Decompiled source of PEAK2011x v0.0.3
plugins/PEAK2011xStandalone/PEAK2011xStandalone.dll
Decompiled 2 months ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using BepInEx; using BepInEx.Configuration; using Microsoft.CodeAnalysis; using PEAKSkinCatalog; using Photon.Pun; using Photon.Voice; using Photon.Voice.Unity; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PEAK2011xStandalone { public sealed class FirstPersonParts : IDisposable { private readonly SkinnedMeshRenderer body; private readonly SkinnedMeshRenderer head; private readonly SkinnedMeshRenderer extremities; public FirstPersonParts(GameObject model) { Transform val = model.transform.Find("2011x_Head"); Transform val2 = model.transform.Find("__2011x_HandsAndFeet"); if (Object.op_Implicit((Object)(object)val)) { head = ((Component)val).GetComponent<SkinnedMeshRenderer>(); } if (Object.op_Implicit((Object)(object)val2)) { extremities = ((Component)val2).GetComponent<SkinnedMeshRenderer>(); } SkinnedMeshRenderer[] componentsInChildren = model.GetComponentsInChildren<SkinnedMeshRenderer>(true); foreach (SkinnedMeshRenderer val3 in componentsInChildren) { if ((Object)(object)val3 != (Object)(object)head && (Object)(object)val3 != (Object)(object)extremities) { body = val3; break; } } if (!Object.op_Implicit((Object)(object)body) || !Object.op_Implicit((Object)(object)head) || !Object.op_Implicit((Object)(object)extremities)) { throw new InvalidOperationException("Use the 0.2.3 AssetBundle: prebuilt body, head and hands/feet renderers required"); } } public void SetFirstPerson(bool active) { if (Object.op_Implicit((Object)(object)body)) { ((Renderer)body).shadowCastingMode = (ShadowCastingMode)((!active) ? 1 : 3); } if (Object.op_Implicit((Object)(object)head)) { ((Renderer)head).shadowCastingMode = (ShadowCastingMode)((!active) ? 1 : 3); } if (Object.op_Implicit((Object)(object)extremities)) { ((Renderer)extremities).shadowCastingMode = (ShadowCastingMode)1; } } public void Dispose() { SetFirstPerson(active: false); } } public static class FitCalibration { public const float Scale = 1.150323f; public const float VerticalOffset = 0.000868697f; } internal static class GeneratedBoneMap { internal static BoneMap Create() { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Unknown result type (might be due to invalid IL or missing references) //IL_0243: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_0285: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02be: Unknown result type (might be due to invalid IL or missing references) //IL_02d3: Unknown result type (might be due to invalid IL or missing references) //IL_02d8: Unknown result type (might be due to invalid IL or missing references) //IL_0310: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Unknown result type (might be due to invalid IL or missing references) //IL_032f: Unknown result type (might be due to invalid IL or missing references) //IL_0334: Unknown result type (might be due to invalid IL or missing references) //IL_0349: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Unknown result type (might be due to invalid IL or missing references) //IL_0363: Unknown result type (might be due to invalid IL or missing references) //IL_0368: Unknown result type (might be due to invalid IL or missing references) //IL_03a0: Unknown result type (might be due to invalid IL or missing references) //IL_03a5: Unknown result type (might be due to invalid IL or missing references) //IL_03bf: Unknown result type (might be due to invalid IL or missing references) //IL_03c4: Unknown result type (might be due to invalid IL or missing references) //IL_03d9: Unknown result type (might be due to invalid IL or missing references) //IL_03de: Unknown result type (might be due to invalid IL or missing references) //IL_03f3: Unknown result type (might be due to invalid IL or missing references) //IL_03f8: Unknown result type (might be due to invalid IL or missing references) //IL_0430: Unknown result type (might be due to invalid IL or missing references) //IL_0435: Unknown result type (might be due to invalid IL or missing references) //IL_044f: Unknown result type (might be due to invalid IL or missing references) //IL_0454: Unknown result type (might be due to invalid IL or missing references) //IL_0469: Unknown result type (might be due to invalid IL or missing references) //IL_046e: Unknown result type (might be due to invalid IL or missing references) //IL_0483: Unknown result type (might be due to invalid IL or missing references) //IL_0488: Unknown result type (might be due to invalid IL or missing references) //IL_04c0: Unknown result type (might be due to invalid IL or missing references) //IL_04c5: Unknown result type (might be due to invalid IL or missing references) //IL_04df: Unknown result type (might be due to invalid IL or missing references) //IL_04e4: Unknown result type (might be due to invalid IL or missing references) //IL_04f9: Unknown result type (might be due to invalid IL or missing references) //IL_04fe: Unknown result type (might be due to invalid IL or missing references) //IL_0513: Unknown result type (might be due to invalid IL or missing references) //IL_0518: Unknown result type (might be due to invalid IL or missing references) //IL_0551: Unknown result type (might be due to invalid IL or missing references) //IL_0556: Unknown result type (might be due to invalid IL or missing references) //IL_0570: Unknown result type (might be due to invalid IL or missing references) //IL_0575: Unknown result type (might be due to invalid IL or missing references) //IL_058a: Unknown result type (might be due to invalid IL or missing references) //IL_058f: Unknown result type (might be due to invalid IL or missing references) //IL_05a4: Unknown result type (might be due to invalid IL or missing references) //IL_05a9: Unknown result type (might be due to invalid IL or missing references) //IL_05e2: Unknown result type (might be due to invalid IL or missing references) //IL_05e7: Unknown result type (might be due to invalid IL or missing references) //IL_0601: Unknown result type (might be due to invalid IL or missing references) //IL_0606: Unknown result type (might be due to invalid IL or missing references) //IL_061b: Unknown result type (might be due to invalid IL or missing references) //IL_0620: Unknown result type (might be due to invalid IL or missing references) //IL_0635: Unknown result type (might be due to invalid IL or missing references) //IL_063a: Unknown result type (might be due to invalid IL or missing references) //IL_0673: Unknown result type (might be due to invalid IL or missing references) //IL_0678: Unknown result type (might be due to invalid IL or missing references) //IL_0692: Unknown result type (might be due to invalid IL or missing references) //IL_0697: Unknown result type (might be due to invalid IL or missing references) //IL_06ac: Unknown result type (might be due to invalid IL or missing references) //IL_06b1: Unknown result type (might be due to invalid IL or missing references) //IL_06c6: Unknown result type (might be due to invalid IL or missing references) //IL_06cb: Unknown result type (might be due to invalid IL or missing references) //IL_0704: Unknown result type (might be due to invalid IL or missing references) //IL_0709: Unknown result type (might be due to invalid IL or missing references) //IL_0723: Unknown result type (might be due to invalid IL or missing references) //IL_0728: Unknown result type (might be due to invalid IL or missing references) //IL_073d: Unknown result type (might be due to invalid IL or missing references) //IL_0742: Unknown result type (might be due to invalid IL or missing references) //IL_0757: Unknown result type (might be due to invalid IL or missing references) //IL_075c: Unknown result type (might be due to invalid IL or missing references) //IL_0795: Unknown result type (might be due to invalid IL or missing references) //IL_079a: Unknown result type (might be due to invalid IL or missing references) //IL_07b4: Unknown result type (might be due to invalid IL or missing references) //IL_07b9: Unknown result type (might be due to invalid IL or missing references) //IL_07ce: Unknown result type (might be due to invalid IL or missing references) //IL_07d3: Unknown result type (might be due to invalid IL or missing references) //IL_07e8: Unknown result type (might be due to invalid IL or missing references) //IL_07ed: Unknown result type (might be due to invalid IL or missing references) //IL_0826: Unknown result type (might be due to invalid IL or missing references) //IL_082b: Unknown result type (might be due to invalid IL or missing references) //IL_0845: Unknown result type (might be due to invalid IL or missing references) //IL_084a: Unknown result type (might be due to invalid IL or missing references) //IL_085f: Unknown result type (might be due to invalid IL or missing references) //IL_0864: Unknown result type (might be due to invalid IL or missing references) //IL_0879: Unknown result type (might be due to invalid IL or missing references) //IL_087e: Unknown result type (might be due to invalid IL or missing references) //IL_08b7: Unknown result type (might be due to invalid IL or missing references) //IL_08bc: Unknown result type (might be due to invalid IL or missing references) //IL_08d6: Unknown result type (might be due to invalid IL or missing references) //IL_08db: Unknown result type (might be due to invalid IL or missing references) //IL_08f0: Unknown result type (might be due to invalid IL or missing references) //IL_08f5: Unknown result type (might be due to invalid IL or missing references) //IL_090a: Unknown result type (might be due to invalid IL or missing references) //IL_090f: Unknown result type (might be due to invalid IL or missing references) //IL_0948: Unknown result type (might be due to invalid IL or missing references) //IL_094d: Unknown result type (might be due to invalid IL or missing references) //IL_0967: Unknown result type (might be due to invalid IL or missing references) //IL_096c: Unknown result type (might be due to invalid IL or missing references) //IL_0981: Unknown result type (might be due to invalid IL or missing references) //IL_0986: Unknown result type (might be due to invalid IL or missing references) //IL_099b: Unknown result type (might be due to invalid IL or missing references) //IL_09a0: Unknown result type (might be due to invalid IL or missing references) //IL_09d9: Unknown result type (might be due to invalid IL or missing references) //IL_09de: Unknown result type (might be due to invalid IL or missing references) //IL_09f8: Unknown result type (might be due to invalid IL or missing references) //IL_09fd: Unknown result type (might be due to invalid IL or missing references) //IL_0a12: Unknown result type (might be due to invalid IL or missing references) //IL_0a17: Unknown result type (might be due to invalid IL or missing references) //IL_0a2c: Unknown result type (might be due to invalid IL or missing references) //IL_0a31: Unknown result type (might be due to invalid IL or missing references) //IL_0a6a: Unknown result type (might be due to invalid IL or missing references) //IL_0a6f: Unknown result type (might be due to invalid IL or missing references) //IL_0a89: Unknown result type (might be due to invalid IL or missing references) //IL_0a8e: Unknown result type (might be due to invalid IL or missing references) //IL_0aa3: Unknown result type (might be due to invalid IL or missing references) //IL_0aa8: Unknown result type (might be due to invalid IL or missing references) //IL_0abd: Unknown result type (might be due to invalid IL or missing references) //IL_0ac2: Unknown result type (might be due to invalid IL or missing references) //IL_0afb: Unknown result type (might be due to invalid IL or missing references) //IL_0b00: Unknown result type (might be due to invalid IL or missing references) //IL_0b1a: Unknown result type (might be due to invalid IL or missing references) //IL_0b1f: Unknown result type (might be due to invalid IL or missing references) //IL_0b34: Unknown result type (might be due to invalid IL or missing references) //IL_0b39: Unknown result type (might be due to invalid IL or missing references) //IL_0b4e: Unknown result type (might be due to invalid IL or missing references) //IL_0b53: Unknown result type (might be due to invalid IL or missing references) //IL_0b8c: Unknown result type (might be due to invalid IL or missing references) //IL_0b91: Unknown result type (might be due to invalid IL or missing references) //IL_0bab: Unknown result type (might be due to invalid IL or missing references) //IL_0bb0: Unknown result type (might be due to invalid IL or missing references) //IL_0bc5: Unknown result type (might be due to invalid IL or missing references) //IL_0bca: Unknown result type (might be due to invalid IL or missing references) //IL_0bdf: Unknown result type (might be due to invalid IL or missing references) //IL_0be4: Unknown result type (might be due to invalid IL or missing references) //IL_0c1d: Unknown result type (might be due to invalid IL or missing references) //IL_0c22: Unknown result type (might be due to invalid IL or missing references) //IL_0c3c: Unknown result type (might be due to invalid IL or missing references) //IL_0c41: Unknown result type (might be due to invalid IL or missing references) //IL_0c56: Unknown result type (might be due to invalid IL or missing references) //IL_0c5b: Unknown result type (might be due to invalid IL or missing references) //IL_0c70: Unknown result type (might be due to invalid IL or missing references) //IL_0c75: Unknown result type (might be due to invalid IL or missing references) //IL_0cae: Unknown result type (might be due to invalid IL or missing references) //IL_0cb3: Unknown result type (might be due to invalid IL or missing references) //IL_0ccd: Unknown result type (might be due to invalid IL or missing references) //IL_0cd2: Unknown result type (might be due to invalid IL or missing references) //IL_0ce7: Unknown result type (might be due to invalid IL or missing references) //IL_0cec: Unknown result type (might be due to invalid IL or missing references) //IL_0d01: Unknown result type (might be due to invalid IL or missing references) //IL_0d06: Unknown result type (might be due to invalid IL or missing references) //IL_0d3f: Unknown result type (might be due to invalid IL or missing references) //IL_0d44: Unknown result type (might be due to invalid IL or missing references) //IL_0d5e: Unknown result type (might be due to invalid IL or missing references) //IL_0d63: Unknown result type (might be due to invalid IL or missing references) //IL_0d78: Unknown result type (might be due to invalid IL or missing references) //IL_0d7d: Unknown result type (might be due to invalid IL or missing references) //IL_0d92: Unknown result type (might be due to invalid IL or missing references) //IL_0d97: Unknown result type (might be due to invalid IL or missing references) //IL_0dd0: Unknown result type (might be due to invalid IL or missing references) //IL_0dd5: Unknown result type (might be due to invalid IL or missing references) //IL_0def: Unknown result type (might be due to invalid IL or missing references) //IL_0df4: Unknown result type (might be due to invalid IL or missing references) //IL_0e09: Unknown result type (might be due to invalid IL or missing references) //IL_0e0e: Unknown result type (might be due to invalid IL or missing references) //IL_0e23: Unknown result type (might be due to invalid IL or missing references) //IL_0e28: Unknown result type (might be due to invalid IL or missing references) //IL_0e61: Unknown result type (might be due to invalid IL or missing references) //IL_0e66: Unknown result type (might be due to invalid IL or missing references) //IL_0e80: Unknown result type (might be due to invalid IL or missing references) //IL_0e85: Unknown result type (might be due to invalid IL or missing references) //IL_0e9a: Unknown result type (might be due to invalid IL or missing references) //IL_0e9f: Unknown result type (might be due to invalid IL or missing references) //IL_0eb4: Unknown result type (might be due to invalid IL or missing references) //IL_0eb9: Unknown result type (might be due to invalid IL or missing references) //IL_0ef2: Unknown result type (might be due to invalid IL or missing references) //IL_0ef7: Unknown result type (might be due to invalid IL or missing references) //IL_0f11: Unknown result type (might be due to invalid IL or missing references) //IL_0f16: Unknown result type (might be due to invalid IL or missing references) //IL_0f2b: Unknown result type (might be due to invalid IL or missing references) //IL_0f30: Unknown result type (might be due to invalid IL or missing references) //IL_0f45: Unknown result type (might be due to invalid IL or missing references) //IL_0f4a: Unknown result type (might be due to invalid IL or missing references) //IL_0f83: Unknown result type (might be due to invalid IL or missing references) //IL_0f88: Unknown result type (might be due to invalid IL or missing references) //IL_0fa2: Unknown result type (might be due to invalid IL or missing references) //IL_0fa7: Unknown result type (might be due to invalid IL or missing references) //IL_0fbc: Unknown result type (might be due to invalid IL or missing references) //IL_0fc1: Unknown result type (might be due to invalid IL or missing references) //IL_0fd6: Unknown result type (might be due to invalid IL or missing references) //IL_0fdb: Unknown result type (might be due to invalid IL or missing references) //IL_1014: Unknown result type (might be due to invalid IL or missing references) //IL_1019: Unknown result type (might be due to invalid IL or missing references) //IL_1033: Unknown result type (might be due to invalid IL or missing references) //IL_1038: Unknown result type (might be due to invalid IL or missing references) //IL_104d: Unknown result type (might be due to invalid IL or missing references) //IL_1052: Unknown result type (might be due to invalid IL or missing references) //IL_1067: Unknown result type (might be due to invalid IL or missing references) //IL_106c: Unknown result type (might be due to invalid IL or missing references) //IL_10a5: Unknown result type (might be due to invalid IL or missing references) //IL_10aa: Unknown result type (might be due to invalid IL or missing references) //IL_10c4: Unknown result type (might be due to invalid IL or missing references) //IL_10c9: Unknown result type (might be due to invalid IL or missing references) //IL_10de: Unknown result type (might be due to invalid IL or missing references) //IL_10e3: Unknown result type (might be due to invalid IL or missing references) //IL_10f8: Unknown result type (might be due to invalid IL or missing references) //IL_10fd: Unknown result type (might be due to invalid IL or missing references) //IL_1136: Unknown result type (might be due to invalid IL or missing references) //IL_113b: Unknown result type (might be due to invalid IL or missing references) //IL_1155: Unknown result type (might be due to invalid IL or missing references) //IL_115a: Unknown result type (might be due to invalid IL or missing references) //IL_116f: Unknown result type (might be due to invalid IL or missing references) //IL_1174: Unknown result type (might be due to invalid IL or missing references) //IL_1189: Unknown result type (might be due to invalid IL or missing references) //IL_118e: Unknown result type (might be due to invalid IL or missing references) //IL_11c7: Unknown result type (might be due to invalid IL or missing references) //IL_11cc: Unknown result type (might be due to invalid IL or missing references) //IL_11e6: Unknown result type (might be due to invalid IL or missing references) //IL_11eb: Unknown result type (might be due to invalid IL or missing references) //IL_1200: Unknown result type (might be due to invalid IL or missing references) //IL_1205: Unknown result type (might be due to invalid IL or missing references) //IL_121a: Unknown result type (might be due to invalid IL or missing references) //IL_121f: Unknown result type (might be due to invalid IL or missing references) //IL_1258: Unknown result type (might be due to invalid IL or missing references) //IL_125d: Unknown result type (might be due to invalid IL or missing references) //IL_1277: Unknown result type (might be due to invalid IL or missing references) //IL_127c: Unknown result type (might be due to invalid IL or missing references) //IL_1291: Unknown result type (might be due to invalid IL or missing references) //IL_1296: Unknown result type (might be due to invalid IL or missing references) //IL_12ab: Unknown result type (might be due to invalid IL or missing references) //IL_12b0: Unknown result type (might be due to invalid IL or missing references) //IL_12e9: Unknown result type (might be due to invalid IL or missing references) //IL_12ee: Unknown result type (might be due to invalid IL or missing references) //IL_1308: Unknown result type (might be due to invalid IL or missing references) //IL_130d: Unknown result type (might be due to invalid IL or missing references) //IL_1322: Unknown result type (might be due to invalid IL or missing references) //IL_1327: Unknown result type (might be due to invalid IL or missing references) //IL_133c: Unknown result type (might be due to invalid IL or missing references) //IL_1341: Unknown result type (might be due to invalid IL or missing references) //IL_137a: Unknown result type (might be due to invalid IL or missing references) //IL_137f: Unknown result type (might be due to invalid IL or missing references) //IL_1399: Unknown result type (might be due to invalid IL or missing references) //IL_139e: Unknown result type (might be due to invalid IL or missing references) //IL_13b3: Unknown result type (might be due to invalid IL or missing references) //IL_13b8: Unknown result type (might be due to invalid IL or missing references) //IL_13cd: Unknown result type (might be due to invalid IL or missing references) //IL_13d2: Unknown result type (might be due to invalid IL or missing references) //IL_140b: Unknown result type (might be due to invalid IL or missing references) //IL_1410: Unknown result type (might be due to invalid IL or missing references) //IL_142a: Unknown result type (might be due to invalid IL or missing references) //IL_142f: Unknown result type (might be due to invalid IL or missing references) //IL_1444: Unknown result type (might be due to invalid IL or missing references) //IL_1449: Unknown result type (might be due to invalid IL or missing references) //IL_145e: Unknown result type (might be due to invalid IL or missing references) //IL_1463: Unknown result type (might be due to invalid IL or missing references) //IL_149c: Unknown result type (might be due to invalid IL or missing references) //IL_14a1: Unknown result type (might be due to invalid IL or missing references) //IL_14bb: Unknown result type (might be due to invalid IL or missing references) //IL_14c0: Unknown result type (might be due to invalid IL or missing references) //IL_14d5: Unknown result type (might be due to invalid IL or missing references) //IL_14da: Unknown result type (might be due to invalid IL or missing references) //IL_14ef: Unknown result type (might be due to invalid IL or missing references) //IL_14f4: Unknown result type (might be due to invalid IL or missing references) //IL_152d: Unknown result type (might be due to invalid IL or missing references) //IL_1532: Unknown result type (might be due to invalid IL or missing references) //IL_154c: Unknown result type (might be due to invalid IL or missing references) //IL_1551: Unknown result type (might be due to invalid IL or missing references) //IL_1566: Unknown result type (might be due to invalid IL or missing references) //IL_156b: Unknown result type (might be due to invalid IL or missing references) //IL_1580: Unknown result type (might be due to invalid IL or missing references) //IL_1585: Unknown result type (might be due to invalid IL or missing references) //IL_15be: Unknown result type (might be due to invalid IL or missing references) //IL_15c3: Unknown result type (might be due to invalid IL or missing references) //IL_15dd: Unknown result type (might be due to invalid IL or missing references) //IL_15e2: Unknown result type (might be due to invalid IL or missing references) //IL_15f7: Unknown result type (might be due to invalid IL or missing references) //IL_15fc: Unknown result type (might be due to invalid IL or missing references) //IL_1611: Unknown result type (might be due to invalid IL or missing references) //IL_1616: Unknown result type (might be due to invalid IL or missing references) //IL_164f: Unknown result type (might be due to invalid IL or missing references) //IL_1654: Unknown result type (might be due to invalid IL or missing references) //IL_166e: Unknown result type (might be due to invalid IL or missing references) //IL_1673: Unknown result type (might be due to invalid IL or missing references) //IL_1688: Unknown result type (might be due to invalid IL or missing references) //IL_168d: Unknown result type (might be due to invalid IL or missing references) //IL_16a2: Unknown result type (might be due to invalid IL or missing references) //IL_16a7: Unknown result type (might be due to invalid IL or missing references) //IL_16e0: Unknown result type (might be due to invalid IL or missing references) //IL_16e5: Unknown result type (might be due to invalid IL or missing references) //IL_16ff: Unknown result type (might be due to invalid IL or missing references) //IL_1704: Unknown result type (might be due to invalid IL or missing references) //IL_1719: Unknown result type (might be due to invalid IL or missing references) //IL_171e: Unknown result type (might be due to invalid IL or missing references) //IL_1733: Unknown result type (might be due to invalid IL or missing references) //IL_1738: Unknown result type (might be due to invalid IL or missing references) //IL_1771: Unknown result type (might be due to invalid IL or missing references) //IL_1776: Unknown result type (might be due to invalid IL or missing references) //IL_1790: Unknown result type (might be due to invalid IL or missing references) //IL_1795: Unknown result type (might be due to invalid IL or missing references) //IL_17aa: Unknown result type (might be due to invalid IL or missing references) //IL_17af: Unknown result type (might be due to invalid IL or missing references) //IL_17c4: Unknown result type (might be due to invalid IL or missing references) //IL_17c9: Unknown result type (might be due to invalid IL or missing references) //IL_1802: Unknown result type (might be due to invalid IL or missing references) //IL_1807: Unknown result type (might be due to invalid IL or missing references) //IL_1821: Unknown result type (might be due to invalid IL or missing references) //IL_1826: Unknown result type (might be due to invalid IL or missing references) //IL_183b: Unknown result type (might be due to invalid IL or missing references) //IL_1840: Unknown result type (might be due to invalid IL or missing references) //IL_1855: Unknown result type (might be due to invalid IL or missing references) //IL_185a: Unknown result type (might be due to invalid IL or missing references) //IL_1893: Unknown result type (might be due to invalid IL or missing references) //IL_1898: Unknown result type (might be due to invalid IL or missing references) //IL_18b2: Unknown result type (might be due to invalid IL or missing references) //IL_18b7: Unknown result type (might be due to invalid IL or missing references) //IL_18cc: Unknown result type (might be due to invalid IL or missing references) //IL_18d1: Unknown result type (might be due to invalid IL or missing references) //IL_18e6: Unknown result type (might be due to invalid IL or missing references) //IL_18eb: Unknown result type (might be due to invalid IL or missing references) //IL_1924: Unknown result type (might be due to invalid IL or missing references) //IL_1929: Unknown result type (might be due to invalid IL or missing references) //IL_1943: Unknown result type (might be due to invalid IL or missing references) //IL_1948: Unknown result type (might be due to invalid IL or missing references) //IL_195d: Unknown result type (might be due to invalid IL or missing references) //IL_1962: Unknown result type (might be due to invalid IL or missing references) //IL_1977: Unknown result type (might be due to invalid IL or missing references) //IL_197c: Unknown result type (might be due to invalid IL or missing references) //IL_19b5: Unknown result type (might be due to invalid IL or missing references) //IL_19ba: Unknown result type (might be due to invalid IL or missing references) //IL_19d4: Unknown result type (might be due to invalid IL or missing references) //IL_19d9: Unknown result type (might be due to invalid IL or missing references) //IL_19ee: Unknown result type (might be due to invalid IL or missing references) //IL_19f3: Unknown result type (might be due to invalid IL or missing references) //IL_1a08: Unknown result type (might be due to invalid IL or missing references) //IL_1a0d: Unknown result type (might be due to invalid IL or missing references) //IL_1a46: Unknown result type (might be due to invalid IL or missing references) //IL_1a4b: Unknown result type (might be due to invalid IL or missing references) //IL_1a65: Unknown result type (might be due to invalid IL or missing references) //IL_1a6a: Unknown result type (might be due to invalid IL or missing references) //IL_1a7f: Unknown result type (might be due to invalid IL or missing references) //IL_1a84: Unknown result type (might be due to invalid IL or missing references) //IL_1a99: Unknown result type (might be due to invalid IL or missing references) //IL_1a9e: Unknown result type (might be due to invalid IL or missing references) //IL_1ad7: Unknown result type (might be due to invalid IL or missing references) //IL_1adc: Unknown result type (might be due to invalid IL or missing references) //IL_1af6: Unknown result type (might be due to invalid IL or missing references) //IL_1afb: Unknown result type (might be due to invalid IL or missing references) //IL_1b10: Unknown result type (might be due to invalid IL or missing references) //IL_1b15: Unknown result type (might be due to invalid IL or missing references) //IL_1b2a: Unknown result type (might be due to invalid IL or missing references) //IL_1b2f: Unknown result type (might be due to invalid IL or missing references) //IL_1b68: Unknown result type (might be due to invalid IL or missing references) //IL_1b6d: Unknown result type (might be due to invalid IL or missing references) //IL_1b87: Unknown result type (might be due to invalid IL or missing references) //IL_1b8c: Unknown result type (might be due to invalid IL or missing references) //IL_1ba1: Unknown result type (might be due to invalid IL or missing references) //IL_1ba6: Unknown result type (might be due to invalid IL or missing references) //IL_1bbb: Unknown result type (might be due to invalid IL or missing references) //IL_1bc0: Unknown result type (might be due to invalid IL or missing references) BoneMap boneMap = new BoneMap(); boneMap.bones = new BoneSpec[49] { new BoneSpec { modelPath = "2011x_ARM/Torso", peakPath = "Scout/Armature/Hip", modelRotation = new Quaternion(-3.5762787E-07f, 0f, 0f, 1f), peakRotation = new Quaternion(0f, 1.4901161E-08f, 0f, 1f), modelPosition = new Vector3(0f, 0.7555384f, -0.049913347f), peakPosition = new Vector3(0f, 0.66578674f, -0.056102753f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso", modelRotation = new Quaternion(-3.5762787E-07f, 0f, 0f, 1f), peakRotation = new Quaternion(0f, 1.4901161E-08f, 0f, 1f), modelPosition = new Vector3(0f, 0.9073133f, -0.049913406f), peakPosition = new Vector3(0f, 1.1051483f, -0.056102753f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/LeftThigh", peakPath = "Scout/Armature/Hip/Hip_L/Leg_L", modelRotation = new Quaternion(5.0946977E-07f, 3.5762787E-07f, 1f, -4.371124E-08f), peakRotation = new Quaternion(2.4958706E-07f, -5.9135733E-08f, 0.99950475f, 0.031468213f), modelPosition = new Vector3(-0.059458688f, 0.75866663f, -0.049913347f), peakPosition = new Vector3(-0.1341629f, 0.75841904f, -0.056102753f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/RightThigh", peakPath = "Scout/Armature/Hip/Hip_R/Leg_R", modelRotation = new Quaternion(5.0946977E-07f, 3.5762787E-07f, 1f, -4.371124E-08f), peakRotation = new Quaternion(2.5332713E-07f, 4.689129E-10f, -0.99950475f, 0.031468213f), modelPosition = new Vector3(0.061207462f, 0.75866663f, -0.049913347f), peakPosition = new Vector3(0.1341629f, 0.75841904f, -0.056102753f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/Head", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/Head", modelRotation = new Quaternion(-3.5762787E-07f, 0f, 0f, 1f), peakRotation = new Quaternion(0.017122984f, -1.0429285E-07f, -2.2963746E-09f, 0.9998534f), modelPosition = new Vector3(0f, 1.1337544f, -0.049913526f), peakPosition = new Vector3(0f, 1.3201599f, -0.06933594f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L", modelRotation = new Quaternion(5.662441E-07f, -3.874302E-07f, 0.8163388f, 0.5775733f), peakRotation = new Quaternion(-0.0039334786f, -0.003933449f, 0.70709586f, 0.70709586f), modelPosition = new Vector3(0f, 1.1337544f, -0.10201275f), peakPosition = new Vector3(0f, 1.1862564f, -0.056102753f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/LeftThigh/LeftCalf", peakPath = "Scout/Armature/Hip/Hip_L/Leg_L/Knee_L", modelRotation = new Quaternion(5.094697E-07f, 3.5762787E-07f, 1f, 1.5184204E-07f), peakRotation = new Quaternion(-1.583814E-08f, -8.8996444E-08f, 0.9996204f, 0.027549982f), modelPosition = new Vector3(-0.05945875f, 0.5422546f, -0.049913168f), peakPosition = new Vector3(-0.15530205f, 0.4230156f, -0.056102753f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R", modelRotation = new Quaternion(5.662441E-07f, 3.874302E-07f, -0.8163388f, 0.5775733f), peakRotation = new Quaternion(-0.0039335f, 0.00393347f, -0.70709586f, 0.70709586f), modelPosition = new Vector3(0.007557649f, 1.1337544f, -0.10201275f), peakPosition = new Vector3(0f, 1.1862564f, -0.056102753f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/RightThigh/RightCalf", peakPath = "Scout/Armature/Hip/Hip_R/Leg_R/Knee_R", modelRotation = new Quaternion(5.094697E-07f, 3.5762787E-07f, 1f, 1.5184204E-07f), peakRotation = new Quaternion(-1.02388915E-08f, 4.1052672E-10f, -0.9996204f, 0.027549982f), modelPosition = new Vector3(0.0612074f, 0.54225475f, -0.049913168f), peakPosition = new Vector3(0.15530205f, 0.4230156f, -0.056102753f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L", modelRotation = new Quaternion(-2.0861626E-07f, 5.066395E-07f, 0.7071067f, 0.7071068f), peakRotation = new Quaternion(-1.926561E-08f, 4.0339035E-08f, 0.7071068f, 0.7071068f), modelPosition = new Vector3(-0.17204481f, 1.073033f, -0.10201275f), peakPosition = new Vector3(-0.26133728f, 1.1862564f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/LeftThigh/LeftCalf/LeftFoot", peakPath = "Scout/Armature/Hip/Hip_L/Leg_L/Knee_L/Foot_L", modelRotation = new Quaternion(5.673215E-07f, 0.38649836f, 0.9222901f, -7.521578E-09f), peakRotation = new Quaternion(0.0005917065f, -0.03499338f, 0.9988731f, 0.032053947f), modelPosition = new Vector3(-0.05945883f, 0.29042968f, -0.04991302f), peakPosition = new Vector3(-0.17473221f, 0.07078552f, -0.056102753f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R", modelRotation = new Quaternion(0.49999967f, 0.4999998f, -0.50000036f, 0.5000002f), peakRotation = new Quaternion(-4.0339035E-08f, -1.926561E-08f, -0.7071068f, 0.7071068f), modelPosition = new Vector3(0.17960246f, 1.0730329f, -0.10201275f), peakPosition = new Vector3(0.26133728f, 1.1862564f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/RightThigh/RightCalf/RightFoot", peakPath = "Scout/Armature/Hip/Hip_R/Leg_R/Knee_R/Foot_R", modelRotation = new Quaternion(5.673215E-07f, 0.38649836f, 0.9222901f, -7.521578E-09f), peakRotation = new Quaternion(0.00059170835f, 0.03499326f, -0.9988731f, 0.032053947f), modelPosition = new Vector3(0.06120732f, 0.2904298f, -0.04991302f), peakPosition = new Vector3(0.17473221f, 0.07078552f, -0.056102753f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L", modelRotation = new Quaternion(-2.682209E-07f, 5.066395E-07f, 0.7071067f, 0.70710695f), peakRotation = new Quaternion(-1.926561E-08f, 4.0339035E-08f, 0.7071068f, 0.7071068f), modelPosition = new Vector3(-0.37445042f, 1.073033f, -0.102012634f), peakPosition = new Vector3(-0.6554527f, 1.1862564f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/LeftThigh/LeftCalf/LeftFoot/LeftToe", peakPath = "Scout/Armature/Hip/Hip_L/Leg_L/Knee_L/Foot_L/S_Toe_1_L", modelRotation = new Quaternion(7.3750573E-07f, 0.5900698f, 0.8073522f, 3.8150148E-08f), peakRotation = new Quaternion(5.6795084E-08f, 0.70710665f, 0.70710677f, 6.552399E-08f), modelPosition = new Vector3(-0.059458707f, 0.1015612f, 0.1421038f), peakPosition = new Vector3(-0.17650604f, 0.04322815f, -0.058036804f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R", modelRotation = new Quaternion(0.49999958f, 0.49999988f, -0.50000036f, 0.5000003f), peakRotation = new Quaternion(-4.0339035E-08f, -1.926561E-08f, -0.7071068f, 0.7071068f), modelPosition = new Vector3(0.38200805f, 1.073033f, -0.10201275f), peakPosition = new Vector3(0.6554527f, 1.1862564f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/RightThigh/RightCalf/RightFoot/RightToe", peakPath = "Scout/Armature/Hip/Hip_R/Leg_R/Knee_R/Foot_R/S_Toe_1_R", modelRotation = new Quaternion(7.375053E-07f, 0.59007037f, 0.8073518f, 3.8150432E-08f), peakRotation = new Quaternion(6.552398E-08f, -0.7071068f, -0.7071067f, 5.679509E-08f), modelPosition = new Vector3(0.06120744f, 0.10156138f, 0.14210375f), peakPosition = new Vector3(0.17650604f, 0.04322815f, -0.058036804f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L", modelRotation = new Quaternion(-2.682209E-07f, 5.066395E-07f, 0.7071067f, 0.70710695f), peakRotation = new Quaternion(-1.926561E-08f, 4.0339035E-08f, 0.7071068f, 0.7071068f), modelPosition = new Vector3(-0.64010763f, 1.073033f, -0.102012515f), peakPosition = new Vector3(-0.86626625f, 1.1862564f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R", modelRotation = new Quaternion(0.49999958f, 0.49999988f, -0.50000036f, 0.5000003f), peakRotation = new Quaternion(-4.0339035E-08f, -1.926561E-08f, -0.7071068f, 0.7071068f), modelPosition = new Vector3(0.6476653f, 1.073033f, -0.10201287f), peakPosition = new Vector3(0.86626625f, 1.1862564f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftIndex1", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Index_1_L", modelRotation = new Quaternion(-0.0012294054f, -0.0012792051f, 0.7072407f, 0.7069708f), peakRotation = new Quaternion(0.4769166f, 0.08450187f, 0.52206373f, 0.70203966f), modelPosition = new Vector3(-0.9118343f, 1.073033f, -0.022746086f), peakPosition = new Vector3(-0.92889977f, 1.2456627f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftMiddle1", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Middle_1_L", modelRotation = new Quaternion(-0.007098466f, -0.0073588192f, 0.72625685f, 0.6873474f), peakRotation = new Quaternion(0.05693249f, 0.013481389f, 0.70481116f, 0.7069782f), modelPosition = new Vector3(-0.9222415f, 1.073033f, -0.0772059f), peakPosition = new Vector3(-0.92889977f, 1.2456627f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftRing1", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Middle_1_L", modelRotation = new Quaternion(-0.029455781f, -0.029208183f, 0.71633804f, 0.6965194f), peakRotation = new Quaternion(0.05693249f, 0.013481389f, 0.70481116f, 0.7069782f), modelPosition = new Vector3(-0.9204028f, 1.073033f, -0.12493372f), peakPosition = new Vector3(-0.92889977f, 1.2456627f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftPinkie1", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Pinky_1_L", modelRotation = new Quaternion(-0.07485312f, -0.07680836f, 0.6902987f, 0.71553135f), peakRotation = new Quaternion(-0.45150387f, -0.076705776f, 0.54419136f, 0.702934f), modelPosition = new Vector3(-0.90190125f, 1.073033f, -0.16581142f), peakPosition = new Vector3(-0.92889977f, 1.2456627f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftThumb1", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Thumb_1_L", modelRotation = new Quaternion(0.62797487f, 0.29012758f, 0.65419173f, 0.3057889f), peakRotation = new Quaternion(0.108927004f, 0.33870578f, 0.8896896f, 0.28612196f), modelPosition = new Vector3(-0.7606007f, 1.0730329f, -0.08264446f), peakPosition = new Vector3(-0.9024315f, 1.1862564f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightIndex1", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Index_1_R", modelRotation = new Quaternion(0.708464f, 0.705109f, 0.021144897f, 0.021282703f), peakRotation = new Quaternion(0.4769166f, -0.084501855f, -0.52206373f, 0.70203966f), modelPosition = new Vector3(0.9046886f, 1.0730331f, -0.022746682f), peakPosition = new Vector3(0.92889977f, 1.2456627f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightMiddle1", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Middle_1_R", modelRotation = new Quaternion(0.73174167f, 0.681546f, -0.004775554f, -0.005138308f), peakRotation = new Quaternion(0.056932468f, -0.013481368f, -0.70481116f, 0.7069782f), modelPosition = new Vector3(0.91509557f, 1.0730331f, -0.07720649f), peakPosition = new Vector3(0.92889977f, 1.2456627f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightRing1", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Middle_1_R", modelRotation = new Quaternion(0.7203088f, 0.6932588f, -0.017070115f, -0.016006052f), peakRotation = new Quaternion(0.056932468f, -0.013481368f, -0.70481116f, 0.7069782f), modelPosition = new Vector3(0.9132569f, 1.0730331f, -0.1249342f), peakPosition = new Vector3(0.92889977f, 1.2456627f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightPinkie1", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Pinky_1_R", modelRotation = new Quaternion(0.70009255f, 0.70945257f, -0.056840837f, -0.057589978f), peakRotation = new Quaternion(-0.45150387f, 0.07670579f, -0.54419136f, 0.702934f), modelPosition = new Vector3(0.8947554f, 1.0730331f, -0.16581202f), peakPosition = new Vector3(0.92889977f, 1.2456627f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightThumb1", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Thumb_R_1", modelRotation = new Quaternion(0.6387411f, 0.31274796f, 0.6436841f, 0.2826121f), peakRotation = new Quaternion(0.108926974f, -0.33870578f, -0.8896896f, 0.28612196f), modelPosition = new Vector3(0.7534548f, 1.0730331f, -0.08264494f), peakPosition = new Vector3(0.9024315f, 1.1862564f, -0.059013367f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftIndex1/LeftIndex2", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Index_1_L/Index_2_L", modelRotation = new Quaternion(0.019577116f, 0.016225636f, 0.77075756f, 0.63662106f), peakRotation = new Quaternion(0.21585913f, -0.2158591f, 0.6733535f, 0.6733535f), modelPosition = new Vector3(-0.9886748f, 1.0730036f, -0.023018718f), peakPosition = new Vector3(-0.9871292f, 1.2456627f, 0.008628845f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftMiddle1/LeftMiddle2", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Middle_1_L/Middle_2_L", modelRotation = new Quaternion(0.00027826428f, 0.00023159385f, 0.7710832f, 0.6367345f), peakRotation = new Quaternion(0.021752547f, -0.021752555f, 0.7067722f, 0.7067721f), modelPosition = new Vector3(-1.0081351f, 1.0683007f, -0.07896519f), peakPosition = new Vector3(-0.9818363f, 1.2456627f, -0.053718567f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftRing1/LeftRing2", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Middle_1_L/Middle_2_L", modelRotation = new Quaternion(-0.024139494f, -0.020005673f, 0.7705896f, 0.6365601f), peakRotation = new Quaternion(0.021752547f, -0.021752555f, 0.7067722f, 0.7067721f), modelPosition = new Vector3(-1.0084571f, 1.0705565f, -0.1322596f), peakPosition = new Vector3(-0.9818363f, 1.2456627f, -0.053718567f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftPinkie1/LeftPinkie2", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Pinky_1_L/Pinky_2_L", modelRotation = new Quaternion(-0.083428234f, -0.069423795f, 0.7651514f, 0.6346364f), peakRotation = new Quaternion(-0.20351447f, 0.20351474f, 0.67718667f, 0.67718667f), modelPosition = new Vector3(-0.9836001f, 1.0760258f, -0.18364811f), peakPosition = new Vector3(-0.9836006f, 1.2456627f, -0.115478516f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftThumb1/LeftThumb2", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Thumb_1_L/Thumb_2_L", modelRotation = new Quaternion(0.61842394f, 0.04299298f, 0.72131705f, 0.3088774f), peakRotation = new Quaternion(-0.03469475f, 0.23054715f, 0.75536966f, 0.61242235f), modelPosition = new Vector3(-0.7626392f, 1.0362223f, -0.039037704f), peakPosition = new Vector3(-0.94125175f, 1.1321411f, 0.000289917f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightIndex1/RightIndex2", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Index_1_R/Index_2_R", modelRotation = new Quaternion(0.75384325f, 0.6567899f, 0.014630288f, 0.0115612745f), peakRotation = new Quaternion(0.2158591f, 0.21585913f, -0.6733535f, 0.6733535f), modelPosition = new Vector3(0.9871607f, 1.072642f, -0.01779151f), peakPosition = new Vector3(0.9871292f, 1.2456627f, 0.008628845f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightMiddle1/RightMiddle2", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Middle_1_R/Middle_2_R", modelRotation = new Quaternion(0.74676955f, 0.6650671f, 0.0030332208f, 0.0034622848f), peakRotation = new Quaternion(0.021752525f, 0.021752577f, -0.7067722f, 0.7067721f), modelPosition = new Vector3(1.0092516f, 1.0663363f, -0.07853079f), peakPosition = new Vector3(0.9818363f, 1.2456627f, -0.053718567f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightRing1/RightRing2", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Middle_1_R/Middle_2_R", modelRotation = new Quaternion(0.75625384f, 0.6535378f, -0.02353406f, -0.020366192f), peakRotation = new Quaternion(0.021752525f, 0.021752577f, -0.7067722f, 0.7067721f), modelPosition = new Vector3(1.006733f, 1.069449f, -0.12931001f), peakPosition = new Vector3(0.9818363f, 1.2456627f, -0.053718567f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightPinkie1/RightPinkie2", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Pinky_1_R/Pinky_2_R", modelRotation = new Quaternion(0.7512212f, 0.6511935f, -0.0813795f, -0.07064828f), peakRotation = new Quaternion(-0.2035145f, -0.20351471f, -0.67718667f, 0.67718667f), modelPosition = new Vector3(0.98429894f, 1.074238f, -0.18044722f), peakPosition = new Vector3(0.9836006f, 1.2456627f, -0.115478516f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightThumb1/RightThumb2", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Thumb_R_1/Thumb_R_2", modelRotation = new Quaternion(0.6906988f, 0.31058943f, 0.6524429f, 0.028068483f), peakRotation = new Quaternion(-0.034694772f, -0.23054712f, -0.75536966f, 0.61242235f), modelPosition = new Vector3(0.75549364f, 1.0362226f, -0.03903842f), peakPosition = new Vector3(0.94125175f, 1.1321411f, 0.000289917f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftIndex1/LeftIndex2/LeftIndex3", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Index_1_L/Index_2_L/Index_3_L", modelRotation = new Quaternion(0.045578867f, 0.044225663f, 0.7469162f, 0.66187847f), peakRotation = new Quaternion(0.21024102f, -0.22146226f, (float)Math.E * 38f / 153f, 0.67153156f), modelPosition = new Vector3(-1.0967004f, 1.0521964f, -0.017518044f), peakPosition = new Vector3(-1.0300674f, 1.2456627f, 0.008628845f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftMiddle1/LeftMiddle2/LeftMiddle3", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Middle_1_L/Middle_2_L/Middle_3_L", modelRotation = new Quaternion(0.0074424148f, 0.009318054f, 0.7459653f, 0.6658782f), peakRotation = new Quaternion(0.021752518f, -0.021752525f, 0.7067722f, 0.7067721f), modelPosition = new Vector3(-1.1132244f, 1.0480586f, -0.07888901f), peakPosition = new Vector3(-1.0259495f, 1.2456627f, -0.053718567f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftRing1/LeftRing2/LeftRing3", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Middle_1_L/Middle_2_L/Middle_3_L", modelRotation = new Quaternion(-0.038492978f, -0.030623764f, 0.7542827f, 0.6547047f), peakRotation = new Quaternion(0.021752518f, -0.021752525f, 0.7067722f, 0.7067721f), modelPosition = new Vector3(-1.1027732f, 1.0523896f, -0.13818407f), peakPosition = new Vector3(-1.0259495f, 1.2456627f, -0.053718567f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftPinkie1/LeftPinkie2/LeftPinkie3", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Hand_Upper_L/Pinky_1_L/Pinky_2_L/Pinky_3_L", modelRotation = new Quaternion(-0.055013686f, -0.042713284f, 0.7561084f, 0.6507298f), peakRotation = new Quaternion(-0.2035145f, 0.20351481f, 0.6771867f, 0.67718667f), modelPosition = new Vector3(-1.0747073f, 1.0584773f, -0.20378852f), peakPosition = new Vector3(-1.0230103f, 1.2456627f, -0.115478516f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/LeftCollar/LeftArm/LeftForearm/LeftHand/LeftThumb1/LeftThumb2/LeftThumb3", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_L/Arm_L/Elbow_L/Hand_L/Thumb_1_L/Thumb_2_L/Thumb_3_L", modelRotation = new Quaternion(0.56491196f, -0.062714726f, 0.70403373f, 0.42576757f), peakRotation = new Quaternion(-0.122516595f, 0.13008793f, 0.67456925f, 0.71625626f), modelPosition = new Vector3(-0.8013755f, 0.9567115f, 0.0047954917f), peakPosition = new Vector3(-0.97595406f, 1.1268501f, 0.011566162f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightIndex1/RightIndex2/RightIndex3", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Index_1_R/Index_2_R/Index_3_R", modelRotation = new Quaternion(0.7655241f, 0.64223945f, 0.030388981f, 0.02404204f), peakRotation = new Quaternion(0.21024099f, 0.2214623f, (float)Math.E * -38f / 153f, 0.67153156f), modelPosition = new Vector3(1.0827626f, 1.0594122f, -0.014251947f), peakPosition = new Vector3(1.0300674f, 1.2456627f, 0.008628845f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightMiddle1/RightMiddle2/RightMiddle3", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Middle_1_R/Middle_2_R/Middle_3_R", modelRotation = new Quaternion(0.74602556f, 0.6659051f, 0.0024602115f, 0.0031954944f), peakRotation = new Quaternion(0.021752495f, 0.021752547f, -0.7067722f, 0.7067721f), modelPosition = new Vector3(1.1068916f, 1.0549976f, -0.07762587f), peakPosition = new Vector3(1.0259495f, 1.2456627f, -0.053718567f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightRing1/RightRing2/RightRing3", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Middle_1_R/Middle_2_R/Middle_3_R", modelRotation = new Quaternion(0.7436428f, 0.66519684f, -0.04957083f, -0.04529342f), peakRotation = new Quaternion(0.021752495f, 0.021752547f, -0.7067722f, 0.7067721f), modelPosition = new Vector3(1.0919414f, 1.0569422f, -0.1346221f), peakPosition = new Vector3(1.0259495f, 1.2456627f, -0.053718567f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightPinkie1/RightPinkie2/RightPinkie3", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Hand_Upper_R/Pinky_1_R/Pinky_2_R/Pinky_3_R", modelRotation = new Quaternion(0.7465539f, 0.6581382f, -0.07241315f, -0.06532973f), peakRotation = new Quaternion(-0.20351453f, -0.20351478f, -0.6771867f, 0.67718667f), modelPosition = new Vector3(1.0743066f, 1.0610274f, -0.20019484f), peakPosition = new Vector3(1.0230103f, 1.2456627f, -0.115478516f) }, new BoneSpec { modelPath = "2011x_ARM/Torso/UpperTorso/RightCollar/RightArm/RightForearm/RightHand/RightThumb1/RightThumb2/RightThumb3", peakPath = "Scout/Armature/Hip/Mid/AimJoint/Torso/S_Shoulder_R/Arm_R/Elbow_R/Hand_R/Thumb_R_1/Thumb_R_2/Thumb_R_3", modelRotation = new Quaternion(0.7046462f, 0.42583513f, 0.56414765f, -0.06225291f), peakRotation = new Quaternion(-0.12251661f, -0.1300879f, -0.67456925f, 0.71625626f), modelPosition = new Vector3(0.79422987f, 0.9567117f, 0.0047949553f), peakPosition = new Vector3(0.97595406f, 1.1268501f, 0.011566162f) } }; return boneMap; } } public static class HeadVisibility { public static ShadowCastingMode ModeFor(Camera camera, Camera mainCamera, Transform head, bool hideNearCamera) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) if (hideNearCamera && Object.op_Implicit((Object)(object)camera) && Object.op_Implicit((Object)(object)mainCamera) && (Object)(object)camera == (Object)(object)mainCamera && Object.op_Implicit((Object)(object)head) && Vector3.Distance(((Component)camera).transform.position, head.position) < 0.65f) { return (ShadowCastingMode)3; } return (ShadowCastingMode)1; } } public sealed class PassportPreview : IDisposable { private const string Name = "__2011x_PassportPreview"; public readonly PlayerCustomizationDummy Dummy; private GameObject instance; private Retargeter driver; private JawPose jawPose; private Animator animator; private AnimatorCullingMode oldCulling; private readonly Dictionary<Renderer, bool> hidden = new Dictionary<Renderer, bool>(); public bool IsValid { get { if (Object.op_Implicit((Object)(object)Dummy) && Object.op_Implicit((Object)(object)instance) && driver != null) { return driver.IsValid; } return false; } } public PassportPreview(PlayerCustomizationDummy dummy, GameObject prefab, BoneMap map) { //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) Dummy = dummy; try { Transform val = ((Component)dummy).transform.Find("__2011x_PassportPreview"); if (Object.op_Implicit((Object)(object)val)) { ((Component)val).gameObject.SetActive(false); DestroyOwned(((Component)val).gameObject); } instance = Object.Instantiate<GameObject>(prefab, ((Component)dummy).transform, false); ((Object)instance).name = "__2011x_PassportPreview"; instance.SetActive(false); driver = new Retargeter(((Component)dummy).transform, instance.transform, map); jawPose = new JawPose(instance.transform); SkinnedMeshRenderer val2 = (Object.op_Implicit((Object)(object)dummy.refs) ? dummy.refs.mainRenderer : null); int layer = (Object.op_Implicit((Object)(object)val2) ? ((Component)val2).gameObject.layer : ((Component)dummy).gameObject.layer); Transform[] componentsInChildren = instance.GetComponentsInChildren<Transform>(true); for (int i = 0; i < componentsInChildren.Length; i++) { ((Component)componentsInChildren[i]).gameObject.layer = layer; } animator = dummy.anim; if (Object.op_Implicit((Object)(object)animator)) { oldCulling = animator.cullingMode; animator.cullingMode = (AnimatorCullingMode)0; } driver.Apply(matchPositions: false); HideOriginal(); instance.SetActive(true); } catch { Dispose(); throw; } } public void SetFit(bool enabled) { driver.SetFit(enabled); } public void SetMouth(float amount, float openingScale) { jawPose.Apply(amount, openingScale); } public void Update(bool matchPositions) { driver.Apply(matchPositions); HideOriginal(); } private void HideOriginal() { Renderer[] componentsInChildren = ((Component)Dummy).GetComponentsInChildren<Renderer>(true); foreach (Renderer val in componentsInChildren) { if (!((Component)val).transform.IsChildOf(instance.transform) && (val is SkinnedMeshRenderer || val is MeshRenderer)) { if (!hidden.ContainsKey(val)) { hidden.Add(val, val.forceRenderingOff); } val.forceRenderingOff = true; } } } public void Dispose() { //IL_006f: Unknown result type (might be due to invalid IL or missing references) foreach (KeyValuePair<Renderer, bool> item in hidden) { if (Object.op_Implicit((Object)(object)item.Key)) { item.Key.forceRenderingOff = item.Value; } } hidden.Clear(); if (Object.op_Implicit((Object)(object)animator)) { animator.cullingMode = oldCulling; } animator = null; if (Object.op_Implicit((Object)(object)instance)) { instance.SetActive(false); DestroyOwned(instance); } instance = null; driver = null; } private static void DestroyOwned(GameObject value) { if (Application.isPlaying) { Object.Destroy((Object)(object)value); } else { Object.DestroyImmediate((Object)(object)value); } } } [BepInPlugin("alexs.peak.2011x.local", "2011x Local Model", "0.4.0")] [BepInDependency("alexs.peak.skin.catalog", "1.0.0")] [DefaultExecutionOrder(32000)] public sealed class Plugin : BaseUnityPlugin { public const string Guid = "alexs.peak.2011x.local"; private const string InstanceName = "__2011x_LocalModel"; private const string PrefabPath = "assets/2011x/standalone/2011x_local.prefab"; private AssetBundle bundle; private GameObject prefab; private GameObject instance; private Character owner; private Retargeter retarget; private BoneMap map; private float nextAttempt; private float nextScan; private string lastError; private string lastState; private ConfigEntry<bool> modEnabled; private ConfigEntry<bool> matchPositions; private ConfigEntry<bool> hideHeadNearCamera; private ConfigEntry<bool> skinEquipped; private ConfigEntry<bool> fitPlayer; private SkinRegistration registration; private PassportPreview passportPreview; private float nextPassportAttempt; private string lastPassportError; private FirstPersonParts firstPersonParts; private ConfigEntry<bool> handsAndFeetOnly; private ConfigEntry<bool> voiceMouthEnabled; private ConfigEntry<float> mouthSensitivity; private ConfigEntry<float> mouthOpeningScale; private readonly VoiceMouth voiceMouth = new VoiceMouth(); private JawPose jawPose; private float mouthAmount; private string lastVoiceError; private SkinnedMeshRenderer headRenderer; private Transform headBone; private Animator gameAnimator; private AnimatorCullingMode oldCulling; private readonly Dictionary<Renderer, bool> hidden = new Dictionary<Renderer, bool>(); private bool IsEquipped { get { if (registration != null && !registration.IsDisposed) { return registration.IsSelected; } return false; } } private void Awake() { //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable the 2011x outfit option and local model replacement."); voiceMouthEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Voice", "AnimateMouth", true, "Open LowerJaw while the existing PEAK voice recorder transmits speech. Respects push-to-talk/mute; no separate microphone capture."); mouthSensitivity = ((BaseUnityPlugin)this).Config.Bind<float>("Voice", "Sensitivity", 1f, new ConfigDescription("Voice response: raise for a quiet microphone, lower if it opens too much.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 10f), Array.Empty<object>())); mouthOpeningScale = ((BaseUnityPlugin)this).Config.Bind<float>("Voice", "OpeningScale", 1f, new ConfigDescription("Maximum jaw opening relative to the calibrated limit. 1 is the full opening, 0 keeps the original smile.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>())); skinEquipped = ((BaseUnityPlugin)this).Config.Bind<bool>("Appearance", "Use2011x", false, "Select 2011x in Passport clothing (Fit) to equip it; select any standard outfit to remove it. Selected by the shared PEAK Skin Catalog; the catalog saves the authoritative skin ID."); handsAndFeetOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("Model", "FirstPersonHandsAndFeet", true, "Show only gloves/fingers and shoes in the local first-person camera. Mirrors and Passport retain the complete model."); fitPlayer = ((BaseUnityPlugin)this).Config.Bind<bool>("Model", "FitToPlayer", true, "Match the standard character height (+15.03%), align wrists to held-item anchors and keep feet aligned. False restores 0.2.0 proportions and placement."); matchPositions = ((BaseUnityPlugin)this).Config.Bind<bool>("Model", "MatchGameJointPositions", false, "Experimental: stretch main joints to PEAK positions. Default preserves 2011x proportions."); hideHeadNearCamera = ((BaseUnityPlugin)this).Config.Bind<bool>("Model", "HideHeadNearCamera", true, "Hide the model's head when the main camera is inside it; keep its shadow. Full head returns when the camera is farther away."); try { string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "2011x_local"); if (!File.Exists(text)) { throw new FileNotFoundException("Place 2011x_local next to PEAK2011xStandalone.dll", text); } bundle = AssetBundle.LoadFromFile(text); if (!Object.op_Implicit((Object)(object)bundle)) { throw new InvalidDataException("Cannot load 2011x_local AssetBundle"); } prefab = bundle.LoadAsset<GameObject>("assets/2011x/standalone/2011x_local.prefab"); if (!Object.op_Implicit((Object)(object)prefab) || prefab.GetComponentsInChildren<SkinnedMeshRenderer>(true).Length == 0) { throw new InvalidDataException("Standalone prefab or skinned mesh missing"); } if (!Object.op_Implicit((Object)(object)prefab.transform.Find("2011x_Head"))) { throw new InvalidDataException("Expected standalone bundle with separate head renderer"); } if (!Object.op_Implicit((Object)(object)prefab.transform.Find("__2011x_HandsAndFeet"))) { throw new InvalidDataException("Replace 2011x_local with the 0.2.3 bundle containing prebuilt hands and feet"); } if (prefab.GetComponentsInChildren<MonoBehaviour>(true).Length != 0) { throw new InvalidDataException("Expected a standalone prefab without MonoBehaviours"); } map = Retargeter.ReadMap(); EnsureRegistration(); ((BaseUnityPlugin)this).Logger.LogInfo((object)("2011x 0.4.0 ready; shared catalog; snappy voice-driven LowerJaw; selected=" + skinEquipped.Value + "; fitToPlayer=" + fitPlayer.Value + "; 49 bones including Ring <- Middle; no UCustomPrefabs.")); } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)ex); ((Behaviour)this).enabled = false; } } internal static bool Eligible(Character c) { if (Object.op_Implicit((Object)(object)c) && (Object)(object)c == (Object)(object)Character.localCharacter && c.IsLocal && !c.isBot && !c.isScoutmaster && !c.isZombie && Object.op_Implicit((Object)(object)((MonoBehaviourPun)c).photonView)) { return ((MonoBehaviourPun)c).photonView.IsMine; } return false; } internal static bool RigReady(Character c) { if (Object.op_Implicit((Object)(object)c) && c.refs != null && Object.op_Implicit((Object)(object)c.refs.rigCreator)) { return Object.op_Implicit((Object)(object)c.refs.animator); } return false; } private void ReportState(string state) { if (!(state == lastState)) { lastState = state; ((BaseUnityPlugin)this).Logger.LogInfo((object)("2011x state: " + state)); } } private void LateUpdate() { try { UpdateVoiceMouth(); UpdatePassport(); Character localCharacter = Character.localCharacter; bool flag = modEnabled.Value && IsEquipped && Object.op_Implicit((Object)(object)prefab) && Eligible(localCharacter) && ((Component)localCharacter).gameObject.activeInHierarchy; if (retarget != null && (!Object.op_Implicit((Object)(object)owner) || !flag || (Object)(object)localCharacter != (Object)(object)owner || !Object.op_Implicit((Object)(object)instance) || !retarget.IsValid)) { Detach(); } if (!flag) { ReportState((!modEnabled.Value) ? "disabled by config" : ((!skinEquipped.Value) ? "standard appearance selected; choose 2011x in Passport" : ((!Object.op_Implicit((Object)(object)localCharacter)) ? "waiting for local Character" : "local Character inactive or not owned by this client"))); return; } if (!Object.op_Implicit((Object)(object)owner) && Time.unscaledTime >= nextAttempt) { nextAttempt = Time.unscaledTime + 1f; if (!RigReady(localCharacter)) { ReportState("waiting for local rig/Animator references"); return; } Attach(localCharacter); } if (!Object.op_Implicit((Object)(object)owner)) { return; } retarget.SetFit(fitPlayer.Value); retarget.Apply(matchPositions.Value); if (jawPose != null) { jawPose.Apply(mouthAmount, mouthOpeningScale.Value); } if (Object.op_Implicit((Object)(object)headRenderer)) { ((Renderer)headRenderer).shadowCastingMode = (ShadowCastingMode)1; } if (Time.unscaledTime >= nextScan) { nextScan = Time.unscaledTime + 0.5f; CollectRenderers(); } foreach (KeyValuePair<Renderer, bool> item in hidden) { if (Object.op_Implicit((Object)(object)item.Key)) { item.Key.forceRenderingOff = true; } } } catch (Exception ex) { Detach(); nextAttempt = Time.unscaledTime + 5f; string text = ex.GetType().Name + ": " + ex.Message; if (text != lastError) { lastError = text; ((BaseUnityPlugin)this).Logger.LogError((object)("Model attach/update failed; standard model restored. " + ex)); } } } private void SelectSkin(bool equipped) { if (skinEquipped.Value != equipped) { skinEquipped.Value = equipped; ((BaseUnityPlugin)this).Config.Save(); } nextAttempt = 0f; nextPassportAttempt = 0f; if (!skinEquipped.Value) { Detach(); if (passportPreview != null) { passportPreview.Dispose(); passportPreview = null; } } ((BaseUnityPlugin)this).Logger.LogInfo((object)("Passport appearance selected: " + (skinEquipped.Value ? "2011x" : "standard"))); } private void UpdateVoiceMouth() { try { mouthAmount = voiceMouth.Read(Character.localCharacter, modEnabled.Value && IsEquipped && voiceMouthEnabled.Value, mouthSensitivity.Value); } catch (Exception ex) { mouthAmount = 0f; voiceMouth.Reset(); if (lastVoiceError != ex.Message) { lastVoiceError = ex.Message; ((BaseUnityPlugin)this).Logger.LogWarning((object)("Voice mouth paused; model remains available: " + ex.Message)); } } } private void EnsureRegistration() { if (registration != null && !registration.IsDisposed) { return; } registration = null; CatalogPlugin val = CatalogPlugin.Instance; if (!Object.op_Implicit((Object)(object)prefab) || !Object.op_Implicit((Object)(object)val) || !((Behaviour)val).enabled || val.Registry == null || val.Registry.IsDisposed) { return; } byte[] array; using (Stream stream = typeof(Plugin).Assembly.GetManifestResourceStream("PEAK2011xStandalone.icon.png")) { if (stream == null) { throw new InvalidDataException("Embedded skin thumbnail missing"); } using MemoryStream memoryStream = new MemoryStream(); stream.CopyTo(memoryStream); array = memoryStream.ToArray(); } registration = val.Registry.Register("alexs.peak.2011x.local", "2011x", array, (Func<bool>)(() => ((Behaviour)this).isActiveAndEnabled && modEnabled.Value && Object.op_Implicit((Object)(object)prefab)), (Action<bool>)SelectSkin); } private void UpdatePassport() { if (Time.unscaledTime < nextPassportAttempt) { return; } try { EnsureRegistration(); PassportManager val = PassportManager.instance; if (!Object.op_Implicit((Object)(object)val) || !Object.op_Implicit((Object)(object)val.uiObject) || !((MenuWindow)val).isOpen) { if (passportPreview != null) { passportPreview.Dispose(); passportPreview = null; } return; } bool flag = modEnabled.Value && IsEquipped && Object.op_Implicit((Object)(object)prefab) && Object.op_Implicit((Object)(object)val.dummy) && ((Component)val.dummy).gameObject.activeInHierarchy; if (passportPreview != null && (!flag || !passportPreview.IsValid || (Object)(object)passportPreview.Dummy != (Object)(object)val.dummy)) { passportPreview.Dispose(); passportPreview = null; } if (flag) { if (passportPreview == null) { passportPreview = new PassportPreview(val.dummy, prefab, map); } passportPreview.SetFit(fitPlayer.Value); passportPreview.Update(matchPositions.Value); passportPreview.SetMouth(mouthAmount, mouthOpeningScale.Value); } lastPassportError = null; } catch (Exception ex) { if (passportPreview != null) { passportPreview.Dispose(); passportPreview = null; } nextPassportAttempt = Time.unscaledTime + 5f; if (ex.Message != lastPassportError) { lastPassportError = ex.Message; ((BaseUnityPlugin)this).Logger.LogError((object)("Passport skin UI/preview: " + ex)); } } } private void DisposePassport() { if (passportPreview != null) { passportPreview.Dispose(); passportPreview = null; } if (registration != null) { registration.Dispose(); registration = null; } } private void Attach(Character c) { //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) Transform val = ((Component)c).transform.Find("__2011x_LocalModel"); if (Object.op_Implicit((Object)(object)val)) { ((Component)val).gameObject.SetActive(false); Object.Destroy((Object)(object)((Component)val).gameObject); } GameObject val2 = Object.Instantiate<GameObject>(prefab, ((Component)c).transform, false); ((Object)val2).name = "__2011x_LocalModel"; val2.SetActive(false); try { Retargeter retargeter = new Retargeter(((Component)c).transform, val2.transform, map); JawPose jawPose = new JawPose(val2.transform); retargeter.SetFit(fitPlayer.Value); Transform[] componentsInChildren = val2.GetComponentsInChildren<Transform>(true); for (int i = 0; i < componentsInChildren.Length; i++) { ((Component)componentsInChildren[i]).gameObject.layer = ((Component)c.refs.rigCreator).gameObject.layer; } SkinnedMeshRenderer[] componentsInChildren2 = val2.GetComponentsInChildren<SkinnedMeshRenderer>(true); foreach (SkinnedMeshRenderer obj in componentsInChildren2) { ((Renderer)obj).enabled = true; ((Renderer)obj).forceRenderingOff = false; obj.updateWhenOffscreen = true; } retargeter.Apply(matchPositions.Value); owner = c; instance = val2; retarget = retargeter; this.jawPose = jawPose; headRenderer = ((Component)val2.transform.Find("2011x_Head")).GetComponent<SkinnedMeshRenderer>(); headBone = val2.transform.Find("2011x_ARM/Torso/UpperTorso/Head"); firstPersonParts = new FirstPersonParts(val2); gameAnimator = c.refs.animator; oldCulling = gameAnimator.cullingMode; gameAnimator.cullingMode = (AnimatorCullingMode)0; CollectRenderers(); val2.SetActive(true); lastError = null; Scene scene = ((Component)c).gameObject.scene; ReportState("attached to local Character in " + ((Scene)(ref scene)).name); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Attached 2011x to local Character " + ((Object)c).GetInstanceID() + "; bones=" + retargeter.Count + "; hidden renderers=" + hidden.Count)); } catch { val2.SetActive(false); Object.Destroy((Object)(object)val2); throw; } } private void Hide(Renderer r) { if (Object.op_Implicit((Object)(object)r) && Object.op_Implicit((Object)(object)owner) && !((Component)r).transform.IsChildOf(instance.transform) && !((Object)(object)((Component)r).GetComponentInParent<Character>() != (Object)(object)owner) && !Object.op_Implicit((Object)(object)((Component)r).GetComponentInParent<Item>())) { if (!hidden.ContainsKey(r)) { hidden.Add(r, r.forceRenderingOff); } r.forceRenderingOff = true; } } private void HideAll(Renderer[] renderers) { if (renderers != null) { foreach (Renderer r in renderers) { Hide(r); } } } private void CollectRenderers() { if (!Object.op_Implicit((Object)(object)owner) || !Object.op_Implicit((Object)(object)instance)) { return; } SkinnedMeshRenderer[] componentsInChildren = ((Component)owner).GetComponentsInChildren<SkinnedMeshRenderer>(true); foreach (SkinnedMeshRenderer r in componentsInChildren) { Hide((Renderer)(object)r); } CustomizationRefs val = (Object.op_Implicit((Object)(object)owner.refs.customization) ? owner.refs.customization.refs : null); if (Object.op_Implicit((Object)(object)val)) { HideAll(val.AllRenderers); HideAll(val.PlayerRenderers); HideAll(val.EyeRenderers); HideAll(val.playerHats); Hide(val.mouthRenderer); Hide(val.accessoryRenderer); Hide(val.medalRenderer); Hide(val.headShadow); Hide(val.blindRenderer); if (Object.op_Implicit((Object)(object)val.thirdEye)) { Renderer[] componentsInChildren2 = val.thirdEye.GetComponentsInChildren<Renderer>(true); foreach (Renderer r2 in componentsInChildren2) { Hide(r2); } } if (Object.op_Implicit((Object)(object)val.hatShadowMeshFilter)) { Hide(((Component)val.hatShadowMeshFilter).GetComponent<Renderer>()); } } HideTheBody hideTheBody = owner.refs.hideTheBody; if (!Object.op_Implicit((Object)(object)hideTheBody)) { return; } Hide(hideTheBody.headRend); Hide(hideTheBody.medal); if (Object.op_Implicit((Object)(object)hideTheBody.face)) { Renderer[] componentsInChildren2 = ((Component)hideTheBody.face).GetComponentsInChildren<Renderer>(true); foreach (Renderer r3 in componentsInChildren2) { Hide(r3); } } if (Object.op_Implicit((Object)(object)hideTheBody.shadowCasterHat)) { Renderer[] componentsInChildren2 = hideTheBody.shadowCasterHat.GetComponentsInChildren<Renderer>(true); foreach (Renderer r4 in componentsInChildren2) { Hide(r4); } } } private void Detach() { //IL_0089: Unknown result type (might be due to invalid IL or missing references) if (firstPersonParts != null) { firstPersonParts.Dispose(); firstPersonParts = null; } foreach (KeyValuePair<Renderer, bool> item in hidden) { if (Object.op_Implicit((Object)(object)item.Key)) { item.Key.forceRenderingOff = item.Value; } } hidden.Clear(); if (Object.op_Implicit((Object)(object)gameAnimator)) { gameAnimator.cullingMode = oldCulling; } gameAnimator = null; if (Object.op_Implicit((Object)(object)instance)) { instance.SetActive(false); Object.Destroy((Object)(object)instance); } instance = null; retarget = null; owner = null; headRenderer = null; headBone = null; jawPose = null; } private void OnEnable() { RenderPipelineManager.beginCameraRendering += BeforeCamera; RenderPipelineManager.endCameraRendering += AfterCamera; } private void BeforeCamera(ScriptableRenderContext context, Camera camera) { //IL_00c1: Unknown result type (might be due to invalid IL or missing references) if (firstPersonParts != null && handsAndFeetOnly.Value && Object.op_Implicit((Object)(object)owner) && Eligible(owner)) { firstPersonParts.SetFirstPerson((Object)(object)camera == (Object)(object)Camera.main && !owner.data.dead && !owner.data.fullyPassedOut); } else if (Object.op_Implicit((Object)(object)headRenderer) && Object.op_Implicit((Object)(object)headBone) && Object.op_Implicit((Object)(object)owner) && Eligible(owner)) { ((Renderer)headRenderer).shadowCastingMode = HeadVisibility.ModeFor(camera, Camera.main, headBone, hideHeadNearCamera.Value); } } private void AfterCamera(ScriptableRenderContext context, Camera camera) { if (firstPersonParts != null) { firstPersonParts.SetFirstPerson(active: false); } if (Object.op_Implicit((Object)(object)headRenderer)) { ((Renderer)headRenderer).shadowCastingMode = (ShadowCastingMode)1; } } private void OnDisable() { RenderPipelineManager.beginCameraRendering -= BeforeCamera; RenderPipelineManager.endCameraRendering -= AfterCamera; Detach(); DisposePassport(); voiceMouth.Reset(); mouthAmount = 0f; } private void OnDestroy() { Detach(); DisposePassport(); if (Object.op_Implicit((Object)(object)bundle)) { bundle.Unload(true); } bundle = null; prefab = null; } } [Serializable] public sealed class BoneMap { public BoneSpec[] bones; } [Serializable] public sealed class BoneSpec { public string modelPath; public string peakPath; public Quaternion modelRotation; public Quaternion peakRotation; public Vector3 modelPosition; public Vector3 peakPosition; } public sealed class Retargeter { private readonly Transform[] source; private readonly Transform[] target; private readonly Quaternion[] offsets; private readonly BoneSpec[] specs; private readonly Vector3[] restLocalPositions; private readonly Vector3 initialScale; private bool fitToPlayer; private readonly int[][] limbs; public readonly Transform Root; public int Count => source.Length; public bool IsValid { get { if (!Object.op_Implicit((Object)(object)Root)) { return false; } for (int i = 0; i < source.Length; i++) { if (!Object.op_Implicit((Object)(object)source[i]) || !Object.op_Implicit((Object)(object)target[i])) { return false; } } return true; } } public static BoneMap ReadMap() { return GeneratedBoneMap.Create(); } public Retargeter(Transform characterRoot, Transform modelRoot, BoneMap map) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) if (map == null || map.bones == null || map.bones.Length != 49) { throw new InvalidDataException("Expected 49 verified bone mappings (including six Ring <- Middle followers)"); } Root = modelRoot; specs = map.bones; initialScale = Root.localScale; source = (Transform[])(object)new Transform[specs.Length]; target = (Transform[])(object)new Transform[specs.Length]; offsets = (Quaternion[])(object)new Quaternion[specs.Length]; restLocalPositions = (Vector3[])(object)new Vector3[specs.Length]; for (int i = 0; i < specs.Length; i++) { source[i] = characterRoot.Find(specs[i].peakPath); target[i] = modelRoot.Find(specs[i].modelPath); if (!Object.op_Implicit((Object)(object)source[i]) || !Object.op_Implicit((Object)(object)target[i])) { throw new InvalidDataException("Required bone missing: " + specs[i].modelPath + " <- " + specs[i].peakPath); } offsets[i] = Quaternion.Inverse(specs[i].peakRotation) * specs[i].modelRotation; restLocalPositions[i] = target[i].localPosition; } limbs = new int[4][] { new int[3] { Index("LeftArm"), Index("LeftForearm"), Index("LeftHand") }, new int[3] { Index("RightArm"), Index("RightForearm"), Index("RightHand") }, new int[3] { Index("LeftThigh"), Index("LeftCalf"), Index("LeftFoot") }, new int[3] { Index("RightThigh"), Index("RightCalf"), Index("RightFoot") } }; } public void SetFit(bool enabled) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) if (fitToPlayer != enabled) { fitToPlayer = enabled; Root.localScale = initialScale * (enabled ? 1.150323f : 1f); } } public void Apply(bool matchPositions) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < target.Length; i++) { target[i].localPosition = restLocalPositions[i]; } for (int j = 0; j < source.Length; j++) { BoneSpec boneSpec = specs[j]; target[j].rotation = source[j].rotation * offsets[j]; if (j == 0) { target[j].position = source[j].position + source[j].rotation * Quaternion.Inverse(boneSpec.peakRotation) * (FittedPosition(boneSpec.modelPosition) - boneSpec.peakPosition); } else if (!fitToPlayer && matchPositions && IsMajorJoint(boneSpec.modelPath)) { target[j].position = source[j].position; } } if (fitToPlayer) { for (int k = 0; k < limbs.Length; k++) { FitLimb(limbs[k][0], limbs[k][1], limbs[k][2], k < 2); } } } private Vector3 FittedPosition(Vector3 original) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) if (!fitToPlayer) { return original; } return original * 1.150323f + Vector3.up * 0.000868697f; } private int Index(string name) { for (int i = 0; i < specs.Length; i++) { if (specs[i].modelPath.EndsWith("/" + name, StringComparison.Ordinal)) { return i; } } throw new InvalidDataException("Verified limb mapping missing: " + name); } private void FitLimb(int a, int b, int c, bool isHand) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) Vector3 val = source[c].position; if (!isHand) { val += source[c].rotation * Quaternion.Inverse(specs[c].peakRotation) * (FittedPosition(specs[c].modelPosition) - specs[c].peakPosition); } SolveLimb(target[a], target[b], target[c], val, source[b].position, Root.forward); } private static void SolveLimb(Transform upper, Transform middle, Transform end, Vector3 goal, Vector3 hint, Vector3 forward) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (mi