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Project Arrhythmia Multiplayer

Adds Multiplayer to the game, along with other functionality like Queues and the Challenge mode

CHANGELOG

1.3.1

  • Fixed bug from latest alpha where MP would not work due to IsArcade not being set to true quickly enough

1.3.0

  • Another player no longer gets added on singleplayer challenge
  • Multiplayer End Screen now has better controller support
  • Added Debug command to check MP points leaderboards
  • Fixed bug where story mode checkpoints and sometimes arcade wouldnt heal the player
  • Fixed bug where level reset modifiers wouldnt clear HitQueue, causing players to die on checkpoint hit
  • Added Mp Points Leaderboards via the f5 console
  • Fixed a few controller navigation issues, mainly, Y / Triangle now adds level to a queue in the level selection
  • Added error screen for some common errors
  • Challenge mode level selection is now a little prettier
  • Fixed a race condition that softlocked you if a level loaded too fast
  • Queue on lobby now shows how many levels are left past the screen, example "+10 levels"

This update changes how loading works, if theres any bugs please report on discord or gitgub

If you find a good level that can cause massive desync because of triggers let me know