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Decompiled source of Fog HD v1.0.3
Fog_HD.dll
Decompiled a week agousing System.Reflection; using System.Runtime.CompilerServices; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; using UnityEngine.Rendering.PostProcessing; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: AssemblyVersion("0.0.0.0")] namespace REPOVisionMod; [BepInPlugin("com.antigravity.repovision", "Fog HD", "1.0.2")] public class REPOVisionPlugin : BaseUnityPlugin { public static REPOVisionPlugin Instance; public static ConfigEntry<bool> DisableFog; public static ConfigEntry<bool> ExtendedFog; public static ConfigEntry<float> FogMultiplier; public static ConfigEntry<float> RenderDistance; public static ConfigEntry<bool> NativeResolution; public static ConfigEntry<float> BrightnessBoost; public static ConfigEntry<bool> DisableGrain; public static ConfigEntry<bool> DisableMotionBlur; public static ConfigEntry<bool> DisableVignette; public static ConfigEntry<bool> DisableChromaticAberration; public static ConfigEntry<bool> DisableLensDistortion; public static ConfigEntry<bool> DisableTopFade; private bool showMenu = false; private Rect windowRect = new Rect(50f, 50f, 440f, 560f); private CursorLockMode previousLockMode = (CursorLockMode)0; private bool previousCursorVisible = true; private string notificationMessage = ""; private float notificationTimer = 0f; private GUIStyle windowStyle; private GUIStyle headerStyle; private GUIStyle labelStyle; private GUIStyle subLabelStyle; private GUIStyle toggleStyle; private GUIStyle buttonStyle; private GUIStyle notificationStyle; private Texture2D windowBgTexture; private Texture2D notifyBgTexture; private bool stylesInitialized = false; private void Awake() { //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Expected O, but got Unknown Instance = this; DisableFog = ((BaseUnityPlugin)this).Config.Bind<bool>("Vision", "DisableFog", true, "Completely disable fog / Полное отключение тумана"); ExtendedFog = ((BaseUnityPlugin)this).Config.Bind<bool>("Vision", "ExtendedFog", false, "Extend fog distance if fog is not disabled / Увеличить дистанцию тумана"); FogMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Vision", "FogMultiplier", 2.5f, "Fog distance multiplier (1.5x - 5.0x) / Множитель дальности тумана"); RenderDistance = ((BaseUnityPlugin)this).Config.Bind<float>("Vision", "RenderDistance", 180f, "Camera view distance (optimal 120-250m for high FPS) / Дальность прорисовки (метры)"); NativeResolution = ((BaseUnityPlugin)this).Config.Bind<bool>("Graphics", "NativeResolution", true, "Force native monitor resolution instead of retro pixelation / Родное HD-разрешение"); BrightnessBoost = ((BaseUnityPlugin)this).Config.Bind<float>("Graphics", "BrightnessBoost", 0.12f, "Ambient brightness boost (0.0 to 0.35) / Подсветка теней и темных зон"); DisableGrain = ((BaseUnityPlugin)this).Config.Bind<bool>("PostProcessing", "DisableGrain", true, "Disable film grain noise / Отключить шум зернистости"); DisableMotionBlur = ((BaseUnityPlugin)this).Config.Bind<bool>("PostProcessing", "DisableMotionBlur", true, "Disable camera motion blur / Отключить размытие в движении"); DisableVignette = ((BaseUnityPlugin)this).Config.Bind<bool>("PostProcessing", "DisableVignette", true, "Disable dark vignette corners / Отключить темную виньетку по краям"); DisableChromaticAberration = ((BaseUnityPlugin)this).Config.Bind<bool>("PostProcessing", "DisableChromaticAberration", true, "Disable chromatic aberration / Отключить хроматическую аберрацию"); DisableLensDistortion = ((BaseUnityPlugin)this).Config.Bind<bool>("PostProcessing", "DisableLensDistortion", true, "Disable lens distortion / Отключить искажение линзы"); DisableTopFade = ((BaseUnityPlugin)this).Config.Bind<bool>("PostProcessing", "DisableTopFade", true, "Disable camera top fade gradient / Отключить затемнение сверху"); Harmony val = new Harmony("com.antigravity.repovision"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Fog HD v1.0.2 loaded successfully!"); } private void Update() { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) if (Input.GetKeyDown((KeyCode)282) || Input.GetKeyDown((KeyCode)277)) { showMenu = !showMenu; if (showMenu) { previousLockMode = Cursor.lockState; previousCursorVisible = Cursor.visible; Cursor.lockState = (CursorLockMode)0; Cursor.visible = true; } else { Cursor.lockState = previousLockMode; Cursor.visible = previousCursorVisible; ((BaseUnityPlugin)this).Config.Save(); } } if (Input.GetKeyDown((KeyCode)283)) { DisableFog.Value = !DisableFog.Value; ApplyFogState(); ShowNotification("Туман: " + (DisableFog.Value ? "ОТКЛЮЧЕН" : "ВКЛЮЧЕН (Ванильный)") + " [F2]"); ((BaseUnityPlugin)this).Config.Save(); } if (Input.GetKeyDown((KeyCode)284)) { NativeResolution.Value = !NativeResolution.Value; ApplyResolution(NativeResolution.Value); ShowNotification("Разрешение: " + (NativeResolution.Value ? "HD NATIVE" : "RETRO PIXEL (Vanilla)") + " [F3]"); ((BaseUnityPlugin)this).Config.Save(); } if (Input.GetKeyDown((KeyCode)285)) { if (BrightnessBoost.Value > 0.02f) { BrightnessBoost.Value = 0f; ShowNotification("Подсветка теней: ВЫКЛ [F4]"); } else { BrightnessBoost.Value = 0.15f; ShowNotification("Подсветка теней: ВКЛ (+15%) [F4]"); } ((BaseUnityPlugin)this).Config.Save(); } if (Input.GetKeyDown((KeyCode)287)) { bool flag = !DisableGrain.Value; DisableGrain.Value = flag; DisableMotionBlur.Value = flag; DisableVignette.Value = flag; DisableChromaticAberration.Value = flag; DisableLensDistortion.Value = flag; DisableTopFade.Value = flag; ShowNotification("Очистка экрана: " + (flag ? "ВКЛЮЧЕНА" : "ВЫКЛЮЧЕНА") + " [F6]"); ((BaseUnityPlugin)this).Config.Save(); } if (notificationTimer > 0f) { notificationTimer -= Time.unscaledDeltaTime; } } private void LateUpdate() { if (DisableFog.Value) { RenderSettings.fog = false; float value = RenderDistance.Value; RenderSettings.fogStartDistance = value * 0.8f; RenderSettings.fogEndDistance = value; if ((Object)(object)Camera.main != (Object)null && Camera.main.farClipPlane < value) { Camera.main.farClipPlane = value; } Camera value2 = Traverse.Create(typeof(SemiFunc)).Field<Camera>("playerCameraLocal").Value; if ((Object)(object)value2 != (Object)null && value2.farClipPlane < value) { value2.farClipPlane = value; } } else { RenderSettings.fog = true; } if ((Object)(object)CameraTopFade.Instance != (Object)null && (Object)(object)CameraTopFade.Instance.Mesh != (Object)null) { ((Renderer)CameraTopFade.Instance.Mesh).enabled = !DisableTopFade.Value; } } public static void ApplyFogState() { if (DisableFog.Value) { RenderSettings.fog = false; float value = RenderDistance.Value; RenderSettings.fogStartDistance = value * 0.8f; RenderSettings.fogEndDistance = value; if ((Object)(object)Camera.main != (Object)null) { Camera.main.farClipPlane = value; } } else { RenderSettings.fog = true; RenderSettings.fogStartDistance = 0f; RenderSettings.fogEndDistance = 30f; if ((Object)(object)Camera.main != (Object)null && Camera.main.farClipPlane > 50f) { Camera.main.farClipPlane = 35f; } } } public static void ApplyResolution(bool nativeHD) { RenderTextureMain instance = RenderTextureMain.instance; if (!((Object)(object)instance == (Object)null)) { if (nativeHD) { Traverse.Create((object)instance).Field("textureWidthOriginal").SetValue((object)(float)Screen.width); Traverse.Create((object)instance).Field("textureHeightOriginal").SetValue((object)(float)Screen.height); instance.ResetResolution(); } else if ((Object)(object)GraphicsManager.instance != (Object)null) { GraphicsManager.instance.UpdateRenderSize(); } else { Traverse.Create((object)instance).Field("textureWidthOriginal").SetValue((object)instance.textureWidthLarge); Traverse.Create((object)instance).Field("textureHeightOriginal").SetValue((object)instance.textureHeightLarge); instance.ResetResolution(); } } } public void ShowNotification(string msg) { notificationMessage = msg; notificationTimer = 3f; } private void InitStyles() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Expected O, but got Unknown //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Expected O, but got Unknown //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Expected O, but got Unknown //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Expected O, but got Unknown //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Expected O, but got Unknown //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Expected O, but got Unknown //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_024e: Expected O, but got Unknown //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown //IL_02c5: Unknown result type (might be due to invalid IL or missing references) if (!stylesInitialized) { windowBgTexture = new Texture2D(1, 1); windowBgTexture.SetPixel(0, 0, new Color(0.08f, 0.09f, 0.13f, 0.95f)); windowBgTexture.Apply(); notifyBgTexture = new Texture2D(1, 1); notifyBgTexture.SetPixel(0, 0, new Color(0.05f, 0.06f, 0.1f, 0.9f)); notifyBgTexture.Apply(); windowStyle = new GUIStyle(GUI.skin.window); windowStyle.normal.background = windowBgTexture; windowStyle.onNormal.background = windowBgTexture; windowStyle.normal.textColor = Color.white; windowStyle.padding = new RectOffset(16, 16, 16, 16); headerStyle = new GUIStyle(GUI.skin.label); headerStyle.fontSize = 15; headerStyle.fontStyle = (FontStyle)1; headerStyle.normal.textColor = new Color(0.35f, 0.85f, 1f); labelStyle = new GUIStyle(GUI.skin.label); labelStyle.fontSize = 12; labelStyle.normal.textColor = Color.white; subLabelStyle = new GUIStyle(GUI.skin.label); subLabelStyle.fontSize = 11; subLabelStyle.normal.textColor = new Color(0.72f, 0.75f, 0.8f); toggleStyle = new GUIStyle(GUI.skin.toggle); toggleStyle.fontSize = 12; toggleStyle.normal.textColor = Color.white; toggleStyle.onNormal.textColor = new Color(0.4f, 1f, 0.5f); buttonStyle = new GUIStyle(GUI.skin.button); buttonStyle.fontSize = 12; buttonStyle.fontStyle = (FontStyle)1; buttonStyle.normal.textColor = Color.white; notificationStyle = new GUIStyle(GUI.skin.box); notificationStyle.normal.background = notifyBgTexture; notificationStyle.normal.textColor = new Color(0.4f, 1f, 0.5f); notificationStyle.fontSize = 14; notificationStyle.fontStyle = (FontStyle)1; notificationStyle.alignment = (TextAnchor)4; stylesInitialized = true; } } private void OnGUI() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Expected O, but got Unknown //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) InitStyles(); if (notificationTimer > 0f && !string.IsNullOrEmpty(notificationMessage)) { float num = Mathf.Clamp01(notificationTimer); Color color = GUI.color; GUI.color = new Color(1f, 1f, 1f, num); GUI.Box(new Rect((float)((Screen.width - 440) / 2), 25f, 440f, 36f), notificationMessage, notificationStyle); GUI.color = color; } if (showMenu) { windowRect = GUI.Window(987654, windowRect, new WindowFunction(DrawWindow), "Fog HD v1.0.2", windowStyle); } } private void DrawWindow(int windowID) { //IL_055e: Unknown result type (might be due to invalid IL or missing references) //IL_04f8: Unknown result type (might be due to invalid IL or missing references) GUILayout.BeginVertical((GUILayoutOption[])(object)new GUILayoutOption[0]); GUILayout.Space(6f); GUILayout.Label("── ТУМАН И ДАЛЬНОСТЬ ОБЗОРА ──", headerStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); bool flag = GUILayout.Toggle(DisableFog.Value, " Полностью отключить туман (No Fog) [F2]", toggleStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); if (flag != DisableFog.Value) { DisableFog.Value = flag; ApplyFogState(); } if (!DisableFog.Value) { bool flag2 = GUILayout.Toggle(ExtendedFog.Value, " Увеличенная дальность тумана (Extended Fog)", toggleStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); if (flag2 != ExtendedFog.Value) { ExtendedFog.Value = flag2; ApplyFogState(); } if (ExtendedFog.Value) { GUILayout.Label("Множитель тумана: " + FogMultiplier.Value.ToString("F1") + "x", subLabelStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); FogMultiplier.Value = GUILayout.HorizontalSlider(FogMultiplier.Value, 1.5f, 5f, (GUILayoutOption[])(object)new GUILayoutOption[0]); } } GUILayout.Label("Дальность обзора (FPS Оптимально: 120-200м): " + (int)RenderDistance.Value + " м", subLabelStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); float num = GUILayout.HorizontalSlider(RenderDistance.Value, 80f, 350f, (GUILayoutOption[])(object)new GUILayoutOption[0]); if (Mathf.Abs(num - RenderDistance.Value) > 1f) { RenderDistance.Value = num; ApplyFogState(); } GUILayout.Space(10f); GUILayout.Label("── ГРАФИКА И ЧЕТКОСТЬ ──", headerStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); bool flag3 = GUILayout.Toggle(NativeResolution.Value, " Родное HD-разрешение экрана (Native Screen Res) [F3]", toggleStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); if (flag3 != NativeResolution.Value) { NativeResolution.Value = flag3; ApplyResolution(flag3); } GUILayout.Label("Если мало FPS на слабой видеокарте — выключите эту опцию [F3].", subLabelStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); GUILayout.Space(4f); GUILayout.Label("Подсветка теней / Яркость (Brightness Boost) [F4]: " + (int)(BrightnessBoost.Value * 200f) + "%", subLabelStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); BrightnessBoost.Value = GUILayout.HorizontalSlider(BrightnessBoost.Value, 0f, 0.35f, (GUILayoutOption[])(object)new GUILayoutOption[0]); GUILayout.Space(10f); GUILayout.Label("── ОЧИСТКА ЭКРАНА (ПОСТ-ЭФФЕКТЫ) [F6] ──", headerStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); DisableGrain.Value = GUILayout.Toggle(DisableGrain.Value, " Без зернистости (No Film Grain)", toggleStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); DisableMotionBlur.Value = GUILayout.Toggle(DisableMotionBlur.Value, " Без смазывания движения (No Motion Blur)", toggleStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); DisableVignette.Value = GUILayout.Toggle(DisableVignette.Value, " Без затемнения по углам (No Vignette)", toggleStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); DisableChromaticAberration.Value = GUILayout.Toggle(DisableChromaticAberration.Value, " Без хроматической аберрации", toggleStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); DisableLensDistortion.Value = GUILayout.Toggle(DisableLensDistortion.Value, " Без искажения краев экрана (No Lens Distortion)", toggleStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); DisableTopFade.Value = GUILayout.Toggle(DisableTopFade.Value, " Без затемнения сверху (No Top Fade)", toggleStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); GUILayout.Space(14f); GUILayout.BeginHorizontal((GUILayoutOption[])(object)new GUILayoutOption[0]); if (GUILayout.Button("Сброс (Рекомендуемое)", buttonStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height(28f) })) { DisableFog.Value = true; RenderDistance.Value = 180f; NativeResolution.Value = true; BrightnessBoost.Value = 0.12f; DisableGrain.Value = true; DisableMotionBlur.Value = true; DisableVignette.Value = true; DisableChromaticAberration.Value = true; DisableLensDistortion.Value = true; DisableTopFade.Value = true; ApplyFogState(); ApplyResolution(nativeHD: true); } if (GUILayout.Button("Закрыть меню (F1)", buttonStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height(28f) })) { showMenu = false; Cursor.lockState = previousLockMode; Cursor.visible = previousCursorVisible; ((BaseUnityPlugin)this).Config.Save(); } GUILayout.EndHorizontal(); GUILayout.Space(4f); GUILayout.Label("Горячие клавиши: F1 (Меню) | F2 (Туман) | F3 (HD) | F4 (Яркость) | F6 (Эффекты)", subLabelStyle, (GUILayoutOption[])(object)new GUILayoutOption[0]); GUILayout.EndVertical(); GUI.DragWindow(new Rect(0f, 0f, 10000f, 30f)); } } [HarmonyPatch(typeof(EnvironmentDirector), "FogLogic")] public static class Patch_EnvironmentDirector_FogLogic { public static void Postfix(EnvironmentDirector __instance) { if ((Object)(object)__instance == (Object)null) { return; } Camera val = Traverse.Create((object)__instance).Field<Camera>("MainCamera").Value; if ((Object)(object)val == (Object)null) { val = Camera.main; } if (REPOVisionPlugin.DisableFog.Value) { RenderSettings.fog = false; float value = REPOVisionPlugin.RenderDistance.Value; RenderSettings.fogStartDistance = value * 0.8f; RenderSettings.fogEndDistance = value; if ((Object)(object)val != (Object)null) { val.farClipPlane = value; } return; } RenderSettings.fog = true; if (REPOVisionPlugin.ExtendedFog.Value) { float value2 = REPOVisionPlugin.FogMultiplier.Value; RenderSettings.fogStartDistance = Mathf.Max(RenderSettings.fogStartDistance * value2, 20f); RenderSettings.fogEndDistance = Mathf.Max(RenderSettings.fogEndDistance * value2, 70f); if ((Object)(object)val != (Object)null) { val.farClipPlane = Mathf.Max(val.farClipPlane, RenderSettings.fogEndDistance + 5f); } } } } [HarmonyPatch(typeof(EnvironmentDirector), "AmbientLightLogic")] public static class Patch_EnvironmentDirector_AmbientLight { public static void Postfix(EnvironmentDirector __instance) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) float value = REPOVisionPlugin.BrightnessBoost.Value; if (value > 0.001f) { Color ambientLight = RenderSettings.ambientLight; RenderSettings.ambientLight = new Color(Mathf.Clamp01(ambientLight.r + value), Mathf.Clamp01(ambientLight.g + value), Mathf.Clamp01(ambientLight.b + value), 1f); } } } [HarmonyPatch(typeof(CameraUpdate), "LateUpdate")] public static class Patch_CameraUpdate_LateUpdate { public static void Prefix(CameraUpdate __instance) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance == (Object)null)) { float value = REPOVisionPlugin.BrightnessBoost.Value; if (value > 0.001f) { Color ambientLight = __instance.ambientLight; __instance.ambientLight = new Color(Mathf.Clamp01(ambientLight.r + value), Mathf.Clamp01(ambientLight.g + value), Mathf.Clamp01(ambientLight.b + value), 1f); } } } } [HarmonyPatch(typeof(RenderTextureMain), "ResetResolution")] public static class Patch_RenderTextureMain_ResetResolution { public static void Prefix(RenderTextureMain __instance) { if (!((Object)(object)__instance == (Object)null) && REPOVisionPlugin.NativeResolution.Value) { Traverse.Create((object)__instance).Field("textureWidthOriginal").SetValue((object)(float)Screen.width); Traverse.Create((object)__instance).Field("textureHeightOriginal").SetValue((object)(float)Screen.height); } } } [HarmonyPatch(typeof(GraphicsManager), "UpdateRenderSize")] public static class Patch_GraphicsManager_UpdateRenderSize { public static bool Prefix() { if (REPOVisionPlugin.NativeResolution.Value && (Object)(object)RenderTextureMain.instance != (Object)null) { REPOVisionPlugin.ApplyResolution(nativeHD: true); return false; } return true; } } [HarmonyPatch(typeof(PostProcessing), "Update")] public static class Patch_PostProcessing_Update { public static void Postfix(PostProcessing __instance) { if (!((Object)(object)__instance == (Object)null) && !((Object)(object)__instance.volume == (Object)null) && !((Object)(object)__instance.volume.profile == (Object)null)) { PostProcessProfile profile = __instance.volume.profile; Grain val = default(Grain); if (REPOVisionPlugin.DisableGrain.Value && profile.TryGetSettings<Grain>(ref val)) { ((PostProcessEffectSettings)val).active = false; ((ParameterOverride<bool>)(object)((PostProcessEffectSettings)val).enabled).value = false; } MotionBlur val2 = default(MotionBlur); if (REPOVisionPlugin.DisableMotionBlur.Value && profile.TryGetSettings<MotionBlur>(ref val2)) { ((PostProcessEffectSettings)val2).active = false; ((ParameterOverride<bool>)(object)((PostProcessEffectSettings)val2).enabled).value = false; } LensDistortion val3 = default(LensDistortion); if (REPOVisionPlugin.DisableLensDistortion.Value && profile.TryGetSettings<LensDistortion>(ref val3)) { ((PostProcessEffectSettings)val3).active = false; ((ParameterOverride<bool>)(object)((PostProcessEffectSettings)val3).enabled).value = false; } ChromaticAberration val4 = default(ChromaticAberration); if (REPOVisionPlugin.DisableChromaticAberration.Value && profile.TryGetSettings<ChromaticAberration>(ref val4)) { ((PostProcessEffectSettings)val4).active = false; ((ParameterOverride<bool>)(object)((PostProcessEffectSettings)val4).enabled).value = false; } Vignette val5 = default(Vignette); if (REPOVisionPlugin.DisableVignette.Value && profile.TryGetSettings<Vignette>(ref val5)) { ((PostProcessEffectSettings)val5).active = false; ((ParameterOverride<bool>)(object)((PostProcessEffectSettings)val5).enabled).value = false; } } } }