using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using Battle;
using Battle.Attacks;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using PeglinOrbOrder.Core;
using PeglinUI.OrbDisplay;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("PeglinOrbOrder")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PeglinOrbOrder")]
[assembly: AssemblyTitle("PeglinOrbOrder")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PeglinOrbOrder
{
[HarmonyPatch(typeof(DeckManager), "ShuffleCompleteDeck")]
internal static class DeckShufflePatch
{
private static bool _missingRandomLogged;
[HarmonyPostfix]
private static void Postfix(DeckManager __instance)
{
if (!Plugin.Active || !BattleController.BattleActive)
{
return;
}
try
{
Func<double> func = GameRandom(__instance);
if (func == null)
{
if (!_missingRandomLogged)
{
_missingRandomLogged = true;
Plugin.Log.LogWarning((object)"No saved deck random state for this battle; leaving the game's own draw order.");
}
}
else
{
Reorder(__instance, func);
}
}
catch (Exception arg)
{
Plugin.Log.LogError((object)$"Weighted shuffle failed, keeping the game's own order: {arg}");
}
}
internal static Func<double> GameRandom(DeckManager deckManager)
{
SerializableRandomState state = (((Object)(object)deckManager == (Object)null) ? null : deckManager.deckOrderRandomState);
if (state == null)
{
return null;
}
return () => state.GetRandomValue();
}
internal static void Reorder(DeckManager deckManager, Func<double> nextUnit)
{
Stack<GameObject> stack = (((Object)(object)deckManager == (Object)null) ? null : deckManager.shuffledDeck);
if (stack != null && stack.Count >= 2)
{
GameObject[] array = stack.ToArray();
WeightedOrder.ShuffleInPlace(array, OrbKeys.Of, Plugin.Weights, Plugin.Exponent, nextUnit);
stack.Clear();
for (int num = array.Length - 1; num >= 0; num--)
{
stack.Push(array[num]);
}
if (Plugin.LogOrder.Value)
{
Plugin.Log.LogInfo((object)("Weighted draw order: " + Describe(array)));
}
}
}
internal static string Describe(GameObject[] order)
{
string text = string.Join(", ", from orb in order.Take(15)
select $"{OrbKeys.DisplayName(orb)}={Plugin.Weights.For(OrbKeys.Of(orb))}");
if (order.Length <= 15)
{
return text;
}
return $"{text} (+{order.Length - 15} more)";
}
}
internal static class OrbKeys
{
public static string Of(GameObject orb)
{
if ((Object)(object)orb == (Object)null)
{
return null;
}
Attack component = orb.GetComponent<Attack>();
if (!((Object)(object)component == (Object)null))
{
return component.locNameString;
}
return null;
}
public static string DisplayName(GameObject orb)
{
if ((Object)(object)orb == (Object)null)
{
return "null";
}
Attack component = orb.GetComponent<Attack>();
if ((Object)(object)component == (Object)null)
{
return ((Object)orb).name;
}
string name = component.Name;
if (!string.IsNullOrEmpty(name))
{
return name;
}
return component.locNameString;
}
}
[HarmonyPatch(typeof(UpcomingOrbDisplay), "Initialize")]
internal static class UpcomingOrbDisplayPatch
{
private static readonly FieldInfo TextCanvasField = AccessTools.Field(typeof(UpcomingOrbDisplay), "_textCanvas");
private const float LabelOffsetX = 0f;
private const float LabelOffsetY = -0.45f;
private const float LabelScale = 0.8f;
private static bool _missingTemplateLogged;
private static bool _canvasWarningLogged;
private static int _failuresLogged;
[HarmonyPostfix]
private static void Postfix(UpcomingOrbDisplay __instance, GameObject orbPrefab)
{
try
{
if (Plugin.ShowWeights.Value && !((Object)(object)orbPrefab == (Object)null))
{
AddLabel(__instance, orbPrefab);
}
}
catch (Exception ex)
{
if (_failuresLogged < 3)
{
_failuresLogged++;
Plugin.Log.LogWarning((object)("Couldn't add a weight number: " + ex.Message));
}
}
}
private static void AddLabel(UpcomingOrbDisplay display, GameObject orbPrefab)
{
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_0156: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
object? obj = TextCanvasField?.GetValue(display);
CanvasGroup val = (CanvasGroup)((obj is CanvasGroup) ? obj : null);
TMP_Text val2 = (((Object)(object)val == (Object)null) ? null : ((Component)val).GetComponentInChildren<TMP_Text>(true));
if ((Object)(object)val2 == (Object)null)
{
if (!_missingTemplateLogged)
{
_missingTemplateLogged = true;
Plugin.Log.LogWarning((object)"The upcoming-orb display has no text label to copy, so weight numbers are off.");
}
return;
}
OrbWeightLabelHolder orbWeightLabelHolder = ((Component)display).GetComponent<OrbWeightLabelHolder>();
if ((Object)(object)orbWeightLabelHolder == (Object)null)
{
orbWeightLabelHolder = ((Component)display).gameObject.AddComponent<OrbWeightLabelHolder>();
}
if ((Object)(object)orbWeightLabelHolder.Label != (Object)null)
{
orbWeightLabelHolder.Label.SetActive(false);
Object.Destroy((Object)(object)orbWeightLabelHolder.Label);
orbWeightLabelHolder.Label = null;
}
int weight = Plugin.Weights.For(OrbKeys.Of(orbPrefab));
GameObject val3 = Object.Instantiate<GameObject>(((Component)val2).gameObject, ((Component)display).transform);
((Object)val3).name = "OrbOrderWeight";
val3.SetActive(true);
CanvasGroup component = val3.GetComponent<CanvasGroup>();
if ((Object)(object)component != (Object)null)
{
component.alpha = 1f;
}
TMP_Text component2 = val3.GetComponent<TMP_Text>();
if ((Object)(object)component2 == (Object)null)
{
Object.Destroy((Object)(object)val3);
return;
}
component2.text = weight.ToString(CultureInfo.InvariantCulture);
((Graphic)component2).color = ColorFor(weight);
((Graphic)component2).raycastTarget = false;
Transform transform = val3.transform;
transform.localPosition = new Vector3(0f, -0.45f, -0.05f);
transform.localRotation = Quaternion.identity;
transform.localScale = Vector3.one * 0.8f;
orbWeightLabelHolder.Label = val3;
if (!_canvasWarningLogged && val2 is TextMeshProUGUI && (Object)(object)val3.GetComponentInParent<Canvas>() == (Object)null)
{
_canvasWarningLogged = true;
Plugin.Log.LogWarning((object)"Weight numbers have no Canvas ancestor, so they may not be visible. Set ShowWeights=false to turn them off and report this.");
}
}
internal static Color ColorFor(int weight)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
if (weight > 50)
{
return new Color(0.45f, 1f, 0.45f);
}
if (weight == 50)
{
return Color.white;
}
if (weight > 0)
{
return new Color(1f, 0.72f, 0.25f);
}
return new Color(0.7f, 0.7f, 0.7f);
}
}
[HarmonyPatch(typeof(UpcomingOrbDisplay), "SetActive")]
internal static class ActiveOrbLabelPatch
{
[HarmonyPostfix]
private static void Postfix(UpcomingOrbDisplay __instance)
{
OrbWeightLabelHolder component = ((Component)__instance).GetComponent<OrbWeightLabelHolder>();
if ((Object)(object)component != (Object)null && (Object)(object)component.Label != (Object)null)
{
component.Label.SetActive(false);
}
}
}
internal sealed class OrbWeightLabelHolder : MonoBehaviour
{
public GameObject Label;
}
[BepInPlugin("PeglinOrbOrder", "PeglinOrbOrder", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string Guid = "PeglinOrbOrder";
public const string Name = "PeglinOrbOrder";
public const string Version = "1.0.0";
public const string SupportedGameVersion = "2.0.12";
internal const string WeightsFileName = "PeglinOrbOrder.weights.json";
internal static ManualLogSource Log;
internal static ConfigEntry<bool> Enabled;
internal static ConfigEntry<bool> ShowWeights;
internal static ConfigEntry<bool> LogOrder;
private static OrbWeightsDocument _document;
private static OrbWeightTable _weights;
internal static OrbWeightTable Weights => _weights ?? (_weights = OrbWeightTable.Defaults());
internal static double Exponent => _document?.Exponent ?? 1.0;
internal static bool Active
{
get
{
if (Enabled != null)
{
return Enabled.Value;
}
return true;
}
}
internal static string WeightsPath => Path.Combine(Paths.ConfigPath, "PeglinOrbOrder.weights.json");
private void Awake()
{
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
CheckGameVersion();
Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Reorder the sack so heavier orbs (see the weights JSON) are more likely to be drawn earlier. Turn this off to play with the game's normal shuffle.");
ShowWeights = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ShowWeights", true, "Show each queued orb's draw weight as a number on it, colour-coded: green above baseline, white at 50, amber below, grey at 0 (never first).");
LogOrder = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "LogOrder", false, "Write the weighted draw order to the log every time the sack is shuffled.");
ReloadWeights();
Harmony val = new Harmony("PeglinOrbOrder");
val.PatchAll(typeof(Plugin).Assembly);
int num = val.GetPatchedMethods().Count();
if (num < 3)
{
Log.LogError((object)string.Format("{0} only patched {1} of 3 game methods. Peglin may have changed; the mod will do nothing.", "PeglinOrbOrder", num));
}
else
{
Log.LogInfo((object)string.Format("{0} {1} loaded; patched {2} game method(s).", "PeglinOrbOrder", "1.0.0", num));
}
}
private static void ReloadWeights()
{
string weightsPath = WeightsPath;
try
{
if (!File.Exists(weightsPath))
{
OrbWeightsDocument orbWeightsDocument = OrbWeightsJson.CreateDefault();
WriteAtomically(weightsPath, OrbWeightsJson.Serialize(orbWeightsDocument));
_document = orbWeightsDocument;
_weights = orbWeightsDocument.Table;
Log.LogInfo((object)$"Wrote default orb weights to {weightsPath} ({orbWeightsDocument.Orbs.Count} orbs).");
}
else
{
OrbWeightsDocument orbWeightsDocument2 = OrbWeightsJson.Parse(File.ReadAllText(weightsPath));
ReportUnknownKeys(orbWeightsDocument2);
int num = orbWeightsDocument2.MissingDefaultCount();
orbWeightsDocument2.WithMissingDefaults();
_document = orbWeightsDocument2;
_weights = orbWeightsDocument2.Table;
Log.LogInfo((object)($"Loaded orb weights from {weightsPath} ({orbWeightsDocument2.Orbs.Count} orbs, exponent " + orbWeightsDocument2.Exponent.ToString("0.##", CultureInfo.InvariantCulture) + ((num > 0) ? $", {num} orb(s) filled from defaults" : "") + ")."));
}
}
catch (Exception ex)
{
Log.LogError((object)("Couldn't read " + weightsPath + ": " + ex.Message + " Using the built-in default weights."));
_document = OrbWeightsJson.CreateDefault();
_weights = _document.Table;
}
}
private static void WriteAtomically(string path, string contents)
{
string text = path + ".tmp";
File.WriteAllText(text, contents);
File.Move(text, path);
}
private static void ReportUnknownKeys(OrbWeightsDocument document)
{
List<string> list = document.UnknownKeys().ToList();
if (list.Count != 0)
{
string arg = string.Join(", ", list.Take(5));
Log.LogWarning((object)($"Weights file has {list.Count} orb key(s) this mod doesn't know: {arg}" + ((list.Count > 5) ? ", ..." : "") + ". Check for typos; those lines do nothing."));
}
}
private void CheckGameVersion()
{
string version = Application.version;
if (!(version == "2.0.12"))
{
Log.LogWarning((object)("PeglinOrbOrder 1.0.0 was built for Peglin v2.0.12, but this is Peglin v" + version + ". Orb weights may not apply until the mod is updated for this game version."));
}
}
}
}
namespace PeglinOrbOrder.Core
{
public static class DefaultWeights
{
public static readonly IReadOnlyDictionary<string, int> All = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase)
{
{ "poison_orb", 95 },
{ "cauldron_bubball", 95 },
{ "toil_and_trouball", 90 },
{ "balleviation", 85 },
{ "generatorb", 80 },
{ "splatorb", 80 },
{ "twooze_company", 80 },
{ "chemiball_hazard", 70 },
{ "potion_belt", 70 },
{ "ballm", 65 },
{ "douball_douball", 45 },
{ "blind", 90 },
{ "transpherency_orb", 90 },
{ "blind_ice", 85 },
{ "debuff", 80 },
{ "bramble", 80 },
{ "susceptiball", 75 },
{ "roundabout", 75 },
{ "exacorbate", 60 },
{ "ballestra", 40 },
{ "instigatorb", 100 },
{ "summoning_circle", 90 },
{ "activatorb", 85 },
{ "orbust", 80 },
{ "ballad", 75 },
{ "arccentuate", 70 },
{ "rubber_applier", 70 },
{ "twinorb", 70 },
{ "best_foot_forworb", 65 },
{ "renewed_vigorb", 60 },
{ "potentiorb", 45 },
{ "nimball", 40 },
{ "critiball", 80 },
{ "critorb", 75 },
{ "cleavorb", 50 },
{ "dagger", 50 },
{ "evis", 50 },
{ "all_orb_nothing", 50 },
{ "extra_orbinary", 45 },
{ "refreshorb", 70 },
{ "refreshiball", 65 },
{ "shuffle", 65 },
{ "double_edged_sworb", 60 },
{ "refresh_on_exit", 60 },
{ "circcae", 75 },
{ "double_trouball", 70 },
{ "multiball", 65 },
{ "forbification", 85 },
{ "bomborb", 80 },
{ "buff", 80 },
{ "protectorb", 80 },
{ "bucklorb", 75 },
{ "chopping_ballock", 75 },
{ "collatorball_damage", 75 },
{ "ultra_buff_orb", 70 },
{ "duplicatorb", 70 },
{ "magnet", 70 },
{ "jupitorb", 65 },
{ "fireball", 65 },
{ "spin_doctorb", 65 },
{ "morbid", 55 },
{ "destroy_peg_orb", 55 },
{ "necorb", 55 },
{ "special_pegs_orb", 50 },
{ "evasive_maneuvorb", 80 },
{ "ellucircle", 75 },
{ "best_orbfence", 45 },
{ "irresponsiball", 40 },
{ "creates_coins", 70 },
{ "ballectrum", 70 },
{ "coins_contribute_damage", 60 },
{ "coin_doubling_orb", 55 },
{ "spinterest", 55 },
{ "oreb", 50 },
{ "pupil_orb", 70 },
{ "egg", 50 },
{ "heal_orb", 45 },
{ "heal_orb_basic", 45 },
{ "vampire_orb", 45 },
{ "orbrasion", 55 },
{ "orberos", 55 },
{ "offering", 55 },
{ "snowball", 45 },
{ "bomb_buff", 45 },
{ "spinpoint", 45 },
{ "memorb", 40 },
{ "self_damage_basic", 40 },
{ "countorb_attack", 40 },
{ "angry_tomahawk", 40 },
{ "self_damage_boost", 35 },
{ "stone", 50 },
{ "sworb", 50 },
{ "warhammer", 50 },
{ "boulder", 50 },
{ "icicle", 50 },
{ "lightning", 50 },
{ "ballanx", 50 },
{ "lazorb", 50 },
{ "sphear", 50 },
{ "rubber", 50 },
{ "horriball", 50 },
{ "terriball", 50 },
{ "portal", 50 },
{ "mirror", 50 },
{ "assemball", 50 },
{ "dense_orb", 50 },
{ "echo_orb", 50 },
{ "ghost", 50 },
{ "orbelisk", 50 },
{ "orbbery", 50 }
};
}
public sealed class OrbWeightsDocument
{
[JsonProperty("readme", Order = 0)]
public string Readme = "Draw weights for Peglin orbs, 0-100. Higher weights are drawn earlier more often, and the roll is fresh each battle. 50 is the baseline (Pebballs and plain damage orbs). Support orbs sit at 60-100 so they tend to open the battle. 0 means never first, always drawn last (no shipped orb uses it). 'exponent' sharpens or softens every weight: 0 is a plain shuffle (orbs set to 0 still come last), 1 uses the weights as written, 2 makes each point count twice as much. Orb keys this file leaves out keep their shipped weight; 'defaultWeight' covers orb keys the mod doesn't know, such as one added by a game update.";
[JsonProperty("defaultWeight", Order = 1)]
public long DefaultWeight = 50L;
[JsonProperty("exponent", Order = 2)]
public double Exponent = 1.0;
[JsonProperty("orbs", Order = 3)]
public Dictionary<string, long> Orbs = new Dictionary<string, long>(StringComparer.OrdinalIgnoreCase);
public const string WeightsFileReadme = "Draw weights for Peglin orbs, 0-100. Higher weights are drawn earlier more often, and the roll is fresh each battle. 50 is the baseline (Pebballs and plain damage orbs). Support orbs sit at 60-100 so they tend to open the battle. 0 means never first, always drawn last (no shipped orb uses it). 'exponent' sharpens or softens every weight: 0 is a plain shuffle (orbs set to 0 still come last), 1 uses the weights as written, 2 makes each point count twice as much. Orb keys this file leaves out keep their shipped weight; 'defaultWeight' covers orb keys the mod doesn't know, such as one added by a game update.";
private OrbWeightTable _table;
[JsonIgnore]
public OrbWeightTable Table
{
get
{
if (_table == null)
{
Dictionary<string, int> dictionary = new Dictionary<string, int>(Orbs.Count, StringComparer.OrdinalIgnoreCase);
foreach (KeyValuePair<string, long> orb in Orbs)
{
dictionary[orb.Key] = (int)Math.Max(0L, Math.Min(100L, orb.Value));
}
_table = new OrbWeightTable(dictionary, (int)DefaultWeight);
}
return _table;
}
}
public IEnumerable<string> UnknownKeys()
{
foreach (string key in Orbs.Keys)
{
if (!DefaultWeights.All.ContainsKey(key))
{
yield return key;
}
}
}
public OrbWeightsDocument Sanitize()
{
DefaultWeight = Math.Max(0L, Math.Min(100L, DefaultWeight));
if (double.IsNaN(Exponent) || double.IsInfinity(Exponent))
{
Exponent = 1.0;
}
Exponent = Math.Max(0.0, Math.Min(4.0, Exponent));
Dictionary<string, long> dictionary = new Dictionary<string, long>(StringComparer.OrdinalIgnoreCase);
if (Orbs != null)
{
foreach (KeyValuePair<string, long> orb in Orbs)
{
if (!string.IsNullOrEmpty(orb.Key))
{
dictionary[orb.Key] = Math.Max(0L, Math.Min(100L, orb.Value));
}
}
}
Orbs = dictionary;
_table = null;
return this;
}
public OrbWeightsDocument WithMissingDefaults()
{
if (Orbs == null)
{
Orbs = new Dictionary<string, long>(StringComparer.OrdinalIgnoreCase);
}
foreach (KeyValuePair<string, int> item in DefaultWeights.All)
{
if (!Orbs.ContainsKey(item.Key))
{
Orbs[item.Key] = item.Value;
}
}
_table = null;
return this;
}
public int MissingDefaultCount()
{
int num = 0;
foreach (string key in DefaultWeights.All.Keys)
{
if (Orbs == null || !Orbs.ContainsKey(key))
{
num++;
}
}
return num;
}
}
public static class OrbWeightsJson
{
public const double MinExponent = 0.0;
public const double MaxExponent = 4.0;
public static OrbWeightsDocument CreateDefault()
{
OrbWeightsDocument orbWeightsDocument = new OrbWeightsDocument
{
DefaultWeight = 50L,
Exponent = 1.0
};
foreach (KeyValuePair<string, int> item in DefaultWeights.All)
{
orbWeightsDocument.Orbs[item.Key] = item.Value;
}
return orbWeightsDocument;
}
public static OrbWeightsDocument Parse(string json)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
if (string.IsNullOrWhiteSpace(json))
{
throw new JsonException("The weights file is empty.");
}
return (JsonConvert.DeserializeObject<OrbWeightsDocument>(json) ?? throw new JsonException("The weights file did not contain a JSON object.")).Sanitize();
}
public static string Serialize(OrbWeightsDocument document)
{
return JsonConvert.SerializeObject((object)document.Sanitize(), (Formatting)1);
}
}
public sealed class OrbWeightTable
{
public const int DefaultWeight = 50;
public const int MinWeight = 0;
public const int MaxWeight = 100;
private readonly Dictionary<string, int> _weights;
public int DefaultForUnknown { get; }
public int Count => _weights.Count;
public OrbWeightTable(IEnumerable<KeyValuePair<string, int>> weights, int defaultWeight = 50)
{
DefaultForUnknown = Clamp(defaultWeight);
_weights = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase);
if (weights == null)
{
return;
}
foreach (KeyValuePair<string, int> weight in weights)
{
if (!string.IsNullOrEmpty(weight.Key))
{
_weights[weight.Key] = Clamp(weight.Value);
}
}
}
public int For(string key)
{
if (string.IsNullOrEmpty(key))
{
return DefaultForUnknown;
}
if (!_weights.TryGetValue(key, out var value))
{
return DefaultForUnknown;
}
return value;
}
public static int Clamp(int weight)
{
if (weight < 0)
{
return 0;
}
if (weight <= 100)
{
return weight;
}
return 100;
}
public static OrbWeightTable Defaults()
{
return new OrbWeightTable(DefaultWeights.All);
}
}
public static class WeightedOrder
{
public static void ShuffleInPlace<T>(IList<T> items, Func<T, string> keyOf, OrbWeightTable table, double exponent, Func<double> nextUnit)
{
if (keyOf == null)
{
throw new ArgumentNullException("keyOf");
}
if (table == null)
{
throw new ArgumentNullException("table");
}
if (nextUnit == null)
{
throw new ArgumentNullException("nextUnit");
}
if (items == null || items.Count < 2)
{
return;
}
int count = items.Count;
double[] keys = new double[count];
int[] array = new int[count];
for (int i = 0; i < count; i++)
{
array[i] = i;
int num = table.For(keyOf(items[i]));
if (num <= 0)
{
keys[i] = 0.0;
continue;
}
double num2 = EffectiveWeight(num, exponent);
double num3 = nextUnit();
if (double.IsNaN(num3) || num3 <= 0.0)
{
num3 = double.Epsilon;
}
else if (num3 > 1.0)
{
num3 = 1.0;
}
keys[i] = Math.Pow(num3, 1.0 / num2);
}
Array.Sort(array, delegate(int a, int b)
{
int num6 = keys[b].CompareTo(keys[a]);
return (num6 == 0) ? a.CompareTo(b) : num6;
});
T[] array2 = new T[count];
for (int num4 = 0; num4 < count; num4++)
{
array2[num4] = items[num4];
}
for (int num5 = 0; num5 < count; num5++)
{
items[num5] = array2[array[num5]];
}
}
public static double EffectiveWeight(int weight, double exponent)
{
if (weight <= 0)
{
return 0.0;
}
if (double.IsNaN(exponent) || exponent < 0.0)
{
exponent = 1.0;
}
return Math.Pow(weight, exponent);
}
}
}