Decompiled source of FogVisualOnly v2.0.2
FogVisualOnly.dll
Decompiled 2 weeks ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.SceneManagement; using UnityEngine.VFX; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyCompany("FogVisualOnly")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FogVisualOnly")] [assembly: AssemblyTitle("FogVisualOnly")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FogVisualOnly { [BepInPlugin("com.peaked.fogvisualonly", "Fog Visual Only", "2.0.0")] [BepInProcess("PEAK.exe")] public class FogVisualOnlyPlugin : BaseUnityPlugin { private struct PD { public bool A; public bool S; public bool Pa; public bool Pl; public bool An; public bool Sh; public bool V; public bool SS; public bool SP; public bool SA; public float O; public float SO; } private struct ToggleState { public bool A; public bool S; public bool Pa; public bool Pl; public bool An; public bool Sh; public bool V; public bool SS; public bool SP; public bool SA; public float O; public float SO; } private sealed class ColorPickState { public ConfigEntry<Color> Target; public float H; public float S; public float V; public int DragHue; public int DragSV; public Texture2D SVTex; private Color[] _buf; public void SyncFromTarget() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) if (Target != null) { Color.RGBToHSV(Target.Value, ref H, ref S, ref V); } } public void Apply() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) if (Target != null) { Target.Value = Color.HSVToRGB(H, S, V); } } public void RebuildSV() { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) int num = 128; int num2 = num * num; if (_buf == null || _buf.Length < num2) { _buf = (Color[])(object)new Color[num2]; } for (int i = 0; i < num; i++) { int num3 = i * num; float num4 = (float)i / (float)(num - 1); for (int j = 0; j < num; j++) { _buf[num3 + j] = Color.HSVToRGB(H, (float)j / (float)(num - 1), num4); } } if ((Object)(object)SVTex != (Object)null) { Object.Destroy((Object)(object)SVTex); } SVTex = new Texture2D(num, num, (TextureFormat)4, false); SVTex.SetPixels(_buf); SVTex.Apply(); } } private ConfigEntry<bool> _removeAtmospheric; private ConfigEntry<bool> _removeSphere; private ConfigEntry<float> _opacity; private ConfigEntry<float> _sphereOpacity; private ConfigEntry<Color> _windowColor; private ConfigEntry<bool> _disableParticles; private ConfigEntry<bool> _disablePlane; private ConfigEntry<bool> _disableSounds; private ConfigEntry<bool> _disableAnimations; private ConfigEntry<bool> _disableColliders; private ConfigEntry<bool> _disableShadows; private ConfigEntry<bool> _disableVfx; private ConfigEntry<bool> _sphereShadows; private ConfigEntry<bool> _sphereParticles; private ConfigEntry<bool> _sphereAnimations; private ConfigEntry<KeyCode> _toggleMenuKey; private ConfigEntry<float> _windowOpacity; private ConfigEntry<float> _textScale; private ConfigEntry<bool> _rememberPosition; private ConfigEntry<float> _winX; private ConfigEntry<float> _winY; private ConfigEntry<int> _cornerRadius; private ConfigEntry<int> _bgDarkenStrength; private ConfigEntry<bool> _fullscreenDarken; private ConfigEntry<int> _fsDarkenStrength; private static readonly string[] PN = new string[3] { "Max FPS", "Balanced", "SphereOnly" }; private static readonly PD[] Pr = new PD[3] { new PD { A = true, S = true, O = 0f, SO = 0f, Pa = true, Pl = true, An = true, Sh = true, V = true, SS = true, SP = true, SA = true }, new PD { A = false, S = true, O = 0.3f, SO = 0.4f, Pa = true, Pl = false, An = false, Sh = true, V = true, SS = false, SP = false, SA = false }, new PD { A = true, S = false, O = 0f, SO = 0.4f, Pa = true, Pl = true, An = true, Sh = true, V = true, SS = true, SP = true, SA = true } }; private readonly List<Renderer> _rend = new List<Renderer>(); private readonly List<AudioSource> _src = new List<AudioSource>(); private readonly List<Animator> _anim = new List<Animator>(); private readonly List<Collider> _col = new List<Collider>(); private readonly List<VisualEffect> _vf = new List<VisualEffect>(); private readonly List<ParticleSystem> _psys = new List<ParticleSystem>(); private readonly Dictionary<Renderer, MaterialPropertyBlock> _mpb = new Dictionary<Renderer, MaterialPropertyBlock>(); private readonly Dictionary<Renderer, ShadowCastingMode> _osh = new Dictionary<Renderer, ShadowCastingMode>(); private readonly HashSet<GameObject> _off = new HashSet<GameObject>(); private readonly HashSet<Renderer> _sphRend = new HashSet<Renderer>(); private readonly HashSet<GameObject> _sphGO = new HashSet<GameObject>(); private readonly HashSet<AudioSource> _srcSet = new HashSet<AudioSource>(); private GameObject _fogPlane; private bool _fogOff = true; private bool _dirty = true; private bool _dirtyApply; private bool _ap; private Harmony _harmony; private bool _menu; private int _tab; private Texture2D _gearTex; private float _settingsTw; private float _fogTw; private float _tabGlow0 = 1f; private float _tabGlow1 = 0.35f; private float _pt; private string _ptx = ""; private Color _ptc = Color.white; private bool _si; private bool _texDirty; private Vector2 _scroll; private Rect _wRect = new Rect(0f, 0f, 450f, 540f); private readonly ColorPickState _windowPick = new ColorPickState { DragHue = 5, DragSV = 6 }; private Vector2 _dragOffset; private int _activeDrag; private Rect _activeSliderTrack; private object _dragTarget; private string _prevFocus; private bool _selectNext; private bool _wasCursorVisible; private CursorLockMode _wasLockState; private Font _peakFont; private bool _fontSearched; private GUIStyle _fogBtnGreen; private GUIStyle _fogBtnRed; private readonly Dictionary<(int, int, Color32, int, int, int, int), Texture2D> _rrCache = new Dictionary<(int, int, Color32, int, int, int, int), Texture2D>(); private readonly Dictionary<int, Texture2D> _solidCache = new Dictionary<int, Texture2D>(); private Texture2D _hueBar; private Texture2D _sliderTrack; private Texture2D _sliderThumb; private Texture2D _divLine; private bool _resetConfirm; private float _resetTime; private ToggleState _saved; private GUIStyle _ts; private GUIStyle _tabs; private GUIStyle _tabas; private GUIStyle _ls; private GUIStyle _ps; private GUIStyle _pas; private GUIStyle _is; private GUIStyle _slInputS; private GUIStyle _slInputSH; private GUIStyle _slInputSF; private GUIStyle _secS; private GUIStyle _popupS; private GUIStyle _grabS; private GUIStyle _toggleOn; private GUIStyle _toggleOff; private static readonly string _grabRaw = "grab grab grab grab grab grab grab grab grab grab grab grab"; private static string _grabRich; private const string DiscordLogoB64 = 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G/ACKAcAHYABApVziVEvvBLRdzhOaiuLclQ6s++bGih3P5tw72H+yAxcrh+SruOv5jBQZWshg567xWJ70leoz6bs/K30oON2JzXnVLo4Q3sAfVzsQmo7puprYvrSJVQUpBgDOMACgUn9JT58vCh1EYwu4eusZNmQnl9y3dfdt/Hy6CVeqnqK1awRjkzGQ1BCciKk+DqC08qn0+dZdydUa2LijAmW3n8lYu0cucrJt0Nj5QTEAyHhMNQwqtXfxV9wLYmHBglssy0J9y4A48kSWlHMLa+Vr8q/WQYxPRkA+KjIGaixk1WZnQW0iWzZydPPh4wFYFtwiNnjzXlDZpJlzhWIAkNGYahhUapR/6hV6ByLQQU/fOPYeuv9eZ5G1z4sL17rQ1j2M2fA8iNmoMZKxKinvRFa+931jK2Pf2z+hx5YGIso2WU1wrclDnGAAQOnVpVsjkpmuw0kUX2rDJ9uWO4XPvr2BwpONqH7QK8ljJL2x6zbcud+DghONMrbLV3WuiS2EI/NwidimslFj5w/FACDjMNUwKF2SY3GSFKaDlvahZcv967Zflz1ltSws+8MkM1FjK2N84FSTPebLtgUed/igAbHVvcd4UmAtyEOcYABAuZYcDwvNLGjZKz50pvmtL78fi+pR8/AlpmaYuLfWsMfc2/ASPxTVv7USdLi4GROhKFwiNqts19h5RTEAyAhMNQzKtaSgjNtz8ZYF1DX14YucijeZ4Gcvt2HQPwVClrYJ5E6BTTulAJH9r2wBWS6zBONxC1UPgsbOL4oBQNpjqmFQK1fu4R6pLueW0fGwfOVLMl++V/6oR6Jc4ifvxM4DEBv5P3kw/0gDxibCcEtr97SyaZYSzkR5iBMMAKjktf9Mn5ZSvi1tQ/Ill3egDq1dflgWi/CQhI+Gis3kFdbhy9xKPGof0lFKWNk2rxrONHmIEwwAqOR0ttznOss/NrdoZ3XLnfEqCKDjJ64Cgea2QWTv88q20ZyyLTdEYnEUl/mMnX8UA4C0w1TDoJJTec0o4hZcMeAL2Rnekukdj9PxEy2ILTU8ktMDbnNHxMbLvAFj5yHFACCtMNUwqMRr+d9tHIdbnnT67BKxPMZHUoWsAFTVvcDf//jhlobWSVYPzAB5iBMMAKj3a8dB98l+lmWJ8+8bnAQhq4DYmoa8EkkO3HGQyYHpLA9xggEA5azvfunFi/4w3DIRinK5n6w6i3ELk1NRuOV5X9ieC8bOU4oBgNGYahiUo+Ted1+AxXcIsRkKxNSc4D0C6SgPcYIBAPXOsr5y3zshRBBGx+cYBKShPMQJBgDUcuc/HKTzJ+RdBMbn8P1x3iGQTvIQJxgAUG87f/8ol/0J+VDBoD1HGQSkizzECQYAlAi7inoxOEznT0gi+AIMAtJFHuIEAwBKnD9eD0dBCEkuMXD3EQYBpstDnGAAsNaVc6gHfT46f0JWwquhCHJYJ8BoeYjnP/bubKepKArj+H7nWkJCgjcaTaso4IUEL2QyhhiDpUGMEYxKDBqHaIxKW8s81tKBIuE0XfoC2wtlWHvt/y/53mCd1S89w/agAMSc1J+8+9IQAP/uw9empJRe44QC8BcUgJjzZOGnAPh/s68qaq/z2OPgQwGINaOPNoVv8wEnoyMiE/kttdd7zHHwoQDEmMHxNUna/PwDJylJOjIwvqr2uo81Dj4UgNhyeagszVZbAJy8Zqstl26X1V7/McbBhwIQU9LZgqxs8sQ/cJrWto44QZACAAqArsy/qQqA0ze3WFW7B2KLgw8FIJYMTa7z0B9wRjoiMvxgQ+0+iCkOPhSAGNI7WJLGAff9gbPUbLU5OIgCAK2DEUNSmSX5Xm4JgLP37UeLjwRRAOKmdTBiyPTzPQFwfnJze2r3Qwxx8KEAWM6V4WXe9wfOWdLuyNU7y2r3hPU4+FAALKewzF//gAbF1UNuBVAA4qR1MCznXn5bAOgxPs2ngikAEdI6GFbT01/ka3+AMo2DtvT0F9XuDatx8KEAWMzrjzUBoM/C+5ravWE1Dj4UAGu5OboqHZ77A1TqdEQGxjgwiAIQEa2DYS0XMkuysXMkAPRa3z6SVEbnDrEYBx8KgKVM5LcEgH5jOR4IpABEQutgWEo6W5DK/rEA0G+veiwXspwYSAGIgNbBsJTJ2R0BEI77M9tq94mlOPhQACyk63pB9huJAAhHtZ5I1zX+BaAAGKd1MKxk6tmuAAjPw6e7aveKlTj4UABCT3dfkaN+gUDVm4l09/EvAAXAMK2DYSF5TvsDgpab57RACoBhWgcj9KSzBalx7x8IWq2ZSJo3AigAVmkdjNAzluO9f8CCkalNtXsm9Dj4UABCTnn9lwAIX2ntUO2eCT0OPhSAUNN3d0UA2HFjhDMCKAAGaR2MkPP2c10A2LH4qa5234QcBx8KQIjpHSxJknDkH2BJ0u7IxVsltXsn1Dj4UABCzOOXFQFgz8yLitq9E2ocfCgAoSWVWeKzv4BR1d/snYlXU1cXxfN/fm2tbbWTBZTBoUVxtqJfLc4D0qrUERlFBguCgIAgUEDmIZAwg0ASkpDhlPu6QDI8MpDwzk32b629FktAbs6567797nDukgNXBcMAxBZcO4aMuvrXOAEAYpcrf42zHX9klA6oAQMgm962LxIAIHapb1tkO/7IKB1QAwZAJolqYeYV1P0HIJaxWJ2UilsCYQBiBa4dQzZl5xkJABD73HlmZDsOySYdUAMGQCa19SwTACD2ae1eZjsOySYdUAMGQBaJa3/tqy4CAMQ+9lU3Hf5tkO14JJN0QA0YAFmUW4KLfwCIJx4UT7Idj2SSDqgBAyCLugfNBMLH6XRRd98MPSv9QJeyGyn1dCV9f+QF7TpQICS+Fv8mvid+RvlZpxMzLpvj1xVk/PJE/PrX4udCtcrt0NlvZjseySQdUAMGQAalXRwg+yoG03AYHvtIN3NbaM/BYvpfwvNQpPzOjQctNKRfoHhlcHSBrt9voW/SisKK383cVhoZ/0ggdGx2F6XhNAAMgOxw7Riy6OZjA4HQH1ynsmrFgygiOnGphvpH5ile6Buao+OXaiIWv9OX39BwHBupcLn+yMB2XJJFOqAGDIAMqnmHN6hgsaysKm+snyWKB09EpfyfV/5sJpPZTrHKstlOWTlN4vNGI35iNkbJEQiO6qYFtuOSLNIBNWAAZNDUXOw+cCJJ7+AcJRwrEw+bqGpfeil19k5TrPFPzzT9+Etp1OOXlFFG/cPxM5uyHSZn7WzHJVmkA2rAAHDXiWvDBALzpllPu/YXiAfMjujzpHyqqB2iWKGqYYS+SMrfqfgpuap7N0YgMCevD7Mdn2SQDqgBA8BdT8tj700z0pT83a8y5R99PX3xgWTncXGXFrFTcvayeoDA1jwpm2Y7PskgHVADBoC7OvtNBNSpadSvP/w1U2FFH8lKflmvlrFTcvd3/QgBdTr6TGzHJxmkA2rAAHCWuPzHZsdZdDXauifps8T84B40Cfm0O7WCvv2lnn7MaKGE052UdLaHDpzrExJfi38T3xM/I35W/E6wDzJlCUI2apv0ou0Rjd8PGe9CjZ+ynNLePUXAP1abi1IzcRwQBkBSuHYM7rr8AHf/qzE9Z6a9hwKf7f8y+SX9cKyZ9p/tCTX+4neU3/0yJfDGwt0phaQ3yHNVszibvzu5MHD8Usq2Gz+Rg4B/59tDJTQzbyHgn6z7Y2zHKe7SATVgADirqHqWgC8ul5uOXqwO+ODad6ItYrn46WR7QCOQcqqCVlf5X9dsX2vjgRPlAQxNufjMkYqfyEVAI5Dx22tyu1Hwyh+FVbNsxynu0gE1YAA46x+s//ul7PWg+nRyYqF464xaTn449o4+T1KvivekpJu486ioa4vp+CIxjR/F+DWLHKn+/co3sXOyIpJ09GIfAAyApHDtGNy1ZHIQ8GRx2UZfpxapvrUmnumOel6SznwQa9x+2/DF/gKanOZr3IxTy2rH/cRnEp8t2vETORK58tcGpeTwkslGwLvfO9iOU9ylA2rAAHDVqRvYGe2Pe3kd/h8ch6rFZrSdyo/yt/Ycfu2vLUq1QK78freJTfy+Pljlty25+Z0EfDl+DfUAYAAkhGvH4Kz7Rbj+15uFxRX60s/GtT1HarXKk7Lj3fdoWz6NTy4RN/TGRX9HJsVn0Cx+ew773DegbE5cXLIS8OTPggm24xVn6YAaMABcVduC+v9eiGtm/b25ap6rvUfe+LQr50kbcePOw/c+7dz7c53W8RM59GlXflkPAQ/EnSBsxyvO0gE1YAC4amwCb0CbUO6W35fuuYv8q7TK9Xhxe4gp+xRWrA7igtXmEG3iYZ58lwNELj3alnD0JblcOBGwmRGjle14xVk6oAYMAEelXRwgpxODn9dFNV6b7UrWz6az0P5zvbTrgMdFOpxq3YtCRd71EUSbucRPFBISOd3cxpi8cGk7OJxuSruAgkAwAJLBtWNwVdYDXJLiTc6Tdo+qdD+d7OCWN6US3meJBRvtzLrbRFy4lN243i6ljYmnu5jFT6m14GEA/njaTsCTS/dQEAgGQDK4dgyueoYLgHz46ejG9L/YOMY2d2JD3eYjbU6ni7Rm1eHaPP0v2sg2fptPViRmlBHAxUAwAJLDtWNwVV0rNgBuZmbOsqlQTbGY+mebO7GevevAi/X2KiV3tWZwdGG9PaJtoo08Y/df+WCPQktzCygPvJnaFmwEhAGQDK4dg6sG9SsEPtHQOr7xQPgu/S3bvG2qFrjR3ld1w6Q1FbVD6+0RVf7Yxm1d36U3bLS3sc1A4BN9oxa2eeMqHVADBoCjTBb+9eR3kr8KOz+9/Z/rZZu3TdrYEJj9uI205vZ/x/9Em9jGy2tDpci1aLNSthh8YtnsZJs3rtIBNWAAuCk9C7XQ/WxgY7927a3vjyptpl+v15PWnL1aJ9qy1qYmtvHyklKfQNlImdNEwAMxRrDNGwwAgAHYhq4+xBXA3vx8vkrs/Bd16tnmze9bbGIhpZ2pJK1JPlUh2sJ774TvfQFKztMvVBPw5EruONu8wQAAGIBtKK9yhoAn+9JLxUU1bHOmIqXW/XeHS0hjxF37ougP2zipSORcOf0BPHlWgZMAMAASwbVjcFT9+0UCnuw5WCym1NnmTEViw51y/E5jlNr6P2a0sI2TipQNn3sPFRPwpK4VJwFgACSCa8fgqKExnADwQlyxK6aE2eZsqyNtu5IKSGu+SCqQZvOk9zLArrXcAw/EKSG2OYMBADAA25B5BScAvNmd8oJtvgLpm7Ry0pqvD5azjU8gfZVSSsATkwUnAWAAJIJrx+CmI78NEvBl37FatjkLpMQTdaQ1CcflOT3hrYTjtQR8EGMF25zBAAAYgDCUeVdPwJdDmfKtX6/r8IX3pClK/NrYxieAlNwDH8RYwTZnMAAABiAMZecZCfhy7pY8x/+8lXm7l7Tm11vyrf+v6/ztDwR8ufPMyDZnMAAABiAMPccRQL/czRtlm7NAynk+RlqTnSfv22LOc8yK+UEcF2abMxgAAAMQhqqbFwj4UlIt77nn4mrtTV1RtbwPi5LXuBnTH1VNC2xzBgMAYADCUEefiYAvHb3LbHMWSO1rbdeatg/yxu+fvmUCvrT1mNjmDAYAwACEobFJKwFflkwOtjkLpMVlB2nNwtIq2/gE0rLZQcAX/YSVbc5gAAAMAG4BjCinb46wzZuaTt0YIS6cuDbMNk5qOnt7lABuBYQBkByuHYOTDv1/gNwE1CismmWbOzXlv5qh4MGmMW8Vv54l4B/3mg5eHGCbOxgAAAMQgs7dwdvOVgyNy1f+tH/UQlzoG7GwjZOahg0oi70V527LezoGBiCO4NoxOOnmEwMBddxuojO35FkGOHl9mFxuYoPL5abjEi0DrE3/Y0YsADceG9jmDwYAwACEoIcvpghsTbVER58qG+aJG+V182zj5a2adx8JbE1uySTb/MEAABiAEFRUhfXOQFisTilqoIv9HGKTFjOU0xRpEqwbH7k0SCs2F4GtKfhbvn0dMABxCNeOwUlVjSgCFAxldXNsc/ip+A9fMyfDQ6Oifp5AYF69lWdGBwYgjuHaMTipsWOJQGCsdhcdvTzENo9rb6+sr3QWR00PM55FOXZliGx2vP0HQ2PHIts8wgAAGIAQ1DVgJhAcLV18K9vVv18k7rxp/cg2fm09qIYZLJ39ZrZ5hAEAMAAhaARHnkLi1lMjuxxezh0ntwRb10Ubs+6P4TZMyRmW8GgsDEAcwrVjcNLsgp1ASFPZrI61/fL7EM0vrpIsiPLA6VlsllJEpUJUwgyR6Xkb2/EMBgDAAISgFSsGv1AZNVop7YL2u9pTzvdTz7CFZKNnyCzarnX8lBzqJ3APRqhYrCgHDAMgAVw7BhelXhiQYuqYIco6aEqmdiYgeU1v2/mv+6vR3LlEyRqbp/ZerPuHu5STmsn/WCcMQJzDtWNwUcbVYQLh09q9rIkJSF7Tm1b5C9aIojsamADl4fX+A6773Q7HrvA9EQMDAGAAgtCFHD2B7dE3ahFH8HZ02rq1O3YeXh29pp0sEqQcRewZwsmX7ZJ5V892XIMBADAAQejaw3EC22dy1k7ns6N+QYpyNfGoMfbWrEcMVnGFcbTjpzy0puaw6TUSXH04znZcgwEAMAA4/rSjOBxucXVwVNZGk8/30+OX0zFdqMZqc9Gj0inxWaMx5a9USXQ4seElUtx5ZmQ7rsEAABiAIHS/aJJAZJmeswtjFbG17euPDDQ+ZaN4YXzSRtceGSK2V+LucyNNz+OtP9LcK8SFQDAAzOHaMZhIeasEUUF56DyvnBHlg8M62/+kbJqM0/Hz4PfGMGVb659T9PPvIe+vUGKe/2qGZvDgjxYiN2zHNRgAAAMQWMogCQTRPTI1YrRSRcM8/VkwIfYKiB3UYuObkPL1r3dG6Y+175XXz9PQ2Aq5MFO9gcvlpsGxFXGlsIiRiJV3/JSY3iucEFchiz0SONq6A+S/4n+5EwxAnMO1Y3DRy1q+t8cBAPjyomaW7bgGAwBgAILQq4Y5AgCAUKmshwGAAWAO147BRTXNMAAAgNB53QQDAAPAHK4dg4vets0TAACESsP7ObbjGgwAgAEIQq3dCwQAAKHS0rXAdlyDAQAwAEGoq1/ey2QAANrR2feR7bgGAwBgAIJQ/0js1JQHAOwcfcNLbMc1GAAAAxCERg24FAUAEDqjBhPbcQ0GAMAABCHDlIUAACD0ks1mtuMaDACAAQhCEzMwAACA0DFOW9iOazAAAAYgCE3NrlCs4XYT1TbpyWRGHXigLUsmG9U06mOyNPHk7ArbcQ0GAMAABKGZ+dgzAILJaRPtSy/9l73rfooi28Lzfz7XuGYlKEkUARcVxbjruoZF33Pf+hSVHCWJRCWD5BwlMwMzTGDgvPq6qqtWnGZ6ZgBv9z1f1feDta7KvafP/e65J9Cr3C/kdK0Tg7GXgM3llvbRmYQimvxqzkTb2QUWACwABIeohiEKF5acZFbUNU3Qv8Iy6fSlQiqvGSYvT9hh7DI8Hi8VVg7QiQv5iu3Vt0yQWTG/5BTWr7EAYLAA0MElq7nHzSICAEcMRqW8p89tU6YMxzJ+LHDjzy/rp1OXCkm1t9d5XWRmLFldwvo1FgAMFgA6aFs19zs5DvvHfzcpDlllwq1K6urjMciM0IE8k3dFPXQ8Lv8bG3v4otH0QtNqYwHAAkBwiGoYglCKRDmvd4NSH9bAMX/Dm49qaXCUWyEzgnn/ttNfmR10JDr3O7u68UetYnNmx4rdLaxfYwHAYAGgg/Y1D8kAhGiT71XBQX9HiIPeQZ6KyPAfTersnaXbT+poX3iWT1u6cr9KmqRT+5pHWL/GAoDBAsA/pXFWgMvtpeu/K5EAn0z59aPi4BmMreKxtHqYYq6Vwk40eeNhLbndXpIFa851Yf0aCwAGCwAddHvkcVjAuneD7qU3bOvIL96soIbWSdO/4TK2x/D4MqW/alHD/NsSUQGPZN+S2+0V1q+xAGCwANDBdQneKrcA5YBI0oLj9isEGtunaJOVgDSw2pyUV9aPihHYgB7ClqQsMV33bgjr11gAMFgA+Ke0hxt+biRx6XHw566UKLXdDknyJWSD3eGhD/WjyvPQTxHK275u/jezQ9pvaGNjU1i/xgKAwQJAB1u/zJDMqKwfpQOR2bqc/eGoHCUkPD5lI4axgXf92qZxhO7V/Q+IB85lK6JBZrR2zQrr11gAMFgA6OCRmELqH14kmYEKAHQLDOAAQMIg8gSkKPcyCxDeL68dobRHdXTwfA72MSiixXTfkNxVI31DC/Adwvo1FgAMFgA6+FNELpKcpHdothUXQsBBHAZFlFXcQ4vL5pypYGQgMj82ZVV68ife+aCW7oVElIzaVszdPdMfeocW4DPgO4T1aywAGCwAdPCncOUmhA9a+lp4vOVmFffS/ojADwocLtceVGMKoVSllaIBh3NN4zj98VeTGtXZEe6PzKac973Svver6BmcV6si4DuE9WssABgsAAIQAKoI6B6YJ9mB8q/Y62VBHxbIFXjwn8+YOyBVXfiPADpZNnVMIxlPqdrYF4492FnGp1bS2NQqyQ74hsNRir9gAcACwBgQ1TBE4b7w7O8Or44eboazvr6BQUJqVnjQPBSVg74DSDiTou3ybmNuwaFMeXye0QaRph74u8LD0cWUUzZB6165b/1Ae/cMbHlL1CtbWL/GAoDBAkAH94Vl+Qx3IpTNwBvyitpCOGRCTOAtOrOoh4bGlmhDwtrxQHvNt3XNKMN20h7X0cn4Ar9rHPoe5dGx+Gq692KIpmblfutXUdUwCp+wda3gO4T1aywAGCwAdFD7TTuTskt6iUGEY7queYbOXCre0cPmaGweDjal8Uz/yKK0FQVoojM1s0J1zROIumBIE5IrsUZ7QoSyf46rpDPJLZT42yA1dtqIpZkCiFU1ysICgAWA8SCqYYjCwzHb9jdHMpV0LU61sObaoOzSCToWV7IrBxFK0y7frkR4W6kxH5u0mqpTI55AMH0R0aXXeV+Up5HYa2VqHf6eEuHrI7EVdDq5mc6l9lHcnUEqqFogp8s86x0C0CLcX7dM+A5h/RoLAAYLAB2MTO2lQ1HbH2g4lJZtTmKooWkvZRRO0PH4SvUJZdeIioTzKe/p7p8NODRxeCqZ2POLDqHaz0KoLCw50FNCaZ9c/GFQ6bR452k9XUgtp59j/PbT35PwPm76OPRh97D/6FsDlFk6Ryt2FrkqlqxrlHCr0k9uSwnWUFi/xgKAwQJAJyOv9/gTAQjJ8uz8LVi0euh14TSdTqyj/ZH5e36gQRyEJxUjR0E5aNNft9Lbwm56/3FIKYVr7pymrv45paphZt6OBDq0vQUxGVGtlVd+bVt1YcY9QvH4/SgJxWREZNgrDY8q60aoqHKA3hR00fOMVrr/7BNd/a2a4lLL6ORF5W1eSB44V6i86Z/9pf0bm4+9PUBvS2Zp0crtnf8BPEWhfNLf4Q+fIaw/YwHAYAGw8yIABw6aqvCUvC1YdXippGaRYtM6ccNEeFnYA9HsRHMahPZPJX6miGvd39l5/N1ByiqbI9sq92rY0jQJURs8x/DNnwWAeSCqYQj7HBDtfwoabpt2B9+ctsLl3qDq5mW6kT5CpxIb6UhsOYuBPTjwD8eU0YmEOgpLade07bRnY1TTvExuD7/x+8jNwEwEf2sN38CHPwsAY0FUwxCVekUAQs/9I3LPENgOY9NOel00S3F3+ulUEsRABQ4rYQ9SoxBPLVjLk5cbKCylY1tbvnB3kDKKZ2lsmvNXtuvpH3a5iA9/FgDmhKiGITRT+xDK1vUGjcQ0zzrfqraLCnzqsNGTN1MUndavvEUfu1hDB6OKkUAo7EErzu2+FOulJO5F6Hh3RlLf0zdT9LnTRi4326UWPPobXcEXwCeI6asEp4WhBRYAohOOV4+jRinX8BgnCOopI2zrXaWX+TMoO0PeBQ42JKlJLQjwcx84V6Dc7I9fqsWaqO/3uhhza4DS301RfZuVVh2cze8PGJAUf6Ncz97ABwjrn4xAC0MLLACMQCRT4R1bx7AUZKBL28wmUPyvYMbX8wsiBAhv49aFDHZTiQLc6CF08LMpB31SE8L4Id8usZYMfaWabwq69Qy7wjePPBZh/ZJRaGFogQWAUYhDCTXUOpw8atZ5loAfVDUuB/QcE3a1E4clDk0cnsjExls4xIFQt3j8m/BvQ1Le0QtVdCKhXj3kd71s7GPTMjG2HeSjd8AVvnV888L6IyPRwtACCwAjESFZ3N70HgjIKkZjGMa36Bt1UFTawI7laoRf66Kzv7ThoEXkACIBhy/C6TiIleStg+eLcDiDaHsLfhPVwa9xO8d/Rygevx8HOf5f/BmoZoDwwJ+LPx9/DxIbz1xpVQ73CAFqwqNu9lPPkJ0YW5v6ONHNU+/QJHzj+NaF9UNGo4WhBRYAhmNqH96rAxmLi0EupmpnG2rjoIRfh8TcWxPw4v1Bml/i8lQAT3Go61dn9+sgBB4n+7EAMBdENQwjE7dN3Br1Opboq6WYjS91AyGne4Nu/Dkq7J6ahVhjp8TZ//jGGlom8RQXSG4GEi+F3VMj08LQAgsAIxOh50CeBEC0jUVbWdmwuUnIUhd2L83GxxmTJOOkZbRuvpRWEcg3iacefMvC7qXRaWFogQWA4ZnahzfhgJPR0LseA21kwduiIdywOLy6RzaJtX5XPESyYGBkka4+qA40aRPfLtskCwBzQ1TDMBORCHbwfODz2289rqPuAXMLgdqmcSRgqcl2SKhDaSV3VduFQx+Jimq3Rax5XdMEmRkY9JT2qC6oAUlhKZzlzwJAAohqGKZjkNEA8OLNCqr+PEZek8VtRyaW6VCUz1wJiAAx99GAxFr6zGg/n2O6CZabm5vU8uUrJd75gJ+Rb/2C08LQAgsAMxI16+osgUCJMaSoGnCsGT+T22pz0tnLRVrZ1sLun1GJNdWyKcy3NzqcrnVk9WMGRzDfFr5JROqE3T+z0sLQAgsAMxMh2WBn5B+NzaN/v2kzbHth9FnHDU3DEfMNbHciUJgb4GvNsReGnVcxNLZEzzPa8E0E2X0xj6NNLADkhaiGIQPxzo1e4qF0rEMJYW5pH1lXXGQUPH3ZrDXJDk1zhN0voxPdBrVEJ5rhGAWrDjeV146gX39InRkRFYlke2MBIDNENQyZiGcBJL+FNgY2m24/qaemjmmhb3MFFf2+b2LhOVgHYffILMQaa/WoKKwYIFEBm25sn0IHTbVXf7DEt8a2xgKAwQJAuGqBkIUAiMQ6OErckpZtThIF7d0zWuNVudHKHvJMcovPqNO+8Cxq7vxKomDV7kZfDEQnNEL8Ab/zc3Y/CwAGCwCxid71aEASqsNTnTqanyB5cHh8+Yd1G5z8uqLlxJF5LexemJVYc197gda4GIf7ozC7YFeS+a7/XqPjpq+7fz/mMgi7FzLTwtACCwDZiVuxWjGwU4xILqYnL5uVssK5RQftBWwrLq3sbAzlEXb9zU6svU8bSSpW9mwvMLfgoI+fxujx380UoWEjIdz4ObIkOC0MLbAAYCpE2BJNXHZlvG3Y5SK6/+wT5Zf1K41T1pzrtJPweLyU5DvjH82RuOHPj01C1WxXnXT3g7J3OwnYFmwsr6yf7qU3qGWgO01UO/C4XoPQwtACCwDmdyOHUTWglcS1Y08GkcklSg7Bq9wviBQopVYrdndQPf4fvmjUKr/iHuti2BT2wtceYe+CejKyrbrQYAi2AxuCLcGmYFu7Zbf4JpDVzzZlMFoYWmABwNQs58LMebW98J7xSPT/2bubFyvLMI7jF0SLCiSQCKIXqCAR2nSIBDcF7aNFQRi9EGoKKloEWpm9DGl/QZsK2pTRG0EhZSFKRRiJJaGgRBtXLdoWlN1zw+y6RGXwueeazxc++8bnbuZ3znnOOZ+d27n36/5ug3c+OHbuoy9+PffVkTP9nQcnT/8x/8l+/TXcNhb6o8dPDpzM3oLlEdo4+rVInl3q17Bdy35N27Xt17hd635H/peHz/Qz8Pb+Y/2PfPsyq4v5et1Fe32//b/g7XxLVCjLAODC3ta1YdeRhUdxS8Km3T8M+++5XLUPwxn2vPzf1/O2l8Tc0V9AKMsA4CK/8GXPj+31z4Pzj+aG/eW9ftfhMf/9mL82w56bdqbnz7ZvjSwmlGUAcMk3dy18+9tUzwz4mN8lqt1AN9Ij/YVvh/QUf1GhLAOARXsXQb95cOGegSk8vuNzv8SXgHaN+tfhTnNO+sdB95v52ocVGYvLQCjLAGDxbZs70V+Db88O9F+2l+mRnLuzl5B2rfo1u0x/8PtZbI/ynZFlKJRlAHB5ftlv3nO0v/7bnqJf9LcYPrrtU3f8L0Ht0yj7tVvst+q1M9ZvWm1nzh98DIA8A4DJniXo9xC0j4vtj87aW60u+RHh5peODvtzcl792l3qMz7tzPSz085QP0vtTA37c2IALNtGPRiM+fpw+8Ki/m6D9t7r/st9/c5D83dn9+8uaPcY9Kd02x+A/uix3Xcw7M/CBenXsF3Lfk3bte3XuF3rfs3bte9noJ2F/ke+nQ2f7IgBsJQa9WAAUFsoywAAoK5QlgEAQF2hLAMAgLpCWQYAAHWFsgwAAOoKZRkAANQVyjIAAKgrlGUAAFBXKMsAAKCuUJYBAEBdoSwDAIC6QlkGAAB1hbIMAADqCmUZAADUFcoyAACoK5RlAABQVyjLAACgrlCWAQBAXaEsAwCAukJZBgAAdYWyDAAA6gplGQAA1BXKMgAAqCuUZQAAUFcoywAAoK5QlgEAQF2hLAMAgLpCWQYAAHWFsgwAAOoKZRkAANQVyjIAAKgrlGUAAFBXKMsAAKCuUJYBAEBdoSwDAIC6QlkGAAB1hbIMAADqCmUZAADUFcoyAACoK5RlAABQVyjLAACgrlCWAQBAXaEsAwCAukJZBgAAdYWyDAAA6gplGQAA1BXKMgAAqCuUZQAAnM/GF749t27rx6kNzx8Z9r8dAyDyDAAAI6CuUJYBAGAE1BXKMgAAjIC6QlkGAIARUFcoywAAMALqCmUZAABGQF2hLAMAwAioKzRt2/ed+nvUwwFgBNQVmrbtr5/8c9TDAWAE1BWatm1zJ86OejgAjIC6QtO29bXjZ0Y9HABGQF2hadvy8k/HRz0cAEZAXaFp2/jidwdHPRwARkBdoWl74pkDb416OACMgLpC0/bQ+nd3j3o4AIyAukLTdv+Dex4b9XAAGAF1habt5tvWrG0X4t9RDwiAEVBTaPLu3PLq8dOjHhAAI6Cm0OStfuq5b94f9YAAGAE1hSZv1QNPvvnsqAcEwAioKTR5t954+5p7d+w99c+ohwTACKgnNHk3NDOfCAhgBBgAy6uVzeyRzfv3jXpIAIyAekKTd00zu+WOtfe1lwH+GvWgABgBtYQm74pmNm/T7u8PjXpQAIyAWkJDtLqZeTcAgBFgACyvbmpmV1694u6tc7/8PuphATAC6ggN0bXNbN7DT7/3yqiHBcAIqCM0RFc0dzWzq1asvGfb3Imzox4YACOghtAwrWpm89Zt+fCNUQ8MgBFQQ2iYrlsYACtWXL9m69zPv416aACMgKXvP/bu5SWqMIzj+KskWOBg2gUXYZdFoUQ6L2ERFRJkEpnkhZTKRKZG8zYWhKWReRsD1wa5kFoYtWkTYRBRULSp1CIvEW2C1lGLiIqeFgdEOuqMm+ec+X7h8xf4iD+cyzGkphUi6IyA4urBeq1HAwCMAO8zpKotwjrOdrwY03o4AMAI8DZDqkoX1pEbLDkU6Z/6rvV4AIAR4F2GVJUkcoV1HKsbbtd6PADACPAuQ+paI+xcoUtP72s9IABgBHiTIXUlie3COjIysnc3XRuf0XpEAMAI8B5DKlsn7FwFheGy1v6pb1oPCQAYAd5iSEvu7wVwFJX1hSLRaR4ZDACMAAaAjwsIO9/RmqFIZGD2l9aDAgBGgDcYUt1mYec7Xj/aq/WgAIAR4A2GVJci8oSdrzJ8+yr/CQAARgADwL+tFvZ/Sk7daItEp39oPS4AYAToZcgTZbuNgKLKaIhPBwAAI4AB4M+SRY7bCCg40FDe1DP5QeuRAQAjgAFA8Zfq9n4A58uC6i4+HtV6aADACGAAUPyliXxh3ZSHRjp4gBAAMAIYAP4rXQSFdbNtx+Gi0OVnD+QH/Efr4QEAI4ABQMt6YJC74orrZ5p7Jj9qPT4AYAQwACj2MkVQ2IUEAut3VTXeG2jpe/dF6xECACOAAUCxlS7yhV3MykBmQUXo1pXm3slPWo8RABgBDABaemkiT9ilSFkV2FlaM3Q+3PnySWRg5qfWwwQARgADgBYvVeQIG4vsrXsKqxru9jd2vR5vi8781nqkAMAIYACQe8lig7DxWJuVs7e4erC+9sLYSGP3m/dyHAwCAAkpUUaAId+VIfKEXY6sTfn79h9pP/nvewVOtz0cDnc+f3Su69VEU/fEbEvv28+tfVNfeQkBgF8lwggw5MtSxEZhAQBxOyhOuCmtvXlH6x93BgCliVylv1h/27lj1KqiKArD66GVhYiihXZaBEWvJGPJFDKvjCBjzC5ShJC8kwQC9+39fbCGsOHnFMfM7BTWNgJCe4fat9q/nR6Xmdne1zICwhiH2hcvAmZmIkAAzHSofar9ql3s9NDMzESAAOANva99rZ2JATOzWREQuPePwMfaj9rvnR6emZkIEAC8sXe1D7XPte+1n7Wz2p/a39p/rwZmNngnHwEBAF5lO+UICAAwLwICAMyLgAAA8yIgAMC8CAgAMC8CAgDMi4AAAPMiIADAvAgIADAvAgIAzIuAAADzIiAAwLwICABQhkVAAIA7gyIgAMA9QyIgAMADAyIgAMAjmkdAAIAnNI6AAABHNI2AAAALDSMgAEDWmkVAAIBnahQBAQBeoEkEBAB4oQYREABgt5YRIAAAoKdlBAgAAOhpGQECAAB6WkaAAACAnpYRIAAAoKdlBAgAAOhpGQECAAB6WkaAAACAnpYRIAAAoKdlBAgAAOhpGQECAAB6WkaAAACAnpYRIAAAoKdlBAgAAOjpaARcXl3fBABo6WgEBABoaxMAADDTJgAAYKZNAADATJsAAICZNgEAADNtAgAAZjoPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANDOLSWvjytHpTBMAAAAAElFTkSuQmCC"; private static Texture2D _discordLogo; private static readonly Color ColBg = new Color(0.05f, 0.05f, 0.07f); private static readonly Color ColGreen = new Color(0.18f, 0.55f, 0.25f); private static readonly Color ColGreenH = new Color(0.22f, 0.62f, 0.3f); private static readonly Color ColRed = new Color(0.6f, 0.12f, 0.12f); private static readonly Color ColRedH = new Color(0.68f, 0.16f, 0.16f); private static readonly Color ColToggleOn = new Color(0.18f, 0.6f, 0.28f); private static readonly Color ColToggleOff = new Color(0.65f, 0.15f, 0.15f); private static readonly Color ColToggleOnH = new Color(0.22f, 0.66f, 0.32f); private static readonly Color ColToggleOffH = new Color(0.71f, 0.19f, 0.19f); private static readonly Color ColDark = new Color(0.12f, 0.12f, 0.15f); private static readonly Color ColDarkH = new Color(0.2f, 0.2f, 0.24f); private static readonly Color ColTrack = new Color(0.2f, 0.2f, 0.24f); private static Color[] _rrBuf; private static Color[] _hueBuf; private bool _showBugPopup; private string _bugTitle = ""; private string _bugDesc = ""; private string _bugSteps = ""; private bool _bugOpenGithub = true; private Material _tickMat; private Texture2D _clearTex; private GUIStyle _reportS; private GUIStyle _dcLabelS; private GUIStyle _dcBtnS; private float _dcLabelW; private bool _skinSaved; private Texture2D _origScrollBg; private Texture2D _origVBarBg; private Texture2D _origVThumbBg; private Texture2D _origVThumbHovBg; private float _origVThumbW; private RectOffset _origVThumbBorder; private RectOffset _origVThumbPad; private float _origHBarH; private GUIStyle _bugBtn; private GUIStyle _bugInputS; private event EventHandler SettingChanged { add { _removeAtmospheric.SettingChanged += value; _removeSphere.SettingChanged += value; _opacity.SettingChanged += value; _sphereOpacity.SettingChanged += value; _disableParticles.SettingChanged += value; _disablePlane.SettingChanged += value; _disableAnimations.SettingChanged += value; _disableShadows.SettingChanged += value; _disableVfx.SettingChanged += value; _sphereShadows.SettingChanged += value; _sphereParticles.SettingChanged += value; _sphereAnimations.SettingChanged += value; _disableSounds.SettingChanged += value; _disableColliders.SettingChanged += value; } remove { } } private Texture2D MkT(Color c) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) int key = ((int)(c.r * 255f) << 24) | ((int)(c.g * 255f) << 16) | ((int)(c.b * 255f) << 8) | (int)(c.a * 255f); if (_solidCache.TryGetValue(key, out var value) && (Object)(object)value != (Object)null) { return value; } Texture2D val = new Texture2D(1, 1, (TextureFormat)4, false); val.SetPixel(0, 0, c); val.Apply(); _solidCache[key] = val; return val; } private void DrawCircleGL(float cx, float cy, float r) { int num = 10; float num2 = (float)Math.PI * 2f / (float)num; for (int i = 0; i < num; i++) { float num3 = num2 * (float)i; float num4 = num2 * (float)(i + 1); float num5 = cx + Mathf.Cos(num3) * r; float num6 = cy + Mathf.Sin(num3) * r; float num7 = cx + Mathf.Cos(num4) * r; float num8 = cy + Mathf.Sin(num4) * r; GL.Vertex3(cx, cy, 0f); GL.Vertex3(num5, num6, 0f); GL.Vertex3(num7, num8, 0f); GL.Vertex3(cx, cy, 0f); } } private Texture2D RoundedRect(int w, int h, Color fill, int rad) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0298: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Expected O, but got Unknown //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_0260: Unknown result type (might be due to invalid IL or missing references) //IL_0265: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Unknown result type (might be due to invalid IL or missing references) if (w <= 0 || h <= 0) { return MkT(fill); } if (rad <= 0) { return MkT(fill); } w = Mathf.Max(w, 2); h = Mathf.Max(h, 2); rad = Mathf.Min(rad, Mathf.Min(w, h) / 2); Color32 item = Color32.op_Implicit(fill); (int, int, Color32, int, int, int, int) key = (w, h, item, rad, rad, rad, rad); if (_rrCache.TryGetValue(key, out var value) && (Object)(object)value != (Object)null) { return value; } int num = w * h; if (_rrBuf == null || _rrBuf.Length < num) { _rrBuf = (Color[])(object)new Color[num]; } float num2 = rad; float num3 = num2 - 0.5f; for (int i = 0; i < h; i++) { int num4 = i * w; float num5 = i; for (int j = 0; j < w; j++) { float num6 = 0f; float num7 = 0f; if ((float)j < num2 && (float)i < num2) { num6 = num2 - (float)j; num7 = num2 - num5; } else if ((float)j >= (float)w - num2 && (float)i < num2) { num6 = (float)j - ((float)w - num2 - 1f); num7 = num2 - num5; } else if ((float)j < num2 && (float)i >= (float)h - num2) { num6 = num2 - (float)j; num7 = num5 - ((float)h - num2 - 1f); } else { if (!((float)j >= (float)w - num2) || !((float)i >= (float)h - num2)) { _rrBuf[num4 + j] = fill; continue; } num6 = (float)j - ((float)w - num2 - 1f); num7 = num5 - ((float)h - num2 - 1f); } float num8 = num6 * num6 + num7 * num7; float num9 = ((num8 < 0.0001f) ? 0f : ((float)Math.Sqrt(num8))); float num10 = Mathf.Clamp01(1f - (num9 - num3)); _rrBuf[num4 + j] = new Color(fill.r, fill.g, fill.b, fill.a * num10); } } Texture2D val = new Texture2D(w, h, (TextureFormat)4, false); val.SetPixels(_rrBuf); val.Apply(); _rrCache[key] = val; return val; } private Texture2D RoundedRect(int w, int h, Color fill, int rTL, int rTR, int rBL, int rBR) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_02ca: Unknown result type (might be due to invalid IL or missing references) //IL_02d1: Expected O, but got Unknown //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_027d: Unknown result type (might be due to invalid IL or missing references) //IL_0283: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_0292: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_0228: Unknown result type (might be due to invalid IL or missing references) if (w <= 0 || h <= 0) { return MkT(fill); } int num = Mathf.Min(w, h) / 2; rTL = Mathf.Clamp(rTL, 0, num); rTR = Mathf.Clamp(rTR, 0, num); rBL = Mathf.Clamp(rBL, 0, num); rBR = Mathf.Clamp(rBR, 0, num); if (rTL <= 0 && rTR <= 0 && rBL <= 0 && rBR <= 0) { return MkT(fill); } w = Mathf.Max(w, 2); h = Mathf.Max(h, 2); Color32 item = Color32.op_Implicit(fill); (int, int, Color32, int, int, int, int) key = (w, h, item, rTL, rTR, rBL, rBR); if (_rrCache.TryGetValue(key, out var value) && (Object)(object)value != (Object)null) { return value; } int num2 = w * h; if (_rrBuf == null || _rrBuf.Length < num2) { _rrBuf = (Color[])(object)new Color[num2]; } for (int i = 0; i < h; i++) { int num3 = i * w; float num4 = i; for (int j = 0; j < w; j++) { float num5; float num6; float num7; if (j < rTL && i < rTL) { num5 = rTL; num6 = (float)rTL - (float)j; num7 = (float)rTL - num4; } else if (j >= w - rTR && i < rTR) { num5 = rTR; num6 = (float)j - ((float)w - (float)rTR - 1f); num7 = (float)rTR - num4; } else if (j < rBL && i >= h - rBL) { num5 = rBL; num6 = (float)rBL - (float)j; num7 = num4 - ((float)h - (float)rBL - 1f); } else { if (j < w - rBR || i < h - rBR) { _rrBuf[num3 + j] = fill; continue; } num5 = rBR; num6 = (float)j - ((float)w - (float)rBR - 1f); num7 = num4 - ((float)h - (float)rBR - 1f); } float num8 = num6 * num6 + num7 * num7; float num9 = ((num8 < 0.0001f) ? 0f : Mathf.Sqrt(num8)); float num10 = Mathf.Clamp01(1f - (num9 - (num5 - 0.5f))); _rrBuf[num3 + j] = new Color(fill.r, fill.g, fill.b, fill.a * num10); } } Texture2D val = new Texture2D(w, h, (TextureFormat)4, false); val.SetPixels(_rrBuf); val.Apply(); _rrCache[key] = val; return val; } private void DrawTabBG(Rect r, bool sel, float glow) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) if (!(((Rect)(ref r)).width <= 0f)) { bool flag = ((Rect)(ref r)).Contains(Event.current.mousePosition); int num = Mathf.Max((int)((Rect)(ref r)).width, 4); int num2 = Mathf.Max((int)((Rect)(ref r)).height, 4); float num3 = Mathf.Round(glow * 20f) / 20f; int value = _cornerRadius.Value; int num4 = value + 2; int num5 = Mathf.Max(value - 1, 2); int num6 = Mathf.Max(value - 1, 2); int num7 = value + 2; float num8 = (sel ? (0.55f + 0.35f * num3) : (flag ? 0.45f : 0.26f)); Color color = GUI.color; GUI.color = new Color(1f, 1f, 1f, num8); GUI.DrawTexture(r, (Texture)(object)RoundedRect(num, num2, Color.white, num4, num5, num6, num7)); Color value2 = _windowColor.Value; GUI.color = new Color(value2.r, value2.g, value2.b, _windowOpacity.Value); GUI.DrawTexture(new Rect(((Rect)(ref r)).x + 2f, ((Rect)(ref r)).y + 2f, ((Rect)(ref r)).width - 4f, ((Rect)(ref r)).height - 4f), (Texture)(object)RoundedRect(Mathf.Max(num - 4, 4), Mathf.Max(num2 - 4, 4), Color.white, Mathf.Max(num4 - 2, 0), Mathf.Max(num5 - 2, 0), Mathf.Max(num6 - 2, 0), Mathf.Max(num7 - 2, 0))); GUI.color = color; } } private void BuildGearTex() { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) int num = 22; _gearTex = new Texture2D(num, num, (TextureFormat)4, false); Color[] array = (Color[])(object)new Color[num * num]; float num2 = (float)(num - 1) / 2f; for (int i = 0; i < num; i++) { for (int j = 0; j < num; j++) { float num3 = (float)j - num2; float num4 = (float)i - num2; float num5 = Mathf.Sqrt(num3 * num3 + num4 * num4); float num6 = Mathf.Atan2(num4, num3) * 4f / (float)Math.PI; float num7 = num6 - Mathf.Floor(num6); float num8 = Mathf.Abs(num7 - 0.5f) * 2f; float num9 = ((num8 > 0.45f) ? 9f : 6.5f); float num10 = Mathf.Clamp01(num9 + 0.5f - num5); float num11 = Mathf.Clamp01(num5 - 2.5f); array[i * num + j] = new Color(1f, 1f, 1f, Mathf.Min(num10, num11)); } } _gearTex.SetPixels(array); _gearTex.Apply(); } private static Color BugFieldColor(string ctl, Rect r) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) if (GUI.GetNameOfFocusedControl() == ctl) { return new Color(0.15f, 0.3f, 0.5f, 1f); } if (((Rect)(ref r)).Contains(Event.current.mousePosition)) { return new Color(0.14f, 0.14f, 0.18f, 1f); } return new Color(0.1f, 0.1f, 0.13f, 1f); } private void Awake() { //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Expected O, but got Unknown //IL_026e: Unknown result type (might be due to invalid IL or missing references) //IL_0278: Expected O, but got Unknown //IL_029d: Unknown result type (might be due to invalid IL or missing references) //IL_033c: Unknown result type (might be due to invalid IL or missing references) //IL_0346: Expected O, but got Unknown //IL_036f: Unknown result type (might be due to invalid IL or missing references) //IL_0379: Expected O, but got Unknown //IL_03bf: Unknown result type (might be due to invalid IL or missing references) //IL_03c9: Expected O, but got Unknown //IL_050a: Unknown result type (might be due to invalid IL or missing references) //IL_0514: Expected O, but got Unknown LoadDiscordLogo(); _removeAtmospheric = ((BaseUnityPlugin)this).Config.Bind<bool>("VISUALS", "Remove Atmospheric Fog", false, (ConfigDescription)null); _removeSphere = ((BaseUnityPlugin)this).Config.Bind<bool>("VISUALS", "Remove Rising Sphere", false, (ConfigDescription)null); _opacity = ((BaseUnityPlugin)this).Config.Bind<float>("VISUALS", "Atmospheric Opacity", 1f, new ConfigDescription("0-1", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>())); _sphereOpacity = ((BaseUnityPlugin)this).Config.Bind<float>("VISUALS", "Sphere Opacity", 1f, new ConfigDescription("0-1", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>())); _disableParticles = ((BaseUnityPlugin)this).Config.Bind<bool>("PERFORMANCE", "Disable Particles", false, (ConfigDescription)null); _disablePlane = ((BaseUnityPlugin)this).Config.Bind<bool>("PERFORMANCE", "Disable Plane", false, (ConfigDescription)null); _disableSounds = ((BaseUnityPlugin)this).Config.Bind<bool>("PERFORMANCE", "Disable Sounds", false, (ConfigDescription)null); _disableAnimations = ((BaseUnityPlugin)this).Config.Bind<bool>("PERFORMANCE", "Disable Animations", false, (ConfigDescription)null); _disableColliders = ((BaseUnityPlugin)this).Config.Bind<bool>("PERFORMANCE", "Disable Colliders", false, (ConfigDescription)null); _disableShadows = ((BaseUnityPlugin)this).Config.Bind<bool>("PERFORMANCE", "Disable Shadows", false, (ConfigDescription)null); _disableVfx = ((BaseUnityPlugin)this).Config.Bind<bool>("PERFORMANCE", "Disable VFX", false, (ConfigDescription)null); _sphereShadows = ((BaseUnityPlugin)this).Config.Bind<bool>("SPHERE", "Disable Sphere Shadows", false, (ConfigDescription)null); _sphereParticles = ((BaseUnityPlugin)this).Config.Bind<bool>("SPHERE", "Disable Sphere Particles", false, (ConfigDescription)null); _sphereAnimations = ((BaseUnityPlugin)this).Config.Bind<bool>("SPHERE", "Disable Sphere Animations", false, (ConfigDescription)null); _toggleMenuKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("KEYBIND", "Toggle Menu", (KeyCode)284, (ConfigDescription)null); _windowOpacity = ((BaseUnityPlugin)this).Config.Bind<float>("APPEARANCE", "Window Opacity", 0.92f, new ConfigDescription("0.3-1", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.3f, 1f), Array.Empty<object>())); _textScale = ((BaseUnityPlugin)this).Config.Bind<float>("APPEARANCE", "Text Scale", 1.3f, new ConfigDescription("1-2", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 2f), Array.Empty<object>())); _windowColor = ((BaseUnityPlugin)this).Config.Bind<Color>("APPEARANCE", "Window Color", new Color(0.05f, 0.05f, 0.07f), "Background color of the settings window"); _rememberPosition = ((BaseUnityPlugin)this).Config.Bind<bool>("APPEARANCE", "Remember Position", true, (ConfigDescription)null); _winX = ((BaseUnityPlugin)this).Config.Bind<float>("APPEARANCE", "Window X", -1f, "Saved window position (managed automatically)"); _winY = ((BaseUnityPlugin)this).Config.Bind<float>("APPEARANCE", "Window Y", -1f, "Saved window position (managed automatically)"); _cornerRadius = ((BaseUnityPlugin)this).Config.Bind<int>("APPEARANCE", "Corner Radius", 8, new ConfigDescription("0-16", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 16), Array.Empty<object>())); _bgDarkenStrength = ((BaseUnityPlugin)this).Config.Bind<int>("APPEARANCE", "Halo Strength", 4, new ConfigDescription("0-12", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 12), Array.Empty<object>())); _fullscreenDarken = ((BaseUnityPlugin)this).Config.Bind<bool>("APPEARANCE", "Fullscreen Darken When Open", true, (ConfigDescription)null); _fsDarkenStrength = ((BaseUnityPlugin)this).Config.Bind<int>("APPEARANCE", "Fullscreen Darken Strength", 5, new ConfigDescription("1-20", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 20), Array.Empty<object>())); _saved = new ToggleState { A = _removeAtmospheric.Value, S = _removeSphere.Value, O = _opacity.Value, SO = _sphereOpacity.Value, Pa = _disableParticles.Value, Pl = _disablePlane.Value, An = _disableAnimations.Value, Sh = _disableShadows.Value, V = _disableVfx.Value, SS = _sphereShadows.Value, SP = _sphereParticles.Value, SA = _sphereAnimations.Value }; bool flag = (!_removeAtmospheric.Value && _opacity.Value > 0.01f) || (!_removeSphere.Value && _sphereOpacity.Value > 0.01f); _fogOff = !flag; _harmony = new Harmony("com.peaked.fogvisualonly"); _harmony.PatchAll(); SettingChanged += delegate { if (!_ap) { _dirtyApply = true; SyncFogToggle(); } }; _windowOpacity.SettingChanged += delegate { _texDirty = true; }; _textScale.SettingChanged += delegate { _si = false; _texDirty = true; }; _cornerRadius.SettingChanged += delegate { _texDirty = true; }; _windowPick.Target = _windowColor; SanitizeWindow(); SyncHSV(); SceneManager.sceneLoaded += OnSceneLoaded; ((BaseUnityPlugin)this).Logger.LogInfo((object)"FogVisualOnly v2.0.0 - F3=Menu"); } private void SyncFogToggle() { bool flag = (!_removeAtmospheric.Value && _opacity.Value > 0.01f) || (!_removeSphere.Value && _sphereOpacity.Value > 0.01f); if (_fogOff == flag) { _fogOff = !flag; } } private void OnDestroy() { SceneManager.sceneLoaded -= OnSceneLoaded; if (_harmony != null) { _harmony.UnpatchSelf(); } RestoreAll(); UnlockCursor(); RestoreSkin(); } private void SanitizeWindow() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) Color value = _windowColor.Value; if (float.IsNaN(value.r) || float.IsNaN(value.g) || float.IsNaN(value.b) || float.IsInfinity(value.r) || float.IsInfinity(value.g) || float.IsInfinity(value.b)) { _windowColor.Value = new Color(0.05f, 0.05f, 0.07f); } } private void RestoreSkin() { if (_skinSaved) { _skinSaved = false; GUI.skin.scrollView.normal.background = _origScrollBg; GUI.skin.verticalScrollbar.normal.background = _origVBarBg; GUI.skin.verticalScrollbarThumb.normal.background = _origVThumbBg; GUI.skin.verticalScrollbarThumb.hover.background = _origVThumbHovBg; GUI.skin.verticalScrollbarThumb.fixedWidth = _origVThumbW; GUI.skin.verticalScrollbarThumb.border = _origVThumbBorder; GUI.skin.verticalScrollbarThumb.padding = _origVThumbPad; GUI.skin.horizontalScrollbar.fixedHeight = _origHBarH; } } private void OnSceneLoaded(Scene s, LoadSceneMode m) { _dirty = true; } private ToggleState CaptureState() { return new ToggleState { A = _removeAtmospheric.Value, S = _removeSphere.Value, O = _opacity.Value, SO = _sphereOpacity.Value, Pa = _disableParticles.Value, Pl = _disablePlane.Value, An = _disableAnimations.Value, Sh = _disableShadows.Value, V = _disableVfx.Value, SS = _sphereShadows.Value, SP = _sphereParticles.Value, SA = _sphereAnimations.Value }; } private void ApplyState(ToggleState st) { _removeAtmospheric.Value = st.A; _removeSphere.Value = st.S; _opacity.Value = st.O; _sphereOpacity.Value = st.SO; _disableParticles.Value = st.Pa; _disablePlane.Value = st.Pl; _disableAnimations.Value = st.An; _disableShadows.Value = st.Sh; _disableVfx.Value = st.V; _sphereShadows.Value = st.SS; _sphereParticles.Value = st.SP; _sphereAnimations.Value = st.SA; } private void ApplyPreset(int i) { _ap = true; _saved = CaptureState(); PD pD = Pr[i]; ApplyState(new ToggleState { A = pD.A, S = pD.S, O = pD.O, SO = pD.SO, Pa = pD.Pa, Pl = pD.Pl, An = pD.An, Sh = pD.Sh, V = pD.V, SS = pD.SS, SP = pD.SP, SA = pD.SA }); bool flag = (!pD.A && pD.O > 0.01f) || (!pD.S && pD.SO > 0.01f); _fogOff = !flag; _dirtyApply = true; _ap = false; } private void ResetToVanilla() { _ap = true; _saved = new ToggleState { O = 1f, SO = 1f, A = false, S = false, Pa = false, Pl = false, An = false, Sh = false, V = false, SS = false, SP = false, SA = false }; ApplyState(_saved); _disableSounds.Value = false; _disableColliders.Value = false; _fogOff = false; _dirtyApply = true; _ap = false; } private void SyncHSV() { _windowPick.SyncFromTarget(); } private void FindPeakFont() { if ((Object)(object)_peakFont != (Object)null || _fontSearched) { return; } _fontSearched = true; Font val = null; Font[] array = Resources.FindObjectsOfTypeAll<Font>(); Font[] array2 = array; foreach (Font val2 in array2) { if (!((Object)(object)val2 == (Object)null) && val2.dynamic) { if (((Object)val2).name != null && (((Object)val2).name.Contains("Noto") || ((Object)val2).name.Contains("Peak") || ((Object)val2).name.Contains("peak"))) { _peakFont = val2; return; } if ((Object)(object)val == (Object)null) { val = val2; } } } _peakFont = val; } private void Update() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Invalid comparison between Unknown and I4 //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) if (Input.GetKeyDown(_toggleMenuKey.Value)) { _menu = !_menu; InputBlocker.MenuOpen = _menu; if (_menu) { SyncHSV(); LockCursor(); if (!_rememberPosition.Value) { CenterWindow(); } else if (_winX.Value >= 0f && _winY.Value >= 0f) { ((Rect)(ref _wRect)).position = new Vector2(_winX.Value, _winY.Value); } ((Rect)(ref _wRect)).x = Mathf.Clamp(((Rect)(ref _wRect)).x, 80f - ((Rect)(ref _wRect)).width, (float)Screen.width - 80f); ((Rect)(ref _wRect)).y = Mathf.Clamp(((Rect)(ref _wRect)).y, 0f, (float)Screen.height - 40f); _tab = 0; _activeDrag = 0; _dragTarget = null; GUI.FocusControl((string)null); _scroll = Vector2.zero; _texDirty = true; _si = false; } else { _activeDrag = 0; _dragTarget = null; GUI.FocusControl((string)null); UnlockCursor(); _winX.Value = ((Rect)(ref _wRect)).x; _winY.Value = ((Rect)(ref _wRect)).y; RestoreSkin(); } } if (_menu) { Cursor.visible = true; if ((int)Cursor.lockState > 0) { Cursor.lockState = (CursorLockMode)0; } } if (_dirty) { _dirty = false; _dirtyApply = false; RebuildCache(); ApplyAll(); } else if (_dirtyApply) { _dirtyApply = false; ApplyAll(); } if (_pt > 0f) { _pt -= Time.deltaTime; } } private void OnApplicationFocus(bool f) { if (f) { _activeDrag = 0; _dragTarget = null; } } private void CenterWindow() { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) _wRect = new Rect(((float)Screen.width - ((Rect)(ref _wRect)).width) / 2f, ((float)Screen.height - ((Rect)(ref _wRect)).height) / 2f, ((Rect)(ref _wRect)).width, ((Rect)(ref _wRect)).height); } private void LockCursor() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) _wasCursorVisible = Cursor.visible; _wasLockState = Cursor.lockState; Cursor.lockState = (CursorLockMode)0; Cursor.visible = true; } private void UnlockCursor() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) Cursor.lockState = _wasLockState; Cursor.visible = _wasCursorVisible; } private void RebuildCache() { _rend.Clear(); _sphRend.Clear(); _sphGO.Clear(); _src.Clear(); _srcSet.Clear(); _anim.Clear(); _col.Clear(); _vf.Clear(); _psys.Clear(); _mpb.Clear(); _osh.Clear(); _off.Clear(); CacheObjects("Post Fog", isSphere: false); CacheObjects("FogSphereSystem", isSphere: true); CacheObjects("FogPlane", isSphere: false); _fogPlane = GameObject.Find("FogPlane"); CacheFogSounds(); } private void CacheObjects(string name, bool isSphere) { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_005f: Unknown result type (might be due to invalid IL or missing references) GameObject val = GameObject.Find(name); if ((Object)(object)val == (Object)null) { return; } Renderer[] componentsInChildren = val.GetComponentsInChildren<Renderer>(true); Renderer[] array = componentsInChildren; foreach (Renderer val2 in array) { _rend.Add(val2); _mpb[val2] = new MaterialPropertyBlock(); _osh[val2] = val2.shadowCastingMode; if (isSphere) { _sphRend.Add(val2); _sphGO.Add(((Component)val2).gameObject); } } if (isSphere) { Transform[] componentsInChildren2 = val.GetComponentsInChildren<Transform>(true); for (int j = 0; j < componentsInChildren2.Length; j++) { _sphGO.Add(((Component)componentsInChildren2[j]).gameObject); } } Animator[] componentsInChildren3 = val.GetComponentsInChildren<Animator>(true); for (int k = 0; k < componentsInChildren3.Length; k++) { _anim.Add(componentsInChildren3[k]); } Collider[] componentsInChildren4 = val.GetComponentsInChildren<Collider>(true); for (int l = 0; l < componentsInChildren4.Length; l++) { _col.Add(componentsInChildren4[l]); } VisualEffect[] componentsInChildren5 = val.GetComponentsInChildren<VisualEffect>(true); for (int m = 0; m < componentsInChildren5.Length; m++) { _vf.Add(componentsInChildren5[m]); } ParticleSystem[] componentsInChildren6 = val.GetComponentsInChildren<ParticleSystem>(true); for (int n = 0; n < componentsInChildren6.Length; n++) { _psys.Add(componentsInChildren6[n]); } } private void CacheFogSounds() { GameObject[] array = Resources.FindObjectsOfTypeAll<GameObject>(); GameObject[] array2 = array; foreach (GameObject val in array2) { if (((Object)val).name == null) { continue; } string name = ((Object)val).name; if (name.IndexOf("fog", StringComparison.OrdinalIgnoreCase) < 0 && name.IndexOf("mist", StringComparison.OrdinalIgnoreCase) < 0 && name.IndexOf("haze", StringComparison.OrdinalIgnoreCase) < 0) { continue; } AudioSource[] componentsInChildren = val.GetComponentsInChildren<AudioSource>(true); for (int j = 0; j < componentsInChildren.Length; j++) { if ((Object)(object)componentsInChildren[j] != (Object)null && _srcSet.Add(componentsInChildren[j])) { _src.Add(componentsInChildren[j]); } } } } private void ApplyAll() { //IL_034a: Unknown result type (might be due to invalid IL or missing references) //IL_034f: Unknown result type (might be due to invalid IL or missing references) RestoreAll(); float value = _opacity.Value; float value2 = _sphereOpacity.Value; bool value3 = _removeAtmospheric.Value; bool value4 = _removeSphere.Value; bool value5 = _disableShadows.Value; bool value6 = _sphereShadows.Value; bool value7 = _disableAnimations.Value; bool value8 = _sphereAnimations.Value; for (int i = 0; i < _rend.Count; i++) { Renderer val = _rend[i]; if ((Object)(object)val == (Object)null) { continue; } bool flag = _sphRend.Contains(val); if (flag && value4) { val.enabled = false; continue; } if (!flag && value3) { val.enabled = false; continue; } float a = (flag ? value2 : value); val.enabled = true; val.GetPropertyBlock(_mpb[val]); SetFogColor(_mpb[val], a); val.SetPropertyBlock(_mpb[val]); if (flag ? value6 : value5) { val.shadowCastingMode = (ShadowCastingMode)0; } } for (int j = 0; j < _anim.Count; j++) { Animator val2 = _anim[j]; if (!((Object)(object)val2 == (Object)null) && (_sphGO.Contains(((Component)val2).gameObject) ? value8 : value7)) { ((Behaviour)val2).enabled = false; } } if (_disableSounds.Value) { for (int k = 0; k < _src.Count; k++) { AudioSource val3 = _src[k]; if ((Object)(object)val3 != (Object)null) { val3.mute = true; } } } if (_disableColliders.Value) { for (int l = 0; l < _col.Count; l++) { Collider val4 = _col[l]; if ((Object)(object)val4 != (Object)null) { val4.enabled = false; } } } if (_disableVfx.Value) { for (int m = 0; m < _vf.Count; m++) { VisualEffect val5 = _vf[m]; if ((Object)(object)val5 != (Object)null) { ((Behaviour)val5).enabled = false; } } } bool value9 = _disableParticles.Value; bool value10 = _sphereParticles.Value; for (int n = 0; n < _psys.Count; n++) { ParticleSystem val6 = _psys[n]; if ((Object)(object)val6 != (Object)null && (_sphGO.Contains(((Component)val6).gameObject) ? value10 : value9)) { EmissionModule emission = val6.emission; ((EmissionModule)(ref emission)).enabled = false; val6.Stop(true, (ParticleSystemStopBehavior)0); } } if (_disablePlane.Value && (Object)(object)_fogPlane != (Object)null) { _fogPlane.SetActive(false); _off.Add(_fogPlane); } } private void RestoreAll() { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < _rend.Count; i++) { Renderer val = _rend[i]; if (!((Object)(object)val == (Object)null)) { val.enabled = true; if (_osh.TryGetValue(val, out var value)) { val.shadowCastingMode = value; } } } for (int j = 0; j < _src.Count; j++) { AudioSource val2 = _src[j]; if ((Object)(object)val2 != (Object)null) { val2.mute = false; } } for (int k = 0; k < _anim.Count; k++) { Animator val3 = _anim[k]; if ((Object)(object)val3 != (Object)null) { ((Behaviour)val3).enabled = true; } } for (int l = 0; l < _col.Count; l++) { Collider val4 = _col[l]; if ((Object)(object)val4 != (Object)null) { val4.enabled = true; } } for (int m = 0; m < _vf.Count; m++) { VisualEffect val5 = _vf[m]; if ((Object)(object)val5 != (Object)null) { ((Behaviour)val5).enabled = true; } } for (int n = 0; n < _psys.Count; n++) { ParticleSystem val6 = _psys[n]; if ((Object)(object)val6 != (Object)null) { EmissionModule emission = val6.emission; ((EmissionModule)(ref emission)).enabled = true; val6.Play(true); } } foreach (GameObject item in _off) { if ((Object)(object)item != (Object)null) { item.SetActive(true); } } _off.Clear(); } private static void SetFogColor(MaterialPropertyBlock m, float a) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) if (m.HasProperty("_Color")) { Color color = m.GetColor("_Color"); color.a = a; m.SetColor("_Color", color); } if (m.HasProperty("_TintColor")) { Color color2 = m.GetColor("_TintColor"); color2.a = a; m.SetColor("_TintColor", color2); } if (m.HasProperty("_BaseColor")) { Color color3 = m.GetColor("_BaseColor"); color3.a = a; m.SetColor("_BaseColor", color3); } } private void OnGUI() { //IL_0117: Unknown result type (might be due to invalid IL or missing references) if (_menu) { FindPeakFont(); BuildGrabText(); string nameOfFocusedControl = GUI.GetNameOfFocusedControl(); if (nameOfFocusedControl != _prevFocus && !string.IsNullOrEmpty(nameOfFocusedControl)) { _selectNext = true; } _prevFocus = nameOfFocusedControl; if (_texDirty) { _texDirty = false; _si = false; } if (!_si) { InitStyles(); } _tabGlow0 = Mathf.MoveTowards(_tabGlow0, (_tab == 0) ? 1f : 0.35f, Time.deltaTime * 6f); _tabGlow1 = Mathf.MoveTowards(_tabGlow1, (_tab == 1) ? 1f : 0.35f, Time.deltaTime * 6f); if (_showBugPopup) { DrawBugReportPopup(); DrawPopup(); return; } HandleDrag(); DrawFullscreenDarken(); DrawWindowBG(); GUILayout.BeginArea(_wRect); DrawWin(); GUILayout.EndArea(); DrawPopup(); } } private void HandleDrag() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Invalid comparison between Unknown and I4 //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Invalid comparison between Unknown and I4 //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) Event current = Event.current; if ((int)current.type == 1 && current.button == 0) { _activeDrag = 0; return; } if ((int)current.type == 0 && current.button == 0 && _activeDrag == 0) { Rect val = new Rect(((Rect)(ref _wRect)).x, ((Rect)(ref _wRect)).y, ((Rect)(ref _wRect)).width, 28f); if (((Rect)(ref val)).Contains(current.mousePosition)) { _activeDrag = 1; _dragOffset = current.mousePosition - ((Rect)(ref _wRect)).position; current.Use(); return; } } if ((int)current.type == 3 && current.button == 0 && _activeDrag == 1) { ((Rect)(ref _wRect)).position = current.mousePosition - _dragOffset; ((Rect)(ref _wRect)).x = Mathf.Clamp(((Rect)(ref _wRect)).x, 80f - ((Rect)(ref _wRect)).width, (float)Screen.width - 80f); ((Rect)(ref _wRect)).y = Mathf.Clamp(((Rect)(ref _wRect)).y, 0f, (float)Screen.height - 40f); current.Use(); } } private void DrawWindowBG() { //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) float value = _windowOpacity.Value; float num = _bgDarkenStrength.Value; if (num > 0.01f) { float num2 = num * 4f; int num3 = Mathf.Clamp(Mathf.RoundToInt(num), 2, 8); Rect val = default(Rect); for (int num4 = num3; num4 >= 0; num4--) { float num5 = (float)num4 / (float)num3; float num6 = 0.65f * (1f - num5) * 0.15f; float num7 = num2 * num5; ((Rect)(ref val))..ctor(((Rect)(ref _wRect)).x - num7, ((Rect)(ref _wRect)).y - num7, ((Rect)(ref _wRect)).width + num7 * 2f, ((Rect)(ref _wRect)).height + num7 * 2f); GUI.DrawTexture(val, (Texture)(object)RoundedRect((int)((Rect)(ref val)).width, (int)((Rect)(ref val)).height, new Color(0f, 0f, 0f, num6), _cornerRadius.Value + (int)(num7 * 0.3f))); } } Color value2 = _windowColor.Value; GUI.DrawTexture(_wRect, (Texture)(object)RoundedRect((int)((Rect)(ref _wRect)).width, (int)((Rect)(ref _wRect)).height, new Color(value2.r, value2.g, value2.b, value), _cornerRadius.Value)); } private void DrawFullscreenDarken() { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) if (_fullscreenDarken.Value && _menu) { float num = _fsDarkenStrength.Value; float num2 = Mathf.Clamp01(num * 0.05f); GUI.DrawTexture(new Rect(0f, 0f, (float)Screen.width, (float)Screen.height), (Texture)(object)MkT(new Color(0f, 0f, 0f, num2))); } } private void DrawPopup() { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) if (!(_pt <= 0f)) { float num = Mathf.Clamp01(_pt / 0.3f); float value = _windowOpacity.Value; float num2 = 260f; float num3 = 46f; float num4 = ((float)Screen.width - num2) / 2f; float num5 = 20f; GUI.DrawTexture(new Rect(num4, num5, num2, num3), (Texture)(object)RoundedRect((int)num2, (int)num3, new Color(_ptc.r, _ptc.g, _ptc.b, 0.35f * value * num), _cornerRadius.Value)); _popupS.normal.textColor = new Color(_ptc.r, _ptc.g, _ptc.b, num); GUI.Label(new Rect(num4, num5 + 7f, num2, 32f), _ptx, _popupS); } } private void InitStyles() { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Expected O, but got Unknown //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02a2: Unknown result type (might be due to invalid IL or missing references) //IL_02b4: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_02c5: Unknown result type (might be due to invalid IL or missing references) //IL_02d7: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e8: Unknown result type (might be due to invalid IL or missing references) //IL_02fa: Expected O, but got Unknown //IL_0305: Unknown result type (might be due to invalid IL or missing references) //IL_030a: Unknown result type (might be due to invalid IL or missing references) //IL_0319: Unknown result type (might be due to invalid IL or missing references) //IL_0321: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Unknown result type (might be due to invalid IL or missing references) //IL_0332: Unknown result type (might be due to invalid IL or missing references) //IL_0344: Expected O, but got Unknown //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_0354: Unknown result type (might be due to invalid IL or missing references) //IL_035c: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Unknown result type (might be due to invalid IL or missing references) //IL_0370: Unknown result type (might be due to invalid IL or missing references) //IL_0382: Unknown result type (might be due to invalid IL or missing references) //IL_0397: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_03b4: Unknown result type (might be due to invalid IL or missing references) //IL_03ba: Unknown result type (might be due to invalid IL or missing references) //IL_03c5: Unknown result type (might be due to invalid IL or missing references) //IL_03d7: Unknown result type (might be due to invalid IL or missing references) //IL_03dd: Unknown result type (might be due to invalid IL or missing references) //IL_03e8: Unknown result type (might be due to invalid IL or missing references) //IL_03fa: Expected O, but got Unknown //IL_0401: Unknown result type (might be due to invalid IL or missing references) //IL_0406: Unknown result type (might be due to invalid IL or missing references) //IL_0418: Unknown result type (might be due to invalid IL or missing references) //IL_041e: Unknown result type (might be due to invalid IL or missing references) //IL_042e: Expected O, but got Unknown //IL_043a: Unknown result type (might be due to invalid IL or missing references) //IL_0444: Expected O, but got Unknown //IL_043f: Unknown result type (might be due to invalid IL or missing references) //IL_045a: Unknown result type (might be due to invalid IL or missing references) //IL_0464: Expected O, but got Unknown //IL_045f: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Expected O, but got Unknown //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown //IL_0492: Unknown result type (might be due to invalid IL or missing references) //IL_0497: Unknown result type (might be due to invalid IL or missing references) //IL_049f: Unknown result type (might be due to invalid IL or missing references) //IL_04a7: Unknown result type (might be due to invalid IL or missing references) //IL_04ad: Unknown result type (might be due to invalid IL or missing references) //IL_04b8: Unknown result type (might be due to invalid IL or missing references) //IL_04ca: Expected O, but got Unknown //IL_04d5: Unknown result type (might be due to invalid IL or missing references) //IL_04da: Unknown result type (might be due to invalid IL or missing references) //IL_04e3: Unknown result type (might be due to invalid IL or missing references) //IL_04e9: Unknown result type (might be due to invalid IL or missing references) //IL_04f4: Unknown result type (might be due to invalid IL or missing references) //IL_0501: Unknown result type (might be due to invalid IL or missing references) //IL_0506: Unknown result type (might be due to invalid IL or missing references) //IL_0510: Expected O, but got Unknown //IL_0511: Unknown result type (might be due to invalid IL or missing references) //IL_0516: Unknown result type (might be due to invalid IL or missing references) //IL_0520: Expected O, but got Unknown //IL_0526: Expected O, but got Unknown //IL_0531: Unknown result type (might be due to invalid IL or missing references) //IL_0536: Unknown result type (might be due to invalid IL or missing references) //IL_053f: Unknown result type (might be due to invalid IL or missing references) //IL_0547: Unknown result type (might be due to invalid IL or missing references) //IL_0553: Unknown result type (might be due to invalid IL or missing references) //IL_0565: Unknown result type (might be due to invalid IL or missing references) //IL_056b: Unknown result type (might be due to invalid IL or missing references) //IL_0576: Unknown result type (might be due to invalid IL or missing references) //IL_0588: Unknown result type (might be due to invalid IL or missing references) //IL_058e: Unknown result type (might be due to invalid IL or missing references) //IL_0599: Unknown result type (might be due to invalid IL or missing references) //IL_05ab: Unknown result type (might be due to invalid IL or missing references) //IL_05b1: Unknown result type (might be due to invalid IL or missing references) //IL_05bc: Unknown result type (might be due to invalid IL or missing references) //IL_05ce: Expected O, but got Unknown //IL_05d5: Unknown result type (might be due to invalid IL or missing references) //IL_05da: Unknown result type (might be due to invalid IL or missing references) //IL_05ec: Unknown result type (might be due to invalid IL or missing references) //IL_05f2: Unknown result type (might be due to invalid IL or missing references) //IL_0602: Expected O, but got Unknown //IL_060d: Unknown result type (might be due to invalid IL or missing references) //IL_0612: Unknown result type (might be due to invalid IL or missing references) //IL_061b: Unknown result type (might be due to invalid IL or missing references) //IL_0630: Unknown result type (might be due to invalid IL or missing references) //IL_063b: Unknown result type (might be due to invalid IL or missing references) //IL_0643: Unknown result type (might be due to invalid IL or missing references) //IL_0655: Expected O, but got Unknown //IL_0660: Unknown result type (might be due to invalid IL or missing references) //IL_0665: Unknown result type (might be due to invalid IL or missing references) //IL_066e: Unknown result type (might be due to invalid IL or missing references) //IL_0676: Unknown result type (might be due to invalid IL or missing references) //IL_0682: Unknown result type (might be due to invalid IL or missing references) //IL_068e: Unknown result type (might be due to invalid IL or missing references) //IL_0696: Unknown result type (might be due to invalid IL or missing references) //IL_06b0: Unknown result type (might be due to invalid IL or missing references) //IL_06c1: Unknown result type (might be due to invalid IL or missing references) //IL_06c7: Unknown result type (might be due to invalid IL or missing references) //IL_06d2: Unknown result type (might be due to invalid IL or missing references) //IL_06ec: Unknown result type (might be due to invalid IL or missing references) //IL_06fd: Unknown result type (might be due to invalid IL or missing references) //IL_0703: Unknown result type (might be due to invalid IL or missing references) //IL_070e: Unknown result type (might be due to invalid IL or missing references) //IL_0728: Unknown result type (might be due to invalid IL or missing references) //IL_0739: Unknown result type (might be due to invalid IL or missing references) //IL_073f: Unknown result type (might be due to invalid IL or missing references) //IL_074a: Unknown result type (might be due to invalid IL or missing references) //IL_0757: Unknown result type (might be due to invalid IL or missing references) //IL_075c: Unknown result type (might be due to invalid IL or missing references) //IL_0766: Expected O, but got Unknown //IL_0767: Unknown result type (might be due to invalid IL or missing references) //IL_076c: Unknown result type (might be due to invalid IL or missing references) //IL_0776: Expected O, but got Unknown //IL_077c: Expected O, but got Unknown //IL_0783: Unknown result type (might be due to invalid IL or missing references) //IL_0788: Unknown result type (might be due to invalid IL or missing references) //IL_07a2: Unknown result type (might be due to invalid IL or missing references) //IL_07b3: Unknown result type (might be due to invalid IL or missing references) //IL_07b9: Unknown result type (might be due to invalid IL or missing references) //IL_07c9: Expected O, but got Unknown //IL_07d0: Unknown result type (might be due to invalid IL or missing references) //IL_07d5: Unknown result type (might be due to invalid IL or missing references) //IL_07ef: Unknown result type (might be due to invalid IL or missing references) //IL_0800: Unknown result type (might be due to invalid IL or missing references) //IL_0806: Unknown result type (might be due to invalid IL or missing references) //IL_0811: Unknown result type (might be due to invalid IL or missing references) //IL_082b: Unknown result type (might be due to invalid IL or missing references) //IL_083c: Unknown result type (might be due to invalid IL or missing references) //IL_0842: Unknown result type (might be due to invalid IL or missing references) //IL_0852: Expected O, but got Unknown //IL_085d: Unknown result type (might be due to invalid IL or missing references) //IL_0862: Unknown result type (might be due to invalid IL or missing references) //IL_086b: Unknown result type (might be due to invalid IL or missing references) //IL_0873: Unknown result type (might be due to invalid IL or missing references) //IL_087f: Unknown result type (might be due to invalid IL or missing references) //IL_088b: Unknown result type (might be due to invalid IL or missing references) //IL_0896: Unknown result type (might be due to invalid IL or missing references) //IL_08a7: Unknown result type (might be due to invalid IL or missing references) //IL_08ad: Unknown result type (might be due to invalid IL or missing references) //IL_08b8: Unknown result type (might be due to invalid IL or missing references) //IL_08c3: Unknown result type (might be due to invalid IL or missing references) //IL_08d4: Unknown result type (might be due to invalid IL or missing references) //IL_08da: Unknown result type (might be due to invalid IL or missing references) //IL_08e5: Unknown result type (might be due to invalid IL or missing references) //IL_08f0: Unknown result type (might be due to invalid IL or missing references) //IL_0901: Unknown result type (might be due to invalid IL or missing references) //IL_0907: Unknown result type (might be due to invalid IL or missing references) //IL_0912: Unknown result type (might be due to invalid IL or missing references) //IL_0924: Expected O, but got Unknown //IL_092f: Unknown result type (might be due to invalid IL or missing references) //IL_0934: Unknown result type (might be due to invalid IL or missing references) //IL_093d: Unknown result type (might be due to invalid IL or missing references) //IL_0945: Unknown result type (might be due to invalid IL or missing references) //IL_0951: Unknown result type (might be due to invalid IL or missing references) //IL_095d: Unknown result type (might be due to invalid IL or missing references) //IL_0968: Unknown result type (might be due to invalid IL or missing references) //IL_0979: Unknown result type (might be due to invalid IL or missing references) //IL_097f: Unknown result type (might be due to invalid IL or missing references) //IL_098a: Unknown result type (might be due to invalid IL or missing references) //IL_0995: Unknown result type (might be due to invalid IL or missing references) //IL_09a6: Unknown result type (might be due to invalid IL or missing references) //IL_09ac: Unknown result type (might be due to invalid IL or missing references) //IL_09b7: Unknown result type (might be due to invalid IL or missing references) //IL_09c2: Unknown result type (might be due to invalid IL or missing references) //IL_09d3: Unknown result type (might be due to invalid IL or missing references) //IL_09d9: Unknown result type (might be due to invalid IL or missing references) //IL_09e4: Unknown result type (might be due to invalid IL or missing references) //IL_09f6: Expected O, but got Unknown //IL_09ff: Unknown result type (might be due to invalid IL or missing references) //IL_0a15: Unknown result type (might be due to invalid IL or missing references) //IL_0a30: Unknown result type (might be due to invalid IL or missing references) //IL_0a35: Unknown result type (might be due to invalid IL or missing references) //IL_0a3e: Unknown result type (might be due to invalid IL or missing references) //IL_0a46: Unknown result type (might be due to invalid IL or missing references) //IL_0a4e: Unknown result type (might be due to invalid IL or missing references) //IL_0a60: Expected O, but got Unknown //IL_0a6b: Unknown result type (might be due to invalid IL or missing references) //IL_0a70: Unknown result type (might be due to invalid IL or missing references) //IL_0a79: Unknown result type (might be due to invalid IL or missing references) //IL_0a81: Unknown result type (might be due to invalid IL or missing references) //IL_0a89: Unknown result type (might be due to invalid IL or missing references) //IL_0a91: Unknown result type (might be due to invalid IL or missing references) //IL_0a97: Unknown result type (might be due to invalid IL or missing references) //IL_0aa2: Unknown result type (might be due to invalid IL or missing references) //IL_0ab4: Expected O, but got Unknown //IL_0ad8: Unknown result type (might be due to invalid IL or missing references) //IL_0b1c: Unknown result type (might be due to invalid IL or missing references) //IL_0b5b: Unknown result type (might be due to invalid IL or missing references) //IL_0b9a: Unknown result type (might be due to invalid IL or missing references) //IL_0bce: Unknown result type (might be due to invalid IL or missing references) //IL_0bd8: Expected O, but got Unknown //IL_0be7: Unknown result type (might be due to invalid IL or missing references) //IL_0bf1: Expected O, but got Unknown //IL_0d14: Unknown result type (might be due to invalid IL or missing references) //IL_0d19: Unknown result type (might be due to invalid IL or missing references) //IL_0d22: Unknown result type (might be due to invalid IL or missing references) //IL_0d2a: Unknown result type (might be due to invalid IL or missing references) //IL_0d36: Unknown result type (might be due to invalid IL or missing references) //IL_0d48: Unknown result type (might be due to invalid IL or missing references) //IL_0d62: Unknown result type (might be due to invalid IL or missing references) //IL_0d6d: Unknown result type (might be due to invalid IL or missing references) //IL_0d7f: Unknown result type (might be due to invalid IL or missing references) //IL_0d85: Unknown result type (might be due to invalid IL or missing references) //IL_0d90: Unknown result type (might be due to invalid IL or missing references) //IL_0da2: Unknown result type (might be due to invalid IL or missing references) //IL_0da8: Unknown result type (might be due to invalid IL or missing references) //IL_0db3: Unknown result type (might be due to invalid IL or missing references) //IL_0dc5: Expected O, but got Unknown //IL_0dcc: Unknown result type (might be due to invalid IL or missing references) //IL_0dd1: Unknown result type (might be due to invalid IL or missing references) //IL_0dd9: Unknown result type (might be due to invalid IL or missing references) //IL_0de1: Unknown result type (might be due to invalid IL or missing references) //IL_0df3: Expected O, but got Unknown //IL_0e12: Unknown result type (might be due to invalid IL or missing references) //IL_0e24: Unknown result type (might be due to invalid IL or missing references) //IL_0e29: Unknown result type (might be due to invalid IL or missing references) //IL_0e38: Unknown result type (might be due to invalid IL or missing references) //IL_0e45: Expected O, but got Unknown //IL_0e50: Unknown result type (might be due to invalid IL or missing references) //IL_0e66: Unknown result type (might be due to invalid IL or missing references) //IL_0e6b: Unknown result type (might be due to invalid IL or missing references) //IL_0e7a: Unknown result type (might be due to invalid IL or missing references) //IL_0e82: Unknown result type (might be due to invalid IL or missing references) //IL_0e8e: Unknown result type (might be due to invalid IL or missing references) //IL_0e96: Unknown result type (might be due to invalid IL or missing references) //IL_0e9c: Unknown result type (might be due to invalid IL or missing references) //IL_0ea6: Expected O, but got Unknown //IL_0ea7: Unknown result type (might be due to invalid IL or missing references) //IL_0eac: Unknown result type (might be due to invalid IL or missing references) //IL_0eb6: Expected O, but got Unknown //IL_0eb7: Unknown result type (might be due to invalid IL or missing references) //IL_0ed6: Unknown result type (might be due to invalid IL or missing references) //IL_0ee7: Unknown result type (might be due to invalid IL or missing references) //IL_0efc: Unknown result type (might be due to invalid IL or missing references) //IL_0f07: Unknown result type (might be due to invalid IL or missing references) //IL_0f26: Unknown result type (might be due to invalid IL or missing references) //IL_0f37: Unknown result type (might be due to invalid IL or missing references) //IL_0f4c: Unknown result type (might be due to invalid IL or missing references) //IL_0f57: Unknown result type (might be due to invalid IL or missing references) //IL_0f76: Unknown result type (might be due to invalid IL or missing references) //IL_0f87: Unknown result type (might be due to invalid IL or missing references) //IL_0f8d: Unknown result type (might be due to invalid IL or missing references) //IL_0f98: Unknown result type (might be due to invalid IL or missing references) //IL_0faa: Expected O, but got Unknown //IL_0fb6: Unknown result type (might be due to invalid IL or missing references) //IL_0fc0: Expected O, but got Unknown //IL_0fbb: Unknown result type (might be due to invalid IL or missing references) //IL_0fdb: Unknown result type (might be due to invalid IL or missing references) //IL_0fe0: Unknown result type (might be due to invalid IL or missing references) //IL_0fe9: Unknown result type (might be due to invalid IL or missing references) //IL_0ff1: Unknown result type (might be due to invalid IL or missing references) //IL_0ff9: Unknown result type (might be due to invalid IL or missing references) //IL_1001: Unknown result type (might be due to invalid IL or missing references) //IL_1013: Unknown result type (might be due to invalid IL or missing references) //IL_1019: Unknown result type (might be due to invalid IL or missing references) //IL_1024: Unknown result type (might be due to invalid IL or missing references) //IL_1036: Unknown result type (might be due to invalid IL or missing references) //IL_103c: Unknown result type (might be due to invalid IL or missing references) //IL_1047: Unknown result type (might be due to invalid IL or missing references) //IL_1059: Unknown result type (might be due to invalid IL or missing references) //IL_105f: Unknown result type (might be due to invalid IL or missing references) //IL_106a: Unknown result type (might be due to invalid IL or missing references) //IL_1077: Unknown result type (might be due to invalid IL or missing references) //IL_107c: Unknown result type (might be due to invalid IL or missing references) //IL_1086: Expected O, but got Unknown //IL_1087: Unknown result type (might be due to invalid IL or missing references) //IL_108c: Unknown result type (might be due to invalid IL or missing references) //IL_1096: Expected O, but got Unknown //IL_1097: Unknown result type (might be due to invalid IL or missing references) //IL_10a3: Unknown result type (might be due to invalid IL or missing references) //IL_10b0: Expected O, but got Unknown //IL_0c60: Unknown result type (might be due to invalid IL or missing references) //IL_0c6a: Expected O, but got Unknown //IL_0c8c: Unknown result type (might be due to invalid IL or missing references) //IL_0c91: Unknown result type (might be due to invalid IL or missing references) //IL_0cac: Unknown result type (might be due to invalid IL or missing references) //IL_0cb1: Unknown result type (might be due to invalid IL or missing references) //IL_0ccc: Unknown result type (might be due to invalid IL or missing references) //IL_0cd1: Unknown result type (might be due to invalid IL or missing references) //IL_0cec: Unknown result type (might be due to invalid IL or missing references) //IL_0cf1: Unknown result type (might be due to invalid IL or missing references) _si = true; FindPeakFont(); float value = _textScale.Value; int value2 = _cornerRadius.Value; int num = (int)(15f * value); if ((Object)(object)_clearTex == (Object)null) { _clearTex = new Texture2D(1, 1, (TextureFormat)4, false); _clearTex.SetPixel(0, 0, Color.clear); _clearTex.Apply(); } if (!_skinSaved) { _skinSaved = true; _origScrollBg = GUI.skin.scrollView.normal.background; _origVBarBg = GUI.skin.verticalScrollbar.normal.background; _origVThumbBg = GUI.skin.verticalScrollbarThumb.normal.background; _origVThumbHovBg = GUI.skin.verticalScrollbarThumb.hover.background; _origVThumbW = GUI.skin.verticalScrollbarThumb.fixedWidth; RectOffset border = GUI.skin.verticalScrollbarThumb.border; _origVThumbBorder = new RectOffset(border.left, border.right, border.top, border.bottom); RectOffset padding = GUI.skin.verticalScrollbarThumb.padding; _origVThumbPad = new RectOffset(padding.left, padding.right, padding.top, padding.bottom); _origHBarH = GUI.skin.horizontalScrollbar.fixedHeight; } int fontSize = (int)(13f * value); int fontSize2 = (int)(12f * value); int fontSize3 = (int)(11f * value); GUIStyle val = new GUIStyle(GUI.skin.button) { fontSize = fontSize, fontStyle = (FontStyle)1, fixedHeight = 36f }; val.normal.background = _clearTex; val.normal.textColor = Color.white; val.hover.background = _clearTex; val.hover.textColor = Color.white; val.active.background = _clearTex; val.active.textColor = Color.white; val.font = _peakFont; _fogBtnGreen = val; GUIStyle val2 = new GUIStyle(GUI.skin.button) { fontSize = fontSize, fontStyle = (FontStyle)1, fixedHeight = 36f }; val2.normal.background = _clearTex; val2.normal.textColor = Color.white; val2.hover.background = _clearTex; val2.hover.textColor = Color.white; val2.active.background = _clearTex; val2.active.textColor = Color.white; val2.font = _peakFont; _fogBtnRed = val2; GUIStyle val3 = new GUIStyle(GUI.skin.label) { fontSize = (int)(20f * value), fontStyle = (FontStyle)1 }; val3.normal.textColor = Color.white; val3.font = _peakFont; _ts = val3; GUIStyle val4 = new GUIStyle(GUI.skin.button) { fontSize = fontSize, fontStyle = (FontStyle)1, fixedHeight = 34f }; val4.normal.background = _clearTex; val4.normal.textColor = new Color(0.8f, 0.8f, 0.8f); val4.hover.background = _clearTex; val4.hover.textColor = Color.white; val4.active.background = _clearTex; val4.active.textColor = Color.white; val4.font = _peakFont; _tabs = val4; GUIStyle val5 = new GUIStyle(_tabs); val5.normal.background = _clearTex; val5.normal.textColor = Color.white; _tabas = val5; _settingsTw = _tabs.CalcSize(new GUIContent("SETTINGS")).x; _fogTw = _tabs.CalcSize(new GUIContent("FOG")).x; if ((Object)(object)_gearTex == (Object)null) { BuildGearTex(); } GUIStyle val6 = new GUIStyle(GUI.skin.label) { fontSize = fontSize, fontStyle = (FontStyle)1 }; val6.normal.textColor = Color.white; val6.font = _peakFont; _secS = val6; GUIStyle val7 = new GUIStyle(GUI.skin.label) { fontSize = fontSize2 }; val7.normal.textColor = Color.white; val7.font = _peakFont; val7.padding = new RectOffset(0, 0, 0, 0); val7.margin = new RectOffset(0, 0, 0, 0); _ls = val7; GUIStyle val8 = new GUIStyle(GUI.skin.button) { fontSize = fontSize3, fontStyle = (FontStyle)1, fixedHeight = 30f }; val8.normal.background = _clearTex; val8.normal.textColor = Color.white; val8.hover.background = _clearTex; val8.hover.textColor = Color.white; val8.active.background = _clearTex; val8.active.textColor = Color.white; val8.font = _peakFont; _ps = val8; GUIStyle val9 = new GUIStyle(_ps); val9.normal.background = _clearTex; val9.normal.textColor = Color.white; _pas = val9; GUIStyle val10 = new GUIStyle(GUI.skin.label) { fontSize = f