Decompiled source of HandDealt v3.0.2

plugins/awyeh.HandDealt.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using TMPro;
using UnityEngine;
using Zorro.Core;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("awyeh.HandDealt")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("3.0.2.0")]
[assembly: AssemblyInformationalVersion("3.0.2+40276b6859a8be26b4e01bb927e3deae5497d20b")]
[assembly: AssemblyProduct("awyeh.HandDealt")]
[assembly: AssemblyTitle("HandDealt")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("3.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HandDealt
{
	[BepInPlugin("awyeh.HandDealt", "HandDealt", "3.0.2")]
	public class HandDealtPlugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Spawner), "TrySpawnItems")]
		private static class Spawner_TrySpawnItems_Patch
		{
			private static bool Prefix(ref List<PhotonView> __result)
			{
				__result = new List<PhotonView>(0);
				return false;
			}
		}

		[HarmonyPatch(typeof(SingleItemSpawner), "TrySpawnItems")]
		private static class SingleItemSpawner_TrySpawnItems_Patch
		{
			private static bool Prefix(ref List<PhotonView> __result)
			{
				__result = new List<PhotonView>(0);
				return false;
			}
		}

		[HarmonyPatch(typeof(Luggage), "Interact")]
		private static class Luggage_Interact_Patch
		{
			private static bool Prefix()
			{
				return false;
			}
		}

		[HarmonyPatch(typeof(Luggage), "Interact_CastFinished")]
		private static class Luggage_InteractCastFinished_Patch
		{
			private static bool Prefix()
			{
				return false;
			}
		}

		[HarmonyPatch(typeof(Luggage), "OpenLuggageRPC")]
		private static class Luggage_OpenLuggageRPC_Patch
		{
			private static bool Prefix()
			{
				return false;
			}
		}

		internal static ConfigEntry<int> SpawnIntervalSeconds;

		internal static ConfigEntry<int> InitialSpawnDelay;

		internal static ConfigEntry<bool> SameItemForAll;

		internal static ConfigEntry<string> BannedItems;

		private Harmony _harmony;

		private const float TickHoldDuration = 2f;

		private float _tickHoldTimer;

		private UI_UseItemProgress _tickProgress;

		private Character _tickTarget;

		private bool _tickUiOwned;

		internal static HandDealtPlugin Instance { get; private set; }

		internal static ManualLogSource Log { get; private set; }

		private void Awake()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Expected O, but got Unknown
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Expected O, but got Unknown
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Expected O, but got Unknown
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Expected O, but got Unknown
			Instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			SpawnIntervalSeconds = ((BaseUnityPlugin)this).Config.Bind<int>("General", "SpawnIntervalSeconds", 20, new ConfigDescription("Seconds between item deals", (AcceptableValueBase)(object)new AcceptableValueRange<int>(5, 300), Array.Empty<object>()));
			InitialSpawnDelay = ((BaseUnityPlugin)this).Config.Bind<int>("General", "InitialSpawnDelay", 3, new ConfigDescription("Delay (seconds) before first deal", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 60), Array.Empty<object>()));
			SameItemForAll = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "SameItemForAll", false, "Same item for all players");
			BannedItems = ((BaseUnityPlugin)this).Config.Bind<string>("General", "BannedItems", "Passport, Cheat Compass, RescueHook, RescueHook_Infinite, Warp Compass, ScoutsHonor", "Comma-separated item names to exclude from dealing pool");
			_harmony = new Harmony("awyeh.HandDealt");
			_harmony.PatchAll();
			if ((Object)(object)ItemDealer.Instance == (Object)null)
			{
				GameObject val = new GameObject("ItemDealer");
				val.AddComponent<ItemDealer>();
				Object.DontDestroyOnLoad((Object)(object)val);
			}
			Log.LogInfo((object)$"HandDealt loaded — Deal interval: {SpawnIntervalSeconds.Value}s");
		}

		private void Update()
		{
			TickInstallUpdate();
		}

		private void LateUpdate()
		{
			TickInstallUI();
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void TickInstallUpdate()
		{
			Character localCharacter = Character.localCharacter;
			if ((Object)(object)localCharacter == (Object)null || (Object)(object)localCharacter.data == (Object)null)
			{
				_tickHoldTimer = 0f;
				return;
			}
			Item currentItem = localCharacter.data.currentItem;
			bool flag = IsTickItem(currentItem);
			Interaction instance = Interaction.instance;
			_tickTarget = (((Object)(object)instance != (Object)null && (Object)(object)instance.bestCharacter != (Object)null) ? instance.bestCharacter.character : null);
			if (flag && (Object)(object)_tickTarget != (Object)null && (Object)(object)_tickTarget != (Object)(object)localCharacter && (Object)(object)_tickTarget.data != (Object)null && !_tickTarget.data.dead && !CharacterHasAttachedTick(_tickTarget) && Input.GetKey((KeyCode)99))
			{
				_tickHoldTimer += Time.deltaTime;
				if (_tickHoldTimer >= 2f)
				{
					_tickHoldTimer = 0f;
					AttachTickToTarget(currentItem, _tickTarget);
				}
			}
			else
			{
				_tickHoldTimer = 0f;
			}
		}

		private void TickInstallUI()
		{
			Character localCharacter = Character.localCharacter;
			if ((Object)(object)localCharacter == (Object)null || (Object)(object)localCharacter.data == (Object)null)
			{
				return;
			}
			if ((Object)(object)_tickProgress == (Object)null)
			{
				_tickProgress = Object.FindAnyObjectByType<UI_UseItemProgress>();
			}
			GUIManager instance = GUIManager.instance;
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (_tickHoldTimer > 0f)
			{
				_tickUiOwned = true;
				instance.interactName.SetActive(true);
				((TMP_Text)instance.interactNameText).text = "按住 C 挂 tick...";
				if ((Object)(object)_tickProgress != (Object)null)
				{
					_tickProgress.fill.fillAmount = Mathf.Clamp01(_tickHoldTimer / 2f);
					((Behaviour)_tickProgress.fill).enabled = true;
					((Behaviour)_tickProgress.empty).enabled = true;
				}
			}
			else if (_tickUiOwned)
			{
				_tickUiOwned = false;
				instance.interactName.SetActive(false);
				if ((Object)(object)_tickProgress != (Object)null)
				{
					((Behaviour)_tickProgress.fill).enabled = false;
					((Behaviour)_tickProgress.empty).enabled = false;
				}
			}
		}

		private void AttachTickToTarget(Item held, Character target)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)held == (Object)null || (Object)(object)target == (Object)null)
			{
				return;
			}
			try
			{
				if (PhotonNetwork.IsMasterClient)
				{
					GameObject val = PhotonNetwork.Instantiate("BugfixOnYou", Vector3.zero, Quaternion.identity, (byte)0, (object[])null);
					if ((Object)(object)val == (Object)null)
					{
						return;
					}
					PhotonView component = val.GetComponent<PhotonView>();
					if ((Object)(object)component == (Object)null)
					{
						return;
					}
					component.RPC("AttachBug", (RpcTarget)0, new object[1] { target.refs.view.ViewID });
				}
				if ((Object)(object)((MonoBehaviourPun)held).photonView != (Object)null && ((MonoBehaviourPun)held).photonView.IsMine)
				{
					CharacterItems items = Character.localCharacter.refs.items;
					if ((Object)(object)items != (Object)null)
					{
						items.UnAttachEquippedItem();
					}
					PhotonNetwork.Destroy(((Component)held).gameObject);
				}
			}
			catch (Exception ex)
			{
				ManualLogSource log = Log;
				if (log != null)
				{
					log.LogWarning((object)("[HandDealt] AttachTick: " + ex.Message));
				}
			}
		}

		internal static bool IsTickItem(Item item)
		{
			if ((Object)(object)item == (Object)null)
			{
				return false;
			}
			if ((Object)(object)((Component)item).GetComponent<BugPhobia>() != (Object)null)
			{
				return true;
			}
			string text = (((Object)(object)((Component)item).gameObject != (Object)null) ? ((Object)((Component)item).gameObject).name : string.Empty);
			if (text.IndexOf("OnYou", StringComparison.OrdinalIgnoreCase) >= 0)
			{
				return false;
			}
			return text.IndexOf("Bugfix", StringComparison.OrdinalIgnoreCase) >= 0;
		}

		private static bool CharacterHasAttachedTick(Character c)
		{
			if ((Object)(object)c == (Object)null)
			{
				return false;
			}
			foreach (KeyValuePair<Bugfix, Character> allAttachedBug in Bugfix.AllAttachedBugs)
			{
				if ((Object)(object)allAttachedBug.Value == (Object)(object)c)
				{
					return true;
				}
			}
			return false;
		}
	}
	public class ItemDealer : MonoBehaviour
	{
		private static readonly Random _random = new Random();

		private List<Item> _pool;

		private Coroutine _routine;

		internal static ItemDealer Instance { get; private set; }

		private void Awake()
		{
			Instance = this;
		}

		private void Start()
		{
			if (_routine == null)
			{
				_routine = ((MonoBehaviour)this).StartCoroutine(DealRoutine());
			}
		}

		private IEnumerator DealRoutine()
		{
			while (_pool == null || _pool.Count == 0)
			{
				InitPool();
				if (_pool != null && _pool.Count > 0)
				{
					break;
				}
				yield return (object)new WaitForSeconds(1f);
			}
			HandDealtPlugin.Log.LogInfo((object)($"[ItemDealer] Pool ready ({_pool.Count}), " + $"delay {HandDealtPlugin.InitialSpawnDelay.Value}s, " + $"interval {HandDealtPlugin.SpawnIntervalSeconds.Value}s"));
			yield return (object)new WaitForSeconds((float)HandDealtPlugin.InitialSpawnDelay.Value);
			while (true)
			{
				try
				{
					if (PhotonNetwork.IsConnected && PhotonNetwork.InRoom && PhotonNetwork.IsMasterClient)
					{
						DealRound();
					}
				}
				catch (Exception ex)
				{
					HandDealtPlugin.Log.LogWarning((object)("[ItemDealer] DealRound: " + ex.Message));
				}
				yield return (object)new WaitForSeconds((float)HandDealtPlugin.SpawnIntervalSeconds.Value);
			}
		}

		private void InitPool()
		{
			try
			{
				ItemDatabase instance = SingletonAsset<ItemDatabase>.Instance;
				if ((Object)(object)instance == (Object)null)
				{
					return;
				}
				DatabaseAsset<ItemDatabase, Item> val = (DatabaseAsset<ItemDatabase, Item>)(object)instance;
				if (val.Objects == null || val.Objects.Count == 0)
				{
					return;
				}
				HashSet<string> hashSet = (from s in HandDealtPlugin.BannedItems.Value.Split(',')
					select s.Trim() into s
					where !string.IsNullOrEmpty(s)
					select s).ToHashSet();
				_pool = new List<Item>(val.Objects.Count);
				foreach (Item @object in val.Objects)
				{
					if (!((Object)(object)@object == (Object)null) && !hashSet.Contains(((Object)@object).name) && !((Component)@object).CompareTag("ScoutsHonor") && ((Object)@object).name.IndexOf("Compass", StringComparison.OrdinalIgnoreCase) < 0 && !(((Object)@object).name == "Skull") && (!IsAmulet(@object) || !(_random.NextDouble() >= 0.5)))
					{
						_pool.Add(@object);
					}
				}
				HandDealtPlugin.Log.LogInfo((object)$"[ItemDealer] Pool: {_pool.Count} items");
			}
			catch (Exception ex)
			{
				HandDealtPlugin.Log.LogWarning((object)("[ItemDealer] InitPool: " + ex.Message));
				_pool = null;
			}
		}

		private void DealRound()
		{
			if (_pool == null || _pool.Count == 0)
			{
				InitPool();
				if (_pool == null || _pool.Count == 0)
				{
					return;
				}
			}
			List<Character> list = Character.AllCharacters?.Where((Character p) => (Object)(object)p != (Object)null && ((Component)p).gameObject.activeInHierarchy).ToList();
			if (list == null || list.Count == 0)
			{
				return;
			}
			HandDealtPlugin.Log.LogInfo((object)$"[ItemDealer] Dealing to {list.Count} players");
			Item val = null;
			for (int num = 0; num < list.Count; num++)
			{
				if (num == 0 || !HandDealtPlugin.SameItemForAll.Value)
				{
					val = _pool[_random.Next(0, _pool.Count)];
				}
				if ((Object)(object)val != (Object)null)
				{
					GiveItem(val, list[num]);
				}
			}
		}

		private static bool IsAmulet(Item item)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			if ((Object)(object)item == (Object)null)
			{
				return false;
			}
			if (((Object)item).name.IndexOf("Amulet", StringComparison.OrdinalIgnoreCase) >= 0)
			{
				return true;
			}
			return (item.itemTags & 0x200) > 0;
		}

		private static void GiveItem(Item item, Character player)
		{
			if ((Object)(object)item == (Object)null || (Object)(object)((player != null) ? player.player : null) == (Object)null || !PhotonNetwork.IsConnected)
			{
				return;
			}
			try
			{
				ItemSlot val = default(ItemSlot);
				if (((Object)item).name == "Backpack" && ((ItemSlot)player.player.backpackSlot).IsEmpty())
				{
					player.player.AddItem(item.itemID, (ItemInstanceData)null, ref val);
					HandDealtPlugin.Log.LogInfo((object)("[ItemDealer] Gave Backpack to " + ((Object)player).name));
					return;
				}
				for (int i = 0; i < player.player.itemSlots.Length; i++)
				{
					if (player.player.itemSlots[i].IsEmpty())
					{
						player.player.AddItem(item.itemID, (ItemInstanceData)null, ref val);
						HandDealtPlugin.Log.LogInfo((object)("[ItemDealer] Gave " + ((Object)item).name + " to " + ((Object)player).name));
						break;
					}
				}
			}
			catch (Exception ex)
			{
				HandDealtPlugin.Log.LogWarning((object)("[ItemDealer] GiveItem: " + ex.Message));
			}
		}

		private void OnDestroy()
		{
			if (_routine != null)
			{
				((MonoBehaviour)this).StopCoroutine(_routine);
				_routine = null;
			}
			if ((Object)(object)Instance == (Object)(object)this)
			{
				Instance = null;
			}
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ConstantExpectedAttribute : Attribute
	{
		public object? Min { get; set; }

		public object? Max { get; set; }
	}
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ExperimentalAttribute : Attribute
	{
		public string DiagnosticId { get; }

		public string? UrlFormat { get; set; }

		public ExperimentalAttribute(string diagnosticId)
		{
			DiagnosticId = diagnosticId;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SetsRequiredMembersAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class StringSyntaxAttribute : Attribute
	{
		public const string CompositeFormat = "CompositeFormat";

		public const string DateOnlyFormat = "DateOnlyFormat";

		public const string DateTimeFormat = "DateTimeFormat";

		public const string EnumFormat = "EnumFormat";

		public const string GuidFormat = "GuidFormat";

		public const string Json = "Json";

		public const string NumericFormat = "NumericFormat";

		public const string Regex = "Regex";

		public const string TimeOnlyFormat = "TimeOnlyFormat";

		public const string TimeSpanFormat = "TimeSpanFormat";

		public const string Uri = "Uri";

		public const string Xml = "Xml";

		public string Syntax { get; }

		public object?[] Arguments { get; }

		public StringSyntaxAttribute(string syntax)
		{
			Syntax = syntax;
			Arguments = new object[0];
		}

		public StringSyntaxAttribute(string syntax, params object?[] arguments)
		{
			Syntax = syntax;
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class UnscopedRefAttribute : Attribute
	{
	}
}
namespace System.Runtime.Versioning
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresPreviewFeaturesAttribute : Attribute
	{
		public string? Message { get; }

		public string? Url { get; set; }

		public RequiresPreviewFeaturesAttribute()
		{
		}

		public RequiresPreviewFeaturesAttribute(string? message)
		{
			Message = message;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CallerArgumentExpressionAttribute : Attribute
	{
		public string ParameterName { get; }

		public CallerArgumentExpressionAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CollectionBuilderAttribute : Attribute
	{
		public Type BuilderType { get; }

		public string MethodName { get; }

		public CollectionBuilderAttribute(Type builderType, string methodName)
		{
			BuilderType = builderType;
			MethodName = methodName;
		}
	}
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CompilerFeatureRequiredAttribute : Attribute
	{
		public const string RefStructs = "RefStructs";

		public const string RequiredMembers = "RequiredMembers";

		public string FeatureName { get; }

		public bool IsOptional { get; set; }

		public CompilerFeatureRequiredAttribute(string featureName)
		{
			FeatureName = featureName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
	{
		public string[] Arguments { get; }

		public InterpolatedStringHandlerArgumentAttribute(string argument)
		{
			Arguments = new string[1] { argument };
		}

		public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
		{
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerAttribute : Attribute
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal static class IsExternalInit
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ModuleInitializerAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class OverloadResolutionPriorityAttribute : Attribute
	{
		public int Priority { get; }

		public OverloadResolutionPriorityAttribute(int priority)
		{
			Priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ParamCollectionAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiredMemberAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresLocationAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SkipLocalsInitAttribute : Attribute
	{
	}
}