LinguiniSloth-ClassicCalderaKiln icon

ClassicCalderaKiln

A simple mod to remove condors from the Caldera and to deactivate the cursed rocks in Kiln. Rock visuals still exist, they wont harm you. AI-assisted code, be warned.

Last updated 2 weeks ago
Total downloads 46
Total rating 0 
Categories AI Generated Mods Gameplay Biomes
Dependency string LinguiniSloth-ClassicCalderaKiln-0.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

Classic Caldera & Kiln

Experimental PEAK mod that restores selected pre-2.4.a behavior only when the generated route is Caldera -> Kiln.

What it changes

  • Removes Condors from Caldera.
  • Removes the newer petrifying rocks' damage function from Kiln.
  • Leaves Gloom, Citadel, and their petrification mechanics untouched.

Safety behavior

The mod checks exact generated hierarchy paths for:

  • Map/Biome_4/Caldera/Volcano/Caldera_Segment
  • Map/Biome_4/Caldera/Volcano/Volcano_Segment/Middle/Petrify Rock Kiln
  • Map/Biome_4/Caldera/Volcano/Volcano_Segment/Peak_Kiln Variant

If all three are not present, the mod makes no gameplay changes.

This is intentional: after a PEAK update, failing closed is safer than accidentally changing Citadel or another biome.

Multiplayer

I have not been able to properly test this yet, so treat it as an ALL-CLIENTS mod. It may or may not break.

Current status

Version 0.1.0 is an experimental first gameplay build based on object/component names captured from PEAK's generated hierarchy. I ran a test-run to see how the condors and cursed rocks generated, and then removed their functions.