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| Date uploaded | 3 weeks ago |
| Version | 1.0.3 |
| Download link | SinsOfTheMany-SinnerPeak-1.0.3.zip |
| Downloads | 68 |
| Dependency string | SinsOfTheMany-SinnerPeak-1.0.3 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
SinnerPeak
Community event mod for Sins of the Many
✨ Features Overview
🏁 Biome Progression
- Host or Spectator has to Revive All before proceeding to the next biome.
- Respawn Statue is disabled to prevent non‑modded players from bypassing the revive system
🧩 Group Manager UI
- Create, delete, and manage groups
- Assign and move players between groups
- Force Skins on group members
- [Modded only] Spectator group with infinite stamina
📊 Leaderboard & Point UI
- Leaderboard for individual and group ranking
- Points awarded to top 3 finishers (full groups) of each biome
- Real‑time player height and average height display for each group
- Points per player, incase you want to balance players between groups
- Spectators do not show or count towards placements
- Default F6 to toggle on/off, F7 to toggle between height and points UI
⌨️ Configurable
- Amount of points awarded per placement
- Keybinds for UI elements
- Revive Radius
- Max Revive Tokens (default 3)
- Starting Revive Tokens (default 1)
- Webhook Url, sends placements, awarded points, revives, and deaths to a webhook
💠 Revive Tokens
- Catch‑up mechanic for slower/worse teams
- Awarded outside of placements
- Can be spent to revive teammates
- Can be awarded by the host or spectators
❤️ Revives
- Players can revive teammates using Revive Tokens
- Works for modded and non‑modded players
- Crouch to revive teammates (3seconds)
- [Modded Only] Press F to revive (3seconds), progress bar included
- [Modded Only] T to view group tokens
📫 Webhook
- Retrieve Steam Join url
- Retrieve group placements and points awarded
- Retrieve revives
- Retrieve deaths
CHANGELOG
Changelog
1.0.5
-
Bug fixes:
- Host Tools tab null references
- Morale boost working on modded clients
- Desync of property values
-
Features:
- Auto Revive when Campfire is used, removing the need for host to repawn everyone that died
- Restores hunger and injuries when next biome loads
-
Known Issues:
- Teleports will break characters that are flying, turn off flight functions before using
1.0.4
-
Bug fixes:
- Fixed desync of groups and players when host restarts game and others did not
- DNF mark syncs properly
-
Features:
- Players Tab in GroupManager now displays inventory and allows handing out items. You can not overwrite their existing items and only fill empty slots
- GroupManager (F8) will no longer open if the host is not running the mod
-
Known Issues:
- Teleports will break characters that are flying, turn off flight functions before using
1.0.3
- Bug fixes:
- Modded clients (not host) were 1 SkinIndex behind, skin colors should now sync correctly
1.0.2
- Bug fixes:
- Host Skin & Name color should sync again
1.0.1
- Bug fixes:
- Fixed toggle for group scoring not syncing on join and when toggled between modded clients
- Fixed spectators group, previous fix kept deleting it
- Added extra notes regarding Respawn statue (it is disabled)
- BUG: Host Skin & Name color are not correctly syncing
1.0.0
- Initial public release