Decompiled source of TinyTweaks v1.0.1

plugins/YonDev.TinyTweaks.dll

Decompiled 18 hours ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using TMPro;
using TinyTweaks.Tweaks;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("YonDev.TinyTweaks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+7a1422f343799cc7c16cd3c3b2601ce8fd279b00")]
[assembly: AssemblyProduct("YonDev.TinyTweaks")]
[assembly: AssemblyTitle("TinyTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	[Embedded]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	[Embedded]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace TinyTweaks
{
	[BepInPlugin("YonDev.TinyTweaks", "TinyTweaks", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static ConfigFile config;

		private GameObject TweaksObj;

		public const string Id = "YonDev.TinyTweaks";

		internal static ManualLogSource Log { get; private set; }

		public static string Name => "TinyTweaks";

		public static string Version => "0.1.0";

		private void Awake()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			config = ((BaseUnityPlugin)this).Config;
			StartTweaks();
			SceneManager.sceneLoaded += OnSceneChanged;
			Harmony val = new Harmony("TinyTweaks!");
			val.PatchAll();
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
		}

		private void OnSceneChanged(Scene scene, LoadSceneMode mode)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			TweaksObj = new GameObject("Tweaks!");
			if (((Scene)(ref scene)).name == "Airport")
			{
				Log.LogInfo((object)"In Airport! Loading Basketball Aimbot!");
				TweaksObj.AddComponent<ItemAimbotFinder>();
			}
			TweaksObj.AddComponent<moveVersion>();
		}

		private void StartTweaks()
		{
			Customizations.Start();
			BingBongSays.Start();
			showNamesAlways.Start();
			ExtraMarshmallows.Start();
			ItemAimbotFinder.Binds();
			moveVersion.Binds();
		}

		public static void Notification(string message, string color = "FFFFFF", bool sound = false)
		{
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			PlayerConnectionLog val = Object.FindAnyObjectByType<PlayerConnectionLog>();
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			string text = "<color=#" + color + ">" + message + "</color>";
			MethodInfo method = typeof(PlayerConnectionLog).GetMethod("AddMessage", BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				method.Invoke(val, new object[1] { text });
				if ((Object)(object)val.sfxJoin != (Object)null && sound)
				{
					val.sfxJoin.Play(default(Vector3));
				}
			}
			else
			{
				Log.LogMessage((object)"AddMessage method not found.");
			}
		}

		public static void log(string message)
		{
			Log.LogInfo((object)message);
		}
	}
}
namespace TinyTweaks.Tweaks
{
	[RequireComponent(typeof(Rigidbody))]
	[RequireComponent(typeof(PhotonView))]
	public class BasketballMagnet : MonoBehaviour, IPunOwnershipCallbacks
	{
		private Rigidbody rb = null;

		private PhotonView pv = null;

		private BasketballHoop targetHoop;

		private bool hasLeftHand;

		private bool hasExecutedLegitShot;

		private void Awake()
		{
			rb = ((Component)this).GetComponent<Rigidbody>();
			pv = ((Component)this).GetComponent<PhotonView>();
			ResetState();
		}

		private void OnEnable()
		{
			PhotonNetwork.AddCallbackTarget((object)this);
			FindNearestHoop();
		}

		private void OnDisable()
		{
			PhotonNetwork.RemoveCallbackTarget((object)this);
		}

		public void ResetState()
		{
			hasLeftHand = false;
			hasExecutedLegitShot = false;
		}

		private void FindNearestHoop()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			BasketballHoop[] array = Object.FindObjectsByType<BasketballHoop>((FindObjectsSortMode)0);
			float num = float.PositiveInfinity;
			Vector3 position = ((Component)this).transform.position;
			BasketballHoop[] array2 = array;
			foreach (BasketballHoop val in array2)
			{
				float num2 = Vector3.Distance(position, ((Component)val).transform.position);
				if (num2 < num)
				{
					num = num2;
					targetHoop = val;
				}
			}
		}

		private void OnTriggerExit(Collider other)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			if (pv.IsMine && ItemAimbotFinder.EnableAssist.Value && ItemAimbotFinder.RageAimbot.Value)
			{
				BasketballHoop componentInParent = ((Component)other).GetComponentInParent<BasketballHoop>();
				if ((Object)(object)componentInParent != (Object)null && rb.linearVelocity.y < 0f && ((Component)this).transform.position.y < ((Component)componentInParent).transform.position.y)
				{
					Debug.Log((object)"[Rage Mode] Basket scored! Automatically tracking next objective...");
					hasLeftHand = true;
					FindNearestHoop();
					ApplyParabolicAimbotForce();
				}
			}
		}

		private void FixedUpdate()
		{
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			if (!pv.IsMine || !ItemAimbotFinder.EnableAssist.Value)
			{
				return;
			}
			if ((Object)(object)((Component)this).transform.parent != (Object)null && ((Object)(object)((Component)((Component)this).transform.root).GetComponent<Character>() != (Object)null || ((Object)((Component)this).transform.root).name.Contains("Player")))
			{
				ResetState();
			}
			else
			{
				if ((!ItemAimbotFinder.RageAimbot.Value && hasExecutedLegitShot) || hasLeftHand)
				{
					return;
				}
				hasLeftHand = true;
				FindNearestHoop();
				Vector3 linearVelocity = rb.linearVelocity;
				float magnitude = ((Vector3)(ref linearVelocity)).magnitude;
				if (magnitude < ItemAimbotFinder.MinimumThrowSpeedBasketBall.Value)
				{
					if (!ItemAimbotFinder.RageAimbot.Value)
					{
						hasExecutedLegitShot = true;
					}
					return;
				}
				ApplyParabolicAimbotForce();
				if (!ItemAimbotFinder.RageAimbot.Value)
				{
					hasExecutedLegitShot = true;
				}
			}
		}

		private void ApplyParabolicAimbotForce()
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0220: Unknown result type (might be due to invalid IL or missing references)
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)targetHoop == (Object)null)
			{
				FindNearestHoop();
				if ((Object)(object)targetHoop == (Object)null)
				{
					return;
				}
			}
			Vector3 position = ((Component)this).transform.position;
			Vector3 val = ((Component)targetHoop).transform.position + Vector3.up * ItemAimbotFinder.HoopEntryHeightOffset.Value;
			val.x += ItemAimbotFinder.GlobalXOffset.Value;
			if (ItemAimbotFinder.ShowVisualTargetMarker.Value)
			{
				SpawnDebugMarker(val);
			}
			float num = Mathf.Abs(Physics.gravity.y);
			if (Mathf.Approximately(num, 0f))
			{
				num = 9.81f;
			}
			float num2 = val.y - position.y;
			Vector3 val2 = default(Vector3);
			((Vector3)(ref val2))..ctor(val.x - position.x, 0f, val.z - position.z);
			float num3 = Mathf.Max(val.y, position.y) + ItemAimbotFinder.PeakHeightAboveHoop.Value;
			float num4 = num3 - position.y;
			float num5 = num3 - val.y;
			if (num4 <= 0f || num5 <= 0f)
			{
				Vector3 val3 = val - position;
				Vector3 normalized = ((Vector3)(ref val3)).normalized;
				rb.linearVelocity = normalized * 15f;
				return;
			}
			float num6 = Mathf.Sqrt(2f * num * num4);
			float num7 = Mathf.Sqrt(2f * num4 / num);
			float num8 = Mathf.Sqrt(2f * num5 / num);
			float num9 = num7 + num8;
			if (!Mathf.Approximately(num9, 0f))
			{
				float num10 = 1f - rb.linearDamping * num9 * 0.5f;
				num10 = Mathf.Clamp(num10, 0.7f, 1f);
				Vector3 val4 = val2 / (num9 * num10);
				Vector3 val5 = default(Vector3);
				((Vector3)(ref val5))..ctor(val4.x, num6, val4.z);
				rb.linearVelocity = Vector3.zero;
				rb.angularVelocity = Vector3.zero;
				rb.AddForce(val5, (ForceMode)2);
			}
		}

		private void SpawnDebugMarker(Vector3 position)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				GameObject val = GameObject.CreatePrimitive((PrimitiveType)0);
				((Object)val).name = "Aimbot_Target_Indicator";
				val.transform.position = position;
				val.transform.localScale = new Vector3(0.25f, 0.25f, 0.25f);
				Collider val2 = default(Collider);
				if (val.TryGetComponent<Collider>(ref val2))
				{
					Object.Destroy((Object)(object)val2);
				}
				Renderer val3 = default(Renderer);
				if (val.TryGetComponent<Renderer>(ref val3))
				{
					val3.material = new Material(Shader.Find("Sprites/Default"));
					val3.material.color = Color.red;
				}
				Object.Destroy((Object)(object)val, 3f);
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("[Arc Aimbot] Failed to render mod debug tracker sphere: " + ex.Message));
			}
		}

		public void OnOwnershipRequest(PhotonView targetView, Player requestingPlayer)
		{
			targetView.RequestOwnership();
			targetView.TransferOwnership(requestingPlayer);
			Plugin.Log.LogInfo((object)("[BasketballMagnet] Ownership requested by Player " + requestingPlayer.UserId + ". Attempting transfer..."));
		}

		public void OnOwnershipTransfered(PhotonView targetView, Player previousOwner)
		{
			if ((Object)(object)targetView == (Object)(object)pv && pv.IsMine)
			{
				ResetState();
				FindNearestHoop();
				Plugin.Log.LogInfo((object)"[BasketballMagnet] Ownership transfer successful. Assist system active.");
			}
		}

		public void OnOwnershipTransferFailed(PhotonView targetView, Player previousOwner)
		{
			Plugin.Log.LogInfo((object)"[BasketballMagnet] Ownership transfer failed.");
		}
	}
	internal class BingBongSays
	{
		[HarmonyPatch(typeof(Action_AskBingBong), "RunAction")]
		public static class BingBongPatch
		{
			[HarmonyPrefix]
			public static bool Prefix(Action_AskBingBong __instance)
			{
				//IL_009f: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a9: Expected O, but got Unknown
				if (!enableBingBongPatch.Value)
				{
					return true;
				}
				if (bingBongAnswer.Value >= (float)__instance.responses.Length)
				{
					bingBongAnswer.Value = __instance.responses.Length - 1;
					bingBongAnswer = config.Bind<float>("BingBongSays", "BingBongAnswer(rounded down)", bingBongAnswer.Value, new ConfigDescription("The answer to the Bing Bong action. Min: 0, Max: " + (__instance.responses.Length - 1), (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, (float)(__instance.responses.Length - 1)), Array.Empty<object>()));
					config.Save();
					bingBongAnswer.SettingChanged += delegate
					{
						if (bingBongAnswer.Value % 1f != 0f)
						{
							Plugin.Log.LogWarning((object)$"BingBongAnswer value {bingBongAnswer.Value} is not an integer. Rounding down to nearest integer.");
							bingBongAnswer.Value = Mathf.FloorToInt(bingBongAnswer.Value);
						}
					};
				}
				int num = Mathf.FloorToInt(bingBongAnswer.Value);
				((MonoBehaviourPun)((ItemActionBase)__instance).item).photonView.RPC("Ask", (RpcTarget)0, new object[2]
				{
					num,
					Time.time < __instance.lastAsked + 1f
				});
				return false;
			}
		}

		public static ConfigEntry<float> bingBongAnswer;

		public static ConfigEntry<bool> enableBingBongPatch;

		private static ConfigFile config;

		public static void Start()
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			config = Plugin.config;
			enableBingBongPatch = config.Bind<bool>("BingBongSays", "BingBong", false, (ConfigDescription)null);
			bingBongAnswer = config.Bind<float>("BingBongSays", "BingBongAnswer(rounded down)", 0f, new ConfigDescription("The answer to the Bing Bong action.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 30f), Array.Empty<object>()));
			bingBongAnswer.SettingChanged += delegate
			{
				if (bingBongAnswer.Value % 1f != 0f)
				{
					Plugin.Log.LogWarning((object)$"BingBongAnswer value {bingBongAnswer.Value} is not an integer. Rounding down to nearest integer.");
					bingBongAnswer.Value = Mathf.FloorToInt(bingBongAnswer.Value);
				}
			};
		}
	}
	internal class CampfireProtection : MonoBehaviour
	{
		private Vector3 protectionPoint;

		private float timeToCheck = 0f;

		private float delayTime = 1f;

		private Dictionary<Character, float> playersAtCampfire = new Dictionary<Character, float>();

		private Campfire campfire;

		private void Awake()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			protectionPoint = ((Component)this).transform.position;
			campfire = ((Component)this).GetComponent<Campfire>();
		}

		private void Update()
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			if (timeToCheck > Time.time)
			{
				return;
			}
			timeToCheck = Time.time + delayTime;
			foreach (Character allCharacter in Character.AllCharacters)
			{
				if (!allCharacter.data.dead && Vector3.Distance(protectionPoint, allCharacter.Center) < campfire.moraleBoostRadius)
				{
					if (playersAtCampfire.ContainsKey(allCharacter))
					{
						addCampfireEffect(allCharacter.refs.afflictions, campfire);
						continue;
					}
					float currentStatus = allCharacter.refs.afflictions.GetCurrentStatus((STATUSTYPE)1);
					playersAtCampfire.Add(allCharacter, currentStatus);
				}
			}
		}

		private void addCampfireEffect(CharacterAfflictions c, Campfire campfire)
		{
			if (PhotonNetwork.IsMasterClient)
			{
				float[] array = new float[CharacterAfflictions.NumStatusTypes];
				float currentStatus = c.GetCurrentStatus((STATUSTYPE)1);
				if (currentStatus < playersAtCampfire[c.character])
				{
					playersAtCampfire[c.character] = currentStatus;
				}
				float num = currentStatus - playersAtCampfire[c.character];
				array[1] = 0f - num;
				float currentStatus2 = c.GetCurrentStatus((STATUSTYPE)2);
				if (currentStatus2 > 0f)
				{
					array[2] = 0f - currentStatus2;
				}
				((MonoBehaviourPun)c).photonView.RPC("RPC_ApplyStatusesFromFloatArray", (RpcTarget)0, new object[1] { array });
			}
		}
	}
	internal class canDrop
	{
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		public static class CurrentItemPatch
		{
			[HarmonyPostfix]
			private static void Postfix(CharacterData __instance, Item value)
			{
				if (!((Object)(object)value == (Object)null) && __instance.character.IsLocal && (!value.UIData.canThrow || !value.UIData.canDrop))
				{
					value.UIData.canThrow = true;
					value.UIData.canDrop = true;
				}
			}
		}
	}
	public class Customizations
	{
		[HarmonyPatch(typeof(CharacterData), "SetBadgeStatus")]
		public static class NoobSashPatch
		{
			[HarmonyPrefix]
			public static bool Prefix(CharacterData __instance)
			{
				if (!NoobSash.Value)
				{
					return true;
				}
				if (!((Component)__instance).GetComponent<Character>().IsLocal)
				{
					return true;
				}
				__instance.badgeStatus = new bool[GUIManager.instance.mainBadgeManager.badgeData.Length];
				for (int i = 0; i < __instance.badgeStatus.Length; i++)
				{
					__instance.badgeStatus[i] = false;
				}
				((MonoBehaviourPun)__instance).photonView.RPC("SyncBadgeStatus", (RpcTarget)0, new object[1] { __instance.badgeStatus });
				return false;
			}
		}

		public static ConfigEntry<bool> NoobSash;

		public static ConfigEntry<bool> DeadEyes;

		public static ConfigEntry<bool> passedOutEyes;

		public static ConfigEntry<bool> NormalEyes;

		public static void Start()
		{
			ConfigFile config = Plugin.config;
			NoobSash = config.Bind<bool>("Customization", "Noob Sash", false, "Toggle the Noob Sash (hides badges) on/off.");
			DeadEyes = config.Bind<bool>("Customization", "Dead Eyes", false, "Toggle the Dead Eyes on/off.");
			passedOutEyes = config.Bind<bool>("Customization", "Passed Out Eyes", false, "Toggle the Passed Out Eyes on/off.");
			NormalEyes = config.Bind<bool>("Customization", "Normal Eyes", false, "Toggle the Normal Eyes on/off.");
			NoobSash.SettingChanged += delegate
			{
				Plugin.Notification("Noob Sash is " + (NoobSash.Value ? "ON" : "OFF"));
				Character localCharacter = Character.localCharacter;
				CharacterData val = ((localCharacter != null) ? ((Component)localCharacter).GetComponent<CharacterData>() : null);
				if ((Object)(object)val != (Object)null)
				{
					AccessTools.Method(typeof(CharacterData), "SetBadgeStatus", (Type[])null, (Type[])null).Invoke(val, null);
				}
			};
			DeadEyes.Value = false;
			passedOutEyes.Value = false;
			NormalEyes.Value = false;
			DeadEyes.SettingChanged += delegate
			{
				Plugin.Notification("Dead Eyes is " + (DeadEyes.Value ? "ON" : "OFF"));
				if (DeadEyes.Value)
				{
					DeadEyes.Value = false;
					passedOutEyes.Value = false;
					NormalEyes.Value = false;
					Character localCharacter = Character.localCharacter;
					if ((Object)(object)localCharacter != (Object)null)
					{
						((MonoBehaviourPun)localCharacter).photonView.RPC("CharacterDied", (RpcTarget)3, Array.Empty<object>());
					}
				}
			};
			passedOutEyes.SettingChanged += delegate
			{
				Plugin.Notification("Passed Out Eyes is " + (passedOutEyes.Value ? "ON" : "OFF"));
				if (passedOutEyes.Value)
				{
					passedOutEyes.Value = false;
					DeadEyes.Value = false;
					NormalEyes.Value = false;
					Character localCharacter = Character.localCharacter;
					if ((Object)(object)localCharacter != (Object)null)
					{
						((MonoBehaviourPun)localCharacter).photonView.RPC("CharacterPassedOut", (RpcTarget)3, Array.Empty<object>());
					}
				}
			};
			NormalEyes.SettingChanged += delegate
			{
				Plugin.Notification("Normal Eyes is " + (NormalEyes.Value ? "ON" : "OFF"));
				if (NormalEyes.Value)
				{
					NormalEyes.Value = false;
					DeadEyes.Value = false;
					passedOutEyes.Value = false;
					Character localCharacter = Character.localCharacter;
					if ((Object)(object)localCharacter != (Object)null)
					{
						((MonoBehaviourPun)localCharacter).photonView.RPC("OnRevive_RPC", (RpcTarget)3, Array.Empty<object>());
					}
				}
			};
		}
	}
	public class ExtraMarshmallows
	{
		[HarmonyPatch(typeof(MapHandler), "SpawnCampfireItems")]
		private class SetCampfire
		{
			[HarmonyPrefix]
			public static bool Prefix(GameObject campfireRoot, bool skipMallows)
			{
				if (!Object.op_Implicit((Object)(object)campfireRoot) || skipMallows)
				{
					return true;
				}
				nextCampfire = campfireRoot.GetComponentInChildren<Campfire>();
				if ((Object)(object)nextCampfire == (Object)null)
				{
					Plugin.Log.LogError((object)"Campfire Component not found");
					return true;
				}
				if (enableCampfireProtection.Value)
				{
					((Component)nextCampfire).gameObject.AddComponent<CampfireProtection>();
				}
				if (!isMasterAndEnabled)
				{
					return true;
				}
				Plugin.log("Skipping Spawning campfire items for " + ((Object)campfireRoot.gameObject).name);
				marshmallows.Clear();
				marshmallowsTaken = 0;
				charactersThatPickedUp.Clear();
				RefreshMarshmallows();
				return false;
			}
		}

		[HarmonyPatch(typeof(PlayerConnectionLog))]
		private class PlayerConnectionLogPatches
		{
			[HarmonyPatch("OnPlayerEnteredRoom")]
			[HarmonyPostfix]
			private static void OnPlayerEnter()
			{
				if (isMasterAndEnabled)
				{
					Plugin.log("Someone joined! Updated Marshmallows to:" + playerCount);
					RefreshMarshmallows();
				}
			}

			[HarmonyPatch("OnPlayerLeftRoom")]
			[HarmonyPostfix]
			private static void OnPlayerLeft()
			{
				if (isMasterAndEnabled)
				{
					Plugin.log("Someone left! Updated Marshmallows to:" + playerCount);
					RefreshMarshmallows();
				}
			}
		}

		[HarmonyPatch(typeof(Item))]
		private class MarshmallowProtection
		{
			[HarmonyPatch("RequestPickup")]
			[HarmonyPrefix]
			private static bool onRequestPickup(Item __instance, PhotonView characterView)
			{
				if (!PhotonNetwork.IsMasterClient || !enableExtraMarshmallows.Value)
				{
					return true;
				}
				if (!marshmallows.Contains(((Component)__instance).gameObject))
				{
					return true;
				}
				if (charactersThatPickedUp.Contains(characterView))
				{
					Plugin.log(((Object)characterView).name + " tried taking another Marshmallow! Unbelieveable...");
					__instance.view.RPC("DenyPickupRPC", characterView.Owner, Array.Empty<object>());
					return false;
				}
				charactersThatPickedUp.Add(characterView);
				marshmallows.Remove(((Component)__instance).gameObject);
				return true;
			}

			[HarmonyPatch("SetKinematicRPC")]
			[HarmonyPostfix]
			private static void MarshmallowStandInPlace(Item __instance, bool value, Vector3 position, Quaternion rotation)
			{
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_003f: Unknown result type (might be due to invalid IL or missing references)
				if (isMasterAndEnabled && marshmallows.Contains(((Component)__instance).gameObject) && !value)
				{
					__instance.SetKinematicNetworked(true, ((Component)__instance).transform.position, ((Component)__instance).transform.rotation);
				}
			}
		}

		private static ConfigEntry<bool> enableExtraMarshmallows;

		private static ConfigEntry<bool> enableCampfireProtection;

		private static ConfigEntry<float> hotdogPercent;

		public static Campfire nextCampfire;

		private static List<GameObject> marshmallows = new List<GameObject>();

		private static List<PhotonView> charactersThatPickedUp = new List<PhotonView>();

		private static float radius = 2f;

		private static int marshmallowsTaken = 0;

		private static int playerCount => PhotonNetwork.CurrentRoom.PlayerCount;

		private static Vector3 originPoint => ((Component)nextCampfire).transform.position;

		private static bool isMasterAndEnabled => PhotonNetwork.IsMasterClient && enableExtraMarshmallows.Value;

		public static void Start()
		{
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Expected O, but got Unknown
			enableExtraMarshmallows = Plugin.config.Bind<bool>("Campfire", "Extra Marshmallows", true, (ConfigDescription)null);
			enableCampfireProtection = Plugin.config.Bind<bool>("Campfire", "Campfire Protection", true, (ConfigDescription)null);
			hotdogPercent = Plugin.config.Bind<float>("Campfire", "Hotdog spawn chance", 33f, new ConfigDescription("from 0 to 100%", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
		}

		private static void RefreshMarshmallows()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)nextCampfire == (Object)null)
			{
				return;
			}
			Vector3 position = ((Component)nextCampfire).transform.position;
			foreach (GameObject marshmallow in marshmallows)
			{
				if ((Object)(object)marshmallow == (Object)null)
				{
					marshmallowsTaken++;
					continue;
				}
				PhotonView photonView = PunExtensions.GetPhotonView(marshmallow);
				if (!((Object)(object)photonView == (Object)null))
				{
					if (!photonView.IsMine)
					{
						photonView.RequestOwnership();
					}
					PhotonNetwork.Destroy(marshmallow);
				}
			}
			marshmallows.Clear();
			Plugin.log($"RefreshMarshmallows Called! Taken: {marshmallowsTaken}/{playerCount}");
			for (int i = 0; i < playerCount - marshmallowsTaken; i++)
			{
				SpawnMarshmallow(i);
			}
		}

		private static void SpawnMarshmallow(int partOfCircle)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			float num = (float)partOfCircle * (MathF.PI * 2f / (float)playerCount);
			float num2 = Mathf.Cos(num) * radius;
			float num3 = Mathf.Sin(num) * radius;
			Vector3 val = originPoint + new Vector3(num2, 0f, num3);
			val.y = CastToFloor(val);
			Vector3 val2 = originPoint - val;
			val2.y = 0f;
			Quaternion val3 = Quaternion.LookRotation(val2) * Quaternion.Euler(0f, -90f, 0f);
			string text = "0_Items/Marshmallow";
			if (Random.value <= hotdogPercent.Value / 100f)
			{
				text = "0_Items/Glizzy";
			}
			GameObject val4 = PhotonNetwork.InstantiateRoomObject(text, val, val3, (byte)0, (object[])null);
			Item component = val4.GetComponent<Item>();
			if ((Object)(object)component != (Object)null)
			{
				component.SetKinematicNetworked(true);
			}
			marshmallows.Add(val4);
		}

		private static float CastToFloor(Vector3 spawnPosition)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(spawnPosition + Vector3.up * 5f, Vector3.down, ref val, 10f))
			{
				return ((RaycastHit)(ref val)).point.y;
			}
			return spawnPosition.y;
		}
	}
	public class ItemAimbotFinder : MonoBehaviour
	{
		[Header("Global Scan Settings")]
		public float scanInterval = 0.5f;

		private float nextScanTime;

		private HashSet<int> pendingRequests = new HashSet<int>();

		private static ConfigEntry<string> Basketball;

		public static ConfigEntry<bool> EnableAssist { get; private set; }

		public static ConfigEntry<bool> RageAimbot { get; private set; }

		public static ConfigEntry<float> PeakHeightAboveHoop { get; private set; }

		public static ConfigEntry<float> HoopEntryHeightOffset { get; private set; }

		public static ConfigEntry<bool> ShowVisualTargetMarker { get; private set; }

		public static ConfigEntry<float> MinimumThrowSpeedBasketBall { get; private set; }

		public static ConfigEntry<float> GlobalXOffset { get; private set; }

		public static void Binds()
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Expected O, but got Unknown
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Expected O, but got Unknown
			ConfigFile config = Plugin.config;
			EnableAssist = config.Bind<bool>("Basketball", "Enable Assist", true, "Master toggle for the assist system.");
			RageAimbot = config.Bind<bool>("Basketball", "RageAim-Bot", false, "When true, runs infinitely without self-destructing. When false, acts as one-time recorrections.");
			PeakHeightAboveHoop = config.Bind<float>("Basketball", "Arc", 1.5f, new ConfigDescription("How high above the hoop the ball will reach at the peak of its arc.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
			HoopEntryHeightOffset = config.Bind<float>("Basketball", "Hoop Entry Height Offset", 0.5f, new ConfigDescription("An additional upward vertical offset directly above the hoop component to aim for before dropping.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-2f, 5f), Array.Empty<object>()));
			MinimumThrowSpeedBasketBall = config.Bind<float>("Basketball", "Minimum Throw Speed", 4.5f, new ConfigDescription("Minimum velocity magnitude required at release to trigger the physics assist.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 30f), Array.Empty<object>()));
			GlobalXOffset = config.Bind<float>("Basketball", "Global X Axis Offset", 0.8f, new ConfigDescription("Manually shifts the target position along Unity's absolute Global X axis to counter steady directional drifting.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-5f, 5f), Array.Empty<object>()));
			ShowVisualTargetMarker = config.Bind<bool>("Basketball", "Show Target Marker Sphere", true, "Spawns a temporary physical red marker sphere in-game where the calculation is aiming.");
			Basketball = config.Bind<string>("Basketball", "Basketball ItemName", "Basketball", "The substring used to identify Basketball items in the scene.");
		}

		private void Update()
		{
			if (Time.time >= nextScanTime)
			{
				nextScanTime = Time.time + scanInterval;
				ScanAndSetupDynamicItems();
			}
		}

		private void ScanAndSetupDynamicItems()
		{
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			Item[] array = Object.FindObjectsByType<Item>((FindObjectsSortMode)0);
			Item[] array2 = array;
			foreach (Item val in array2)
			{
				if ((Object)(object)val == (Object)null)
				{
					continue;
				}
				if ((Object)(object)val.holderCharacter != (Object)null)
				{
					BasketballMagnet component = ((Component)val).GetComponent<BasketballMagnet>();
					if ((Object)(object)component != (Object)null)
					{
						component.ResetState();
					}
					continue;
				}
				GameObject gameObject = ((Component)val).gameObject;
				string name = ((Object)gameObject).name;
				Rigidbody component2 = gameObject.GetComponent<Rigidbody>();
				if ((Object)(object)component2 == (Object)null)
				{
					continue;
				}
				PhotonView component3 = gameObject.GetComponent<PhotonView>();
				if ((Object)(object)component3 == (Object)null)
				{
					continue;
				}
				if (component3.IsMine && pendingRequests.Contains(component3.ViewID))
				{
					pendingRequests.Remove(component3.ViewID);
				}
				if (!name.Contains(Basketball.Value) || (!EnableAssist.Value && !RageAimbot.Value))
				{
					continue;
				}
				Vector3 linearVelocity = component2.linearVelocity;
				if (((Vector3)(ref linearVelocity)).magnitude <= MinimumThrowSpeedBasketBall.Value)
				{
					continue;
				}
				if (!component3.IsMine)
				{
					if (!pendingRequests.Contains(component3.ViewID))
					{
						pendingRequests.Add(component3.ViewID);
						component3.RequestOwnership();
					}
				}
				else
				{
					EnsureBasketballComponent(gameObject);
				}
			}
		}

		private BasketballMagnet EnsureBasketballComponent(GameObject target)
		{
			BasketballMagnet basketballMagnet = target.GetComponent<BasketballMagnet>();
			if ((Object)(object)basketballMagnet == (Object)null)
			{
				basketballMagnet = target.AddComponent<BasketballMagnet>();
			}
			return basketballMagnet;
		}
	}
	internal class moveVersion : MonoBehaviour
	{
		private static ConfigEntry<bool> hideVersionText;

		private static ConfigEntry<bool> versionTextLeft;

		private static GameObject version;

		private static Vector3 previousPos;

		public static void Binds()
		{
			ConfigFile config = Plugin.config;
			hideVersionText = config.Bind<bool>("Version Label", "Hide Version", false, (ConfigDescription)null);
			versionTextLeft = config.Bind<bool>("Version Label", "Move Version left", true, (ConfigDescription)null);
			hideVersionText.SettingChanged += delegate
			{
				CheckHiddenText();
			};
			versionTextLeft.SettingChanged += delegate
			{
				CheckTextLeft();
			};
		}

		private void Awake()
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			VersionString val = Object.FindAnyObjectByType<VersionString>();
			if ((Object)(object)val == (Object)null)
			{
				Plugin.log("No VersionString in Scene");
				Object.Destroy((Object)(object)this);
				return;
			}
			version = ((Component)val).gameObject;
			previousPos = version.transform.localPosition;
			CheckHiddenText();
			CheckTextLeft();
		}

		private static void CheckTextLeft()
		{
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			TextMeshProUGUI component = version.GetComponent<TextMeshProUGUI>();
			if (versionTextLeft.Value)
			{
				version.SetActive(true);
				hideVersionText.Value = false;
				((TMP_Text)component).alignment = (TextAlignmentOptions)260;
				((TMP_Text)component).horizontalAlignment = (HorizontalAlignmentOptions)4;
				version.transform.localPosition = new Vector3(425f, 540f, 0f);
			}
			else
			{
				((TMP_Text)component).alignment = (TextAlignmentOptions)257;
				((TMP_Text)component).horizontalAlignment = (HorizontalAlignmentOptions)1;
				version.transform.localPosition = previousPos;
			}
		}

		private static void CheckHiddenText()
		{
			if (hideVersionText.Value)
			{
				version.SetActive(false);
			}
			else
			{
				version.SetActive(true);
			}
		}
	}
	public class showNamesAlways
	{
		[HarmonyPatch(typeof(IsLookedAt))]
		public static class IsLookedAtPatches
		{
			[HarmonyPatch("Update")]
			[HarmonyPrefix]
			public static bool IsLookAtUpdatePath(IsLookedAt __instance)
			{
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_0060: Unknown result type (might be due to invalid IL or missing references)
				//IL_006f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0074: Unknown result type (might be due to invalid IL or missing references)
				//IL_0103: Unknown result type (might be due to invalid IL or missing references)
				if (!AlwaysShowNames.Value)
				{
					return true;
				}
				if ((Object)(object)__instance.playerNamePos == (Object)null || (Object)(object)__instance.mouth == (Object)null)
				{
					return true;
				}
				bool flag = false;
				float num = Vector3.Angle(((Component)MainCamera.instance).transform.forward, ((Component)__instance).transform.position - ((Component)MainCamera.instance).transform.position);
				if (num < VisibleAngle.Value)
				{
					flag = true;
				}
				if (__instance.mouth.character.data.isBlind)
				{
					flag = DisplayWhenBlind.Value;
				}
				FieldInfo fieldInfo = AccessTools.Field(typeof(IsLookedAt), "index");
				if (fieldInfo == null)
				{
					return true;
				}
				int num2 = (int)fieldInfo.GetValue(__instance);
				GUIManager.instance.playerNames.UpdateName(num2, __instance.playerNamePos.position, flag, __instance.mouth.amplitudeIndex);
				return false;
			}
		}

		private static ConfigEntry<bool> AlwaysShowNames;

		private static ConfigEntry<float> VisibleAngle;

		private static ConfigEntry<bool> DisplayWhenBlind;

		public static void Start()
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			ConfigFile config = Plugin.config;
			AlwaysShowNames = config.Bind<bool>("Tweaks", "Always Show Names", true, (ConfigDescription)null);
			VisibleAngle = config.Bind<float>("Tweaks", "Visible Angle", 52f, new ConfigDescription("Visible Angle up to 360 deg", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 360f), Array.Empty<object>()));
			DisplayWhenBlind = config.Bind<bool>("Tweaks", "Show When Blind", false, (ConfigDescription)null);
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ConstantExpectedAttribute : Attribute
	{
		public object? Min { get; set; }

		public object? Max { get; set; }
	}
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ExperimentalAttribute : Attribute
	{
		public string DiagnosticId { get; }

		public string? UrlFormat { get; set; }

		public ExperimentalAttribute(string diagnosticId)
		{
			DiagnosticId = diagnosticId;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SetsRequiredMembersAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class StringSyntaxAttribute : Attribute
	{
		public const string CompositeFormat = "CompositeFormat";

		public const string DateOnlyFormat = "DateOnlyFormat";

		public const string DateTimeFormat = "DateTimeFormat";

		public const string EnumFormat = "EnumFormat";

		public const string GuidFormat = "GuidFormat";

		public const string Json = "Json";

		public const string NumericFormat = "NumericFormat";

		public const string Regex = "Regex";

		public const string TimeOnlyFormat = "TimeOnlyFormat";

		public const string TimeSpanFormat = "TimeSpanFormat";

		public const string Uri = "Uri";

		public const string Xml = "Xml";

		public string Syntax { get; }

		public object?[] Arguments { get; }

		public StringSyntaxAttribute(string syntax)
		{
			Syntax = syntax;
			Arguments = new object[0];
		}

		public StringSyntaxAttribute(string syntax, params object?[] arguments)
		{
			Syntax = syntax;
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class UnscopedRefAttribute : Attribute
	{
	}
}
namespace System.Runtime.Versioning
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresPreviewFeaturesAttribute : Attribute
	{
		public string? Message { get; }

		public string? Url { get; set; }

		public RequiresPreviewFeaturesAttribute()
		{
		}

		public RequiresPreviewFeaturesAttribute(string? message)
		{
			Message = message;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CallerArgumentExpressionAttribute : Attribute
	{
		public string ParameterName { get; }

		public CallerArgumentExpressionAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CollectionBuilderAttribute : Attribute
	{
		public Type BuilderType { get; }

		public string MethodName { get; }

		public CollectionBuilderAttribute(Type builderType, string methodName)
		{
			BuilderType = builderType;
			MethodName = methodName;
		}
	}
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CompilerFeatureRequiredAttribute : Attribute
	{
		public const string RefStructs = "RefStructs";

		public const string RequiredMembers = "RequiredMembers";

		public string FeatureName { get; }

		public bool IsOptional { get; set; }

		public CompilerFeatureRequiredAttribute(string featureName)
		{
			FeatureName = featureName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
	{
		public string[] Arguments { get; }

		public InterpolatedStringHandlerArgumentAttribute(string argument)
		{
			Arguments = new string[1] { argument };
		}

		public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
		{
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerAttribute : Attribute
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal static class IsExternalInit
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ModuleInitializerAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class OverloadResolutionPriorityAttribute : Attribute
	{
		public int Priority { get; }

		public OverloadResolutionPriorityAttribute(int priority)
		{
			Priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ParamCollectionAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiredMemberAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresLocationAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SkipLocalsInitAttribute : Attribute
	{
	}
}