TumbleweedThrottle
Dynamically adjusts tumbleweed sync frequency based on player count and tumbleweed count to avoid getting Photon Disconnection.
By jill920
| Last updated | 2 weeks ago |
| Total downloads | 273 |
| Total rating | 0 |
| Categories | Misc All Clients Optimization |
| Dependency string | jill920-TumbleweedThrottle-1.0.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
What is this?
In vanilla PEAK, with a single client in a game (1 host + 1 client), the client would get dropped from the game if the tumbleweed number were to exceed around 85-100.
This mod aims to decrease the load on Photon network streaming, allowing more tumbleweeds to be active at once while supporting more players by adjusting the serialization rate and tumbleweed lifetime as the game is running.
When do I need this?
When you want a lot of tumbleweeds. A lots of screaming.
Acknowledgement
Thanks Mad for testing with me a bunch.