Decompiled source of HoldToJump v1.0.0

HoldToJump.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("Royea.HoldToJump")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0")]
[assembly: AssemblyProduct("My first plugin")]
[assembly: AssemblyTitle("Royea.HoldToJump")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Royea.HoldToJump
{
	[BepInPlugin("Royea.HoldToJump", "Hold To Jump", "1.0")]
	public class HoldToJump : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("Royea.HoldToJump");
			MethodInfo methodInfo = AccessTools.Method(typeof(CharacterInput), "Sample", (Type[])null, (Type[])null);
			if (methodInfo == null)
			{
				Logger.LogError((object)"Could not find CharacterInput.Sample!");
				return;
			}
			val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(typeof(HoldToJump), "SamplePatch", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			Logger.LogInfo((object)"Hold to jump patched!");
		}

		private static void SamplePatch()
		{
			Character character = Player.localPlayer.character;
			character.input.jumpWasPressed = character.input.jumpIsPressed;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Royea.HoldToJump";

		public const string PLUGIN_NAME = "My first plugin";

		public const string PLUGIN_VERSION = "1.0";
	}
}