Summit to Shore
Your plane has crashed on the Summit and you must make your way down to the shore and light the flares to signal the rescue helicopter!
By tony4twenty
| Last updated | 2 weeks ago |
| Total downloads | 526 |
| Total rating | 1 |
| Categories | World All Clients AI Generated |
| Dependency string | tony4twenty-Summit_to_Shore-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
🏔️➡️🏖️ Summit to Shore
Your plane crashed on the summit. Climb down. Light the next fire. Signal rescue from the shore.
This is a full reverse run of PEAK: the mountain still rolls Alpine / Mesa / Roots / etc., but you start at the Peak wreck and unlock biomes going downhill.
Bugs, feedback, or fanmail → PEAK modding discord
Find it in #mod-releases under the same name.
🔧 Features
- ✈️ Wake on the Peak wreck (plane, pads, BingBong, and starter loot come with you)
- 🔥 Lighting a progress fire opens the next lower biome, fogs out the one you left, and keeps that leftover fire
- 🏖️ Shore flares summon the rescue heli
- 🎬 End fly-away: usually a 45° turn out to sea; 15% chance it slams into the climb and explodes
- 👥 Everyone in the lobby needs this mod
🧠 How It Works
- The map finishes its normal biome roll.
- That list is reversed. Example:
Beach → Tropics → Alpine → Caldera → KilnbecomesKiln → Caldera → Alpine → Tropics → Beach. - After the run timer starts, you jump to the Kiln/Peak and the wreck is waiting there.
- Light the Kiln/Temple fire to open the next biome down. Walk. Repeat.
- At the shore, light a flare at the old plane site (beach side of the stinger, within 50m). Vanilla rope / countdown / stats still run.
- After Next on the stats screen, the camera holds after 8.1s. Rotor audio fades over 3s. Then either:
- 85% — heli yaws 45° toward the ocean
- 15% — a sphere ahead of the heli hits the climb and it explodes (
VFX_DynamiteExplosion)
Plane campfires at the wreck light, but they do not skip a biome.
⚙️ Configuration
BepInEx/config/tony4twentys.Summit_to_Shore.cfg
| Option | Default | Meaning |
|---|---|---|
CrashTakeChance |
15 |
0–100. Chance the fly-away heli crashes. 0 always steers out. 100 always crashes. |
Everything else is hardcoded: camera lock 8.1s, audio fade starts immediately and lasts 3s, 45° ocean steer, sphere crash detect.
If an older cfg still has CameraLockDelaySeconds / fade / wait keys, they are ignored. You can delete those lines.
🛠️ Requirements
📦 Installation
- Download via Thunderstore
- Place the
.dllin/PEAK/BepInEx/plugins/ - Launch once so the config generates
🔥 or use the a Mod Manager app 🔥
👨🍳 Credits
Author tony4twenty
My Other Mods tony4twenty
