PEAK MENU CN
PEAK 游戏内实用菜单,包含物品生成、玩家传送、坐标飞行、状态控制、主题与可调整界面。
| Last updated | 5 hours ago |
| Total downloads | 62 |
| Total rating | 1 |
| Categories | Mods Modpacks Tools Items Quality Of Life Client Side All Clients Translations Optimization |
| Dependency string | RuangfafaPersonalTeam-PEAK_MENU_CN-0.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.7Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.5README
P.E.A.K_MENU
A lightweight in-game utility menu for PEAK, created by Ruangfafa.
The menu currently includes item spawning, player teleportation, coordinate-based flight, status controls, themes, category icons, configurable hotkeys, and a movable/resizable interface.
[!WARNING] This mod changes gameplay and may affect multiplayer sessions. Use it only in private or consenting lobbies.
Features
Item Spawner
- Browse available PEAK items
- Display native item icons
- Spawn selected items through PEAK's network flow
- Scrollable item list
Teleport
- Teleport yourself to another player
- Bring another player to your position
- Refresh player objects before every teleport action
- Prevent access to the teleport page when no other players are present
- Re-resolve the selected player before teleporting to reduce stale-object errors
Flight
- Coordinate-based flight using PEAK's warp RPC
- Optional double-tap
Spaceactivation mode - Adjustable flight speed
- Default flight speed:
16 - Optional mouse-wheel speed control
- Mouse wheel changes speed by
5 - Optional slow-fall effect after flight synchronization
- Automatically enables and locks invincibility and anti-knockback while flight mode is enabled
- Restores the previous protection settings when flight mode is disabled
Status
- Invincibility
- Anti-knockback
- Infinite stamina
- Native PEAK status application
- Configurable status amount and duration
- Set or additive application modes
- Clear negative effects
Menu
- Movable window
- Resizable window
- Multiple color themes
- Category icons
- Configurable menu hotkey
- Input blocking while the menu is open
Default Controls
| Control | Action |
|---|---|
F6 |
Open or close the menu |
Double-tap Space |
Toggle active flight when enabled |
W / A / S / D |
Fly horizontally |
Space |
Ascend |
Ctrl |
Descend |
Shift |
Accelerate |
| Mouse wheel up | Increase flight speed by 5 |
| Mouse wheel down | Decrease flight speed by 5 |
Installation
Mod Manager
Install the package using Thunderstore Mod Manager, r2modman, or Gale.
Required dependencies should be installed automatically through the Thunderstore package manifest.
Manual Installation
-
Install BepInExPack for PEAK.
-
Copy
ruangfafa.peakmenu.dllinto:PEAK/BepInEx/plugins/P.E.A.K_MENU/ -
Launch PEAK.
-
Press
F6to open the menu.
Development Setup
Create a copy of:
Config.Build.user.props.template
Rename it to:
Config.Build.user.props
Then configure the local PEAK installation path and BepInEx plugin output path.
This will:
- Resolve PEAK and Unity assembly references
- Copy the compiled plugin assembly to
BepInEx/plugins/ - Simplify local testing after each build
Search for TODO across the project to find any remaining template-specific values that should be configured or replaced.
Building
Build the debug configuration:
dotnet build
Build the release configuration:
dotnet build -c Release -v d
The compiled plugin assembly is produced under:
./artifacts/bin/P.E.A.K_MENU/
Thunderstore Packaging & Publishing
This project uses ThunderPipe for Thunderstore packaging.
Build a local Thunderstore package with:
dotnet build -c Release -v d
The generated package will be placed under:
./artifacts/thunderstore/
[!NOTE] Review the generated package before publishing. Confirm that the manifest, icon, README, dependencies, version number, and plugin DLL are correct.
To publish directly to Thunderstore, configure the required publishing values in Config.Build.user.props, then run:
dotnet build -c Release -p:PublishTS=true -v d
[!TIP] Always inspect and test the local package in
./artifacts/thunderstore/before usingPublishTS=true.
Multiplayer Notes
Some features use PEAK network methods and RPC calls.
- Item spawning may affect the whole lobby
- Bringing another player may depend on network authority
- Flight sends repeated position synchronization RPCs while active
- Host permissions and game updates may affect behavior
Use the mod responsibly and only where all players agree.
Known Limitations
- PEAK updates may change internal classes, fields, methods, or RPC behavior
- Some status visual and audio effects depend on PEAK's internal implementation
- Flight smoothness may vary with latency and RPC rate
- Features that depend on network authority may behave differently for host and clients
Project Structure
src/P.E.A.K_MENU/
├─ Features/
│ ├─ Flight/
│ ├─ ItemSpawn/
│ ├─ Status/
│ └─ Teleport/
├─ Input/
├─ UI/
├─ Plugin.cs
└─ P.E.A.K_MENU.csproj
License
Add your chosen license before public release.
Credits
Created by Ruangfafa.