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PeakWorkshop

Custom maps and game modes for PEAK, made to play with friends. Lobbies, teams, PvP, King of the Hill, NPC quests and bosses, plus an in-game Workshop and map editor. Vanilla PEAK stays untouched.

CHANGELOG

Changelog

0.1.0 - First release

Peak Workshop is here: custom maps and game modes for PEAK, made to play with friends.

Play together

  • Lobby browser with map preview, mode and player count; private lobbies with join codes.
  • Lobbies for up to 16 players, shared start countdown, teams (by hand or random) and a friendly fire switch.
  • Late joiners watch as a ghost or join in - the host decides. Kick and ban, lobby settings mid-round with F6.
  • Maps, assets and items download automatically when you join.

Game modes and maps

  • King of the Hill, free-for-all PvP, team matches with time limits, zombie waves, obstacle courses, co-op climbing.
  • Featured maps: Ring Arena (King of the Hill), Crashfall Valley (adventure), a free-for-all PvP map and more in the online Workshop.

Adventures

  • NPCs with dialogue choices, trades, gifts and quests whose flags change the world (lifts, ladders, bridges).
  • Boss fights with health bar, rage and helpers; pets; loot drops.

In-game Workshop

  • Maps, 3D assets, items and NPC packs: rate, subscribe, download, update badges, 3D viewer.
  • Publish public or private, report button and moderation.

Create

  • In-game map editor: polygon scatter areas, terrain sculpting, original PEAK blocks and your own 3D models, moving platforms, traps and hazards, skies, music zones, spawn points, test with P.
  • Item creator (food, heals, melee, ranged with projectiles and recoil, throwables, spells) and NPC builder.

Vanilla stays untouched

  • Host Game and Play Offline are unchanged; the mod starts only from its own sign in the main menu.
  • Mod lobbies use their own Photon rooms.