using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.TomuraTheActual.PeakCam")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("com.github.TomuraTheActual.PeakCam")]
[assembly: AssemblyTitle("PeakCam")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("com", "tomuratheactual", "1.0.0")]
public class PeakCamTheBetter : BaseUnityPlugin
{
private ManualLogSource log;
private Camera? cam;
private bool isRecording;
private bool muted;
private int camMode;
private Transform? player;
private GameObject? peakCamObject;
private void Awake()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"[PeakCamPlugin] Plugin initializing...");
peakCamObject = new GameObject("PeakCamObject");
peakCamObject.AddComponent<PeakCamTheBetter>();
Object.DontDestroyOnLoad((Object)(object)peakCamObject);
log = Logger.CreateLogSource("PeakCam");
((BaseUnityPlugin)this).Logger.LogInfo((object)"[PeakCamPlugin] PeakCam initialized.");
}
public void InitializeLogger(ManualLogSource logger)
{
log = logger;
}
private void Start()
{
cam = Camera.main;
if ((Object)(object)cam == (Object)null)
{
log.LogWarning((object)"[PeakCam] Could not find main Camera!");
}
GameObject obj = GameObject.FindWithTag("Player");
player = ((obj != null) ? obj.transform : null);
if ((Object)(object)player == (Object)null)
{
log.LogWarning((object)"[PeakCam] Could not find Player with tag 'Player'.");
}
else
{
log.LogInfo((object)("[PeakCam] Found player object: " + ((Object)player).name));
}
}
private void Update()
{
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
//IL_013e: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Unknown result type (might be due to invalid IL or missing references)
//IL_0157: Unknown result type (might be due to invalid IL or missing references)
//IL_0189: Unknown result type (might be due to invalid IL or missing references)
//IL_0194: Unknown result type (might be due to invalid IL or missing references)
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
//IL_020d: Unknown result type (might be due to invalid IL or missing references)
//IL_0212: Unknown result type (might be due to invalid IL or missing references)
//IL_0222: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKeyDown((KeyCode)282))
{
camMode = (camMode + 1) % 4;
}
if (Input.GetKeyDown((KeyCode)114))
{
isRecording = !isRecording;
}
if (Input.GetKeyDown((KeyCode)109))
{
muted = !muted;
}
if (isRecording)
{
ManualLogSource obj = log;
if (obj != null)
{
obj.LogDebug((object)"[PeakCam] Recording...");
}
}
if (muted)
{
ManualLogSource obj2 = log;
if (obj2 != null)
{
obj2.LogDebug((object)"[PeakCam] Microphone muted.");
}
}
if ((Object)(object)cam != (Object)null && (Object)(object)player != (Object)null)
{
switch (camMode)
{
case 0:
((Component)cam).transform.position = player.position + new Vector3(0f, 1.6f, 0f);
((Component)cam).transform.rotation = player.rotation;
break;
case 1:
((Component)cam).transform.position = player.position + player.forward * 2f + Vector3.up * 1.6f;
((Component)cam).transform.LookAt(player);
break;
case 2:
((Component)cam).transform.position = player.position - player.forward * 2f + Vector3.up * 1.6f;
((Component)cam).transform.LookAt(player);
break;
case 3:
((Component)cam).transform.position = Vector3.Lerp(((Component)cam).transform.position, player.position + new Vector3(0f, 2f, -3f), Time.deltaTime * 5f);
((Component)cam).transform.LookAt(player);
break;
}
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace PeakCam
{
[BepInPlugin("com.github.TomuraTheActual.PeakCam", "PeakCam", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("com.github.TomuraTheActual.PeakCam");
public const string Id = "com.github.TomuraTheActual.PeakCam";
internal static ManualLogSource Log { get; private set; }
public static string Name => "PeakCam";
public static string Version => "0.1.0";
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
harmony.PatchAll();
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}