Decompiled source of PikuSuperJump v1.0.1

PikuSuperJump.dll

Decompiled 2 weeks ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("PikuSuperJump")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("HP")]
[assembly: AssemblyProduct("PikuSuperJump")]
[assembly: AssemblyCopyright("Copyright © HP 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("2f8aec02-9f0a-4d0a-bcc9-bc2c2eb2fd8d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PikuSuperJump;

[BepInPlugin("com.RNCSRR.pikusuperjump", "Piku Super Jump", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	private Harmony _harmony;

	private void Awake()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0010: Expected O, but got Unknown
		_harmony = new Harmony("com.RNCSRR.pikusuperjump");
		_harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Piku Super Jump Mod Loaded!");
	}

	private void OnDestroy()
	{
		Harmony harmony = _harmony;
		if (harmony != null)
		{
			harmony.UnpatchSelf();
		}
	}
}
[HarmonyPatch(typeof(Piku))]
public static class PikuPatches
{
	public static bool InfiniteJumpEnabled = true;

	public static float CustomJumpPower = 12f;

	[HarmonyPatch("Update")]
	[HarmonyPostfix]
	public static void UpdatePostfix(Piku __instance)
	{
		//IL_0090: Unknown result type (might be due to invalid IL or missing references)
		//IL_009f: Unknown result type (might be due to invalid IL or missing references)
		if (Input.GetKeyDown((KeyCode)282))
		{
			InfiniteJumpEnabled = !InfiniteJumpEnabled;
			Debug.Log((object)$"[SuperJump] Infinite Jump: {InfiniteJumpEnabled}");
		}
		if (!InfiniteJumpEnabled)
		{
			return;
		}
		bool flag = Input.GetKeyDown((KeyCode)273) || Input.GetKeyDown((KeyCode)119);
		if (!flag)
		{
			flag = Input.GetKeyDown((KeyCode)330) || Input.GetKeyDown((KeyCode)331);
		}
		if (flag)
		{
			((NPC)__instance).Jump(CustomJumpPower, false, (movementEnum)0);
			Rigidbody2D component = ((Component)__instance).GetComponent<Rigidbody2D>();
			if ((Object)(object)component != (Object)null)
			{
				component.velocity = new Vector2(component.velocity.x, CustomJumpPower);
			}
		}
	}
}