PEAK Quick Resume
[Beta] One key to browse and load any saved campfire from anywhere
| Last updated | a day ago |
| Total downloads | 477 |
| Total rating | 0 |
| Categories | Tools Quality Of Life All Clients |
| Dependency string | OnlyCook-PEAK_Quick_Resume-0.3.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403dominik0207-PEAK_Checkpoint_Save
Save your progress at every campfire and continue later at the same location
Preferred version: 0.4.7README
PEAK Quick Resume
Beta (v0.3.0). Fully working in solo and co-op (tested with up to 2 players); larger lobbies should work but aren't verified yet. Feedback welcome!
Press one key to browse your campfires and jump straight back to any of them.
Tired of the long ritual to load a PEAK Checkpoint Save: die, restart, walk to and open the gate kiosk, pick the difficulty, load in, then press the load key twice? This mod collapses all of that into a single key and adds an in-game menu so you can pick which checkpoint to load.
Press F7 anywhere and a save picker opens listing all your checkpoints for the current mode. Choose one with the arrow keys and press F7 (or Enter) and it will:
- Start a fresh run of that save's difficulty, then
- Automatically load that checkpoint. So you're back at that campfire with your items and progress.
The newest save is preselected, so pressing F7 twice still loads your latest checkpoint just like before.
Works after you die, from the Airport, or mid-run (so no need to die first). Full co-op support: the host presses F7 and everyone is brought along and restored.
Because it always spins up a fresh run instance before loading, you can resume as many times as you like without having the problem of loading twice (through F6) and breaking the game.
The mod also adds a few optional Quality of Life pause menu buttons (see more at the bottom).
⚠️ Requires PEAK Checkpoint Save
This mod does not save or load anything by itself, it automates PEAK Checkpoint Save by dominik0207, which does all the real work. Huge thanks to them; that mod is a hard dependency and will be installed automatically.
The campfire saving is still handled entirely by PEAK Checkpoint Save (light a campfire to save). Quick Resume archives each of those saves (now you can have multiple saves per difficulty), makes loading effortless from anywhere in-game, and lets you pick which one to load.
How to use
- Play as normal. Light a campfire to save (that's PEAK Checkpoint Save doing its thing). Each save is added to your history (and is never overwritten/deleted automatically).
- Press F7 to open the save picker.
- Use ↑/↓ to highlight a checkpoint, then press F7 again (or Enter) to load it. Just want the latest? Press F7 twice.
- Press Del to delete the highlighted save (press it twice to confirm), or Esc to close the menu.
In co-op, only the host can use F7 and everyone is restored together.
Configuration
Config file: BepInEx/config/OnlyCook.PEAKQuickResume.cfg
- resumeKey: the key to open the picker / load the highlighted save (default F7).
- allowMidGame: allow resuming while still alive (default on).
- Pause Menu: disable/re-enable any of the 3 added QoL pause menu buttons.
- Timing: advanced settle/timeout values; raise
coopAirportSettleif a client occasionally gets left behind on a slow connection. - (requireDoublePress / doublePressWindow are deprecated. The picker itself now provides the confirmation step. Kept for compatibility reasons.)
Your archived checkpoints live in BepInEx/plugins/QuickResume/Archive/ (split into Offline/ and Coop/). PEAK Checkpoint Save's own files are never modified.
Notes
- Host-only in co-op (just like PEAK Checkpoint Save). Everyone should have PEAK Checkpoint Save installed.
- Loading a checkpoint can grant Steam achievements (a property of the underlying mod). Don't use it if you want to earn everything unassisted.
- Custom runs are resumed with your current custom settings (the checkpoint file doesn't store the run's original settings).
- If a client ever glitches after loading, that's the underlying teleport in PEAK Checkpoint Save. Try its
teleportJumpLogicconfig (1 or 2) or its manual F9 teleport. - Translations were done by AI, so if something is off in your language, then you are free to open a GitHub Issue (see below).
Feedback & bug reports
Found a bug or have a suggestion? Please open an issue on GitHub. It helps a lot to include:
- what you did and what happened (solo or co-op; if co-op, whether you were the host),
- your
LogOutput.log(Quick Resume logs every step of a resume, this file is what makes bugs fixable).
Where is LogOutput.log?
BepInEx rewrites this file every time you launch the game, so reproduce the bug, then quit and grab the file before playing again.
r2modman / Thunderstore Manager:
- Open the manager, pick PEAK, choose your profile, then go to Settings and search for the following setting:
Copy log file contents to clipboard, click on that setting and paste it in your GitHub Issue.
Manual install?
- Find out where your
LogOutput.logfile is on your OS. You can for example use Everything on Windows or use this commandfind ~ -name "LogOutput.log"on Linux/Mac.
Miscellaneous Pause Menu Buttons
Board Flight (at the Airport, opens the gate kiosk directly without having to walk over), as well as Restart and Return to Airport (mid-run, host-only).