Decompiled source of CatsOnPeak v0.1.0

plugins/Stefnotch.CatsOnPeak.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using PEAKLib.Core;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Stefnotch.CatsOnPeak")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("Stefnotch.CatsOnPeak")]
[assembly: AssemblyTitle("CatsOnPeak")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public class KittyCat : MonoBehaviourPunCallbacks
{
	public enum KittyCatActionType
	{
		Idle,
		Wiggle,
		Attack,
		Jump
	}

	public KittyCatActionType currentAction;

	public Rigidbody rig;

	public Item item;

	private float _actionTimer;

	private float _actionFrequency = 8.3f;

	private Character? _targetCharacter;

	public float idleForce = 3f;

	public float jumpForwardForce = 35f;

	public float jumpUpwardForce = 20f;

	public override void OnEnable()
	{
		((MonoBehaviourPunCallbacks)this).OnEnable();
		_actionTimer = Random.value * _actionFrequency;
		rig = ((Component)this).GetComponent<Rigidbody>();
		item = ((Component)this).GetComponent<Item>();
	}

	public override void OnDisable()
	{
		((MonoBehaviourPunCallbacks)this).OnDisable();
	}

	private void LateUpdate()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
		if ((int)item.itemState != 0 || !PhotonNetwork.IsMasterClient)
		{
			return;
		}
		_actionTimer -= Time.deltaTime;
		if (_actionTimer < 0f)
		{
			float value = Random.value;
			KittyCatActionType kittyCatActionType;
			float num;
			if (value < 0.25f)
			{
				kittyCatActionType = KittyCatActionType.Idle;
				num = (Random.value + 0.14f) * _actionFrequency;
			}
			else if (value < 0.35f)
			{
				kittyCatActionType = KittyCatActionType.Wiggle;
				num = (Random.value + 0.34f) * _actionFrequency;
			}
			else if (value < 0.7f)
			{
				kittyCatActionType = KittyCatActionType.Attack;
				num = (Random.value + 0.84f) * _actionFrequency;
			}
			else
			{
				kittyCatActionType = KittyCatActionType.Jump;
				num = (Random.value + 0.84f) * _actionFrequency;
			}
			Vector3 val = default(Vector3);
			((Vector3)(ref val))..ctor(Random.value, 0f, Random.value);
			((MonoBehaviourPun)this).photonView.RPC("RPCA_CatAction", (RpcTarget)0, new object[4]
			{
				((MonoBehaviourPun)Character.localCharacter).photonView,
				kittyCatActionType,
				val,
				num
			});
			_actionTimer = num;
		}
	}

	[PunRPC]
	public void RPCA_CatAction(PhotonView characterView, KittyCatActionType KittyCatActionType, Vector3 hopDir, float duration)
	{
		//IL_0037: Unknown result type (might be due to invalid IL or missing references)
		switch (KittyCatActionType)
		{
		case KittyCatActionType.Idle:
			Idle(duration);
			break;
		case KittyCatActionType.Wiggle:
			Wiggle(duration);
			break;
		case KittyCatActionType.Attack:
			Attack(characterView);
			break;
		case KittyCatActionType.Jump:
			Jump(hopDir);
			break;
		}
	}

	public void Idle(float duration)
	{
		((MonoBehaviour)this).StartCoroutine(IdleRoutine());
		IEnumerator IdleRoutine()
		{
			if (Vector3.Dot(((Component)this).transform.up, Vector3.up) < 0.5f)
			{
				rig.AddTorque(Vector3.Cross(((Component)this).transform.up, Vector3.up) * 10f, (ForceMode)1);
			}
			float num = 3f;
			duration -= num;
			yield return (object)new WaitForSeconds(num);
		}
	}

	public void Wiggle(float duration)
	{
		((MonoBehaviour)this).StartCoroutine(WiggleRoutine());
		IEnumerator WiggleRoutine()
		{
			while (duration > 0f)
			{
				Vector3 val = new Vector3(Random.value - 0.5f, 0f, Random.value - 0.5f);
				Vector3 normalized = ((Vector3)(ref val)).normalized;
				rig.AddForce(normalized * idleForce + Vector3.up * idleForce);
				rig.AddTorque(new Vector3(Random.value - 0.5f, Random.value - 0.5f, Random.value - 0.5f) * idleForce * 0.4f, (ForceMode)1);
				float num = 0.2f;
				duration -= num;
				yield return (object)new WaitForSeconds(num);
				if (Random.value < 0.3f)
				{
					float num2 = Random.Range(1f, 2f);
					duration -= num2;
					yield return (object)new WaitForSeconds(num2);
				}
			}
		}
	}

	public void Jump(Vector3 hopDir)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		//IL_003c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0041: Unknown result type (might be due to invalid IL or missing references)
		Vector3 normalized = ((Vector3)(ref hopDir)).normalized;
		rig.AddForce(normalized * jumpForwardForce + Vector3.up * jumpUpwardForce, (ForceMode)1);
		rig.MoveRotation(Quaternion.LookRotation(normalized, Vector3.up));
	}

	public void Attack(PhotonView characterView, float extraDelay = 0f)
	{
		((MonoBehaviour)this).StartCoroutine(AttackRoutine());
		IEnumerator AttackRoutine()
		{
			yield return (object)new WaitForSeconds(extraDelay);
			_targetCharacter = ((Component)characterView).GetComponent<Character>();
			Vector3 dir = _targetCharacter.Center - ((Component)this).transform.position;
			dir = ((Vector3)(ref dir)).normalized;
			Quaternion finalRot = Quaternion.LookRotation(dir, Vector3.up);
			rig.MoveRotation(finalRot);
			for (int i = 0; i < 8; i++)
			{
				yield return (object)new WaitForSeconds(0.2f);
				rig.AddTorque(new Vector3(Random.value - 0.5f, 0f, Random.value - 0.5f) * 0.1f, (ForceMode)1);
			}
			rig.MoveRotation(finalRot);
			float num = Vector3.Distance(((Component)this).transform.position, _targetCharacter.Center);
			float num2 = Mathf.Clamp(num * 0.25f, 0.1f, 3f);
			rig.AddForce(dir * num2 * jumpForwardForce + Vector3.up * jumpUpwardForce, (ForceMode)1);
		}
	}

	public void OnCollisionEnter(Collision collision)
	{
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Unknown result type (might be due to invalid IL or missing references)
		//IL_009f: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
		//IL_0111: Unknown result type (might be due to invalid IL or missing references)
		//IL_0117: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
		if (PhotonNetwork.IsMasterClient && (currentAction == KittyCatActionType.Attack || currentAction == KittyCatActionType.Jump) && IsInLayerMask(((Component)collision.collider).gameObject.layer, HelperFunctions.AllPhysical) && (Object)(object)collision.rigidbody != (Object)null)
		{
			Vector3 relativeVelocity = collision.relativeVelocity;
			float num = ((Vector3)(ref relativeVelocity)).magnitude;
			if (num < 0.1f)
			{
				num = 0.1f;
			}
			num = ((currentAction != KittyCatActionType.Jump) ? (num * 8.5f) : (num * 4f));
			Vector3 val = ((ContactPoint)(ref collision.contacts[0])).point - ((Component)this).transform.position;
			val.y += 0.2f;
			Character component = collision.gameObject.GetComponent<Character>();
			if ((Object)(object)component != (Object)null)
			{
				Rigidbody val2 = component.GetBodypart((BodypartType)2).Rig;
				component.AddForceToBodyPart(val2, ((Vector3)(ref val)).normalized * num * 0.2f, ((Vector3)(ref val)).normalized * num);
			}
			collision.rigidbody.AddForce(((Vector3)(ref val)).normalized * num, (ForceMode)1);
		}
	}

	private bool IsInLayerMask(int layerIndex, LayerMask mask)
	{
		//IL_0000: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		return LayerMask.op_Implicit(mask) == (LayerMask.op_Implicit(mask) | (1 << layerIndex));
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	[Embedded]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	[Embedded]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace CatsOnPeak
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Stefnotch.CatsOnPeak", "CatsOnPeak", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		private static string[] CatNames = new string[7] { "Müsli", "Panther", "Milo", "Mutzi", "Pusa", "Pusheen", "NINA???" };

		private GameObject _catGrassPrefab;

		private GameObject _catModelPrefab;

		private bool HasSpawnedCatGrass;

		public const string Id = "Stefnotch.CatsOnPeak";

		internal static ManualLogSource Log { get; private set; } = null;

		public static string Name => "CatsOnPeak";

		public static string Version => "0.1.0";

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			BundleLoader.LoadBundleWithName((BaseUnityPlugin)(object)this, "catitem.peakbundle", (Action<PeakBundle>)delegate(PeakBundle peakBundle)
			{
				_catModelPrefab = peakBundle.LoadAsset<GameObject>("CatModelPrefab.prefab");
				if ((Object)(object)_catModelPrefab == (Object)null)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load cat model from the asset bundle.");
				}
				else
				{
					_catModelPrefab.GetComponentInChildren<Renderer>().material.shader = Shader.Find("W/Peak_Standard");
					_catGrassPrefab = peakBundle.LoadAsset<GameObject>("CatGrass.prefab");
					if ((Object)(object)_catGrassPrefab == (Object)null)
					{
						((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load cat grass from the asset bundle.");
					}
					else
					{
						_catGrassPrefab.GetComponentInChildren<Renderer>().material.shader = Shader.Find("W/Peak_Standard");
						Item component = _catGrassPrefab.GetComponent<Item>();
						component.UIData.itemName = CatNames[Random.Range(0, CatNames.Length)];
						((Object)_catGrassPrefab).name = "CuteCat/Cat";
						KittyCat kittyCat = _catGrassPrefab.AddComponent<KittyCat>();
						((BaseUnityPlugin)this).Logger.LogInfo((object)("Successfully loaded cat grass from the asset bundle. " + ((Object)_catGrassPrefab).name));
						peakBundle.Mod.RegisterContent();
					}
				}
			});
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
		}

		private void Start()
		{
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void OnDestroy()
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Scene loaded: " + ((Scene)(ref scene)).name));
			if (((Scene)(ref scene)).name == "Airport")
			{
				((MonoBehaviour)this).StartCoroutine(SpawnCatGrassForAllPlayers());
			}
			if (!((Scene)(ref scene)).name.StartsWith("Level_"))
			{
				return;
			}
			Biome val = ((IEnumerable<Biome>)Object.FindObjectsByType<Biome>((FindObjectsSortMode)0)).FirstOrDefault((Func<Biome, bool>)((Biome b) => (int)b.biomeType == 0));
			if ((Object)(object)val == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"Shore biome not found in the scene.");
				return;
			}
			Transform val2 = ((IEnumerable<Transform>)((Component)((Component)val).transform).GetComponentsInChildren<Transform>()).FirstOrDefault((Func<Transform, bool>)((Transform t) => ((Object)t).name == "BingBong_Spawner"));
			if ((Object)(object)val2 == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"BingBong_Spawner not found in the shore biome.");
				return;
			}
			SingleItemSpawner val3 = ((Component)val2).gameObject.AddComponent<SingleItemSpawner>();
			val3.prefab = _catGrassPrefab;
			val3.belowAscentRequirement = -1;
			val3.playersInRoomRequirement = 0;
			((Component)val3).transform.position = val2.position + Vector3.up * 0.5f;
		}

		private IEnumerator SpawnCatGrassForAllPlayers()
		{
			if (!PhotonNetwork.IsConnected || !PhotonNetwork.IsMasterClient)
			{
				yield break;
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Automatically spawning cat grass for all players...");
			yield return (object)new WaitForSeconds(2f);
			Player[] playerList = PhotonNetwork.PlayerList;
			foreach (Player val in playerList)
			{
				Character playerCharacter = GetPlayerCharacter(val);
				if ((Object)(object)playerCharacter != (Object)null)
				{
					((BaseUnityPlugin)this).Logger.LogInfo((object)("Spawning cat grass near player: " + val.NickName));
					SpawnCatGrassNearPlayer(playerCharacter);
				}
			}
			yield return null;
		}

		private Character? GetPlayerCharacter(Player player)
		{
			foreach (Character allCharacter in Character.AllCharacters)
			{
				if ((Object)(object)allCharacter != (Object)null && ((MonoBehaviourPun)allCharacter).photonView.Owner == player)
				{
					return allCharacter;
				}
			}
			return null;
		}

		private void SpawnCatGrassNearPlayer(Character character)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				Vector3 val = character.Center + Vector3.up * 1f + Random.insideUnitSphere * 1.5f;
				val.y = Mathf.Max(val.y, character.Center.y);
				PhotonNetwork.InstantiateItemRoom(((Object)_catGrassPrefab).name, val, Quaternion.identity, true);
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)$"Error spawning cat grass near player: {arg}");
			}
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ConstantExpectedAttribute : Attribute
	{
		public object? Min { get; set; }

		public object? Max { get; set; }
	}
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ExperimentalAttribute : Attribute
	{
		public string DiagnosticId { get; }

		public string? UrlFormat { get; set; }

		public ExperimentalAttribute(string diagnosticId)
		{
			DiagnosticId = diagnosticId;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SetsRequiredMembersAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class StringSyntaxAttribute : Attribute
	{
		public const string CompositeFormat = "CompositeFormat";

		public const string DateOnlyFormat = "DateOnlyFormat";

		public const string DateTimeFormat = "DateTimeFormat";

		public const string EnumFormat = "EnumFormat";

		public const string GuidFormat = "GuidFormat";

		public const string Json = "Json";

		public const string NumericFormat = "NumericFormat";

		public const string Regex = "Regex";

		public const string TimeOnlyFormat = "TimeOnlyFormat";

		public const string TimeSpanFormat = "TimeSpanFormat";

		public const string Uri = "Uri";

		public const string Xml = "Xml";

		public string Syntax { get; }

		public object?[] Arguments { get; }

		public StringSyntaxAttribute(string syntax)
		{
			Syntax = syntax;
			Arguments = new object[0];
		}

		public StringSyntaxAttribute(string syntax, params object?[] arguments)
		{
			Syntax = syntax;
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class UnscopedRefAttribute : Attribute
	{
	}
}
namespace System.Runtime.Versioning
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresPreviewFeaturesAttribute : Attribute
	{
		public string? Message { get; }

		public string? Url { get; set; }

		public RequiresPreviewFeaturesAttribute()
		{
		}

		public RequiresPreviewFeaturesAttribute(string? message)
		{
			Message = message;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CallerArgumentExpressionAttribute : Attribute
	{
		public string ParameterName { get; }

		public CallerArgumentExpressionAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CollectionBuilderAttribute : Attribute
	{
		public Type BuilderType { get; }

		public string MethodName { get; }

		public CollectionBuilderAttribute(Type builderType, string methodName)
		{
			BuilderType = builderType;
			MethodName = methodName;
		}
	}
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CompilerFeatureRequiredAttribute : Attribute
	{
		public const string RefStructs = "RefStructs";

		public const string RequiredMembers = "RequiredMembers";

		public string FeatureName { get; }

		public bool IsOptional { get; set; }

		public CompilerFeatureRequiredAttribute(string featureName)
		{
			FeatureName = featureName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
	{
		public string[] Arguments { get; }

		public InterpolatedStringHandlerArgumentAttribute(string argument)
		{
			Arguments = new string[1] { argument };
		}

		public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
		{
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerAttribute : Attribute
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal static class IsExternalInit
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ModuleInitializerAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class OverloadResolutionPriorityAttribute : Attribute
	{
		public int Priority { get; }

		public OverloadResolutionPriorityAttribute(int priority)
		{
			Priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ParamCollectionAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiredMemberAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresLocationAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SkipLocalsInitAttribute : Attribute
	{
	}
}