Kikiii-KikisFog icon

KikisFog

Host-only control over fog, gloom, lava and rising souls: delay, speed, deadly fog, campfire safe zone, auto revive, day and night length and weather. Guests need nothing.

By Kikiii
Last updated a day ago
Total downloads 26
Total rating 0 
Categories Host Only AI Generated Gameplay
Dependency string Kikiii-KikisFog-0.10.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

Kikis Fog

Host-side control over everything that rises in PEAK - the fog, the gloom in the Citadel, the lava in the Kiln and the souls in the Nadir - plus auto revive, day & night length and weather.

Who needs it

Only the host. Guests don't need to install anything - the mod uses the game's own network messages. As a guest the mod changes nothing.

Settings

All settings can be changed in-game with ModConfig (optional) or in BepInEx/config/kikisfog.peak.kfog.cfg.

Fog

  • Fog Delay (s) - how long the fog waits in each fog stage before it starts rising.
  • Fog Speed - how fast the fog rises.
  • Deadly Fog - whoever stands in the fog turns to stone.
  • Deadly Fog Tolerance (s) - how long someone can stand in the fog before it kills.
  • Campfire Safe Radius (m) - the fog stops this far away from the campfire.

Gloom (Citadel)

  • Gloom Delay (s) and Gloom Speed
  • Deadly Gloom - whoever stands in the rising gloom turns to stone. Lit candles and fires still protect.
  • Deadly Gloom Tolerance (s)

Lava

  • Kiln Lava Delay (s) and Kiln Lava Speed
  • Caldera Lava Never Lowers - the lava in the Caldera stays up.

Nadir

  • Souls Delay (s) - how long the rising souls wait after a soul was freed.
  • Souls Speed

Auto Revive

  • Dead players come back to life next to a teammate after Wait Revive (s).
  • If there is no safe spot, they come back anyway after Forced Revive (s).

Day & Night

  • Day Length (x) and Night Length (x) - 2 = twice as long, 0.5 = half as long.
  • Eternal Night - after midnight it stays deep night.

Weather (Roots, Alpine, Tropics, Mesa)

  • Each one is off by default, which means the game's own weather.
  • When turned on: strength, length, infinite weather, any direction, big gusts and a status per second. The Tropics rain can push scouts down, the Mesa sun can get hotter.
  • Scouts inside the campfire safe radius are not affected.

On-screen line

A small status line shows the run time, the fog, gloom and lava timers and day & night. As a guest it shows the run time, the measured fog speed and day & night.