BetterRoomShare
Enhanced room sharing features.
| Last updated | a day ago |
| Total downloads | 31 |
| Total rating | 0 |
| Categories | Mods Quality Of Life Client Side Host Only All Clients AI Generated |
| Dependency string | LengSword-BetterRoomShare-0.1.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
BetterRoomShare
Adds custom room codes and improves Steam invites for PEAK.
Features
Custom room names
Replace the random part of a hosted room code with your own suffix by enabling
EnableCustomRoomName.
Vanilla PEAK generates room codes like <region><platform><random-chars>. With this feature
enabled, hosted rooms are named:
<region><platform><suffix>
For example, DAABCD is a possible six-character code for an EU room on Windows with the
default ABCD suffix. Players can enter a six-character ASCII code without this mod when the
game recognizes its region and platform codes.
Set CustomRoomPlatformCode to choose the platform character (the second character). Leave
it empty to let the game generate one for your platform. Only the first character of a
non-empty value is used; use an uppercase character that represents the actual platform,
because the join screen uses it for its crossplay check.
The suffix can contain non-ASCII characters, such as Chinese. Steam invites transmit these room names as UTF-8. Both the host and the invited player need BetterRoomShare 0.1.2 or newer to join a non-ASCII room name through a Steam invite. ASCII room names remain compatible with the game's original invite encoding. For manual code entry, use uppercase ASCII letters in the suffix and platform code: the join screen converts the entered code to uppercase, while the hosted room name is used as configured.
Variable room code length
Lift the fixed length restriction on the join room input.
Vanilla requires exactly six characters. With EnableVariableRoomCodeLength enabled, the
join screen accepts codes of at least two characters, including codes created with a shorter
or longer suffix. A player entering a code whose length is not six needs this option enabled
on their own client. The rest of the game's validation and join flow is unchanged.
Configuration
| Section | Key | Default | Description |
|---|---|---|---|
| General | EnableCustomRoomName |
false |
Use a custom suffix for hosted room names. |
| General | CustomRoomNameSuffix |
ABCD |
Suffix appended after the region and platform characters. |
| General | CustomRoomPlatformCode |
Empty | Override the platform character; an empty value uses the game's generated character. |
| General | EnableVariableRoomCodeLength |
false |
Allow manual entry of room codes with lengths other than six. |