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PeakEcologyDirector

Host-side control for PEAK environmental hazards and world-event spawners, with synced room settings for modded clients and authoritative runtime state for wind, fog, and lava.

CHANGELOG

Changelog

All notable changes to this project are recorded here.

[0.0.3] - 2026-03-30

Changed

  • Added room-property sync so clients with the mod installed follow the host configuration automatically
  • Added periodic host-side runtime sync for wind, fog, and lava by using the game's built-in network flow
  • Kept host authority as a fixed rule instead of a user-facing config option

[0.0.2] - 2026-03-30

Changed

  • Split several old feature toggles into finer controls:
    • Wind storm timing and wind force application
    • Fog state update and fog movement
    • Lava start waiting and lava rise update
    • Tornado update loop and tornado spawn call
    • Mushroom spawner object and mushroom spawn call
    • Networked spawner update loop and networked spawn call

[0.0.1] - 2025-03-30

Added

  • Initial release
  • Independent control for each ecological and weather feature
  • Automatic localization based on the game language
  • ModConfig integration for the in-game settings menu