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| Date uploaded | a week ago |
| Version | 1.0.0 |
| Download link | OracleTeam-PeakThingsCameraMaterialPatch-1.0.0.zip |
| Downloads | 18 |
| Dependency string | OracleTeam-PeakThingsCameraMaterialPatch-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
PeakThingsCameraMaterialPatch
A simple patch that adds details to PeakThings camera materials and fixes transparency bugs.
Disclamer
We did NOT make PeakThings. Should the devs fix these bugs, this patch will be marked as OBSELETE.
CHANGELOG
Changelog
[1.2.1] - 2026-10-28
Changed
- Fixed the last important ScreenVFX to render onto reconrdings (Anti-sphere effect)
- Lazyfied CameraQuads loading when initializing the mod.
[1.2.0] - 2026-10-27
Changed
- Fixed missing fogs and weather effects on recordings.
[1.1.0] - 2026-10-25
Added
- Re-enabled the camera's blipping behaviour:
- After being drop for a little while, the camera's blue light will start blinking
- It will also make a small bip to help player localize the camera a bit more easily
- Added some support for the TV set
- Wille it does not spawn right now, it got upgrated materials, along with using the game's photobooth screen material to display videos
- The Lost & Found box got re-textured, along with all 4 pillows
- Added a slight retexture for videotapes
- Added ItemOptimizer, PhotonCleanupHelper scripts to most of PeakThings's items amd fixed up item cooking rendering for most items.
- Fixed a rendering issue with skeletonized players.
Changed
- Updated the camera's textures, colors.
[1.0.1] - 2026-10-25
Changed
- Added a fallback for when PeakThing's camera ultimately fails to get replaced at boot.
[1.0.0] - 2026-10-25
- Initial Release