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PeakItemInsight

Preview item effects with native HUD icons. Optional detailed descriptions with timings, side effects and cooking info, plus adjustable background transparency.

CHANGELOG

Changelog

0.2.13 — 2026-09-14 / Optional readable detailed descriptions

  • Add Minimal / Detailed description selection in the pause-menu settings; stamina preview controls remain independent.
  • Detailed cards show the item icon beside its name, known cooking count and adjustable background transparency.
  • Describe immediate effects, per-second changes, duration and delayed side effects in plain language with status icons. Combine redundant drowsiness clearing; omit unavailable information.
  • Add Turkish and Spanish translations alongside Chinese and English.
  • Stop refreshing hidden settings, limit prediction refreshes, reuse unchanged text layouts and release settings UI focus on close.
  • 新增可选详细模式、名称旁物品图标、烹饪次数与背景透明度设置;精力条预览仍可独立调整。
  • 详细版使用文字配图标,明确即时/每秒效果、持续时间及延迟副作用;合并重复困倦恢复,省略不存在的信息。
  • 保留中英文并新增土耳其语、西班牙语;减少隐藏设置和重复布局的刷新,关闭设置时清理其 UI 焦点。

0.2.12 — 2026-09-13 / English instructions first

  • Move English instructions above Chinese instructions; retain all screenshots and demos.
  • 英文使用说明移至中文上方,保留全部截图与演示。仅更新文档,沿用 0.2.11 DLL。

0.2.11 — 2026-09-13 / In-game preview settings

  • Add independent Hover / Held / Both / Off controls for inventory text and stamina previews, with automatic saving.
  • Show setup on the first Airport visit; reopen through the top-right pause-menu entry. Fix pause entry click layering.
  • 新增物品栏文字与精力条预览独立设置,首次进入机场显示,暂停菜单右上角可重新打开,选择自动保存。
  • Add bilingual setup instructions and screenshots. Existing preview typography and stamina rendering remain unchanged.

0.2.10 — 2026-09-13 / README update

  • Separate English and Chinese demos, English first. Add the new English GIF and retain both Chinese demos.
  • 演示分为英文和中文,英文在前;新增英文 GIF,保留两张中文演示。
  • Documentation only; the tested 0.2.9 Mod DLL is unchanged. 仅更新文档,Mod 功能不变。

0.2.9 — 2026-09-12 / Simpler timed effects

  • Timed items show one final change per status, using the same snapshot as the stamina preview. Remove raw rates, durations and delay text.
  • Keep short labels for speed boosts, temporary infinite stamina and mushroom abilities; preserve poison warnings at the status cap.
  • Replace the previous gameplay demo with new energy/sports drink and trail mix recordings.
  • 持续类物品按状态合并显示最终预计变化量,去掉速率、持续时长和延迟;保留临时能力短标签与毒性风险提示。
  • 更新饮料和混合坚果实机 GIF。精力条闪烁、字体及物品栏定位沿用原有实现。

0.2.8 — 2026-09-12 / Native text and inventory positioning

  • Fix missing Chinese glyphs and restore the game's rounded font, native status icons and clear up/down effect arrows.

  • Anchor aimed-at item information above the first empty inventory slot; use the backpack position when all three slots are full. Holstered slot highlights no longer misplace the preview.

  • Keep held-item information above its own slot and preserve stamina-bar preview behavior.

  • Replace the old README demos with one new energy-drink gameplay GIF.

  • 修复中文方框乱码,恢复原生圆润字体、状态图标与增减三角。

  • 准星物品提示显示在第一个空槽上方,满栏时显示在背包栏上方,不再受收起物品后的高亮影响。

  • 手持提示仍跟随自身槽位;精力条预览保持不变。

  • README 旧演示统一替换为新版能量饮料实机 GIF。

0.2.7 — 2026-09-12 / Minimal interface

  • Replace the detailed card with a compact, background-free interface using game fonts and status icons. No mode selection is needed.

  • Keep stamina-bar previews, signed effects, poison/spore risks, duration, remaining uses and useful item instructions.

  • Position information near the inventory; support Chinese/English, adjustable size and offsets.

  • Remove legacy card settings. Existing minimal-interface settings remain compatible.

  • 仅保留极简界面:原生字体与状态图标、无背景,无需切换模式。

  • 保留精力条闪烁、效果数值、毒性/孢子提示、持续时间、剩余次数和必要用途说明。

  • 信息定位在物品栏附近,支持中英文、大小和位置调整;旧详情卡配置不再生效。

0.2.6 — native stamina previews

  • Bonus stamina now uses PEAK's original lightning icon, white outline and textured fill.
  • New bonus previews appear above the main bar; existing bonus previews extend the lower bar. Only the gain pulses, with a clear gap between the bars.
  • Hunger recovery and poison increases are previewed together, including full and partial hunger recovery.
  • Add sports-drink, special-item and Remedy Fungus GIFs. Replace the bandage demo with a first aid kit.

额外精力预览使用原生闪电、白框和填充;没有额外精力时显示在上方,已有时在下方衔接,仅新增部分闪烁。饥饿恢复与毒性增加同步预览。新增运动饮料、特殊道具和灵药菇演示,以急救箱替换绷带演示。

0.2.5 — preview fixes and clearer item cards

  • Fix the floating flashing block near the stamina bar when previewing bonus stamina.
  • Improve Chinese/English descriptions for the Scout Cannon, Passport, Piton and Remedy Fungus.
  • Explain piton reuse and Remedy Fungus group healing; remove generic internal diagnostic messages from item cards.
  • Refresh gameplay demos: energy drink, poisonous mushroom, poisonous berry, bandage, safe mushroom and item information.

修复精力条外的闪烁方块,完善童军大炮、护照、岩钉和灵药菇的中英文说明,移除无用诊断文案,并更新六组演示。

0.2.4 — player-page and cover update

  • Replace the package cover with the new Item Insight artwork.
  • Streamline the bilingual README around download, gameplay demos, usage and common settings.
  • Keep the same gameplay DLL and dependencies as 0.2.3.

0.2.3 — demonstration and source-link update

  • Add poisonous-food, safe-food and item-card GIF demonstrations to the public page.
  • Link the public MIT-licensed GitHub repository and issue tracker.
  • Documentation-only package: the DLL is byte-identical to the tested 0.2.2 plugin, whose in-game log version remains 0.2.2. No gameplay changes or additional dependencies.

0.2.2 — first public release

  • Preview hovered items with held-item fallback.
  • Pulse hunger and injury recovery inside the affected native status segment.
  • Preview recognized poison/spore/status increases, including poison when the native poison slot starts hidden or empty.
  • Include item-only cumulative timed effects with delay and duration in the card; totals remain estimates.
  • Add extra/infinite stamina cues and game-style bilingual cards with icons, risk warnings and useful charges.
  • Read real runtime poison components rather than hardcoding food names or overwriting cooking-dependent effects.
  • Validate six audited poison-food variants and pass 81 offline regression checks.
  • Include the MIT License. Player testing supplied poisonous-food, safe-food and card demonstrations; full item/multiplayer compatibility is not claimed.

Earlier version numbers were local development builds, not previous public Thunderstore releases.