| Last updated | 4 days ago |
| Total downloads | 602 |
| Total rating | 1 |
| Categories | Mods Tools Misc |
| Dependency string | SinsOfTheMany-SinnerPeak-1.0.6 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
SinnerPeak
Community event mod for and by Sins of the Many
Description
SinnerPeak is designed as a community event activity that can be semi‑competitive while still being fun for everyone. The mod was built with larger groups in mind and works even if only the host has it installed.
It is recommended to set up a webhook in a Discord channel of your choice. This webhook automatically sends alerts such as:
- Steam join URLs
- Player deaths
- Revives
- Group finishes
Hosts and spectators also have access to balancing tools. They can give a struggling team an extra revive token or provide a player with food or medical supplies.
Notice
Currently the mod (v1.0.6) does not require everyone to have it, but this might change in future versions.
SETUP
- Host starts game and join url gets send out or manual invites
Individual leaderboard and scoring
- No actual setup is required.
- All non assigned modded clients lose access to group manager UI, assign spectators if they need to have access. Spectators will not show or count towards the leaderboard.
Group-based leaderboard and scoring
- Host or another spectating modded client checks Group-Based Scoring, create groups and assigns players in the group manager UI, by default this is F8 unless rebound in config file. Group manager UI controls the group names and all players assigned get forced to the group color.
- Every modded player assigned to a group loses access to the group manager UI except the spectator group.
Features Overview
🏁 Biome Progression
- All players revive when campfire is lit.
- Injuries and hunger are restored when next biome loads.
- Respawn Statue is disabled to prevent non‑modded players from bypassing the revive system
🧩 Group Manager UI (Default F8)
- Create, delete, and manage groups
- Assign and move players between groups
- Force Skins (Colors) on group members
- [Modded only] Spectator group with infinite stamina
📊 Leaderboard & Point UI (Default F6/F7)
- Leaderboard for individual and group ranking
- Points awarded to top 3 finishers (full groups) of each biome
- Real‑time player height and average height display for each group
- Point are assigned per player, balancing teams is possible between biomes
- Spectators do not show or count towards placements
💠 Revive Tokens
- Catch‑up mechanic for slower/worse teams
- Awarded outside of placements
- Can be spent to revive teammates
- Can be awarded by the host or spectators
❤️ Revives
- Players can revive teammates using Revive Tokens
- Works for modded and non‑modded players
- Crouch to revive teammates (3seconds)
- [Modded Only] Press F to revive (3seconds)
- [Modded Only] Press T to check group tokens
📫 Webhook
- Retrieve Steam Join url
- Retrieve group placements and points awarded
- Retrieve revives
- Retrieve deaths
⌨️ Configurable
- Amount of points awarded per placement (1st/2nd/3rd)
- UI Keybinds
- Revive Radius
- Max Revive Tokens (default 3)
- Starting Revive Tokens (default 1)
- Webhook Url, sends placements, awarded points, revives, and deaths to the webhook