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ShrinkCart
R.E.P.O. v0.4.4.x shrink-hauler cart with host-driven ScalerCore scaling, default mass scaling, player shrink/grow cart cycle, token box support, and vanilla cart collisions.
| Date uploaded | a month ago |
| Version | 0.3.0 |
| Download link | AngelcoMilk-ShrinkCart-0.3.0.zip |
| Downloads | 56 |
| Dependency string | AngelcoMilk-ShrinkCart-0.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Vippy-ScalerCore
Scaling library for shrink and grow mods in R.E.P.O. Handles physics, audio, NavMesh, animation, colliders, and sync. Enemies, players, valuables, items, carts, doors. Vehicles stay drivable and pocketable when scaled. API for size mods.
Preferred version: 1.0.6README
ShrinkCart
中文 / Chinese(点击展开或收起)
适配 R.E.P.O. v0.4.4.x 的购物车缩小搬运模组——物品进车自动缩小,离车恢复原尺寸
ShrinkCart 会在物品放入 C.A.R.T / 购物车后自动缩小,方便搬运;物品真正离开购物车后会恢复原尺寸
底层缩放由 ScalerCore 负责,ShrinkCart 负责购物车触发、分类倍率、边缘防抖、恢复冷却、商店用品过滤、车类载物过滤、主机决策 以及可选的玩家站车缩小/增大循环、死亡头颅进车缩小和敌人进车秒杀。
0.3.0 更新
- 代码整体重构:某个功能因游戏更新失效时,只会停用它自己,其余功能照常工作
- 修复 0.2.51–0.2.52 更新后缩放速度慢了 10 倍的问题:更新后第一次启动会把缩放速度恢复为默认值,仍停留在早期默认值的设置(如 2.5 秒的离车防抖)也会一并更新;你自己改过的数值不会被动,原配置自动备份为
AngelcoMilk.ShrinkCart.cfg.pre-0.3.0.bak - 修复重生后的敌人进车不再被秒杀、「启用重量随缩放降低」被强制改回开启等问题
- 新增总开关,以及「阻止车类物品计入车内」开关
- 完整更新内容见 CHANGELOG
功能
购物车缩小搬运
- 支持的物品放入 C.A.R.T / 购物车后自动缩小,拿出并离车后恢复
- 缩放由 ScalerCore 提供
可配置物品缩放
- 枪、血包、近战、手雷、工具、无人机、宝珠、升级、追踪器、地雷等商店购买类实用品默认保持原尺寸,不影响战斗、治疗和工具使用
- 敌人球和钱袋使用独立倍率
- 普通非贵重物默认不缩小
玩家缩放
- 默认开启。在购物车中心站一会儿,角色自动循环「原样 → 缩小 → 原样 → 增大 → 原样」
- 不需要时随时在配置中关闭
敌人进车秒杀
- 默认开启,进车的敌人立刻死亡(重生后再进车同样有效)
车类物品不计入车内
- 默认开启:购物车、小推车、载具、C.A.R.T. Cannon / Laser 放进另一辆车时不会缩小,也不计入车内数量和总价
总开关
- 「通用 → 启用 ShrinkCart」一键停用全部功能,已缩放的对象会恢复原尺寸
主机决策 + ScalerCore 同步
- 多人游戏中只有主机/单人执行缩小和恢复决策
- 最终大小由 ScalerCore 同步给客户端
动图演示
商店用品默认不缩小
枪械、血包等商店购买类实用品默认不会被购物车缩小,避免影响战斗、治疗和工具使用

敌人球和钱袋会缩小
敌人球和钱袋各有独立的缩小倍率,互不影响

大型贵重物会缩小
大型、宽型、高型、超高型贵重物都会缩小,方便搬运原本难以放进车里的物品

新版本代币/外观箱适配
已适配 R.E.P.O. v0.4.x 新增的代币箱与外观箱

游戏内设置
配置界面由 REPOConfig 提供,可在「语言 / Language」分组切换为英文:
| 分组 | 主要设置项 |
|---|---|
| 通用 | 启用 ShrinkCart(总开关) |
| 购物车 | 启用购物车缩小、放入时缩小速度、取出后放大速度、离车防抖延迟、恢复后重新缩小冷却、启用重量随缩放降低、启用商店用品缩小、防止碰撞弹回原尺寸、阻止车类物品计入车内 |
| 玩家缩放 | 启用玩家缩放、玩家进车缩放倍率、玩家进车增大倍率、玩家站车触发时间、玩家离车判定宽容时间、玩家检测间隔、启用玩家受伤后自动恢复 |
| 死亡头颅 | 启用死亡头颅进车缩小、死亡头颅缩小倍率 |
| 贵重物分类 | Tiny、Small、Medium、Big、Wide、Tall、VeryTall 各自开关和倍率 |
| 敌人球 | 启用敌人球缩小、Small/Medium/Big/Berserker 倍率 |
| 特殊物品 | 钱袋/Surplus 开关和倍率、代币/外观箱开关和倍率 |
| 商店用品 | 商店用品缩小倍率 |
| 车辆碾压 | 敌人进车秒杀 |
| 性能 | 启用动态物品扫描、最小/最大物品扫描间隔 |
| 诊断 | 启用调试日志 |
| 语言 / Language | 配置语言,默认中文 |
物品离车后,按「离车防抖延迟」准时恢复(默认约 0.5–1 秒)。「性能」分组只控制其余的状态检查节奏(装备前恢复、被外部恢复检测、死亡头颅提取点/卡车检测):被缩小的物品少时按最小间隔检查,物品多时逐步放宽到最大间隔,更省性能;关闭动态扫描时始终使用最小间隔。
配置默认值
核心项如下,完整配置见
AngelcoMilk.ShrinkCart.cfg
| 配置项 | 默认值 |
|---|---|
| 总开关 | 开启 |
| 购物车缩小 | 开启 |
| 缩小 / 放大速度 | 5 / 2(实际速度 = 值 × 0.1,即 0.5 / 0.2) |
| 商店用品缩小 | 关闭 |
| 玩家站车缩放 | 开启(缩小 0.55 / 增大 1.5) |
| 死亡头颅进车缩小 | 关闭 |
| 贵重物缩小倍率 | 0.25 ~ 0.8(按体型分档) |
| 商店用品倍率 | 0.5 |
| 敌人球倍率 | 0.45 ~ 0.8(按体型分档) |
| 钱袋/Surplus 倍率 | 0.25 |
| 代币/外观箱倍率 | 0.4 |
| 敌人进车秒杀 | 开启 |
| 车类物品不计入车内 | 开启 |
| 语言 | 中文 |
安装
推荐:通过 Thunderstore Mod Manager / r2modman 安装(依赖 BepInEx-BepInExPack-5.4.2305、Vippy-ScalerCore-1.0.6、nickklmao-REPOConfig-1.2.6)
手动安装:
- 安装 BepInEx 5 及上述依赖
- 将 ShrinkCart.dll 放入 BepInEx/plugins/ShrinkCart/
- 启动游戏
配置文件路径:BepInEx/config/AngelcoMilk.ShrinkCart.cfg
联机说明
Host 必须安装,客户端推荐安装,全员安装时体验最一致
- 缩小、恢复、秒杀等决策只由主机执行,客户端自己的配置不影响主机
- 没装 ShrinkCart 的客户端看不到代币箱的缩放,其他物品的缩放照常由 ScalerCore 同步(客户端需要安装 ScalerCore)
配置文件
配置文件键名会随语言切换。以下为默认中文配置:
[通用]
启用 ShrinkCart = true
[购物车]
启用购物车缩小 = true
放入时缩小速度 = 5
取出后放大速度 = 2
离车防抖延迟 = 0.5
恢复后重新缩小冷却 = 0.5
启用重量随缩放降低 = true
启用商店用品缩小 = false
防止碰撞弹回原尺寸 = true
阻止车类物品计入车内 = true
[玩家缩放]
启用玩家缩放 = true
玩家进车缩放倍率 = 0.55
玩家进车增大倍率 = 1.5
玩家站车触发时间 = 2
玩家离车判定宽容时间 = 0.6
玩家检测间隔 = 0.75
启用玩家受伤后自动恢复 = true
[死亡头颅]
启用死亡头颅进车缩小 = false
死亡头颅缩小倍率 = 0.5
[Tiny 微型贵重物]
启用此分类缩小 = true
缩小倍率 = 0.8
[Small 小贵重物]
启用此分类缩小 = true
缩小倍率 = 0.6
[Medium 中贵重物]
启用此分类缩小 = true
缩小倍率 = 0.45
[Big 大贵重物]
启用此分类缩小 = true
缩小倍率 = 0.4
[Wide 宽贵重物]
启用此分类缩小 = true
缩小倍率 = 0.35
[Tall 高贵重物]
启用此分类缩小 = true
缩小倍率 = 0.35
[VeryTall 超高贵重物]
启用此分类缩小 = true
缩小倍率 = 0.25
[敌人球]
启用敌人球缩小 = true
Small 敌人球倍率 = 0.8
Medium 敌人球倍率 = 0.65
Big 敌人球倍率 = 0.45
Berserker 敌人球倍率 = 0.45
[特殊物品]
启用钱袋/Surplus 缩小 = true
钱袋/Surplus 倍率 = 0.25
启用代币箱缩小 = true
代币箱倍率 = 0.4
[商店用品]
商店用品缩小倍率 = 0.5
[车辆碾压]
敌人进车秒杀 = true
[性能]
启用动态物品扫描 = true
最小物品扫描间隔 = 0.15
最大物品扫描间隔 = 1.0
[诊断]
启用调试日志 = false
[语言 / Language]
配置语言 / Config Language = 中文
致谢
累积下载突破 100K,感谢每一位使用者与社区的持续付出 (◍•ᴗ•◍)❤
遇到问题欢迎来 GitHub Issues 反馈,这个模组会持续维护下去
BepInEx · Harmony · ScalerCore · REPOConfig · Thunderstore
English (click to expand)
A cart-scaling hauling mod for R.E.P.O. v0.4.4.x — items shrink automatically when placed into the cart and restore to full size after leaving
ShrinkCart shrinks supported objects when placed into a C.A.R.T. / shopping cart and restores them after they truly leave
ScalerCore handles the actual scaling; ShrinkCart manages cart triggers, category factors, edge debounce, restore cooldowns, shop-item filtering, cart-object filtering, host-side decisions, and optional player shrink/grow cycling, dead-head cart shrinking, and enemy-in-cart instant kill.
What's New in 0.3.0
- Code refactored: if a game update breaks one feature, only that feature turns off and everything else keeps working
- Fixed scaling being 10x slower after the 0.2.51–0.2.52 updates: the first launch after updating restores the scaling speeds to their defaults, and settings still at early defaults (such as the 2.5 s leave-cart debounce) are updated too. Values you changed yourself are left alone, and the old config is backed up as
AngelcoMilk.ShrinkCart.cfg.pre-0.3.0.bak - Fixed respawned enemies no longer being instant-killed in carts, "Scale mass with size" being forced back on, and more
- Added a master switch and an "Ignore carts inside carts" toggle
- See CHANGELOG for the full list
Features
Cart Shrink Hauling
- Supported objects shrink when placed into a C.A.R.T. / shopping cart and restore after leaving
- ScalerCore handles the scaling. This mod watches one thing: item enters the cart? Shrink. Leaves for real? Restore.
Configurable Item Scaling
- Guns, medkits, melee items, grenades, tools, drones, pearls, upgrades, trackers, mines, and similar shop purchases keep their original size by default — combat, healing, and tool use stay unaffected. Enable "shop item shrinking" in config to apply the shop-item factor
- Newer token / cosmetic boxes have their own toggle and factor, default
0.4 - Enemy orbs use independent factors for Small / Medium / Big / Berserker; money bags / Surplus use their own factor
- Ordinary non-valuable objects do not shrink by default
Player Scaling
- On by default. Stand in the cart center to cycle normal → shrink → normal → grow → normal
- Turn it off whenever you want
Enemy Instant Kill in Cart
- On by default — enemies die when entering a cart (again after they respawn)
Carts Inside Carts Are Ignored
- On by default: carts, pocket carts, vehicles, and C.A.R.T. Cannon / Laser placed in another cart do not shrink and do not count toward that cart's item count or haul value
Master Switch
- "General → Enable ShrinkCart" turns every feature off at once and restores scaled objects
Host Decisions + ScalerCore Sync
- In multiplayer, only the host / singleplayer side decides shrink and restore
- ScalerCore syncs the final size to all clients
GIF Demos
Shop Items Do Not Shrink By Default
Shop items such as guns and medkits are not shrunk by default, so combat, healing, and tool use stay unaffected

Enemy Orbs And Surplus Shrink
Enemy orbs and money bags each have their own scale factors

Large Valuables Shrink
Large, wide, tall, and very tall valuables all shrink — easy to haul

Token & Cosmetic Box Support
Supports token boxes and cosmetic boxes introduced in R.E.P.O. v0.4.x

In-Game Settings
Configuration is provided through REPOConfig. Switch to English in the "Language" group if preferred:
| Group | Main settings |
|---|---|
| General | enable ShrinkCart (master switch) |
| Cart | enable cart shrinking, shrink speed, restore speed, leave-cart debounce, reshrink cooldown, mass scaling with size, shop-item scaling, suppress collision restore, ignore carts inside carts |
| Player Scaling | enable player scaling, player cart scale factor, player cart grow factor, stand trigger time, exit grace time, detection interval, restore player on damage |
| Death Heads | enable dead-head cart shrinking, dead-head scale factor |
| Valuable Categories | toggles and factors for Tiny, Small, Medium, Big, Wide, Tall, VeryTall |
| Enemy Orbs | enemy-orb toggle plus Small / Medium / Big / Berserker factors |
| Special Objects | money bag / Surplus toggle and factor, token/cosmetic box toggle and factor |
| Shop Items | shop-item scale factor |
| Cart Crush | instant-kill enemies in cart |
| Performance | dynamic item scanning, min/max scan intervals |
| Diagnostics | debug logging |
| Language | config language, default Chinese |
Items restore on time after leaving the cart, following the leave-cart debounce (about 0.5–1 s by default). The Performance group only controls the other state checks (restore before equipping, external-restore detection, death-head extraction/truck checks). With few shrunken objects the minimum interval is used. With many objects the interval gradually widens up to the maximum to save performance. With dynamic scanning off, the minimum interval is always used.
Default Values
Key settings below — see
AngelcoMilk.ShrinkCart.cfgfor the full list
| Setting | Default |
|---|---|
| Master switch | On |
| Cart shrinking | On |
| Shrink / restore speed | 5 / 2 (actual speed = value x 0.1, i.e. 0.5 / 0.2) |
| Shop-item shrinking | Off |
| Player cart scaling | On (shrink 0.55 / grow 1.5) |
| Dead-head cart shrinking | Off |
| Valuable scale range | 0.25 ~ 0.8 (by size category) |
| Shop-item factor | 0.5 |
| Enemy-orb scale range | 0.45 ~ 0.8 (by size) |
| Money bag / Surplus factor | 0.25 |
| Token/cosmetic box factor | 0.4 |
| Enemy instant kill in cart | On |
| Ignore carts inside carts | On |
| Language | 中文 |
Installation
Recommended: Install via Thunderstore Mod Manager / r2modman (requires BepInEx-BepInExPack-5.4.2305, Vippy-ScalerCore-1.0.6, nickklmao-REPOConfig-1.2.6)
Manual:
- Install BepInEx 5 and the dependencies above
- Place ShrinkCart.dll in BepInEx/plugins/ShrinkCart/
- Launch the game
Config file: BepInEx/config/AngelcoMilk.ShrinkCart.cfg
Multiplayer
Host must install; clients are recommended for the most consistent experience
- Shrink, restore, and instant-kill decisions are made only by the host; clients' own configs do not affect the host
- Clients without ShrinkCart do not see token boxes shrink; everything else is still synced by ScalerCore (clients need ScalerCore installed)
Configuration
Config section and key names follow the selected language. The following is the default English layout:
[General]
Enable ShrinkCart = true
[Cart]
Enable cart shrinking = true
Shrink speed = 5
Restore speed = 2
Leave-cart debounce = 0.5
Reshrink cooldown = 0.5
Scale mass with size = true
Enable shop item shrinking = false
Suppress collision restore = true
Ignore carts inside carts = true
[Player Scaling]
Enable player scaling = true
Player cart scale factor = 0.55
Player cart grow factor = 1.5
Player stand trigger time = 2
Player exit grace time = 0.6
Player detection interval = 0.75
Restore player on damage = true
[Death Heads]
Enable dead head cart shrinking = false
Dead head scale factor = 0.5
[Tiny valuables]
Enable this category = true
Scale factor = 0.8
[Small valuables]
Enable this category = true
Scale factor = 0.6
[Medium valuables]
Enable this category = true
Scale factor = 0.45
[Big valuables]
Enable this category = true
Scale factor = 0.4
[Wide valuables]
Enable this category = true
Scale factor = 0.35
[Tall valuables]
Enable this category = true
Scale factor = 0.35
[VeryTall valuables]
Enable this category = true
Scale factor = 0.25
[Enemy Orbs]
Enable enemy orb shrinking = true
Small enemy orb factor = 0.8
Medium enemy orb factor = 0.65
Big enemy orb factor = 0.45
Berserker enemy orb factor = 0.45
[Special Objects]
Enable money bag / Surplus shrinking = true
Money bag / Surplus factor = 0.25
Enable token box shrinking = true
Token box factor = 0.4
[Shop Items]
Shop item scale factor = 0.5
[Cart Crush]
Instant-kill enemies in cart = true
[Performance]
Enable dynamic item scanning = true
Minimum item scan interval = 0.15
Maximum item scan interval = 1.0
[Diagnostics]
Enable debug logging = false
[语言 / Language]
配置语言 / Config Language = English
Credits
Over 100,000 downloads — thank you for the trust and community support (◍•ᴗ•◍)❤ Found an issue? Open one on GitHub — this mod is actively maintained
BepInEx · Harmony · ScalerCore · REPOConfig · Thunderstore
CHANGELOG
0.3.1
这一版对代码做了整体重构,同时修复了 0.2.51–0.2.52 更新后缩放速度变慢等一系列问题。
修复
- 缩放速度一次性恢复为默认值。 0.2.51–0.2.52 把速度改成 10 倍刻度存储时,老配置的换算实际上没有执行,旧数值被当成了新刻度,导致缩放动画慢了 10 倍;也有玩家在那之后自己调过。这次更新会把「放入时缩小速度」「取出后放大速度」统一恢复为默认的
5/2,也就是换算正确时的旧版默认手感(实际速度 0.5 / 0.2)。调节方式不变(实际速度 = 配置值 × 0.1)。 - 仍停留在早期默认值的设置一并更新。 以前的版本调整过不少默认值,但已经写进配置文件的旧值不会跟着变。例如 v0.2.8 之前安装的玩家「离车防抖延迟」还是 2.5 秒(现在是 0.5 秒),早期的分类倍率、敌人球倍率也偏小。这次更新会把仍等于旧默认值的数值改为当前默认值;你自己改过的数值和各类开关不会被动。
- 以上两项只在更新后第一次启动时执行一次,之后你自己改的数值不会再被动,以后的版本也不会再有这种强制重置。更新前的配置文件会备份为同目录下的
AngelcoMilk.ShrinkCart.cfg.pre-0.3.1.bak。 - 「启用重量随缩放降低」不会再被强制改回开启。旧版依赖配置目录里的一个标记文件,新建或导入 profile 时标记文件缺失,玩家自己关掉的设置就会被覆盖。
- 敌人进车秒杀现在对重生后的敌人同样有效。之前同一个敌人每关只能被秒杀一次,死亡重生后再进车不会触发。
- 开启死亡头颅缩小后,ShrinkCart 不再长期打开 ScalerCore 的全局「允许缩放头颅」开关,只在自己缩小头颅的那一刻临时开启,因此不会再影响缩小枪等其他 ScalerCore 功能。
- 「性能」分组的三项设置(动态物品扫描、最小/最大物品扫描间隔)之前实际上不起作用,现在会控制已缩小物品和死亡头颅的状态检查节奏,包括装备前恢复、被外部恢复检测、头颅进入提取点检测等。离车恢复的时机和之前一样,按「离车防抖延迟」准时进行。
- 物品在车里被撞回原尺寸后,冷却结束会重新缩小。之前要拿出来再放回去才会缩小。
- ShrinkCart 只会恢复自己缩小的东西,缩小枪等其他来源的缩放不会再被误恢复。
- 很早期版本遗留的旧配置项(如「取出后恢复延迟」「默认缩小倍率」「车辆碾压秒杀敌人」,以及 v0.2.0–0.2.1 的「Tiny 小型贵重物」分组)现在能正确继承到对应的新配置项,并在之后清理掉。
- 数值配置的小数清理更彻底:像
0.75000006这样的细微误差,现在也会被规整为两位小数。
新增
- 新增「通用 → 启用 ShrinkCart」总开关。关闭后,ShrinkCart 的所有功能立即停止,已经缩放的物品、玩家和头颅会恢复原尺寸,不需要卸载 mod。
- 新增「购物车 → 阻止车类物品计入车内」开关。默认开启,行为和之前一样;关闭后,放进车里的购物车、小推车、载具等会像原版一样计入车内数量和总价。
改进
- 代码整体重构。 按功能拆成独立的模块,开关、换关、主机切换统一管理。游戏更新后,如果某个功能用到的游戏内容变了,只有这个功能会停用,其余功能照常工作,启动日志会写明哪个功能不可用以及原因。同时补上了自动化测试和构建检查,之后游戏或依赖更新时能更早发现问题。
- 降低运行开销:物品的识别结果会被记住,车里的物品每一帧只需要查一次表;只在原版真正完成车内检查时(约每辆车每秒 2 次)才处理结果。车里的物品越多,效果越明显。
说明
- 联机时主机必须安装,客户端建议安装。没装 ShrinkCart 的客户端看不到代币箱的缩放,其他物品的缩放照常由 ScalerCore 同步。
0.2.52
改进
- 缩放速度的调节精度细化了十倍。配置里的数值现在按 10 倍刻度存储:默认从
0.5/0.2变为5/2,实际速度 = 数值 × 0.1,因此默认手感与之前完全一致(5 × 0.1 = 0.5、2 × 0.1 = 0.2)。在 REPOConfig 里每调一格只改变 0.001 的实际速度(原来是一格 0.01),想要多快调多细都可以。老玩家的旧配置值会在首次启动时自动换算迁移,升级后手感不变;旧值过快、换算后超出范围上限的会钳到上限,并在日志里注明。 - 修复 REPOConfig 数值菜单里出现一长串小数、滑条拖不动或按加减几乎没反应的恶性循环:滑条自身的浮点误差会被原样存进配置文件(如
0.3999999),菜单读取后精度计算被撑爆,于是显示越来越多的小数、步进越来越小,直到没法用。现在所有数值配置在读取和写入时都会自动归整到两位小数,历史脏值在首次启动时也会被自动清洗。 - 适配最新版 ScalerCore:依赖从 1.0.4 升到 1.0.6。上游没有接口变化,只是跟随其当前稳定版。手动安装的用户需要把 ScalerCore 一起升级。
- 新增本更新日志,并随 mod 一起发布到 Thunderstore 包。
0.2.50
改进
- README 全面中英文本地化:改成中文优先的双语结构,语气更友好,默认值表精简,删掉了过时的「已知限制」章节。
0.2.47
修复
- 修复 Thunderstore 包内 DLL 放错层级、导致部分 Mod Manager 无法识别的问题。
改进
- 构建时优先读取当前 r2modman 档案里实际安装的依赖版本,避免打包到错误的旧依赖。
0.2.45(含 0.2.36–0.2.44)
新增
- 玩家死亡后的头颅也可以放进购物车缩小了(需要 ScalerCore 1.0.4 以上)。
改进
- 移除了主机向客户端广播配置的旧机制,缩放同步统一交给 ScalerCore 的网络层,更稳定、更省流量。
0.2.33(含 0.2.23–0.2.32)
改进
- 集中了所有“该由谁处理”的主机判定,多人联机时的判定更一致、更少误触发。
0.2.22(含 0.2.9–0.2.21)
新增
- 玩家站上购物车中心区域会自动循环缩小/增大,配套一系列边界调校与防误触发修正。
0.2.18(含 0.2.13–0.2.17)
新增
- 引入统一的购物车注册与进车过滤逻辑。
0.2.16(含 0.2.13–0.2.15)
新增
- 适配 R.E.P.O. v0.4.x 新增的代币箱与外观箱,可以缩放和取出恢复。
0.2.5(含 0.2.0–0.2.4 初版)
新增
- 初版:物品放进 C.A.R.T / 购物车自动缩小、真正离车后恢复原尺寸。
- 分类倍率:贵重物按体型分档,敌人球/钱袋独立倍率,商店用品(枪械、血包等)默认不缩。
- 离车防抖延迟与恢复冷却,避免在车边缘反复抽搐。