModelInstance)
	{
		public Renderer OriginalMainRenderer = originalMainRenderer;

		public Renderer[]? OriginalAddtlRenderers = originalAddtlRenderers;

		public GameObject CustomModelInstance = customModelInstance;
	}
	[HarmonyPatch(typeof(Item))]
	public static class Patch_Item
	{
		internal static readonly Dictionary<Item, ItemModelManager> ItemModelManagerDict = new Dictionary<Item, ItemModelManager>();

		private static readonly List<(Item item, MaterialPropertyBlock mpb)> pendingItems = new List<(Item, MaterialPropertyBlock)>();

		internal static string ReplacementDisplayName
		{
			get
			{
				if (Plugin.BoundConfig.mode.Value.Equals("Yona"))
				{
					return "よなぬい";
				}
				return "さよぬい";
			}
		}

		public static bool IsBingBong(Item item)
		{
			if ((Object)(object)item != (Object)null)
			{
				if (!((Object)item).name.Contains("BingBong", StringComparison.OrdinalIgnoreCase))
				{
					return ((Object)item).name.Contains("Bing Bong", StringComparison.OrdinalIgnoreCase);
				}
				return true;
			}
			return false;
		}

		public static void ReplaceModel(Item instance, MaterialPropertyBlock mpb)
		{
			//IL_018a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			instance.mainRenderer.enabled = false;
			Plugin.Log.LogDebug((object)("Disabled mainRenderer: " + ((Object)instance.mainRenderer).name));
			if (instance.addtlRenderers != null && instance.addtlRenderers.Length != 0)
			{
				Renderer[] addtlRenderers = instance.addtlRenderers;
				foreach (Renderer val in addtlRenderers)
				{
					val.enabled = false;
					Plugin.Log.LogDebug((object)("Disabled addtlRenderer: " + ((Object)val).name));
				}
			}
			GameObject val2 = Object.Instantiate<GameObject>(FileLoader.CustomModelPrefab, instance.transform);
			if ((Object)(object)val2 == (Object)null)
			{
				Plugin.Log.LogError((object)"Failed to instantiate custom model.");
				return;
			}
			Plugin.Log.LogDebug((object)("Instantiated custom model: " + ((Object)val2).name));
			if (Plugin.BoundConfig.mode.Value == "Yona")
			{
				val2.transform.localPosition = new Vector3(0f, -0.2f, 0.1f);
				if (((Object)instance).name == "BingBong(Clone)")
				{
					val2.transform.localRotation = Quaternion.Euler(-90f, 180f, 0f);
				}
				else
				{
					val2.transform.localRotation = Quaternion.Euler(-90f, 0f, 0f);
				}
				val2.transform.localScale = new Vector3(30f, 30f, 30f);
			}
			else
			{
				val2.transform.localPosition = new Vector3(0f, -0.2f, 0.1f);
				if (((Object)instance).name == "BingBong(Clone)")
				{
					val2.transform.localRotation = Quaternion.Euler(0f, 180f, 0f);
				}
				else
				{
					val2.transform.localRotation = Quaternion.identity;
				}
				val2.transform.localScale = new Vector3(0.3f, 0.3f, 0.3f);
			}
			ItemModelManager itemModelManager = new ItemModelManager(instance.mainRenderer, instance.addtlRenderers, val2);
			ItemModelManagerDict.Add(instance, itemModelManager);
			Renderer[] componentsInChildren = val2.GetComponentsInChildren<Renderer>();
			if (componentsInChildren.Length != 0)
			{
				Renderer val3 = componentsInChildren[0];
				Plugin.Log.LogDebug((object)("customMainRenderer: " + ((Object)val3).name));
				instance.mainRenderer = val3;
				Renderer[] subArray = componentsInChildren[1..];
				Plugin.Log.LogDebug((object)$"customAddtlRenderer count: {subArray.Length}");
				instance.addtlRenderers = subArray;
				instance.mainRenderer.SetPropertyBlock(mpb);
				Renderer[] addtlRenderers2 = instance.addtlRenderers;
				foreach (Renderer val4 in addtlRenderers2)
				{
					val4.SetPropertyBlock(mpb);
				}
				Plugin.Log.LogDebug((object)("Enabling mainRenderer: " + ((Object)instance.mainRenderer).name));
				instance.mainRenderer.enabled = true;
				Renderer[] addtlRenderers3 = instance.addtlRenderers;
				foreach (Renderer val5 in addtlRenderers3)
				{
					Plugin.Log.LogDebug((object)("Enabling addtlRenderer: " + ((Object)val5).name));
					val5.enabled = true;
				}
				ItemLog(instance, itemModelManager);
			}
		}

		public static void RestoreAllModels(Dictionary<Item, ItemModelManager> itemModelManagerDict)
		{
			foreach (Item key in itemModelManagerDict.Keys)
			{
				RestoreOriginalModel(key, itemModelManagerDict[key]);
			}
			Plugin.Log.LogDebug((object)"[RestoreAllModels] Completed.");
		}

		public static void RestoreOriginalModel(Item instance, ItemModelManager itemModelManager)
		{
			instance.mainRenderer.enabled = false;
			Renderer[] addtlRenderers = instance.addtlRenderers;
			foreach (Renderer val in addtlRenderers)
			{
				val.enabled = false;
			}
			instance.mainRenderer = itemModelManager.originalMainRenderer;
			instance.addtlRenderers = itemModelManager.originalAddtlRenderers;
			instance.mainRenderer.enabled = true;
			if (instance.addtlRenderers != null)
			{
				Renderer[] addtlRenderers2 = instance.addtlRenderers;
				foreach (Renderer val2 in addtlRenderers2)
				{
					val2.enabled = true;
				}
			}
			Object.Destroy((Object)(object)itemModelManager.customModelInstance);
		}

		public static void OnModelLoaded()
		{
			foreach (var (val, val2) in pendingItems)
			{
				if ((Object)(object)val != (Object)null && val2 != null)
				{
					ReplaceModel(val, val2);
				}
			}
			pendingItems.Clear();
		}

		public static void ItemLog(Item instance, ItemModelManager itemModelManager)
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_022e: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Log.LogDebug((object)"============================================================");
			Plugin.Log.LogDebug((object)("instance name: " + ((Object)instance).name));
			Plugin.Log.LogDebug((object)$"InstanceID: {((Object)instance).GetInstanceID()}");
			Plugin.Log.LogDebug((object)$"itemState: {instance.itemState}");
			Renderer[] array = (from r in ((IEnumerable<Renderer>)(object)new Renderer[1] { itemModelManager.originalMainRenderer }).Concat(itemModelManager.originalAddtlRenderers ?? Array.Empty<Renderer>()).Append(instance.mainRenderer).Concat(instance.addtlRenderers ?? Array.Empty<Renderer>())
				where (Object)(object)r != (Object)null
				select r).ToArray();
			for (int num = 0; num < array.Length; num++)
			{
				Renderer val = array[num];
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Log.LogDebug((object)$"Renderer[{num}]: null");
					continue;
				}
				Transform transform = ((Component)val).transform;
				Plugin.Log.LogDebug((object)($"--- Renderer[{num}] ---\n" + "Type: " + ((object)val).GetType().Name + "\nName: " + ((Object)val).name + "\n" + $"InstanceID: {((Object)val).GetInstanceID()}\n" + $"Enabled: {val.enabled}\n" + $"Visible: {val.isVisible}\n" + $"ActiveInHierarchy: {((Component)val).gameObject.activeInHierarchy}\n" + $"Position: {transform.position}\n" + $"Rotation: {transform.rotation}\n" + $"LocalPosition: {transform.localPosition}\n" + $"LocalRotation: {transform.localRotation}\n" + $"LossyScale: {transform.lossyScale}\n" + "Parent: " + (((Object)(object)transform.parent != (Object)null) ? ((Object)transform.parent).name : "null") + "\n"));
			}
			Plugin.Log.LogDebug((object)"============================================================");
		}

		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		public static void AwakePostFix(Item __instance, ref MaterialPropertyBlock ___mpb)
		{
			if (IsBingBong(__instance))
			{
				Plugin.Log.LogDebug((object)"[AwakePostFix]");
				Plugin.Log.LogDebug((object)$"InstanceID: {((Object)__instance).GetInstanceID()}");
				if ((Object)(object)FileLoader.CustomModelPrefab == (Object)null)
				{
					pendingItems.Add((__instance, ___mpb));
				}
				else
				{
					ReplaceModel(__instance, ___mpb);
				}
			}
		}

		[HarmonyPatch("OnDestroy")]
		[HarmonyPostfix]
		public static void OnDestroyPostFix(Item __instance)
		{
			ItemModelManagerDict.Remove(__instance);
		}

		[HarmonyPatch("SetState")]
		[HarmonyPostfix]
		public static void SetStatePostFix(Item __instance, ItemState setState)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Invalid comparison between Unknown and I4
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Invalid comparison between Unknown and I4
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Log.LogDebug((object)$"[SetStatePostFix] ItemState: {setState}");
			ItemModelManager value2;
			if ((int)setState == 1)
			{
				if (ItemModelManagerDict.TryGetValue(__instance, out ItemModelManager value))
				{
					Plugin.Log.LogDebug((object)$"InstanceID: {((Object)__instance).GetInstanceID()}, ItemState: {__instance.itemState}, CustomModelInstance: {value.customModelInstance}");
					value.customModelInstance.transform.localPosition = new Vector3(-0.08f, -0.1f, 0.1f);
				}
			}
			else if ((int)setState == 2 && ItemModelManagerDict.TryGetValue(__instance, out value2))
			{
				Plugin.Log.LogDebug((object)$"InstanceID: {((Object)__instance).GetInstanceID()}, ItemState: {__instance.itemState}, CustomModelInstance: {value2.customModelInstance}");
				ManualLogSource log = Plugin.Log;
				Quaternion localRotation = value2.customModelInstance.transform.localRotation;
				log.LogDebug((object)$"CustomModel LocalRotation(before): {((Quaternion)(ref localRotation)).eulerAngles}");
				value2.customModelInstance.transform.localRotation = Quaternion.identity;
				ManualLogSource log2 = Plugin.Log;
				localRotation = value2.customModelInstance.transform.localRotation;
				log2.LogDebug((object)$"CustomModel LocalRotation(after): {((Quaternion)(ref localRotation)).eulerAngles}");
			}
		}

		[HarmonyPatch("GetName")]
		[HarmonyPostfix]
		public static void GetNamePostFix(Item __instance, ref string __result)
		{
			if (IsBingBong(__instance))
			{
				__result = ReplacementDisplayName;
			}
		}
	}
	[HarmonyPatch(typeof(ItemUIData))]
	public class ItemUIDataPatch
	{
		public static bool IsBingBong(ItemUIData itemUIData)
		{
			if (itemUIData != null)
			{
				if (!itemUIData.itemName.Contains("BingBong", StringComparison.OrdinalIgnoreCase))
				{
					return itemUIData.itemName.Contains("Bing Bong", StringComparison.OrdinalIgnoreCase);
				}
				return true;
			}
			return false;
		}

		[HarmonyPatch("GetIcon")]
		[HarmonyPostfix]
		public static void GetIconPostFix(ItemUIData __instance, ref Texture2D __result)
		{
			if (IsBingBong(__instance) && (Object)(object)FileLoader.UIIcon != (Object)null)
			{
				__result = FileLoader.UIIcon;
			}
		}
	}
	[BepInPlugin("KawaTurbo.SayoNui", "SayoNui", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private Coroutine? loadCoroutine;

		public const string Id = "KawaTurbo.SayoNui";

		internal static Plugin Instance { get; private set; }

		internal static ManualLogSource Log { get; private set; }

		internal static SayoNuiConfig BoundConfig { get; private set; }

		public static string Name => "SayoNui";

		public static string Version => "1.0.0";

		private void Awake()
		{
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Expected O, but got Unknown
			Instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
			BoundConfig = new SayoNuiConfig(((BaseUnityPlugin)this).Config);
			InitializeExVoiceFolder();
			StartLoading();
			FileLoader.OnModelLoaded = (Action)Delegate.Combine(FileLoader.OnModelLoaded, (Action)delegate
			{
				Patch_Item.OnModelLoaded();
			});
			Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
			try
			{
				val.PatchAll(Assembly.GetExecutingAssembly());
			}
			catch (Exception ex)
			{
				Log.LogError((object)("Failed to apply Harmony patches: " + ex));
			}
			BoundConfig.mode.SettingChanged += delegate
			{
				Log.LogDebug((object)("Config mode changed: " + BoundConfig.mode.Value));
				if (PhotonNetwork.InRoom)
				{
					Log.LogDebug((object)("CurrentLoadedModMode: " + FileLoader.CurrentLoadedModMode + ", NewMode: " + BoundConfig.mode.Value));
					if (!BoundConfig.mode.Value.Equals(FileLoader.CurrentLoadedModMode))
					{
						StopLoadingAndUnload();
						StartLoading();
					}
				}
			};
		}

		private void Update()
		{
			if (Input.GetKeyDown((KeyCode)286))
			{
				((BaseUnityPlugin)this).Config.Reload();
				((BaseUnityPlugin)this).Logger.LogInfo((object)"手動で設定ファイルを再読み込みしました。");
			}
			if (!BoundConfig.debug.Value)
			{
				return;
			}
			if (Input.GetKeyDown((KeyCode)282))
			{
				Patch_Ask.StopAllVoiceAndSubtitleRoutine();
			}
			if (!Input.GetKeyDown((KeyCode)283))
			{
				return;
			}
			foreach (KeyValuePair<Item, ItemModelManager> item in Patch_Item.ItemModelManagerDict)
			{
				Patch_Item.ItemLog(item.Key, item.Value);
			}
		}

		internal static void StartLoading()
		{
			Log.LogDebug((object)"Start loading assets");
			if (Instance.loadCoroutine == null)
			{
				Instance.loadCoroutine = ((MonoBehaviour)Instance).StartCoroutine(LoadRoutine());
			}
		}

		internal static IEnumerator LoadRoutine()
		{
			yield return FileLoader.Load(BoundConfig.mode.Value);
			Instance.loadCoroutine = null;
			if (FileLoader.IsAllAssetsLoaded)
			{
				Log.LogDebug((object)"Load completed.");
			}
			else
			{
				Log.LogError((object)($"AssetBundleLoadStatus: {FileLoader.AssetBundleLoadStatus}" + $"StandardVoiceDataLoadStatus: {FileLoader.StandardVoiceDataLoadStatus}" + $"ModelLoadStatus: {FileLoader.ModelLoadStatus}" + $"UIIconLoadStatus: {FileLoader.UIIconLoadStatus}"));
			}
		}

		internal static void StopLoadingAndUnload()
		{
			Log.LogDebug((object)"Stop loading and unload assets");
			if (Instance.loadCoroutine != null)
			{
				((MonoBehaviour)Instance).StopCoroutine(Instance.loadCoroutine);
				Instance.loadCoroutine = null;
			}
			FileLoader.UnloadCurrentAssets();
		}

		internal static void InitializeExVoiceFolder()
		{
			string modDirectory = FileLoader.ModDirectory;
			string text = Path.Combine(modDirectory, "voicelist.json");
			string exVoiceDirectory = FileLoader.ExVoiceDirectory;
			string text2 = Path.Combine(exVoiceDirectory, "voicelist.json");
			if (!Directory.Exists(exVoiceDirectory))
			{
				Directory.CreateDirectory(exVoiceDirectory);
			}
			if (!File.Exists(text2))
			{
				if (File.Exists(text))
				{
					File.Copy(text, text2);
					Log.LogInfo((object)("Copied default voicelist.json to " + text2));
				}
				else
				{
					Log.LogError((object)("Default voicelist.json not found at " + text));
				}
			}
		}
	}
	public class RoomManager
	{
		public static Hashtable roomHash = new Hashtable();

		public static void SetRoomProperty<T>(string key, T value)
		{
			if (PhotonNetwork.InRoom)
			{
				Room currentRoom = PhotonNetwork.CurrentRoom;
				roomHash[(object)key] = value;
				currentRoom.SetCustomProperties(roomHash, (Hashtable)null, (WebFlags)null);
				((Dictionary<object, object>)(object)roomHash).Clear();
			}
		}

		public static object? GetRoomProperty(string key)
		{
			if (PhotonNetwork.InRoom)
			{
				Room currentRoom = PhotonNetwork.CurrentRoom;
				return ((RoomInfo)currentRoom).CustomProperties[(object)key];
			}
			return null;
		}
	}
	public class PlayerManager
	{
		private static readonly HashSet<Player> ModPlayers = new HashSet<Player>();

		public static IReadOnlyCollection<Player> GetModPlayers()
		{
			return ModPlayers;
		}

		public static void UpdateModPlayerList()
		{
			ModPlayers.Clear();
			if (PhotonNetwork.CurrentRoom == null)
			{
				return;
			}
			foreach (Player value2 in PhotonNetwork.CurrentRoom.Players.Values)
			{
				if (((Dictionary<object, object>)(object)value2.CustomProperties).TryGetValue((object)"HasSayoNui", out object value) && (bool)value)
				{
					ModPlayers.Add(value2);
				}
			}
		}
	}
	[HarmonyPatch(typeof(PhotonHandler), "OnJoinedRoom")]
	internal class Patch_OnJoinedRoom
	{
		private static void Postfix(PhotonHandler __instance)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected O, but got Unknown
			Hashtable val = new Hashtable();
			val[(object)"HasSayoNui"] = true;
			PhotonNetwork.LocalPlayer.SetCustomProperties(val, (Hashtable)null, (WebFlags)null);
			PlayerManager.UpdateModPlayerList();
			if (BingBongRandomManager.GetNextRandom() != 0)
			{
				Plugin.Log.LogInfo((object)"Skipped random reservation");
			}
			else if (BingBongRandomManager.IsModLeader())
			{
				BingBongRandomManager.ReserveNextRandom();
			}
		}
	}
	[HarmonyPatch(typeof(PhotonHandler), "OnPlayerEnteredRoom")]
	internal class Patch_OnPlayerEnteredRoom
	{
		private static void Postfix(Player newPlayer)
		{
			PlayerManager.UpdateModPlayerList();
		}
	}
	[HarmonyPatch(typeof(PhotonHandler), "OnPlayerPropertiesUpdate")]
	internal class Patch_OnPlayerPropertiesUpdate
	{
		private static void Postfix(Player targetPlayer, Hashtable changedProps)
		{
			if (((Dictionary<object, object>)(object)changedProps).ContainsKey((object)"HasSayoNui"))
			{
				PlayerManager.UpdateModPlayerList();
			}
		}
	}
	[HarmonyPatch(typeof(PhotonHandler), "OnPlayerLeftRoom")]
	internal class Patch_OnPlayerLeftRoom
	{
		private static void Postfix(Player otherPlayer)
		{
			PlayerManager.UpdateModPlayerList();
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ConstantExpectedAttribute : Attribute
	{
		public object? Min { get; set; }

		public object? Max { get; set; }
	}
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ExperimentalAttribute : Attribute
	{
		public string DiagnosticId { get; }

		public string? UrlFormat { get; set; }

		public ExperimentalAttribute(string diagnosticId)
		{
			DiagnosticId = diagnosticId;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SetsRequiredMembersAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class StringSyntaxAttribute : Attribute
	{
		public const string CompositeFormat = "CompositeFormat";

		public const string DateOnlyFormat = "DateOnlyFormat";

		public const string DateTimeFormat = "DateTimeFormat";

		public const string EnumFormat = "EnumFormat";

		public const string GuidFormat = "GuidFormat";

		public const string Json = "Json";

		public const string NumericFormat = "NumericFormat";

		public const string Regex = "Regex";

		public const string TimeOnlyFormat = "TimeOnlyFormat";

		public const string TimeSpanFormat = "TimeSpanFormat";

		public const string Uri = "Uri";

		public const string Xml = "Xml";

		public string Syntax { get; }

		public object?[] Arguments { get; }

		public StringSyntaxAttribute(string syntax)
		{
			Syntax = syntax;
			Arguments = new object[0];
		}

		public StringSyntaxAttribute(string syntax, params object?[] arguments)
		{
			Syntax = syntax;
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class UnscopedRefAttribute : Attribute
	{
	}
}
namespace System.Runtime.Versioning
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresPreviewFeaturesAttribute : Attribute
	{
		public string? Message { get; }

		public string? Url { get; set; }

		public RequiresPreviewFeaturesAttribute()
		{
		}

		public RequiresPreviewFeaturesAttribute(string? message)
		{
			Message = message;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CallerArgumentExpressionAttribute : Attribute
	{
		public string ParameterName { get; }

		public CallerArgumentExpressionAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CollectionBuilderAttribute : Attribute
	{
		public Type BuilderType { get; }

		public string MethodName { get; }

		public CollectionBuilderAttribute(Type builderType, string methodName)
		{
			BuilderType = builderType;
			MethodName = methodName;
		}
	}
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CompilerFeatureRequiredAttribute : Attribute
	{
		public const string RefStructs = "RefStructs";

		public const string RequiredMembers = "RequiredMembers";

		public string FeatureName { get; }

		public bool IsOptional { get; set; }

		public CompilerFeatureRequiredAttribute(string featureName)
		{
			FeatureName = featureName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
	{
		public string[] Arguments { get; }

		public InterpolatedStringHandlerArgumentAttribute(string argument)
		{
			Arguments = new string[1] { argument };
		}

		public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
		{
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerAttribute : Attribute
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal static class IsExternalInit
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ModuleInitializerAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class OverloadResolutionPriorityAttribute : Attribute
	{
		public int Priority { get; }

		public OverloadResolutionPriorityAttribute(int priority)
		{
			Priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ParamCollectionAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiredMemberAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresLocationAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SkipLocalsInitAttribute : Attribute
	{
	}
}

plugins/SayoNui/KawaTurbo.SayoNui.Shared.dll

Decompiled a week ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("KawaTurbo.SayoNui.Shared")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("KawaTurbo.SayoNui.Shared")]
[assembly: AssemblyTitle("KawaTurbo.SayoNui.Shared")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace KawaTurbo.SayoNui;

[CreateAssetMenu(fileName = "VoiceData", menuName = "Scriptable Objects/VoiceData")]
public class VoiceData : ScriptableObject
{
	public AudioClip audioClip;

	public string subtitle;

	public VoiceData(AudioClip audioClip, string subtitle)
	{
		this.audioClip = audioClip;
		this.subtitle = subtitle;
	}
}