HazardControl
A mod to control various hazards in the game.
| Last updated | a week ago |
| Total downloads | 104 |
| Total rating | 0 |
| Categories | Mods Host Only All Clients AI Generated |
| Dependency string | LengSword-HazardControl-0.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
HazardControl
Control the rising hazards in PEAK, including Fog, Caldera Lava, Kiln Lava, Gloom, and Void Ghosts.
Config
Fog Control
Enable Fog Control- Enable Fog control features. Default istrue.Fog speed multiplier- Multiplier for the speed of the fog. Default is1.0. 0.0 will stop the fog from moving, and 10.0 will make it move 10 times faster than normal.Fog sync rate- Seconds between syncs to other clients. Default is1.0, or 1 time per second.5.0is the vanilla rate. Lower values may cause more lag.
Fog Wait Times
Shore,Tropics,Alpine,Mesa, andRootseach have an independent wait-time setting. The default is-1, which preserves the original position and maximum-wait behavior for that biome.- A non-negative value starts the Fog after that many seconds of non-resting game time and prevents biome position thresholds from starting it early. The timer pauses while players are resting.
- A non-negative
Shorevalue enables timed Fog on Shore. WithShore = -1, Shore keeps its original position-only trigger. - The current game
maxWaitTimeis1000seconds. It is a fallback maximum for non-Shore biomes, so the original position thresholds can start the Fog earlier. - Other biome types keep the game's original Fog behavior.
- Fog timing is host-authoritative; the host starts Fog through the game's normal synchronization RPC, so clients do not need matching timing settings.
Caldera Lava Control
Enable Caldera Lava Control- Enable Caldera lava control features. Default istrue.Lava cycle speed multiplier- Multiplier for the speed of the lava cycle. Default is1.0. 0.0 will stop the lava from moving, and 20.0 will make it move 20 times faster than normal.Fixed lava (overrides speed mult)- Prevents the lava from moving. Like the name implies, ignores the speed multiplier. Control the lava animation with theFixed lava positionoption below. Default isfalse.Fixed lava position- The position of the lava when it's fixed. Only applies if the option above is True. 0.0 is the lowest position, while 1.0 is the highest.- (ALL CLIENTS)
Dynamic lava height- Enables dynamic lava height. The lava will move up and down between the minimum and maximum heights over a full cycle of time. Default isfalse. - (ALL CLIENTS)
Minimum lava height- The minimum height of the lava when dynamic lava height is enabled. - (ALL CLIENTS)
Maximum lava height- The maximum height of the lava when dynamic lava height is enabled. - (ALL CLIENTS)
Lava cycle time- The time it takes for the lava to complete a full cycle of moving up and down when dynamic lava height is enabled. Default is80seconds. - (ALL CLIENTS)
Lava cycle pause time- The time the lava will pause at the minimum and maximum heights when dynamic lava height is enabled. Default is10seconds. Lava sync rate- Seconds between syncs to other clients. Default is1.0, or 1 time per second.5.0is the vanilla rate. Lower values may cause more lag.
Kiln Lava Control
Enable Kiln Lava Control- Enable Kiln lava control features. Default istrue.Lava wait time- Seconds before the Kiln lava starts rising. Default is-1, which preserves the wait time defined by the game scene; the current game value is180seconds.Lava speed multiplier- Multiplier for the Kiln lava speed. Default is1.0.0.0stops it, while negative values move it back toward its starting height.Lava sync rate- Seconds between syncs to other clients. Default is5.0, or 1 time per 5 seconds.15.0is the vanilla rate. Lower values may cause more lag.
Gloom Control
Enable Gloom control- Enable Gloom control features. Default istrue.Gloom wait time- Seconds before the Gloom starts rising. Default is-1, which preserves the wait time defined by the game scene; the current game value is150seconds.Gloom speed multiplier- Multiplier for the Gloom's rising speed. Default is1.0. Negative values are not supported.Gloom sync rate- Seconds between state syncs to other clients. Default is5.0, or 1 time per 5 seconds.15.0is the vanilla rate. Lower values may cause more lag.
Void Ghosts Control
Enable Void Ghosts control- Enable Void Ghosts control features. Default istrue.Void Ghosts wait time- Seconds after the triggering soul event before the Void Ghosts start rising. Default is-1, which preserves the wait time defined by the game scene; the current game value is0seconds.Void Ghosts speed multiplier- Multiplier for the Void Ghosts' rising speed. Default is1.0. Negative values are not supported.Void Ghosts sync rate- Seconds between state syncs to other clients. Default is5.0, or 1 time per 5 seconds.15.0is the vanilla rate. Lower values may cause more lag.
Rising-field controls are host-authoritative and remain compatible with unmodded clients by using the game's original synchronization RPC. Extreme speed multipliers can cause visible position corrections on unmodded clients between syncs.