HolidayHat
Adds a dynamic hat that changes based on holidays (+Custom holiday-themed hats).
| Date uploaded | 2 days ago |
| Version | 1.0.0 |
| Download link | OracleTeam-HolidayHat-1.0.0.zip |
| Downloads | 141 |
| Dependency string | OracleTeam-HolidayHat-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403PEAKModding-SoftDependencyFix
Fixes ReflectionUtility usage in Vanilla from breaking from mods with soft dependencies.
Preferred version: 1.0.0README
HolidayHat
A dynamic hat that changes based on holidays.
Compatible with Mimic, SkinColorSliders and More Customizations
How it works
This mod adds a hat option in the passport called the "Holiday Hat". It shows up as a firework emoji.
This option activates different hats based on a secular holiday calendar.
For example, if the mod detects that today is Christmas (December 25th), then with the Holiday Hat active, your scout will wear a Santa hat.
To calculate the current holiday, the mod uses your own boot time.
So if you booted the game on December 25th (Christmas), then you'll be wearing the Santa hat. It also locks you to that date until you reboot the game, and won't change during a run.
The mod supports several holidays, along with a few unique custom hats that appear on specific holidays. All custom hats are also available as separate hat options in the passport should you want to wear them normally.
Configure
The mod comes with configuration options that allow you to configure how the "Holiday Hat" option works:
-
Default Hat Index: Holds the index of which hat to wear on normal days. Set it to the index of your favorite hat in the passport. (first hat starts at0). Can also be a modded hat, as long as it's at the same spot in the passport for everyone.If, for whatever reason, it points to the "Holiday Hat" option, it defaults to the scout cap. If the hat doesn't exist anymore (with a disabled hat mod for example) it will also default to that same scout hat.
To change this setting, you'll need to run the mod first for it to generate the file, then use your mod manager to edit it. You can also use a mod like ModConfig to change it in-game. If you change this setting in-game, your hat will change for everyone at the same time, even in the middle of a run.
Feedback
If you have any suggestions (like new hats ideas or comments about current hats or whatnot), feel free to post it here, and we'll take a look.
The mod was also tested with a variety of different mod hats, but if there's a bug with your favorite cosmetic mod, please let us know here with a Thunderstore link to the cosmetic mod in question.
CHANGELOG
Changelog
[1.0.0] - 2026-10-11
Initial Release!
[0.1.0] - 2026-09-30
Beta release