PeakWorkshop
Custom maps and game modes for PEAK, made to play with friends. Lobbies, teams, PvP, King of the Hill, NPC quests and bosses, plus an in-game Workshop and map editor. Vanilla PEAK stays untouched.
CHANGELOG
Changelog
0.1.0 - First release
Peak Workshop is here: custom maps and game modes for PEAK, made to play with friends.
Play together
- Lobby browser with map preview, mode and player count; private lobbies with join codes.
- Lobbies for up to 16 players, shared start countdown, teams (by hand or random) and a friendly fire switch.
- Late joiners watch as a ghost or join in - the host decides. Kick and ban, lobby settings mid-round with F6.
- Maps, assets and items download automatically when you join.
Game modes and maps
- King of the Hill, free-for-all PvP, team matches with time limits, zombie waves, obstacle courses, co-op climbing.
- Featured maps: Ring Arena (King of the Hill), Crashfall Valley (adventure), a free-for-all PvP map and more in the online Workshop.
Adventures
- NPCs with dialogue choices, trades, gifts and quests whose flags change the world (lifts, ladders, bridges).
- Boss fights with health bar, rage and helpers; pets; loot drops.
In-game Workshop
- Maps, 3D assets, items and NPC packs: rate, subscribe, download, update badges, 3D viewer.
- Publish public or private, report button and moderation.
Create
- In-game map editor: polygon scatter areas, terrain sculpting, original PEAK blocks and your own 3D models, moving platforms, traps and hazards, skies, music zones, spawn points, test with P.
- Item creator (food, heals, melee, ranged with projectiles and recoil, throwables, spells) and NPC builder.
Vanilla stays untouched
- Host Game and Play Offline are unchanged; the mod starts only from its own sign in the main menu.
- Mod lobbies use their own Photon rooms.