Decompiled source of MyBackpackAlert v0.1.6

plugins/my.pahsiv.MyBackpackAlert.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
using UnityEngine.SceneManagement;
using Zorro.Core;
using Zorro.Core.Serizalization;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("my.pahsiv.MyBackpackAlert")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.6.0")]
[assembly: AssemblyInformationalVersion("0.1.6")]
[assembly: AssemblyProduct("my.pahsiv.MyBackpackAlert")]
[assembly: AssemblyTitle("MyBackpackAlert")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.6.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace MyBackpackAlert
{
	public static class ColorHelper
	{
		public const string White = "FFFFFF";

		public const string Black = "000000";

		public const string Red = "FF0000";

		public const string Green = "00FF00";

		public const string Blue = "0000FF";

		public const string Yellow = "FFFF00";

		public const string Purple = "8765CA";

		public const string Gray = "808080";

		public const string Orange = "FFA500";

		public const string Cyan = "00FFFF";

		public const string Magenta = "FF00FF";

		public const string Pink = "FFC0CB";

		public const string Brown = "A52A2A";

		public const string Lime = "00FF00";

		public const string Teal = "008080";

		public const string Navy = "000080";

		public const string Maroon = "800000";

		public const string Olive = "808000";

		public const string Aqua = "00FFFF";

		public const string Silver = "C0C0C0";

		public const string Gold = "FFD700";

		public const string LightRed = "FF6B6B";

		public const string LightGreen = "90EE90";

		public const string LightBlue = "ADD8E6";

		public const string LightGray = "D3D3D3";

		public const string LightPink = "FFB6C1";

		public const string DarkRed = "8B0000";

		public const string DarkGreen = "006400";

		public const string DarkBlue = "00008B";

		public const string DarkGray = "A9A9A9";

		public const string DarkOrange = "FF8C00";

		public const string Pahsiv = "3582E7";
	}
	internal class EventAlert
	{
		private static bool PreOnEvent(EventData photonEvent)
		{
			if (!Plugin.EnableOwnershipAlert.Value)
			{
				return true;
			}
			return photonEvent.Code switch
			{
				204 => HandleDestroyEvent(photonEvent), 
				209 => HandleOwnershipRequestEvent(photonEvent), 
				210 => HandleOwnershipTransferEvent(photonEvent), 
				_ => true, 
			};
		}

		private static bool HandleDestroyEvent(EventData photonEvent)
		{
			try
			{
				object customData = photonEvent.CustomData;
				Hashtable val = (Hashtable)((customData is Hashtable) ? customData : null);
				if (val != null)
				{
					int num = (int)val[(byte)0];
					PhotonView val2 = PhotonView.Find(num);
					int sender = photonEvent.Sender;
					Room currentRoom = PhotonNetwork.CurrentRoom;
					Player val3 = ((currentRoom != null) ? currentRoom.GetPlayer(sender, false) : null);
					if ((Object)(object)val2 != (Object)null && val2.Owner != null)
					{
						Player owner = val2.Owner;
						if (val3 != null && !val3.IsMasterClient)
						{
							if ((Object)(object)((Component)val2).GetComponent<Character>() != (Object)null)
							{
								Plugin.Notification(Plugin.AddColor("[CHARACTER DESTROY (204)]", "FF0000") + " " + Plugin.AddColor(((val3 != null) ? val3.NickName : null) ?? $"Actor {sender})", "00FFFF") + " tried to destroy " + Plugin.AddColor(((owner != null) ? owner.NickName : null) ?? "your", "00FFFF") + "'s character!", "FFFF00", sound: true);
								Plugin.Log.LogFatal((object)$"Character Destroy Request (204) | ViewID: {num}, Attacker: {sender}");
								return false;
							}
							if ((Object)(object)((Component)val2).GetComponent<Player>() != (Object)null)
							{
								Plugin.Notification(Plugin.AddColor("[PLAYER DESTROY (204)]", "FF0000") + " " + Plugin.AddColor(((val3 != null) ? val3.NickName : null) ?? $"Actor {sender})", "00FFFF") + " tried to destroy " + Plugin.AddColor(((owner != null) ? owner.NickName : null) ?? "your", "00FFFF") + "'s player object!", "FFFF00", sound: true);
								Plugin.Log.LogFatal((object)$"Player Destroy Request (204) | ViewID: {num}, Attacker: {sender}");
								return false;
							}
						}
					}
				}
			}
			catch (Exception arg)
			{
				Plugin.Log.LogError((object)$"Error in HandleDestroyEvent: {arg}");
				return false;
			}
			return true;
		}

		private static bool HandleOwnershipRequestEvent(EventData photonEvent)
		{
			try
			{
				if (photonEvent.CustomData is int[] array)
				{
					int sender = photonEvent.Sender;
					int[] array2 = array;
					foreach (int num in array2)
					{
						PhotonView val = PhotonView.Find(num);
						if ((Object)(object)val != (Object)null && (Object)(object)((Component)val).GetComponent<Character>() != (Object)null && val.OwnerActorNr != sender)
						{
							Room currentRoom = PhotonNetwork.CurrentRoom;
							Player val2 = ((currentRoom != null) ? currentRoom.GetPlayer(sender, false) : null);
							Player owner = val.Owner;
							Plugin.Notification(Plugin.AddColor("[OWNERSHIP REQUEST (209)]", "FF0000") + " " + Plugin.AddColor(((val2 != null) ? val2.NickName : null) ?? $"Actor {sender})", "00FFFF") + " requested ownership of " + Plugin.AddColor(((owner != null) ? owner.NickName : null) ?? "your", "00FFFF") + "'s character!", "FFFF00", sound: true);
							Plugin.Log.LogFatal((object)$"Character Ownership Request (209) | ViewID: {num}, Owner: {val.OwnerActorNr}, Requester: {sender}");
							return false;
						}
					}
				}
			}
			catch (Exception arg)
			{
				Plugin.Log.LogError((object)$"Error in HandleOwnershipRequestEvent: {arg}");
			}
			return true;
		}

		private static bool HandleOwnershipTransferEvent(EventData photonEvent)
		{
			try
			{
				if (!(photonEvent.CustomData is int[] array))
				{
					return false;
				}
				int num = array[0];
				int num2 = array[1];
				int sender = photonEvent.Sender;
				Room currentRoom = PhotonNetwork.CurrentRoom;
				Player val = ((currentRoom != null) ? currentRoom.GetPlayer(sender, false) : null);
				PhotonView val2 = PhotonView.Find(num);
				if ((Object)(object)val2 != (Object)null && val2.Owner != null)
				{
					Player owner = val2.Owner;
					if (val != null && !val.IsMasterClient && (Object)(object)((Component)val2).GetComponent<Character>() != (Object)null)
					{
						Plugin.Notification(Plugin.AddColor("[OWNERSHIP THEFT (210)]", "FF0000") + " " + Plugin.AddColor(((val != null) ? val.NickName : null) ?? $"Actor {sender})", "00FFFF") + " tried to steal ownership of " + Plugin.AddColor(((owner != null) ? owner.NickName : null) ?? "your", "00FFFF") + "'s character!", "FFFF00", sound: true);
						Plugin.Log.LogWarning((object)$"Character Ownership Theft (210) | ViewID: {num}, Sender: {sender}, NewOwner: {num2}");
						return false;
					}
				}
			}
			catch (Exception arg)
			{
				Plugin.Log.LogError((object)$"Error in HandleOwnershipTransferEvent: {arg}");
				return false;
			}
			return true;
		}
	}
	internal class Patch
	{
		[HarmonyPatch(typeof(Player), "SyncInventoryRPC")]
		public class SyncInventoryRPC_Patch
		{
			private static Dictionary<Player, Queue<float>> NotificationTimes = new Dictionary<Player, Queue<float>>();

			private static int MaxNotifications = 5;

			private static float NotificationTimeWindow = 20f;

			[HarmonyPostfix]
			public static void Postfix(Player __instance, byte[] data, bool forceSync)
			{
				//IL_005a: Unknown result type (might be due to invalid IL or missing references)
				//IL_005f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0060: Unknown result type (might be due to invalid IL or missing references)
				//IL_0061: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				//IL_0076: Unknown result type (might be due to invalid IL or missing references)
				//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
				//IL_0085: Unknown result type (might be due to invalid IL or missing references)
				//IL_0086: Unknown result type (might be due to invalid IL or missing references)
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_009c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0128: Unknown result type (might be due to invalid IL or missing references)
				//IL_012f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0134: Unknown result type (might be due to invalid IL or missing references)
				//IL_0136: Unknown result type (might be due to invalid IL or missing references)
				//IL_0147: Unknown result type (might be due to invalid IL or missing references)
				//IL_0155: Unknown result type (might be due to invalid IL or missing references)
				//IL_0166: Unknown result type (might be due to invalid IL or missing references)
				if (!Plugin.EnableBackpackAlert.Value)
				{
					return;
				}
				try
				{
					if ((Object)(object)__instance.character == (Object)(object)Character.localCharacter || !Plugin.RegisterBackpack.HasValue)
					{
						return;
					}
					string text = ((Object)__instance).name.Replace("Player: ", "");
					if (data != null && data.Length != 0)
					{
						InventorySyncData fromManagedArray = IBinarySerializable.GetFromManagedArray<InventorySyncData>(data);
						if (fromManagedArray.tempSlot.ItemID != ushort.MaxValue && fromManagedArray.tempSlot.Data != null)
						{
							string itemName = GetItemName(fromManagedArray.tempSlot.ItemID);
							if (Plugin.RegisterItem.ContainsKey(fromManagedArray.tempSlot.Data.guid))
							{
								if (CanShowNotification(__instance))
								{
									if (Plugin.WarnList.Contains(__instance))
									{
										Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has a backpack with the same BackpackReference as yours!", "FFFF00");
									}
									Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
								}
								return;
							}
						}
						for (int i = 0; i < fromManagedArray.slots.Length; i++)
						{
							SlotData val = fromManagedArray.slots[i];
							if (val.ItemID == ushort.MaxValue)
							{
								continue;
							}
							string itemName2 = GetItemName(val.ItemID);
							if (val.Data != null && Plugin.RegisterItem.ContainsKey(val.Data.guid))
							{
								if (!CanShowNotification(__instance))
								{
									break;
								}
								if (Plugin.WarnList.Contains(__instance))
								{
									Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has a backpack with the same BackpackReference as yours!", "FFFF00");
								}
								Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName2, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
							}
						}
					}
					else
					{
						Plugin.Log.LogMessage((object)"Data is null or empty");
					}
				}
				catch (Exception arg)
				{
					Plugin.Log.LogError((object)$"Error in SyncInventoryRPC_Patch: {arg}");
				}
			}

			private static bool CanShowNotification(Player player)
			{
				float time = Time.time;
				if (!NotificationTimes.ContainsKey(player))
				{
					NotificationTimes[player] = new Queue<float>();
				}
				Queue<float> queue = NotificationTimes[player];
				while (queue.Count > 0 && time - queue.Peek() >= NotificationTimeWindow)
				{
					queue.Dequeue();
				}
				if (queue.Count < MaxNotifications)
				{
					queue.Enqueue(time);
					return true;
				}
				return false;
			}
		}

		[HarmonyPatch(typeof(Item), "Interact")]
		public class InteractPatch
		{
			[HarmonyPostfix]
			public static void Postfix(Item __instance, Character interactor)
			{
				if ((Object)(object)__instance != (Object)null && __instance.data != null)
				{
					_ = __instance.data.guid;
					Guid guid = __instance.data.guid;
					if (Plugin.RegisterItem.ContainsKey(guid))
					{
						int num = Plugin.RegisterItem[guid];
						Plugin.Log.LogMessage((object)$"        Remove Item : [Slot {num}] {((Object)__instance).name} | {guid}");
						Plugin.RegisterItem.Remove(guid);
					}
				}
			}
		}

		[HarmonyPatch(typeof(Item), "PutInBackpackRPC")]
		public class PutInBackpackRPCPatch
		{
			[HarmonyPostfix]
			public static void Postfix(Item __instance, byte slotID, ref BackpackReference backpackReference)
			{
				ItemInstanceData itemInstanceData = ((BackpackReference)(ref backpackReference)).GetItemInstanceData();
				Guid guid = itemInstanceData.guid;
				Guid? registerBackpack = Plugin.RegisterBackpack;
				if (!(guid == registerBackpack))
				{
					return;
				}
				Plugin.RegisterItem.Clear();
				BackpackData data = ((BackpackReference)(ref backpackReference)).GetData();
				for (int i = 0; i < data.itemSlots.Length; i++)
				{
					if (!data.itemSlots[i].IsEmpty())
					{
						Guid guid2 = data.itemSlots[i].data.guid;
						if (!Plugin.RegisterItem.ContainsKey(guid2))
						{
							Plugin.Log.LogMessage((object)$"        Add Item : [Slot {i}] {((Object)data.itemSlots[i].prefab).name} | {guid2}");
							Plugin.RegisterItem.Add(guid2, i);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(BackpackWheel), "Choose")]
		public class ChoosePatch
		{
			[HarmonyPostfix]
			public static void Postfix(BackpackWheel __instance)
			{
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				if (!__instance.chosenSlice.IsSome || !__instance.chosenSlice.Value.isBackpackWear)
				{
					return;
				}
				SliceData value = __instance.chosenSlice.Value;
				Backpack val = default(Backpack);
				if (!((BackpackReference)(ref value.backpackReference)).TryGetBackpackItem(ref val))
				{
					return;
				}
				Plugin.Log.LogMessage((object)$"                    Picking up backpack : {((Item)val).data.guid}");
				Plugin.RegisterBackpack = ((Item)val).data.guid;
				Plugin.Log.LogMessage((object)"                    Clearing backpack item!");
				Plugin.RegisterItem.Clear();
				EmptySlotPatch.CancelBackpackRemoval(((Item)val).data.guid);
				BackpackData data = ((Item)val).GetData<BackpackData>((DataEntryKey)7);
				for (int i = 0; i < data.itemSlots.Length; i++)
				{
					if (!data.itemSlots[i].IsEmpty())
					{
						Guid guid = data.itemSlots[i].data.guid;
						if (!Plugin.RegisterItem.ContainsKey(guid))
						{
							Plugin.Log.LogMessage((object)$"        Add Item : [Slot {i}] {((Object)data.itemSlots[i].prefab).name} | {guid}");
							Plugin.RegisterItem.Add(guid, i);
						}
					}
				}
				Plugin.BackpackReferenceCheck();
			}
		}

		[HarmonyPatch(typeof(BackpackWheel), "TryStash")]
		public class TryStashPatch
		{
			[HarmonyPrefix]
			public static void Prefix(BackpackWheel __instance, byte backpackSlotID)
			{
				Backpack component = ((Component)__instance.backpack.view).GetComponent<Backpack>();
				Guid guid;
				Guid? registerBackpack;
				if ((Object)(object)component != (Object)null)
				{
					if (!Plugin.RegisterBackpack.HasValue)
					{
						return;
					}
					guid = ((Item)component).data.guid;
					registerBackpack = Plugin.RegisterBackpack;
					if (guid == registerBackpack)
					{
						Item currentItem = Character.localCharacter.data.currentItem;
						Guid guid2 = currentItem.data.guid;
						if (!Plugin.RegisterItem.ContainsKey(guid2))
						{
							Plugin.Log.LogMessage((object)$"        Add Item : [Slot {backpackSlotID}] {((Object)currentItem).name} | {guid2}");
							Plugin.RegisterItem.Add(guid2, backpackSlotID);
						}
					}
					return;
				}
				guid = ((ItemSlot)((Component)__instance.backpack.view).GetComponent<CharacterBackpackHandler>().character.player.backpackSlot).data.guid;
				registerBackpack = Plugin.RegisterBackpack;
				if (guid == registerBackpack)
				{
					Item currentItem2 = Character.localCharacter.data.currentItem;
					Guid guid3 = currentItem2.data.guid;
					if (!Plugin.RegisterItem.ContainsKey(guid3))
					{
						Plugin.Log.LogMessage((object)$"        Add Item : [Slot {backpackSlotID}] {((Object)currentItem2).name} | {guid3}");
						Plugin.RegisterItem.Add(guid3, backpackSlotID);
					}
				}
			}
		}

		[HarmonyPatch(typeof(Player), "EmptySlot")]
		public class EmptySlotPatch
		{
			private static Dictionary<Guid, Coroutine> pendingRemovals = new Dictionary<Guid, Coroutine>();

			private static MonoBehaviour coroutineRunner;

			[HarmonyPostfix]
			public static void Postfix(Player __instance, ref Optionable<byte> slot)
			{
				if ((Object)(object)coroutineRunner == (Object)null)
				{
					coroutineRunner = (MonoBehaviour)(object)__instance;
				}
				if (slot.IsNone)
				{
					return;
				}
				byte value = slot.Value;
				ItemSlot itemSlot = __instance.GetItemSlot(value);
				if (itemSlot != null && Plugin.RegisterBackpack.HasValue)
				{
					Guid guid = itemSlot.data.guid;
					Guid? registerBackpack = Plugin.RegisterBackpack;
					if (registerBackpack.HasValue && guid == registerBackpack.GetValueOrDefault() && Plugin.RegisterBackpack.HasValue)
					{
						Plugin.Log.LogMessage((object)$"Backpack dropped: {Plugin.RegisterBackpack}. Will unregister in {Plugin.unregisterTime} seconds.");
						Guid value2 = Plugin.RegisterBackpack.Value;
						CancelPendingRemoval(value2);
						Coroutine value3 = coroutineRunner.StartCoroutine(DelayedBackpackRemoval(value2));
						pendingRemovals[value2] = value3;
					}
				}
			}

			public static void CancelBackpackRemoval(Guid backpackGuid)
			{
				if (CancelPendingRemoval(backpackGuid))
				{
					Plugin.Log.LogMessage((object)$"Cancelled backpack removal for: {backpackGuid}");
				}
			}

			private static bool CancelPendingRemoval(Guid backpackGuid)
			{
				if (pendingRemovals.ContainsKey(backpackGuid))
				{
					if ((Object)(object)coroutineRunner != (Object)null)
					{
						coroutineRunner.StopCoroutine(pendingRemovals[backpackGuid]);
					}
					pendingRemovals.Remove(backpackGuid);
					return true;
				}
				return false;
			}

			private static IEnumerator DelayedBackpackRemoval(Guid backpackGuid)
			{
				float startTime = Time.time;
				yield return (object)new WaitForSeconds(Plugin.unregisterTime);
				Plugin.Log.LogMessage((object)$"Time passed (actual: {Time.time - startTime:F2}s). Unregistering backpack: {backpackGuid}");
				if (Plugin.RegisterBackpack == backpackGuid)
				{
					Plugin.RegisterBackpack = null;
					Plugin.Log.LogMessage((object)"                    Clearing backpack item!");
					Plugin.RegisterItem.Clear();
					Plugin.Log.LogMessage((object)"Backpack successfully unregistered");
				}
				else
				{
					Plugin.Log.LogMessage((object)"Backpack was already changed, skipping unregister");
				}
				pendingRemovals.Remove(backpackGuid);
			}
		}

		[HarmonyPatch(typeof(Player), "AddItem")]
		public class AddItemPatch
		{
			private static Dictionary<Player, Queue<float>> NotificationTimes = new Dictionary<Player, Queue<float>>();

			private static int MaxNotifications = 5;

			private static float NotificationTimeWindow = 20f;

			[HarmonyPostfix]
			public static void Postfix(Player __instance, ushort itemID, ItemInstanceData instanceData, bool __result, ref ItemSlot slot)
			{
				//IL_0057: Unknown result type (might be due to invalid IL or missing references)
				//IL_0058: Unknown result type (might be due to invalid IL or missing references)
				//IL_006c: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Unknown result type (might be due to invalid IL or missing references)
				//IL_01d1: Unknown result type (might be due to invalid IL or missing references)
				//IL_007c: Unknown result type (might be due to invalid IL or missing references)
				//IL_007d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0092: Unknown result type (might be due to invalid IL or missing references)
				//IL_0093: Unknown result type (might be due to invalid IL or missing references)
				//IL_0117: Unknown result type (might be due to invalid IL or missing references)
				//IL_011e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0123: Unknown result type (might be due to invalid IL or missing references)
				//IL_0125: Unknown result type (might be due to invalid IL or missing references)
				//IL_0136: Unknown result type (might be due to invalid IL or missing references)
				//IL_0144: Unknown result type (might be due to invalid IL or missing references)
				//IL_0152: Unknown result type (might be due to invalid IL or missing references)
				if (!Plugin.EnableBackpackAlert.Value || !PhotonNetwork.IsMasterClient || (Object)(object)__instance.character == (Object)(object)Character.localCharacter)
				{
					return;
				}
				string text = ((Object)__instance).name.Replace("Player: ", "");
				InventorySyncData val = default(InventorySyncData);
				((InventorySyncData)(ref val))..ctor(__instance.itemSlots, __instance.backpackSlot, __instance.tempFullSlot);
				if (val.tempSlot.ItemID != ushort.MaxValue && val.tempSlot.Data != null)
				{
					string itemName = GetItemName(val.tempSlot.ItemID);
					if (Plugin.RegisterItem.ContainsKey(val.tempSlot.Data.guid))
					{
						if (CanShowNotification(__instance))
						{
							if (Plugin.WarnList.Contains(__instance))
							{
								Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has a \"linked\" backpack with yours!", "FFFF00");
							}
							Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
						}
						return;
					}
				}
				for (int i = 0; i < val.slots.Length; i++)
				{
					SlotData val2 = val.slots[i];
					if (val2.ItemID == ushort.MaxValue)
					{
						continue;
					}
					string itemName2 = GetItemName(val2.ItemID);
					if (val2.Data != null && Plugin.RegisterItem.ContainsKey(val2.Data.guid))
					{
						if (!CanShowNotification(__instance))
						{
							break;
						}
						if (Plugin.WarnList.Contains(__instance))
						{
							Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has a \"linked\" backpack with yours!", "FFFF00");
						}
						Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName2, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
					}
				}
			}

			private static bool CanShowNotification(Player player)
			{
				float time = Time.time;
				if (!NotificationTimes.ContainsKey(player))
				{
					NotificationTimes[player] = new Queue<float>();
				}
				Queue<float> queue = NotificationTimes[player];
				while (queue.Count > 0 && time - queue.Peek() >= NotificationTimeWindow)
				{
					queue.Dequeue();
				}
				if (queue.Count < MaxNotifications)
				{
					queue.Enqueue(time);
					return true;
				}
				return false;
			}
		}

		public static string GetItemName(ushort itemID)
		{
			Item val = default(Item);
			if (ItemDatabase.TryGetItem(itemID, ref val))
			{
				return ((Object)val).name ?? "Unknown";
			}
			return "Not Found";
		}
	}
	[BepInPlugin("my.pahsiv.MyBackpackAlert", "MyBackpackAlert", "0.1.6")]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource Log = null;

		public static Guid? RegisterBackpack;

		public static Dictionary<Guid, int> RegisterItem = new Dictionary<Guid, int>();

		public static float unregisterTime = 30f;

		private Coroutine backpackCheckCoroutine;

		public static ConfigEntry<bool> EnableBackpackAlert;

		public static ConfigEntry<bool> EnableBlowgunAlert;

		public static ConfigEntry<bool> EnableExplosionAlert;

		public static ConfigEntry<bool> BlockExplosion;

		public static ConfigEntry<bool> EnableBeeAlert;

		public static ConfigEntry<bool> EnableJumpAlert;

		public static ConfigEntry<bool> EnableCrouchAlert;

		public static ConfigEntry<bool> EnablePassoutAlert;

		public static ConfigEntry<bool> EnableEmoteAlert;

		public static ConfigEntry<bool> EnableDropItemAlert;

		public static ConfigEntry<bool> EnableRemoveItemAlert;

		public static ConfigEntry<bool> EnableOwnershipAlert;

		public static HashSet<Player> WarnList = new HashSet<Player>();

		public const string Id = "my.pahsiv.MyBackpackAlert";

		internal static Plugin Instance { get; private set; } = null;

		public static string Name => "MyBackpackAlert";

		public static string Version => "0.1.6";

		public Plugin()
		{
			Log = ((BaseUnityPlugin)this).Logger;
		}

		private void Awake()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			Instance = this;
			Harmony val = new Harmony("my.pahsiv.MyBackpackAlert");
			val.PatchAll();
			OnEventPatch(val);
			BindConfig();
			SceneManager.sceneLoaded += OnSceneLoaded;
			Log.LogMessage((object)("           Plugin " + Name + " is loaded!"));
		}

		private void BindConfig()
		{
			EnableBackpackAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Backpack Alert", true, "Enable or disable alerts for Backpack.");
			EnableBlowgunAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Blowgun Alert", true, "Enable or disable alerts for Blowgun.");
			EnableExplosionAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Explosion Alert", true, "Enable or disable alerts for Explosion Spawn.");
			BlockExplosion = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Auto block Malicious Explosion", false, "Enable or disable blocking for Malicious Explosion.");
			EnableBeeAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Bee Alert", true, "Enable or disable alerts for Forcing Bee.");
			EnableJumpAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Jump Alert", true, "Enable or disable alerts for Forcing Jump.");
			EnableCrouchAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Crouch Alert", true, "Enable or disable alerts for Forcing Crouch.");
			EnablePassoutAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Pass Out Alert", true, "Enable or disable alerts for Forcing Pass Out.");
			EnableEmoteAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Emote Alert", true, "Enable or disable alerts for Forcing Emote.");
			EnableDropItemAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Drop Item Alert", true, "Enable or disable alerts for Forcing Item Drop.");
			EnableRemoveItemAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Remove Item Alert", true, "Enable or disable alerts for Removing Item.");
			EnableOwnershipAlert = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Ownership Alert", true, "Enable or disable alerts for Ownership Thief.");
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			if (((Scene)(ref scene)).name == "Airport")
			{
				StopBackpackCheck();
				RegisterBackpack = null;
				RegisterItem.Clear();
			}
			else if (((Scene)(ref scene)).name.Contains("Level_"))
			{
				StartBackpackCheck();
			}
			else if (((Scene)(ref scene)).name.Contains("Title"))
			{
				StopBackpackCheck();
				RegisterBackpack = null;
				RegisterItem.Clear();
			}
		}

		public void StartBackpackCheck()
		{
			Log.LogMessage((object)"Backpack check coroutine started.");
			backpackCheckCoroutine = ((MonoBehaviour)this).StartCoroutine(CheckBackpackRoutine());
		}

		public void StopBackpackCheck()
		{
			if (backpackCheckCoroutine != null)
			{
				((MonoBehaviour)this).StopCoroutine(backpackCheckCoroutine);
				backpackCheckCoroutine = null;
				Log.LogMessage((object)"Backpack check coroutine stopped.");
			}
		}

		private IEnumerator CheckBackpackRoutine()
		{
			yield return (object)new WaitForSeconds(5f);
			PerformBackpackCheck();
			while (true)
			{
				yield return (object)new WaitForSeconds(20f);
				if ((Object)(object)this == (Object)null)
				{
					break;
				}
				PerformBackpackCheck();
				BackpackReferenceCheck();
			}
		}

		private void PerformBackpackCheck()
		{
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if ((Object)(object)Character.localCharacter == (Object)null)
				{
					Log.LogMessage((object)"Error: Character.localCharacter is null in PerformBackpackCheck()");
				}
				else if ((Object)(object)Character.localCharacter.player == (Object)null)
				{
					Log.LogMessage((object)"Error: Character.localCharacter.player is null in PerformBackpackCheck()");
				}
				else if (Character.localCharacter.player.backpackSlot == null)
				{
					Log.LogMessage((object)"Error: backpackSlot is null in PerformBackpackCheck()");
				}
				else
				{
					if (Character.localCharacter.data.isCarried || Character.localCharacter.data.passedOut || Character.localCharacter.data.fullyPassedOut || Character.localCharacter.data.dead)
					{
						return;
					}
					if (!RegisterBackpack.HasValue)
					{
						if (!Character.localCharacter.player.backpackSlot.hasBackpack)
						{
							return;
						}
						Guid? guid = ((ItemSlot)Character.localCharacter.player.backpackSlot).data.guid;
						Log.LogFatal((object)$"                    Forceful Backpack Inject! : {guid}");
						Log.LogMessage((object)"                    Clearing backpack item!");
						RegisterItem.Clear();
						RegisterBackpack = guid;
						BackpackReference fromEquippedBackpack = BackpackReference.GetFromEquippedBackpack(Character.localCharacter);
						if ((Object)(object)fromEquippedBackpack.view == (Object)null)
						{
							Log.LogMessage((object)"Error: BackpackReference.view is null in PerformBackpackCheck()");
							return;
						}
						BackpackData data = ((BackpackReference)(ref fromEquippedBackpack)).GetData();
						if (data == null)
						{
							Log.LogMessage((object)"Error: BackpackData is null in PerformBackpackCheck()");
							return;
						}
						if (data.itemSlots == null)
						{
							Log.LogMessage((object)"Error: itemSlots array is null in PerformBackpackCheck()");
							return;
						}
						for (int i = 0; i < data.itemSlots.Length; i++)
						{
							if (!data.itemSlots[i].IsEmpty())
							{
								Guid guid2 = data.itemSlots[i].data.guid;
								if (!RegisterItem.ContainsKey(guid2))
								{
									Log.LogMessage((object)$"        Add Item : [Slot {i}] {((Object)data.itemSlots[i].prefab).name} | {guid2}");
									RegisterItem.Add(guid2, i);
								}
							}
						}
					}
					else
					{
						if (!Character.localCharacter.player.backpackSlot.hasBackpack)
						{
							return;
						}
						Guid? guid3 = ((ItemSlot)Character.localCharacter.player.backpackSlot).data.guid;
						if (!(RegisterBackpack != guid3))
						{
							return;
						}
						Log.LogFatal((object)$"                    Backpack Mismatch! : {RegisterBackpack} != {guid3}");
						Log.LogMessage((object)"                    Clearing backpack item!");
						RegisterItem.Clear();
						RegisterBackpack = guid3;
						BackpackReference fromEquippedBackpack2 = BackpackReference.GetFromEquippedBackpack(Character.localCharacter);
						if ((Object)(object)fromEquippedBackpack2.view == (Object)null)
						{
							Log.LogMessage((object)"Error: BackpackReference.view is null in PerformBackpackCheck()");
							return;
						}
						BackpackData data2 = ((BackpackReference)(ref fromEquippedBackpack2)).GetData();
						if (data2 == null)
						{
							Log.LogMessage((object)"Error: BackpackData is null in PerformBackpackCheck()");
							return;
						}
						if (data2.itemSlots == null)
						{
							Log.LogMessage((object)"Error: itemSlots array is null in PerformBackpackCheck()");
							return;
						}
						for (int j = 0; j < data2.itemSlots.Length; j++)
						{
							if (!data2.itemSlots[j].IsEmpty())
							{
								Guid guid4 = data2.itemSlots[j].data.guid;
								if (!RegisterItem.ContainsKey(guid4))
								{
									Log.LogMessage((object)$"        Add Item : [Slot {j}] {((Object)data2.itemSlots[j].prefab).name} | {guid4}");
									RegisterItem.Add(guid4, j);
								}
							}
						}
					}
				}
			}
			catch (Exception ex)
			{
				Log.LogMessage((object)("Exception in PerformBackpackCheck(): " + ex.Message + "\n" + ex.StackTrace));
			}
		}

		public static IEnumerator CheckBackpack()
		{
			yield return (object)new WaitForSeconds(5f);
			try
			{
				if ((Object)(object)Character.localCharacter == (Object)null)
				{
					Log.LogMessage((object)"Error: Character.localCharacter is null in CheckBackpack()");
				}
				else if ((Object)(object)Character.localCharacter.player == (Object)null)
				{
					Log.LogMessage((object)"Error: Character.localCharacter.player is null in CheckBackpack()");
				}
				else if (Character.localCharacter.player.backpackSlot == null)
				{
					Log.LogMessage((object)"Error: backpackSlot is null in CheckBackpack()");
				}
				else
				{
					if (!Character.localCharacter.player.backpackSlot.hasBackpack)
					{
						yield break;
					}
					RegisterBackpack = ((ItemSlot)Character.localCharacter.player.backpackSlot).data.guid;
					Log.LogMessage((object)$"Picking up backpack: {RegisterBackpack}");
					BackpackReference fromEquippedBackpack = BackpackReference.GetFromEquippedBackpack(Character.localCharacter);
					if ((Object)(object)fromEquippedBackpack.view == (Object)null)
					{
						Log.LogMessage((object)"Error: BackpackReference.view is null in CheckBackpack()");
						yield break;
					}
					BackpackData data = ((BackpackReference)(ref fromEquippedBackpack)).GetData();
					if (data == null)
					{
						Log.LogMessage((object)"Error: BackpackData is null in CheckBackpack()");
						yield break;
					}
					if (data.itemSlots == null)
					{
						Log.LogMessage((object)"Error: itemSlots array is null in CheckBackpack()");
						yield break;
					}
					for (int i = 0; i < data.itemSlots.Length; i++)
					{
						if (!data.itemSlots[i].IsEmpty())
						{
							Guid guid = data.itemSlots[i].data.guid;
							if (!RegisterItem.ContainsKey(guid))
							{
								RegisterItem.Add(guid, i);
							}
						}
					}
				}
			}
			catch (Exception ex)
			{
				Log.LogMessage((object)("Exception in CheckBackpack(): " + ex.Message + "\n" + ex.StackTrace));
			}
		}

		public static void Notification(string message, string color = "FFFFFF", bool sound = false)
		{
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			PlayerConnectionLog val = Object.FindFirstObjectByType<PlayerConnectionLog>();
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			string text = "<color=#" + color + ">" + message + "</color>";
			MethodInfo method = typeof(PlayerConnectionLog).GetMethod("AddMessage", BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				method.Invoke(val, new object[1] { text });
				if ((Object)(object)val.sfxJoin != (Object)null && sound)
				{
					val.sfxJoin.Play(default(Vector3));
				}
			}
			else
			{
				Log.LogWarning((object)"AddMessage method not found.");
			}
		}

		public static string AddColor(string text, string color)
		{
			return "<color=#" + color + ">" + text + "</color>";
		}

		public static string RemoveTags(string input)
		{
			if (string.IsNullOrEmpty(input))
			{
				return input;
			}
			string text = Regex.Replace(input, "<[^>]+>", string.Empty, RegexOptions.Compiled);
			return text.Normalize(NormalizationForm.FormC).Trim();
		}

		public static string GetItemName(ushort itemID)
		{
			Item val = default(Item);
			if (ItemDatabase.TryGetItem(itemID, ref val))
			{
				return ((Object)val).name ?? "Unknown";
			}
			return "Not Found";
		}

		public static void BackpackReferenceCheck()
		{
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			HashSet<Guid> hashSet = new HashSet<Guid>();
			HashSet<Guid> hashSet2 = new HashSet<Guid>();
			if ((Object)(object)Character.localCharacter == (Object)null)
			{
				Log.LogMessage((object)"Error: Character.localCharacter is null in BackpackReferenceCheck()");
			}
			else if ((Object)(object)Character.localCharacter.player == (Object)null)
			{
				Log.LogMessage((object)"Error: Character.localCharacter.player is null in BackpackReferenceCheck()");
			}
			else if (Character.localCharacter.player.backpackSlot == null)
			{
				Log.LogMessage((object)"Error: backpackSlot is null in BackpackReferenceCheck()");
			}
			else
			{
				if (!Character.localCharacter.player.backpackSlot.hasBackpack)
				{
					return;
				}
				BackpackReference fromEquippedBackpack = BackpackReference.GetFromEquippedBackpack(Character.localCharacter);
				BackpackData data = ((BackpackReference)(ref fromEquippedBackpack)).GetData();
				Player player = Character.localCharacter.player;
				if (data == null)
				{
					Log.LogMessage((object)"Error: BackpackData is null in BackpackReferenceCheck()");
					return;
				}
				if (data.itemSlots == null)
				{
					Log.LogMessage((object)"Error: itemSlots array is null in BackpackReferenceCheck()");
					return;
				}
				ItemSlot[] itemSlots = data.itemSlots;
				foreach (ItemSlot val in itemSlots)
				{
					if (!val.IsEmpty())
					{
						hashSet.Add(val.data.guid);
					}
				}
				if (hashSet.Count == 0)
				{
					return;
				}
				foreach (Character allCharacter in Character.AllCharacters)
				{
					if ((Object)(object)allCharacter == (Object)null || allCharacter.IsLocal || allCharacter.isScoutmaster || allCharacter.isZombie || allCharacter.isBot || (Object)(object)allCharacter.player == (Object)null)
					{
						continue;
					}
					Player player2 = allCharacter.player;
					if ((Object)(object)player2 == (Object)(object)player || player2.backpackSlot == null || !player2.backpackSlot.hasBackpack)
					{
						continue;
					}
					hashSet2.Clear();
					BackpackReference fromEquippedBackpack2 = BackpackReference.GetFromEquippedBackpack(allCharacter);
					BackpackData data2 = ((BackpackReference)(ref fromEquippedBackpack2)).GetData();
					string text = RemoveTags(allCharacter.characterName);
					if (data2 == null || data2.itemSlots == null)
					{
						continue;
					}
					ItemSlot[] itemSlots2 = data2.itemSlots;
					foreach (ItemSlot val2 in itemSlots2)
					{
						if (!val2.IsEmpty())
						{
							Guid guid = val2.data.guid;
							hashSet2.Add(guid);
						}
					}
					if (hashSet2.Count == 0)
					{
						continue;
					}
					if (hashSet.IsSupersetOf(hashSet2))
					{
						if (!WarnList.Contains(player2))
						{
							WarnList.Add(player2);
							Log.LogFatal((object)("                    Duplicate BackpackReference Detected! " + text));
							Notification("Duplicate BackpackReference Detected!", "FF6B6B", sound: true);
							Notification(AddColor(text, "FF6B6B") + " has a \"linked\" backpack with yours!", "FFFF00");
							break;
						}
					}
					else
					{
						WarnList.Remove(player2);
					}
				}
			}
		}

		public static void OnEventPatch(Harmony harmony)
		{
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			MethodInfo method = typeof(PhotonNetwork).GetMethod("OnEvent", BindingFlags.Static | BindingFlags.NonPublic, null, new Type[1] { typeof(EventData) }, null);
			if (method == null)
			{
				Log.LogError((object)"Failed to find OnEvent method!");
				return;
			}
			MethodInfo method2 = typeof(EventAlert).GetMethod("PreOnEvent", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			harmony.Patch((MethodBase)method, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
	internal class RpcAlert
	{
		[HarmonyPatch(typeof(Action_RaycastDart), "RPC_DartImpact")]
		public class Patch_DartImpact
		{
			private static int lastFrameLogged = -1;

			private static Vector3 lastPosition = Vector3.zero;

			[HarmonyPrefix]
			private static void Prefix(Action_RaycastDart __instance, int characterID, Vector3 origin, Vector3 endpoint, PhotonMessageInfo info)
			{
				//IL_000d: Unknown result type (might be due to invalid IL or missing references)
				//IL_004f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0050: Unknown result type (might be due to invalid IL or missing references)
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_0032: Unknown result type (might be due to invalid IL or missing references)
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
				//IL_020b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0220: Unknown result type (might be due to invalid IL or missing references)
				//IL_0184: Unknown result type (might be due to invalid IL or missing references)
				//IL_0122: Unknown result type (might be due to invalid IL or missing references)
				if (!Plugin.EnableBlowgunAlert.Value || info.Sender.ActorNumber == PhotonNetwork.LocalPlayer.ActorNumber || (lastFrameLogged == Time.frameCount && Vector3.Distance(lastPosition, endpoint) < 0.1f))
				{
					return;
				}
				lastFrameLogged = Time.frameCount;
				lastPosition = endpoint;
				Player sender = info.Sender;
				string text = ((sender != null) ? sender.NickName : "Unknown");
				string text2 = "Miss";
				bool flag = characterID != -1;
				if (flag)
				{
					PhotonView photonView = PhotonNetwork.GetPhotonView(characterID);
					Character val = ((photonView != null) ? ((Component)photonView).gameObject.GetComponent<Character>() : null);
					text2 = (((Object)(object)val != (Object)null) ? val.characterName : "Unknown");
					if ((Object)(object)val != (Object)null && (Object)(object)val == (Object)(object)Character.localCharacter)
					{
						Plugin.Notification(Plugin.AddColor("[Dart Shot]", "FF0000") + " Shooter: " + Plugin.AddColor(text, "FF6B6B") + " | Hit: " + Plugin.AddColor(text2, "00FFFF") + " | " + $"Position: {endpoint}", "FFFF00", sound: true);
					}
					else
					{
						Plugin.Notification("[Dart Shot] Shooter: " + Plugin.AddColor(text, "FF6B6B") + " | Hit: " + Plugin.AddColor(text2, "00FFFF") + " | " + $"Position: {endpoint}", "FFFF00");
					}
				}
				else
				{
					Plugin.Notification("[Dart Shot] Shooter: " + Plugin.AddColor(text, "FF6B6B") + " | Hit: " + Plugin.AddColor(text2, "00FFFF") + " | " + $"Position: {endpoint}", "FFFF00");
				}
				Character shooter = default(Character);
				if (!flag && (Object)(object)__instance != (Object)null && PlayerHandler.TryGetCharacter(info.Sender.ActorNumber, ref shooter))
				{
					CheckForNearMisses(endpoint, shooter);
				}
			}

			private static void CheckForNearMisses(Vector3 impactPoint, Character shooter)
			{
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				Player[] playerList = PhotonNetwork.PlayerList;
				HashSet<Character> hashSet = new HashSet<Character>();
				Player[] array = playerList;
				Character val2 = default(Character);
				foreach (Player val in array)
				{
					int actorNumber = val.ActorNumber;
					if (!PlayerHandler.TryGetCharacter(actorNumber, ref val2) || !((Object)(object)val2 != (Object)(object)shooter))
					{
						continue;
					}
					float num = Vector3.Distance(impactPoint, val2.Center);
					if (num < 3f)
					{
						hashSet.Add(val2);
						string text = $"{num:F2}m";
						if ((Object)(object)val2 == (Object)(object)Character.localCharacter)
						{
							Plugin.Notification(Plugin.AddColor("[Near Miss]", "FF0000") + " Character: " + Plugin.AddColor(val2.characterName, "FF6B6B") + " | Distance: " + Plugin.AddColor(text, "00FFFF"), "FFFF00", sound: true);
						}
						else
						{
							Plugin.Notification("[Near Miss] Character: " + Plugin.AddColor(val2.characterName, "00FFFF") + " | Distance: " + Plugin.AddColor(text, "00FFFF"), "FFFF00");
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(Dynamite), "RPC_Explode")]
		public class Patch_Dynamite_RPC_Explode
		{
			private static Dictionary<int, List<float>> explosionHistory = new Dictionary<int, List<float>>();

			private static HashSet<int> blacklistedPlayers = new HashSet<int>();

			private const float timeWindow = 5f;

			private const int maxExplosionsPerWindow = 1;

			public static bool Prefix(Dynamite __instance, ref PhotonMessageInfo info)
			{
				if (!Plugin.EnableExplosionAlert.Value)
				{
					return true;
				}
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				int actorNumber = info.Sender.ActorNumber;
				float currentTime = Time.time;
				string text = Plugin.RemoveTags(info.Sender.NickName);
				if (blacklistedPlayers.Contains(actorNumber))
				{
					Plugin.Notification(Plugin.AddColor("[EXPLODE]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to spawn explosion!", "FFFF00", sound: true);
					Plugin.Log.LogMessage((object)("[EXPLODE] Blacklisted player " + text + " attempted to spawn explosion!"));
					return !Plugin.BlockExplosion.Value;
				}
				if (!explosionHistory.ContainsKey(actorNumber))
				{
					explosionHistory[actorNumber] = new List<float>();
				}
				List<float> list = explosionHistory[actorNumber];
				list.RemoveAll((float time) => currentTime - time > 5f);
				if (list.Count >= 1)
				{
					blacklistedPlayers.Add(actorNumber);
					Plugin.Notification(Plugin.AddColor("[EXPLODE]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to spawn explosion!", "FFFF00", sound: true);
					Plugin.Log.LogFatal((object)(text + " -> RPC_Explode (SPAM DETECTED - BLACKLISTED)"));
					return !Plugin.BlockExplosion.Value;
				}
				list.Add(currentTime);
				Plugin.Log.LogMessage((object)$"New RPC_Explode Record : {text} | {currentTime}");
				return true;
			}
		}

		[HarmonyPatch(typeof(BeeSwarm), "SetBeesAngryRPC")]
		public class Patch_BeeSwarm_SetBeesAngryRPC
		{
			public static bool Prefix(BeeSwarm __instance, bool angry, ref PhotonMessageInfo info)
			{
				if (!Plugin.EnableBeeAlert.Value)
				{
					return true;
				}
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				string text = Plugin.RemoveTags(info.Sender.NickName);
				Plugin.Notification(Plugin.AddColor("[BEE SWARM]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to force a bee swarm!", "FFFF00", sound: true);
				Plugin.Log.LogFatal((object)(text + " -> SetBeesAngryRPC"));
				return false;
			}
		}

		[HarmonyPatch(typeof(CharacterMovement), "JumpRpc")]
		public class Patch_CharacterMovement_JumpRpc
		{
			public static bool Prefix(CharacterMovement __instance, ref PhotonMessageInfo info)
			{
				if (!Plugin.EnableJumpAlert.Value)
				{
					return true;
				}
				Character component = ((Component)__instance).GetComponent<Character>();
				PhotonView val = ((component != null) ? ((Component)component).GetComponent<PhotonView>() : null);
				object obj;
				if (val == null)
				{
					obj = null;
				}
				else
				{
					Player owner = val.Owner;
					obj = ((owner != null) ? owner.NickName : null);
				}
				if (obj == null)
				{
					obj = "Unknown";
				}
				string text = (string)obj;
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber)
				{
					return true;
				}
				Plugin.Notification(Plugin.AddColor("[FORCE JUMP]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to make " + Plugin.AddColor(text, "00FFFF") + " jump!", "FFFF00", sound: true);
				string text2 = Plugin.RemoveTags(info.Sender.NickName);
				string text3 = Plugin.RemoveTags(text);
				Plugin.Log.LogFatal((object)(text2 + " -> JumpRpc -> " + text3));
				return false;
			}
		}

		[HarmonyPatch(typeof(CharacterMovement), "RPCA_SetCrouch")]
		public class Patch_CharacterMovement_RPCA_SetCrouch
		{
			public static bool Prefix(CharacterMovement __instance, bool setCrouch, ref PhotonMessageInfo info)
			{
				if (!Plugin.EnableCrouchAlert.Value)
				{
					return true;
				}
				PhotonView component = ((Component)__instance).GetComponent<PhotonView>();
				object obj;
				if (component == null)
				{
					obj = null;
				}
				else
				{
					Player owner = component.Owner;
					obj = ((owner != null) ? owner.NickName : null);
				}
				if (obj == null)
				{
					obj = "Unknown";
				}
				string text = (string)obj;
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				if ((Object)(object)component != (Object)null && info.Sender.ActorNumber == component.Owner.ActorNumber)
				{
					return true;
				}
				Plugin.Notification(Plugin.AddColor("[FORCE CROUCH]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to make " + Plugin.AddColor(text, "00FFFF") + " crouch!", "FFFF00", sound: true);
				string text2 = Plugin.RemoveTags(info.Sender.NickName);
				string text3 = Plugin.RemoveTags(text);
				Plugin.Log.LogFatal((object)(text2 + " -> RPCA_SetCrouch -> " + text3));
				return false;
			}
		}

		[HarmonyPatch(typeof(Character), "RPCA_PassOut")]
		public class Patch_RPCA_PassOut
		{
			public static bool Prefix(Character __instance, ref PhotonMessageInfo info)
			{
				if (!Plugin.EnablePassoutAlert.Value)
				{
					return true;
				}
				PhotonView component = ((Component)__instance).GetComponent<PhotonView>();
				object obj;
				if (component == null)
				{
					obj = null;
				}
				else
				{
					Player owner = component.Owner;
					obj = ((owner != null) ? owner.NickName : null);
				}
				if (obj == null)
				{
					obj = "Unknown";
				}
				string text = (string)obj;
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				if ((Object)(object)component != (Object)null && info.Sender.ActorNumber == component.Owner.ActorNumber)
				{
					return true;
				}
				Plugin.Notification(Plugin.AddColor("[FORCE PASS OUT]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to make " + Plugin.AddColor(text, "00FFFF") + " pass out!", "FFFF00", sound: true);
				string text2 = Plugin.RemoveTags(info.Sender.NickName);
				string text3 = Plugin.RemoveTags(text);
				Plugin.Log.LogFatal((object)(text2 + " -> RPCA_PassOut -> " + text3));
				return false;
			}
		}

		[HarmonyPatch(typeof(CharacterCustomization), "CharacterPassedOut")]
		public class Patch_CharacterCustomization_CharacterPassedOut
		{
			public static bool Prefix(CharacterCustomization __instance, ref PhotonMessageInfo info)
			{
				if (!Plugin.EnablePassoutAlert.Value)
				{
					return true;
				}
				Character component = ((Component)__instance).GetComponent<Character>();
				PhotonView val = ((component != null) ? ((Component)component).GetComponent<PhotonView>() : null);
				object obj;
				if (val == null)
				{
					obj = null;
				}
				else
				{
					Player owner = val.Owner;
					obj = ((owner != null) ? owner.NickName : null);
				}
				if (obj == null)
				{
					obj = "Unknown";
				}
				string text = (string)obj;
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber)
				{
					return true;
				}
				Plugin.Notification(Plugin.AddColor("[FORCE PASS OUT]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to render PassedOut on " + Plugin.AddColor(text, "00FFFF") + "!", "FFFF00", sound: true);
				string text2 = Plugin.RemoveTags(info.Sender.NickName);
				string text3 = Plugin.RemoveTags(text);
				Plugin.Log.LogFatal((object)(text2 + " -> CharacterPassedOut -> " + text3));
				return false;
			}
		}

		[HarmonyPatch(typeof(Character), "RPCA_UnPassOut")]
		public class Patch_RPCA_UnPassOut
		{
			public static bool Prefix(Character __instance, ref PhotonMessageInfo info)
			{
				if (!Plugin.EnablePassoutAlert.Value)
				{
					return true;
				}
				PhotonView component = ((Component)__instance).GetComponent<PhotonView>();
				object obj;
				if (component == null)
				{
					obj = null;
				}
				else
				{
					Player owner = component.Owner;
					obj = ((owner != null) ? owner.NickName : null);
				}
				if (obj == null)
				{
					obj = "Unknown";
				}
				string text = (string)obj;
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				if ((Object)(object)component != (Object)null && info.Sender.ActorNumber == component.Owner.ActorNumber)
				{
					return true;
				}
				Plugin.Notification(Plugin.AddColor("[FORCE UNPASS OUT]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to make " + Plugin.AddColor(text, "00FFFF") + " unpass out!", "FFFF00", sound: true);
				string text2 = Plugin.RemoveTags(info.Sender.NickName);
				string text3 = Plugin.RemoveTags(text);
				Plugin.Log.LogFatal((object)(text2 + " -> RPCA_UnPassOut -> " + text3));
				return false;
			}
		}

		[HarmonyPatch(typeof(CharacterAnimations), "RPCA_PlayRemove")]
		public class Patch_CharacterAnimations_RPCA_PlayRemove
		{
			private static bool Prefix(string emoteName, ref bool succeeded, ref PhotonMessageInfo info, CharacterAnimations __instance)
			{
				if (!Plugin.EnableEmoteAlert.Value)
				{
					return true;
				}
				Character component = ((Component)__instance).GetComponent<Character>();
				PhotonView val = ((component != null) ? ((Component)component).GetComponent<PhotonView>() : null);
				object obj;
				if (val == null)
				{
					obj = null;
				}
				else
				{
					Player owner = val.Owner;
					obj = ((owner != null) ? owner.NickName : null);
				}
				if (obj == null)
				{
					obj = "Unknown";
				}
				string text = (string)obj;
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber)
				{
					return true;
				}
				Plugin.Notification(Plugin.AddColor("[FORCE EMOTE]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to play emote " + Plugin.AddColor(emoteName, "FFB6C1") + " | " + Plugin.AddColor(succeeded.ToString(), "FFB6C1") + " on " + Plugin.AddColor(text, "00FFFF") + "!", "FFFF00", sound: true);
				string text2 = Plugin.RemoveTags(info.Sender.NickName);
				string text3 = Plugin.RemoveTags(text);
				Plugin.Log.LogFatal((object)(text2 + " -> RPCA_PlayRemove -> " + text3));
				return true;
			}
		}

		[HarmonyPatch(typeof(CharacterItems), "DropItemFromSlotRPC")]
		public class Patch_CharacterItems_DropItemFromSlotRPC
		{
			public static bool Prefix(CharacterItems __instance, byte slotID, Vector3 spawnPosition, ref PhotonMessageInfo info)
			{
				if (!Plugin.EnableDropItemAlert.Value)
				{
					return true;
				}
				Character component = ((Component)__instance).GetComponent<Character>();
				PhotonView val = ((component != null) ? ((Component)component).GetComponent<PhotonView>() : null);
				object obj;
				if (val == null)
				{
					obj = null;
				}
				else
				{
					Player owner = val.Owner;
					obj = ((owner != null) ? owner.NickName : null);
				}
				if (obj == null)
				{
					obj = "Unknown";
				}
				string text = (string)obj;
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber)
				{
					return true;
				}
				Plugin.Notification(Plugin.AddColor("[FORCE DROP ITEM]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to drop item from " + string.Format("{0}'s slot {1}!", Plugin.AddColor(text, "00FFFF"), slotID), "FFFF00", sound: true);
				string text2 = Plugin.RemoveTags(info.Sender.NickName);
				string text3 = Plugin.RemoveTags(text);
				Plugin.Log.LogFatal((object)(text2 + " -> DropItemFromSlotRPC -> " + text3));
				return false;
			}
		}

		[HarmonyPatch(typeof(Player), "RPCRemoveItemFromSlot")]
		public class Patch_Player_RPCRemoveItemFromSlot
		{
			public static bool Prefix(Player __instance, byte slotID, ref PhotonMessageInfo info)
			{
				if (!Plugin.EnableRemoveItemAlert.Value)
				{
					return true;
				}
				Character character = __instance.character;
				PhotonView val = ((character != null) ? ((Component)character).GetComponent<PhotonView>() : null);
				object obj;
				if (val == null)
				{
					obj = null;
				}
				else
				{
					Player owner = val.Owner;
					obj = ((owner != null) ? owner.NickName : null);
				}
				if (obj == null)
				{
					obj = "Unknown";
				}
				string text = (string)obj;
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber)
				{
					return true;
				}
				if (!PhotonNetwork.IsMasterClient)
				{
					Plugin.Notification(Plugin.AddColor("[FORCE REMOVE ITEM]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to remove item from " + string.Format("{0}'s slot {1}!", Plugin.AddColor(text, "00FFFF"), slotID), "FFFF00", sound: true);
					string text2 = Plugin.RemoveTags(info.Sender.NickName);
					string text3 = Plugin.RemoveTags(text);
					Plugin.Log.LogFatal((object)(text2 + " -> RPCRemoveItemFromSlot -> " + text3));
				}
				return false;
			}
		}

		[HarmonyPatch(typeof(CharacterItems), "DestroyHeldItemRpc")]
		public class Patch_CharacterItems_DestroyHeldItemRpc
		{
			public static bool Prefix(CharacterItems __instance, ref PhotonMessageInfo info)
			{
				if (!Plugin.EnableRemoveItemAlert.Value)
				{
					return true;
				}
				Character component = ((Component)__instance).GetComponent<Character>();
				PhotonView val = ((component != null) ? ((Component)component).GetComponent<PhotonView>() : null);
				object obj;
				if (val == null)
				{
					obj = null;
				}
				else
				{
					Player owner = val.Owner;
					obj = ((owner != null) ? owner.NickName : null);
				}
				if (obj == null)
				{
					obj = "Unknown";
				}
				string text = (string)obj;
				if (info.Sender == null || info.Sender.IsMasterClient)
				{
					return true;
				}
				if ((Object)(object)val != (Object)null && info.Sender.ActorNumber == val.Owner.ActorNumber)
				{
					return true;
				}
				Plugin.Notification(Plugin.AddColor("[FORCE DESTROY ITEM]", "FF0000") + " " + Plugin.AddColor(info.Sender.NickName, "00FFFF") + " attempted to destroy item held by " + Plugin.AddColor(text, "00FFFF") + "!", "FFFF00", sound: true);
				string text2 = Plugin.RemoveTags(info.Sender.NickName);
				string text3 = Plugin.RemoveTags(text);
				Plugin.Log.LogFatal((object)(text2 + " -> DestroyHeldItemRpc -> " + text3));
				return false;
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}