JumpingPEAK
Transforms PEAK into a cooperative mountain challenge focused on powerful jumps, mid-air control, Pal Jumps, and teammate rescues.
| Last updated | 13 hours ago |
| Total downloads | 117 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Sapphire009-JumpingPEAK-1.0.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
JumpingPEAK
JumpingPEAK transforms PEAK's normal climbing gameplay into a cooperative mountain challenge built around powerful jumps and mid-air movement.
Instead of walking across the terrain or slowly climbing walls, players choose a direction from the ground and launch themselves toward the next ledge. Plan each landing, correct your trajectory in the air, and help teammates recover when they fall.
PEAK is required. JumpingPEAK is not a standalone game.
Gameplay
| Feature | Description |
|---|---|
| Main objective | Reach the summit by clearing cliffs and platforms with enhanced jumps. |
| Ground movement | Normal ground WASD movement is restricted on climbing maps outside the Airport. |
| Air control | WASD directional movement remains available after takeoff. |
| Wall climbing | Wall grabbing and wall climbing are disabled on climbing maps. |
| Enhanced jump | A normal jump uses approximately 5× the original jump power. |
| Super jump | Holding Shift while jumping from the ground uses approximately 10× the original jump power. |
| Pal Jump | Cooperative Pal Jumps use approximately 6.25× the original jump power. |
| Teammate rescue | A player above can hold right-click to pull an airborne teammate upward from up to approximately 10 meters away. |
| Stamina | Stamina is maintained on climbing maps so players can focus on route planning and landing. |
| Status protection | Progress-blocking status effects are prevented on climbing maps. |
| Jump audio | Successful jumps use a bounce-mushroom-style sound from PEAK. |
| Safety checks | Jumping is blocked while the character is fallen or asleep and is restored after standing normally. |
| Airport behavior | Original movement and interaction rules remain active in the Airport. |
Controls
| Input | Function |
|---|---|
WASD |
Choose a jump direction on the ground and control movement while airborne. |
Space |
Perform an enhanced jump. |
Shift + Space |
Perform a super jump. |
Hold Right Click |
Pull an airborne teammate upward. |
| Pal Jump with a teammate | Perform a stronger cooperative jump. |
Recommended Play Flow
- Check the height and distance of the next ledge.
- Choose your launch direction with WASD.
- Select either a normal jump or a Shift super jump.
- Correct your trajectory with WASD while airborne.
- Use the teammate rescue action when another player falls below the route.
- Continue planning landing points because walls cannot be grabbed.
Included Systems
| Module | Role |
|---|---|
JumpingPEAK |
Enhanced jumps, Shift super jumps, air control, and jump safety checks. |
WASDX |
Restricts normal ground movement while preserving airborne control. |
ClimbX |
Disables wall grabbing on climbing maps. |
RunUp |
Enhances cooperative Pal Jumps. |
HelpUp |
Extends the range for rescuing airborne teammates. |
StaminaFull |
Maintains stamina and protects against status effects. |
JumpSound |
Applies bounce-mushroom-style jump audio. |
BeforeStart |
Prevents jump malfunctions while the character is still initializing on the first climbing map. |
Multiplayer
JumpingPEAK is designed for cooperative multiplayer.
- Every player should install the same version.
- Jump physics and movement rules are changed for the entire climbing experience.
- Team coordination is especially important because wall grabbing is disabled.
- The Airport remains unchanged so players can prepare normally before the run.
Installation
Thunderstore Mod Manager
- Open Thunderstore Mod Manager or another compatible mod manager.
- Select your PEAK profile.
- Install JumpingPEAK.
- Launch PEAK through the mod manager.
Manual Installation
- Install BepInEx for PEAK.
- Copy
JumpingPEAK.dllintoPEAK/BepInEx/plugins/JumpingPEAK/. - Launch the game.
Compatibility and Notes
- Developed and tested for PEAK
v1.64.a. - PEAK updates may change original game methods and temporarily break the mod.
- The mod substantially changes movement, jumping, stamina, status effects, and cooperative rescue behavior.
- Using the same JumpingPEAK version across the lobby is strongly recommended.
- Original gameplay behavior is preserved in the Airport.
Source Code
Bug Reports and Feedback
Please include the following information when reporting a problem:
| Information | Example |
|---|---|
| PEAK version | v1.64.a |
| JumpingPEAK version | 1.0.3 |
| Player count | 2 players |
| Map or situation | Landing after a Shift super jump |
| Reproduction steps | Exact input order and timing |
| Evidence | BepInEx log and screenshot |
Contact:
- Email: [email protected]
Credits
| Item | Details |
|---|---|
| Developer | Sapphire009 |
| Package | JumpingPEAK |
| Version | 1.0.3 |
| Target game | PEAK |
| Mod loader | BepInEx |
JumpingPEAK is an unofficial fan-made mod and is not affiliated with the developers or publishers of PEAK.