Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 7 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 9 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 9 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
Allows users to configure every aspect of the quota the way they want.
Last updated: 6 minutes ago
Lethal Company 简体中文汉化,提供游戏文本、UI 贴图和中文字体支持。
Last updated: an hour ago
5 trolling core mods + UI toggle panel to test friendship in R.E.P.O.
Last updated: an hour ago
[v81] Simple modpack where I tried to make it as close to vanilla as possible with some tweaks.
Last updated: an hour ago
5 trolling core mods + UI toggle panel to test friendship in R.E.P.O.
Last updated: 2 hours ago
Removes Death Head jump scaling and makes dummy movement exactly 0.1 percent floatier through a tiny gravity reduction.
Last updated: 2 hours ago
Custom local TV video pack for BestestTelevisionMod with multiplayer synchronization.
Last updated: 3 hours ago
Mod where every enemy is x size and x stats (configurable) (linguini please dont play this)
Last updated: 4 hours ago
Classic, but still a decent suit.
Last updated: 4 hours ago
I'm so sorry
Last updated: 5 hours ago
ModelReplacementAPI Template Project
Last updated: 5 hours ago
Changes 8-3's OST to rusino and The Larping Tombstone's Looping the Rooms
Last updated: 5 hours ago
Improves jetpack handling, makes falling with a jetpack act like a parachute, and removes jetpack collision damage.
Last updated: 9 hours ago
Roles secretos al estilo Among Us: medico, ingeniero, saboteador y rastreador. Ademas extraccion manual con el pato, revivir en el extractor y botin mas pequeno en el carrito. Lo necesitan todos los jugadores.
Last updated: 9 hours ago
custom music thing i made for friends
Last updated: 9 hours ago
Enemies spawn stretched, tinted, and eye-glowing - a wrongness pass applied at runtime, no custom models needed. Same look on every client.
Last updated: 10 hours ago