using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using PhotonCustomPropsUtils;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.LengSword.MoreStaminaDrain")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+8733c4ef6036eedef3549b410b4d83bc07865e8f")]
[assembly: AssemblyProduct("com.github.LengSword.MoreStaminaDrain")]
[assembly: AssemblyTitle("MoreStaminaDrain")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace MoreStaminaDrain
{
[HarmonyPatch]
internal sealed class Patches
{
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
[HarmonyPostfix]
private static void ClimbStaminaMultiplierPatch(ref float __result)
{
if (Plugin.Synced.enable)
{
__result = MathF.Max(__result, Plugin.Synced.globalStaminaDrain);
}
}
[HarmonyPatch(typeof(CharacterClimbing), "Start")]
[HarmonyPostfix]
private static void CharacterClimbingPatch(CharacterClimbing __instance)
{
if (Plugin.Synced.enable)
{
__instance.maxStaminaUsage = MathF.Max(__instance.maxStaminaUsage, Plugin.Synced.maxClimbingMultiplier);
__instance.minStaminaUsage = MathF.Max(__instance.minStaminaUsage, Plugin.Synced.minClimbingMultiplier);
}
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.github.LengSword.MoreStaminaDrain", "MoreStaminaDrain", "0.1.0")]
public class Plugin : BaseUnityPlugin, IInRoomCallbacks
{
[Serializable]
public struct HostCfg
{
public bool enable;
public float globalStaminaDrain;
public float maxClimbingMultiplier;
public float minClimbingMultiplier;
}
private const string ROOM_CFG_KEY = "MSD_CFG_V1";
internal static HostCfg Synced;
private PhotonScopedManager photonManager;
private bool IsHost;
private bool _allowApply;
public const string Id = "com.github.LengSword.MoreStaminaDrain";
internal static ManualLogSource Logger { get; private set; }
public static string Name => "MoreStaminaDrain";
public static string Version => "0.1.0";
private void Awake()
{
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)("Plugin " + Name + " is loaded!"));
PluginConfig.Initialize(((BaseUnityPlugin)this).Config, ((BaseUnityPlugin)this).Logger);
PluginConfig.Enable.SettingChanged += delegate
{
OnHostConfigChanged();
};
PluginConfig.GlobalStaminaDrainMultiplier.SettingChanged += delegate
{
OnHostConfigChanged();
};
PluginConfig.MaxClimbingStaminaDrainMultiplier.SettingChanged += delegate
{
OnHostConfigChanged();
};
PluginConfig.MinClimbingStaminaDrainMultiplier.SettingChanged += delegate
{
OnHostConfigChanged();
};
Synced = BuildFromHostConfig();
SetupPhotonManager();
Harmony val = new Harmony("com.github.LengSword.MoreStaminaDrain");
val.PatchAll();
}
private void OnEnable()
{
PhotonNetwork.AddCallbackTarget((object)this);
}
private void OnDisable()
{
PhotonNetwork.RemoveCallbackTarget((object)this);
}
private HostCfg BuildFromHostConfig()
{
return new HostCfg
{
enable = PluginConfig.Enable.Value,
globalStaminaDrain = PluginConfig.GlobalStaminaDrainMultiplier.Value,
maxClimbingMultiplier = PluginConfig.MaxClimbingStaminaDrainMultiplier.Value,
minClimbingMultiplier = PluginConfig.MinClimbingStaminaDrainMultiplier.Value
};
}
private static string PackCfg(HostCfg c)
{
CultureInfo invariantCulture = CultureInfo.InvariantCulture;
return $"{(c.enable ? 1 : 0)}|{c.globalStaminaDrain.ToString(invariantCulture)}|{c.maxClimbingMultiplier.ToString(invariantCulture)}|{c.minClimbingMultiplier.ToString(invariantCulture)}";
}
private static HostCfg UnpackCfg(string s)
{
CultureInfo invariantCulture = CultureInfo.InvariantCulture;
string[] array = (s ?? string.Empty).Split('|');
HostCfg result = BuildDefaultCfg();
if (array.Length >= 4)
{
result.enable = array[0] == "1";
float.TryParse(array[1], NumberStyles.Float, invariantCulture, out result.globalStaminaDrain);
float.TryParse(array[2], NumberStyles.Float, invariantCulture, out result.maxClimbingMultiplier);
float.TryParse(array[3], NumberStyles.Float, invariantCulture, out result.minClimbingMultiplier);
}
return result;
}
private static HostCfg BuildDefaultCfg()
{
return new HostCfg
{
enable = true,
globalStaminaDrain = 1f,
maxClimbingMultiplier = 0.1f,
minClimbingMultiplier = 0.02f
};
}
private void OnHostConfigChanged()
{
if (PhotonNetwork.IsMasterClient)
{
PublishConfig();
}
}
private void PublishConfig()
{
if (PhotonNetwork.CurrentRoom != null && photonManager != null)
{
Synced = BuildFromHostConfig();
string text = PackCfg(Synced);
photonManager.SetRoomProperty("MSD_CFG_V1", (object)text);
}
}
private void SetupPhotonManager()
{
photonManager = PhotonCustomPropsUtilsPlugin.GetManager("com.github.LengSword.MoreStaminaDrain");
photonManager.RegisterOnJoinedRoom((Action<Player>)delegate
{
CheckHostStatus();
});
photonManager.RegisterRoomProperty<string>("MSD_CFG_V1", (RoomEventType)1, (Action<string>)delegate(string configData)
{
if (!IsHost && !string.IsNullOrEmpty(configData))
{
Synced = UnpackCfg(configData);
_allowApply = Synced.enable;
}
});
}
private void CheckHostStatus()
{
if (PhotonNetwork.InRoom)
{
if (PhotonNetwork.IsMasterClient)
{
IsHost = true;
_allowApply = true;
PublishConfig();
}
else
{
IsHost = false;
_allowApply = Synced.enable;
}
}
}
public void OnJoinedRoom()
{
CheckHostStatus();
}
public void OnLeftRoom()
{
IsHost = false;
_allowApply = false;
}
public void OnPlayerEnteredRoom(Player newPlayer)
{
if (PhotonNetwork.IsMasterClient)
{
PublishConfig();
}
}
public void OnMasterClientSwitched(Player newMasterClient)
{
CheckHostStatus();
}
public void OnPlayerLeftRoom(Player otherPlayer)
{
}
public void OnRoomPropertiesUpdate(Hashtable propertiesThatChanged)
{
}
public void OnPlayerPropertiesUpdate(Player targetPlayer, Hashtable changedProps)
{
}
public void OnFriendListUpdate(List<FriendInfo> friendList)
{
}
public void OnJoinRandomFailed(short returnCode, string message)
{
}
public void OnJoinRoomFailed(short returnCode, string message)
{
}
public void OnCreateRoomFailed(short returnCode, string message)
{
}
public void OnCreatedRoom()
{
}
}
public static class PluginConfig
{
internal static ConfigEntry<bool> Enable { get; private set; }
internal static ConfigEntry<float> GlobalStaminaDrainMultiplier { get; private set; }
internal static ConfigEntry<float> MaxClimbingStaminaDrainMultiplier { get; private set; }
internal static ConfigEntry<float> MinClimbingStaminaDrainMultiplier { get; private set; }
public static void Initialize(ConfigFile config, ManualLogSource logger)
{
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Expected O, but got Unknown
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Expected O, but got Unknown
Enable = config.Bind<bool>("General", "Enable", true, "Whether to enable the plugin or not.");
GlobalStaminaDrainMultiplier = config.Bind<float>("General", "Global Stamina Drain Multiplier", 1f, new ConfigDescription("The global multiplier for stamina drain. Default value is based on game's ascents stamina drain multiplier.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1000f), Array.Empty<object>()));
MaxClimbingStaminaDrainMultiplier = config.Bind<float>("Climbing", "Max Climbing Stamina Drain Multiplier", 0.1f, new ConfigDescription("The multiplier for max climbing stamina drain. Default value is based on game's max climbing stamina drain multiplier (value: 0.1).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
MinClimbingStaminaDrainMultiplier = config.Bind<float>("Climbing", "Min Climbing Stamina Drain Multiplier", 0.02f, new ConfigDescription("The multiplier for min climbing stamina drain. Default value is based on game's min climbing stamina drain multiplier (value: 0.02).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
logger.LogInfo((object)"Plugin Config Loaded.");
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}