Thunderstore support for Pulsar: Lost Colony is still under development. For the time being, most mods are available through the legacy mod loader and support can be found in the Pulsar Crew Matchup Server
Mods that depend on BepInExPack
Last updated: 2 days ago
A nightclub added to the shop rotation with a talking semibots, dances, slap fights, a stage dancer and club music. Shopping no, vibes mandatory.
Last updated: 2 days ago
changes the startup jingle for QuietOS to the startup jingle from Uncanny Cat Golf
Last updated: 2 days ago
Add the popular Caine cosmetic from TADC in gamble with your friends
Last updated: 2 days ago
Modpack with host-only mods for REPO.
Last updated: 3 days ago
Adds regional climates and instruments to measure them to the game.
Last updated: 3 days ago
Unofficial v81 port of Nightmare Foxy made by AI. Original mod by Felix Allard.
Last updated: 3 days ago
Host-only inventory and held-item protection with configurable extraction, truck, cart, shop, and held-head revives.
Last updated: 2 days ago
Magyar nyelvű fordítás a Voices of the Void játékhoz (Teszt verzió).
Last updated: 3 days ago
ModelReplacementAPI Template Project
Last updated: 3 days ago
Removes the invisible wall blocking the extraction platform on the Peach's Castle level. By TheMorningStar.
Last updated: 3 days ago
Makes the usable McDonald's items actually work. Big Mac heals, the Happy Meal gives a random upgrade, Ice Cream gambles. By TheMorningStar.
Last updated: 3 days ago
Makes Random Music Shop actually play its custom shop music in multiplayer. By TheMorningStar.
Last updated: 3 days ago
Stops the hard freeze on level load when the Size Matters mutator runs alongside Player Scaling. By TheMorningStar.
Last updated: 3 days ago
Advanced 3D model importer for sleds with custom physics alignment BY Scott.
Last updated: 3 days ago
Extends Muz_tea's Free Bird mod so the song also plays during the racing minigame, not just the regular arena. Requires Free_Bird installed.
Last updated: 3 days ago
Spawn any registered enemy on a hotkey, for testing. Pick an enemy from a REPOConfig dropdown and press the key to make it appear in front of you. Off by default; host or singleplayer only.
Last updated: 4 days ago
Restores game methods a REPO update removed, so mods built against the old signatures work again. A BepInEx preloader patch that re-adds the removed overloads and stops the MissingMethodException flood.
Last updated: 3 days ago
Lets sound packs with numbers in their names load. SoundAPI rejects any pack name with a digit, so packs like FNAF2Sighting silently fail; this patches the check to accept digits.
Last updated: 4 days ago
Stops the SoundAPI error storm and makes sound packs play again. Swaps loaforc's SoundAPI looping-sound method for a null-safe version so pack audio works and the NullReferenceException flood stops.
Last updated: 3 days ago
Makes old enemy mods spawn again when they install fine but never appear. Rewires the empty spawn list old-SDK enemy bundles load under REPOLib 4.x, so the enemy spawns at its normal rates.
Last updated: 4 days ago