Mods uploaded by OracleTeam
A wild Green Demon has appeared! Can you take the challenge and climb all the way to the PEAK?
Last updated: 2 hours ago
Fixes and upgrades PeakThings's camera (and some other items/props) materials and fixes many camera rendering bugs
Last updated: a day ago
A persistent item bank for PEAK that lets you save one item between runs
Last updated: a week ago
Adds unnamed branded item variants to PEAK from a certain famous Canadian store brand
Last updated: a week ago
Adds a dynamic hat that changes based on holidays (+Custom holiday-themed hats).
Last updated: a week ago
PEAK QC French (fork from PEAK French)
Last updated: 2 weeks ago
A simple patch to make mimics compatible with the Final Ascent update
Last updated: 2 weeks ago
Adds Canadian foods and snacks fatefully rendered in the PEAK style.
Last updated: 3 weeks ago
Switches the UIs color palette when it becomes night/day.
Last updated: 2 months ago
A simple patch that fixes biome spoilers for sunset, sunrise and night musical stingers.
Last updated: 2 months ago
A small cosmetic mod for Lucky Blocks that turns Lucky Blocks into SM64 cap blocks.
Last updated: 3 months ago
Add the truly iconic "bebeille" hat to the game!
Last updated: 3 months ago
Adds random crits to blowguns
Last updated: 3 months ago
Adds new kick interactions for a wide variety of in-game objects.
Last updated: 3 months ago
A tool for posing and generating GUI Icons of Items
Last updated: 3 months ago
Brings back blood-red sand from the Mesa udpate to red beach shores.
Last updated: 6 months ago
A simple patch for SkinColorSliders to add compatibility with Mimic.
Last updated: 7 months ago
A simple mod that lets you reset the scoutmaster's static VFX by pressing a key (configurable)
Last updated: 8 months ago