using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Thraac.DeadPowers")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.2.1.0")]
[assembly: AssemblyInformationalVersion("0.2.1+96cdadf33a669efcac678f6a330a1fc0a427d870")]
[assembly: AssemblyProduct("Thraac.DeadPowers")]
[assembly: AssemblyTitle("DeadPowers")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Embedded]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Embedded]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace Microsoft.CodeAnalysis
{
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace DeadPowers
{
internal static class GhostCarry
{
public const float PickRange = 6f;
public const float FeedRange = 4f;
public const int FeedsToRevive = 4;
public const int MaxCarry = 3;
public static readonly List<Item> Carried = new List<Item>();
public static int Selected;
public static int FedCount;
public static bool TryPick()
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
if (Carried.Count >= 3)
{
return false;
}
Transform transform = ((Component)MainCamera.instance.cam).transform;
Item val = null;
float num = 25f;
foreach (Item aLL_ITEM in Item.ALL_ITEMS)
{
if (!((Object)(object)aLL_ITEM == (Object)null) && (int)aLL_ITEM.itemState == 0 && !((Object)(object)aLL_ITEM.holderCharacter != (Object)null) && !Carried.Contains(aLL_ITEM) && !(Vector3.Distance(aLL_ITEM.transform.position, GhostState.Position) > 6f))
{
float num2 = Vector3.Angle(aLL_ITEM.transform.position - transform.position, transform.forward);
if (num2 < num)
{
num = num2;
val = aLL_ITEM;
}
}
}
if ((Object)(object)val == (Object)null)
{
return false;
}
if (!((MonoBehaviourPun)val).photonView.IsMine)
{
((MonoBehaviourPun)val).photonView.RequestOwnership();
}
val.rig.isKinematic = true;
Carried.Add(val);
Plugin.Log.LogInfo((object)$"[carry] picked {val.GetItemName((ItemInstanceData)null)} ({Carried.Count}/{3})");
return true;
}
public static void Drop(int i)
{
if (i >= 0 && i < Carried.Count)
{
if ((Object)(object)Carried[i] != (Object)null)
{
Carried[i].rig.isKinematic = false;
}
Carried.RemoveAt(i);
ClampSelected();
}
}
public static void DropAll()
{
for (int num = Carried.Count - 1; num >= 0; num--)
{
Drop(num);
}
}
private static void ClampSelected()
{
if (Selected >= Carried.Count)
{
Selected = Mathf.Max(0, Carried.Count - 1);
}
}
public static void Use()
{
if (!TryFeed() && !TryPick())
{
Drop(Selected);
}
}
public static void Tick()
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
if (Carried.Count == 0)
{
return;
}
if (!GhostState.FreeFly)
{
DropAll();
return;
}
Transform transform = ((Component)MainCamera.instance.cam).transform;
for (int num = Carried.Count - 1; num >= 0; num--)
{
Item val = Carried[num];
if ((Object)(object)val == (Object)null || (int)val.itemState != 0)
{
Carried.RemoveAt(num);
}
else
{
float num2 = ((float)num - (float)(Carried.Count - 1) / 2f) * 0.6f;
float num3 = ((num == Selected) ? 1.2f : 1.5f);
float num4 = Mathf.Sin(Time.time * 2f + (float)num * 1.3f) * 0.08f;
Vector3 position = GhostState.Position + transform.forward * num3 + transform.right * num2 + Vector3.up * num4;
val.transform.position = position;
val.rig.position = position;
ItemPhysicsSyncer component = ((Component)val).GetComponent<ItemPhysicsSyncer>();
if ((Object)(object)component != (Object)null)
{
component.ForceSyncForFrames(10);
}
if (num == 0 && Time.frameCount % 120 == 0)
{
ManualLogSource log = Plugin.Log;
string itemName = val.GetItemName((ItemInstanceData)null);
object arg = ((MonoBehaviourPun)val).photonView.IsMine;
Player owner = ((MonoBehaviourPun)val).photonView.Owner;
log.LogInfo((object)$"[carry] {itemName} IsMine={arg} owner={((owner != null) ? owner.NickName : null)}");
}
}
}
ClampSelected();
}
public static bool TryFeed()
{
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
if (Carried.Count == 0)
{
return false;
}
Item val = Carried[Selected];
if (!val.canUseOnFriend)
{
Plugin.Log.LogInfo((object)"[carry] can't give that to someone");
return false;
}
Character val2 = null;
float num = 4f;
foreach (Character allCharacter in Character.AllCharacters)
{
if (!((Object)(object)allCharacter == (Object)null) && !allCharacter.data.dead && !allCharacter.IsLocal)
{
float num2 = Vector3.Distance(allCharacter.Center, GhostState.Position);
if (num2 < num)
{
num = num2;
val2 = allCharacter;
}
}
}
if ((Object)(object)val2 == (Object)null)
{
Plugin.Log.LogInfo((object)"[carry] nobody in range");
return false;
}
bool flag = (Object)(object)((Component)val).GetComponent<Action_RestoreHunger>() != (Object)null;
Drop(Selected);
val2.FeedItem(val);
if (flag)
{
FedCount++;
Plugin.Log.LogInfo((object)$"[carry] fed {val2.characterName} ({FedCount}/{4})");
if (FedCount >= 4)
{
Revive();
}
}
else
{
Plugin.Log.LogInfo((object)("[carry] gave " + val.GetItemName((ItemInstanceData)null) + " to " + val2.characterName));
}
return true;
}
public static void Cycle(int dir)
{
if (Carried.Count != 0)
{
Selected = (Selected + dir + Carried.Count) % Carried.Count;
}
}
public static void Select(int i)
{
if (i < Carried.Count)
{
Selected = i;
}
}
private static void Revive()
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
DropAll();
FedCount = 0;
GhostScan.ClearHighlights();
((MonoBehaviourPun)Character.localCharacter).photonView.RPC("RPCA_ReviveAtPosition", (RpcTarget)0, new object[3]
{
GhostState.Position,
false,
-1
});
}
}
internal static class GhostState
{
public static bool Active;
public static Vector3 Position;
public static Vector3 Velocity;
public const float Force = 35f;
public const float Drag = 3f;
public const float SprintMultiplier = 1.5f;
public static bool FreeFly;
}
[HarmonyPatch(typeof(MainCameraMovement), "Spectate")]
internal static class Patch_GhostCamera
{
private static void Postfix(MainCameraMovement __instance)
{
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_012b: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
//IL_014a: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Unknown result type (might be due to invalid IL or missing references)
//IL_0163: Unknown result type (might be due to invalid IL or missing references)
//IL_0168: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
Character localCharacter = Character.localCharacter;
if ((Object)(object)localCharacter == (Object)null || !localCharacter.data.dead)
{
GhostState.Active = false;
GhostState.FreeFly = false;
GhostCarry.FedCount = 0;
return;
}
if (localCharacter.CanDoInput() && Input.GetKeyDown((KeyCode)120))
{
GhostState.FreeFly = !GhostState.FreeFly;
GhostState.Active = false;
}
if (!GhostState.FreeFly)
{
return;
}
if (!GhostState.Active)
{
GhostState.Position = ((Component)__instance).transform.position;
GhostState.Velocity = Vector3.zero;
GhostState.Active = true;
}
Vector3 zero = Vector3.zero;
zero.x = localCharacter.input.movementInput.x;
zero.z = localCharacter.input.movementInput.y;
if (localCharacter.input.jumpIsPressed)
{
zero.y += 1f;
}
if (localCharacter.input.crouchIsPressed)
{
zero.y -= 1f;
}
float num = (localCharacter.input.sprintIsPressed ? 52.5f : 35f);
GhostState.Velocity += ((Component)__instance).transform.TransformDirection(zero) * num * Time.deltaTime;
GhostState.Velocity = FRILerp.Lerp(GhostState.Velocity, Vector3.zero, 3f, true);
GhostState.Position += GhostState.Velocity * Time.deltaTime;
((Component)__instance).transform.position = GhostState.Position;
if (localCharacter.CanDoInput() && Input.GetKeyDown((KeyCode)113))
{
GhostScan.Scan();
}
if (localCharacter.CanDoInput() && Input.GetKeyDown((KeyCode)101))
{
GhostCarry.Use();
}
if (!localCharacter.CanDoInput())
{
return;
}
float y = Input.mouseScrollDelta.y;
if (y > 0f)
{
GhostCarry.Cycle(1);
}
if (y < 0f)
{
GhostCarry.Cycle(-1);
}
for (int i = 0; i < 3; i++)
{
if (Input.GetKeyDown((KeyCode)(49 + i)))
{
GhostCarry.Select(i);
}
}
}
}
internal static class GhostOutline
{
private static Material _mat;
private static Material _playerMat;
private static readonly Dictionary<SkinnedMeshRenderer, Mesh> _baked = new Dictionary<SkinnedMeshRenderer, Mesh>();
private static readonly Dictionary<Character, SkinnedMeshRenderer[]> _renderers = new Dictionary<Character, SkinnedMeshRenderer[]>();
public static Color Neon = new Color(0f, 1f, 0.6f);
public static Color PlayerColor = new Color(0.224f, 1f, 0.078f);
private static Material Mat()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
if ((Object)(object)_mat == (Object)null)
{
_mat = new Material(Shader.Find("Hidden/Internal-Colored"));
((Object)_mat).hideFlags = (HideFlags)61;
_mat.SetInt("_ZTest", 8);
_mat.SetInt("_ZWrite", 0);
_mat.SetInt("_Cull", 0);
_mat.SetInt("_SrcBlend", 5);
_mat.SetInt("_DstBlend", 10);
_mat.renderQueue = 5000;
}
return _mat;
}
private static Material PlayerMat()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
if ((Object)(object)_playerMat == (Object)null)
{
_playerMat = new Material(Shader.Find("Hidden/Internal-Colored"));
((Object)_playerMat).hideFlags = (HideFlags)61;
_playerMat.SetInt("_ZTest", 8);
_playerMat.SetInt("_ZWrite", 0);
_playerMat.SetInt("_Cull", 0);
_playerMat.SetInt("_SrcBlend", 5);
_playerMat.SetInt("_DstBlend", 10);
_playerMat.renderQueue = 5000;
}
return _playerMat;
}
public static void DrawAll(List<Item> items, float alpha)
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
Material val = Mat();
val.SetColor("_Color", new Color(Neon.r, Neon.g, Neon.b, alpha));
foreach (Item item in items)
{
if (!((Object)(object)item == (Object)null))
{
MeshFilter componentInChildren = ((Component)item).GetComponentInChildren<MeshFilter>();
if (!((Object)(object)componentInChildren == (Object)null) && !((Object)(object)componentInChildren.sharedMesh == (Object)null))
{
Transform transform = ((Component)componentInChildren).transform;
Matrix4x4 val2 = Matrix4x4.TRS(transform.position, transform.rotation, transform.lossyScale * 1.05f);
Graphics.DrawMesh(componentInChildren.sharedMesh, val2, val, ((Component)componentInChildren).gameObject.layer);
}
}
}
}
public static void DrawPlayers(List<Character> players, float alpha)
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_012b: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_0132: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Unknown result type (might be due to invalid IL or missing references)
//IL_0157: Unknown result type (might be due to invalid IL or missing references)
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Unknown result type (might be due to invalid IL or missing references)
//IL_0162: Unknown result type (might be due to invalid IL or missing references)
//IL_0167: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Expected O, but got Unknown
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
Material val = PlayerMat();
val.SetColor("_Color", new Color(PlayerColor.r, PlayerColor.g, PlayerColor.b, alpha));
foreach (Character player in players)
{
if ((Object)(object)player == (Object)null)
{
continue;
}
if (!_renderers.TryGetValue(player, out SkinnedMeshRenderer[] value))
{
value = ((Component)player).GetComponentsInChildren<SkinnedMeshRenderer>();
_renderers[player] = value;
Plugin.Log.LogInfo((object)$"[outline] {player.characterName}: {value.Length} skinned renderers");
}
SkinnedMeshRenderer[] array = value;
foreach (SkinnedMeshRenderer val2 in array)
{
if (!((Object)(object)val2 == (Object)null) && ((Renderer)val2).enabled && ((Component)val2).gameObject.activeInHierarchy)
{
if (!_baked.TryGetValue(val2, out Mesh value2))
{
value2 = new Mesh();
_baked[val2] = value2;
}
val2.BakeMesh(value2, true);
Matrix4x4 localToWorldMatrix = ((Component)val2).transform.localToWorldMatrix;
Bounds bounds = value2.bounds;
Vector3 val3 = ((Matrix4x4)(ref localToWorldMatrix)).MultiplyPoint3x4(((Bounds)(ref bounds)).center);
Matrix4x4 val4 = Matrix4x4.Translate(val3) * Matrix4x4.Scale(Vector3.one * 1.05f) * Matrix4x4.Translate(-val3);
Matrix4x4 val5 = val4 * localToWorldMatrix;
for (int j = 0; j < value2.subMeshCount; j++)
{
Graphics.DrawMesh(value2, val5, val, ((Component)val2).gameObject.layer, (Camera)null, j);
}
}
}
}
}
}
internal static class GhostScan
{
public const float Radius = 150f;
public const float ShowSeconds = 8f;
public static readonly List<Item> Results = new List<Item>();
public static readonly List<Character> Players = new List<Character>();
public static float ExpiresAt;
public static float Alpha => Mathf.Clamp01((ExpiresAt - Time.time) / 8f);
public static void Scan()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
ClearHighlights();
foreach (Item aLL_ITEM in Item.ALL_ITEMS)
{
if (!((Object)(object)aLL_ITEM == (Object)null) && (int)aLL_ITEM.itemState == 0 && !(Vector3.Distance(aLL_ITEM.transform.position, GhostState.Position) > 150f))
{
Results.Add(aLL_ITEM);
aLL_ITEM.HoverEnter();
}
}
foreach (Character allCharacter in Character.AllCharacters)
{
if (!((Object)(object)allCharacter == (Object)null) && !allCharacter.IsLocal && !allCharacter.data.dead)
{
Players.Add(allCharacter);
}
}
ExpiresAt = Time.time + 8f;
Plugin.Log.LogInfo((object)$"[scan] {Results.Count} items within {150f}m");
Plugin.Log.LogInfo((object)$"[scan] {Players.Count} players within game");
string[] array = new string[5] { "Hidden/Internal-Colored", "UI/Default", "Sprites/Default", "Universal Render Pipeline/Unlit", "Unlit/Color" };
foreach (string text in array)
{
Plugin.Log.LogInfo((object)("[shader-find] " + text + " = " + (((Object)(object)Shader.Find(text) != (Object)null) ? "OK" : "null")));
}
}
public static void ClearHighlights()
{
foreach (Item result in Results)
{
if ((Object)(object)result != (Object)null)
{
result.HoverExit();
}
}
Results.Clear();
Players.Clear();
}
public static void Tick()
{
if ((Results.Count > 0 || Players.Count > 0) && Time.time > ExpiresAt)
{
ClearHighlights();
}
}
}
[BepInPlugin("Thraac.DeadPowers", "DeadPowers", "0.2.1")]
public class Plugin : BaseUnityPlugin
{
private Harmony _harmony;
public const string Id = "Thraac.DeadPowers";
internal static ManualLogSource Log { get; private set; }
public static string Name => "DeadPowers";
public static string Version => "0.2.1";
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
_harmony = new Harmony("Thraac.DeadPowers");
_harmony.PatchAll();
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
}
private void Update()
{
GhostScan.Tick();
GhostCarry.Tick();
if (GhostScan.Results.Count > 0)
{
GhostOutline.DrawAll(GhostScan.Results, GhostScan.Alpha);
}
if (GhostScan.Players.Count > 0)
{
GhostOutline.DrawPlayers(GhostScan.Players, GhostScan.Alpha);
}
}
private static void OutlinedLabel(Rect rect, string text, GUIStyle style, Color fill, Color outline, int size = 2)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
Color textColor = style.normal.textColor;
style.normal.textColor = outline;
for (int i = -size; i <= size; i++)
{
for (int j = -size; j <= size; j++)
{
if (i != 0 || j != 0)
{
GUI.Label(new Rect(((Rect)(ref rect)).x + (float)i, ((Rect)(ref rect)).y + (float)j, ((Rect)(ref rect)).width, ((Rect)(ref rect)).height), text, style);
}
}
}
style.normal.textColor = fill;
GUI.Label(rect, text, style);
style.normal.textColor = textColor;
}
private void OnGUI()
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Expected O, but got Unknown
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Unknown result type (might be due to invalid IL or missing references)
//IL_016c: Unknown result type (might be due to invalid IL or missing references)
//IL_017f: Unknown result type (might be due to invalid IL or missing references)
//IL_0197: Unknown result type (might be due to invalid IL or missing references)
if (!GhostState.Active)
{
return;
}
Rect rect = default(Rect);
((Rect)(ref rect))..ctor((float)Screen.width - 220f, 10f, 200f, 30f);
GUIStyle style = new GUIStyle(GUI.skin.label)
{
alignment = (TextAnchor)2,
fontSize = 20
};
OutlinedLabel(rect, $"Feeds: {GhostCarry.FedCount} / {4}", style, Color.black, Color.white);
if (Time.time > GhostScan.ExpiresAt)
{
return;
}
Camera val = (((Object)(object)MainCamera.instance != (Object)null) ? MainCamera.instance.cam : Camera.main);
if ((Object)(object)val == (Object)null)
{
return;
}
GUI.color = new Color(1f, 1f, 1f, 1f);
foreach (Item result in GhostScan.Results)
{
if (!((Object)(object)result == (Object)null))
{
Vector3 val2 = val.WorldToScreenPoint(result.transform.position);
if (Time.frameCount % 60 == 0)
{
Log.LogInfo((object)$"[gui] {GhostScan.Results.Count} results, sp={val2}, alpha={GUI.color.a}");
}
if (!(val2.z <= 0f))
{
float num = Vector3.Distance(result.transform.position, GhostState.Position);
GUI.Label(new Rect(val2.x - 60f, (float)Screen.height - val2.y - 10f, 200f, 20f), $"{result.GetItemName((ItemInstanceData)null)} {num:F0}m");
}
}
}
}
}
}
namespace System.Diagnostics.CodeAnalysis
{
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ConstantExpectedAttribute : Attribute
{
public object? Min { get; set; }
public object? Max { get; set; }
}
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ExperimentalAttribute : Attribute
{
public string DiagnosticId { get; }
public string? UrlFormat { get; set; }
public ExperimentalAttribute(string diagnosticId)
{
DiagnosticId = diagnosticId;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullAttribute : Attribute
{
public string[] Members { get; }
public MemberNotNullAttribute(string member)
{
Members = new string[1] { member };
}
public MemberNotNullAttribute(params string[] members)
{
Members = members;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public string[] Members { get; }
public MemberNotNullWhenAttribute(bool returnValue, string member)
{
ReturnValue = returnValue;
Members = new string[1] { member };
}
public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
{
ReturnValue = returnValue;
Members = members;
}
}
[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SetsRequiredMembersAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class StringSyntaxAttribute : Attribute
{
public const string CompositeFormat = "CompositeFormat";
public const string DateOnlyFormat = "DateOnlyFormat";
public const string DateTimeFormat = "DateTimeFormat";
public const string EnumFormat = "EnumFormat";
public const string GuidFormat = "GuidFormat";
public const string Json = "Json";
public const string NumericFormat = "NumericFormat";
public const string Regex = "Regex";
public const string TimeOnlyFormat = "TimeOnlyFormat";
public const string TimeSpanFormat = "TimeSpanFormat";
public const string Uri = "Uri";
public const string Xml = "Xml";
public string Syntax { get; }
public object?[] Arguments { get; }
public StringSyntaxAttribute(string syntax)
{
Syntax = syntax;
Arguments = new object[0];
}
public StringSyntaxAttribute(string syntax, params object?[] arguments)
{
Syntax = syntax;
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class UnscopedRefAttribute : Attribute
{
}
}
namespace System.Runtime.Versioning
{
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresPreviewFeaturesAttribute : Attribute
{
public string? Message { get; }
public string? Url { get; set; }
public RequiresPreviewFeaturesAttribute()
{
}
public RequiresPreviewFeaturesAttribute(string? message)
{
Message = message;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CallerArgumentExpressionAttribute : Attribute
{
public string ParameterName { get; }
public CallerArgumentExpressionAttribute(string parameterName)
{
ParameterName = parameterName;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CollectionBuilderAttribute : Attribute
{
public Type BuilderType { get; }
public string MethodName { get; }
public CollectionBuilderAttribute(Type builderType, string methodName)
{
BuilderType = builderType;
MethodName = methodName;
}
}
[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CompilerFeatureRequiredAttribute : Attribute
{
public const string RefStructs = "RefStructs";
public const string RequiredMembers = "RequiredMembers";
public string FeatureName { get; }
public bool IsOptional { get; set; }
public CompilerFeatureRequiredAttribute(string featureName)
{
FeatureName = featureName;
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
{
public string[] Arguments { get; }
public InterpolatedStringHandlerArgumentAttribute(string argument)
{
Arguments = new string[1] { argument };
}
public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
{
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerAttribute : Attribute
{
}
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal static class IsExternalInit
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ModuleInitializerAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class OverloadResolutionPriorityAttribute : Attribute
{
public int Priority { get; }
public OverloadResolutionPriorityAttribute(int priority)
{
Priority = priority;
}
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
[ExcludeFromCodeCoverage]
internal sealed class ParamCollectionAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiredMemberAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresLocationAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SkipLocalsInitAttribute : Attribute
{
}
}