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OracleTeam-CriticalBlowgun-2.0.2 icon

CriticalBlowgun

Adds random crits to blowguns

Date uploaded 2 months ago
Version 2.0.2
Download link OracleTeam-CriticalBlowgun-2.0.2.zip
Downloads 1521
Dependency string OracleTeam-CriticalBlowgun-2.0.2

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403
PEAKModding-PEAKLib_Core-1.7.0 icon
PEAKModding-PEAKLib_Core

Core module of the PEAKLib community API.

Preferred version: 1.7.0
Snosz-PhotonCustomPropsUtils-1.1.0 icon
Snosz-PhotonCustomPropsUtils

Helps modders easily synchronize room/player properties across all connected clients through Photon's Custom Properties.

Preferred version: 1.1.0

README

Critical Blowgun

Add random crits to blowguns!

Description

Whenever a player successfully fires a blowgun, there's a 12.5% chance that the dart crits. 12.5% at minimum

A critical hit will violently push the targeted scout away and possibly fall, so be careful out there!

When targeting an enemy scout, it will crit at 95% instead of the usual 12.5%.

Comes with a GUI indicator and TF2's crit hit sounds for comical effects.

Settings

You can change the base crit chance, disable the indicator and/or the sounds in the config file.

You'll need to run the mod first for it to generate or use a mod like ModConfig to change them in game.

Remember: for fairness, the base crit chance is host-dependent. So whatever the host has set as their crit rate will be used durring a run. If the host doesn't have the mod, the base crit chance will instead be 12.5% to deter griefing.

CHANGELOG

Changelog

[2.0.2] - 2026-04-23

Changed

  • Optimized raycasts.

[2.0.1] - 2026-04-06

Changed

  • Fixed mod compatibility

[2.0.0] - 2026-04-06

Changed

  • Made crit rate host-dependent:
    • When someone joins a run and the host has the mod, the host's crit rate will be used instead of the client's.
    • Once a run has started, the crit rate will freeze to whatever the host has set, even if the host changes it later.
    • If the host doesn't have the mod installed, the default crit rate will be used instead (12.5%)
  • Added compatibility with more blowgun mods.

[1.0.0] - 2025-12-11

Version 1.0.0

[0.1.0] - 2025-12-02

Version 0.1.0

  • Initial Release