tony4twenty-Safe_Beehive_Looting icon

Safe Beehive Looting

Calm or disperse bees with flares, campfires, and blowguns. Harvest honeycomb with breaking hives. Put beehives in inventory. Become a trusted beekeeper.

CHANGELOG

Changelog

[3.0.0] - 2026-08-06

  • Full features locked behind host handshake and config sync for multiplayer
  • Client-only fallback when the host lacks the mod:
    • Flare / campfire / blowgun disperse bees
    • Blowgun still knocks down tree hives
    • Beehive inventory unlock still works (local config)
    • Logging still works (local)
    • Harvest, calm, Trusted Beekeeper, fall-break, and sting resistance stay off until handshake succeeds
  • Flare smoke, lit campfires, and blowgun hits can calm bees (or disperse when calm is off)
  • Configurable calm durations (default 300s, 5 minutes) for flare / blowgun / campfire
  • Blowgun knockdown for tree-mounted beehives
  • Bee sting resistance that builds from bee poison
  • Pocket / backpack beehives (AllowBeehiveInInventory)
  • Harvest honeycomb with a configurable key (HarvestKey, ModConfig-friendly KeyCode)
  • CustomHoneycombCount budget when harvest is enabled (break / fall loot included)
  • Fall-break: hard falls smash carried / pocketed / backpack hives and spill honeycomb
  • Trusted Beekeeper: calm a hive enough times (or at 2 distinct campfires) for permanent calm + honey regen for the bonded owner
  • In-game settings via ModConfig mod
  • Resolve Character via GetComponent in fall-break / inventory patches (avoids private-field access issues on stock game assemblies)
  • Requires PEAKLib Core and PhotonCustomPropsUtils for host handshake and config sync

[2.1.0] - 2025-09-11

  • Fixed bee dispersal (previously they just disappeared).

[2.0.0] - 2025-07-24

  • Switched to coroutines for better performance
  • added config for time smoke is near bee swarm to trigger dispersal
  • added config for distance to bee swarm

[1.0.0] - 2025-7-15

  • Initial release.