Decompiled source of REPOTweaks v1.0.0

REPOTweaks.dll

Decompiled 4 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Unity.VisualScripting;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BLOKBUSTR")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+14bf29381e7b930cac5960f59a85c156c9659526")]
[assembly: AssemblyProduct("REPOTweaks")]
[assembly: AssemblyTitle("REPOTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace REPOTweaks
{
	[HarmonyPatch(typeof(RunManager))]
	internal static class RunManagerHook
	{
		[HarmonyPostfix]
		[HarmonyPatch("ChangeLevel")]
		private static void ChangeLevelPostfix(RunManager __instance, bool _levelFailed)
		{
			if (!_levelFailed && !SemiFunc.IsLevelArena(RunManager.instance.levelCurrent))
			{
				EnemyBirthdayBoyPatch.initialized = false;
			}
		}
	}
	internal class EnemyBirthdayBoySync : MonoBehaviour
	{
		internal EnemyBirthdayBoy enemyBirthdayBoy;

		internal PhotonView photonView;

		private static readonly int albedoColor = Shader.PropertyToID("_AlbedoColor");

		private static readonly int baseColor = Shader.PropertyToID("_BaseColor");

		private static readonly int emissionColor = Shader.PropertyToID("_EmissionColor");

		internal void SyncColor(int colorIndex)
		{
			if (!SemiFunc.IsNotMasterClient())
			{
				photonView.RPC("SyncColorRPC", (RpcTarget)0, new object[1] { colorIndex });
			}
		}

		[PunRPC]
		private void SyncColorRPC(int colorIndex, PhotonMessageInfo info = default(PhotonMessageInfo))
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			if (SemiFunc.MasterOnlyRPC(info))
			{
				SetColor(colorIndex, enemyBirthdayBoy);
			}
		}

		internal static void SetColor(int colorIndex, EnemyBirthdayBoy enemyBirthdayBoy)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			enemyBirthdayBoy.myIndex = colorIndex;
			if (colorIndex == 0)
			{
				REPOTweaks.Debug("Default colorIndex", (Object?)(object)enemyBirthdayBoy);
				return;
			}
			Color val = (enemyBirthdayBoy.balloonColor = enemyBirthdayBoy.colors[colorIndex]);
			((Renderer)enemyBirthdayBoy.mr).material.SetColor(albedoColor, val);
			Material material = ((Renderer)((Component)enemyBirthdayBoy.animatingBalloon).GetComponentInChildren<MeshRenderer>()).material;
			material.SetColor(baseColor, val);
			material.SetColor(emissionColor, val * 0.28f);
			EnemyBirthdayBoyPatch.initialized = true;
			REPOTweaks.Debug($"Set balloonColor: {val} | index: {colorIndex}", (Object?)(object)enemyBirthdayBoy);
		}
	}
	[HarmonyPatch(typeof(EnemyBirthdayBoy))]
	internal static class EnemyBirthdayBoyPatch
	{
		internal static bool initialized;

		private static int colorIndex;

		[HarmonyPostfix]
		[HarmonyPatch("Awake")]
		private static void AwakePostfix(EnemyBirthdayBoy __instance)
		{
			REPOTweaks.Debug("AwakePostfix", (Object?)(object)__instance);
			if (SemiFunc.IsMultiplayer())
			{
				EnemyBirthdayBoySync enemyBirthdayBoySync = ComponentHolderProtocol.AddComponent<EnemyBirthdayBoySync>((Object)(object)__instance);
				enemyBirthdayBoySync.enemyBirthdayBoy = __instance;
				enemyBirthdayBoySync.photonView = __instance.photonView;
				REPOTweaks.Debug("Added EnemyBirthdayBoySync component", (Object?)(object)__instance);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch("CheckForDuplicates")]
		private static bool CheckForDuplicatesPrefix(EnemyBirthdayBoy __instance)
		{
			if (SemiFunc.IsNotMasterClient() || !REPOTweaks.configBirthdayBoyRandomizeColors.Value)
			{
				return true;
			}
			if (!initialized)
			{
				colorIndex = Random.Range(0, __instance.colors.Length);
				REPOTweaks.Debug($"Starting index: {colorIndex}", (Object?)(object)__instance);
				initialized = true;
			}
			if (SemiFunc.IsMultiplayer())
			{
				EnemyBirthdayBoySync component = ((Component)__instance).GetComponent<EnemyBirthdayBoySync>();
				if (!Object.op_Implicit((Object)(object)component))
				{
					REPOTweaks.Error("EnemyBirthdayBoySync not found! Falling back to vanilla behavior.", (Object?)(object)__instance);
					return true;
				}
				component.SyncColor(colorIndex);
			}
			else
			{
				EnemyBirthdayBoySync.SetColor(colorIndex, __instance);
			}
			colorIndex = ++colorIndex % __instance.colors.Length;
			return false;
		}
	}
	[HarmonyPatch(typeof(FlatScreenTV))]
	internal static class FlatScreenTVPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("BrokenOrNot")]
		private static void BrokenOrNotPrefix(FlatScreenTV __instance)
		{
			if (!__instance.isActive)
			{
				float value = REPOTweaks.configArcticTVActiveChance.Value;
				if (1 == 0)
				{
				}
				bool broken = value <= 0f || (!(value >= 1f) && Random.value > value);
				if (1 == 0)
				{
				}
				__instance.broken = broken;
				REPOTweaks.Debug($"broken = {__instance.broken}", (Object?)(object)__instance);
			}
		}
	}
	[HarmonyPatch(typeof(JackhammerValuable))]
	internal static class JackhammerValuablePatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("Update")]
		private static void UpdatePostfix(JackhammerValuable __instance)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			if (REPOTweaks.configJackhammerVoiceTrembleAmount.Value <= 0f || (int)__instance.currentState == 0 || !__instance.physGrabObject.grabbed)
			{
				return;
			}
			foreach (PhysGrabber item in __instance.physGrabObject.playerGrabbing)
			{
				float value = REPOTweaks.configJackhammerCameraShakeAmount.Value;
				if (value > 0f)
				{
					float num = Mathf.Sin(Time.time * REPOTweaks.configJackhammerCameraShakeRate.Value) * value;
					if (item.isLocal)
					{
						CameraAim.Instance.AdditiveAimY(num);
					}
					else
					{
						item.playerAvatar.playerAvatarVisuals.HeadTiltOverride(num * REPOTweaks.configJackhammerPeerShakeMultiplier.Value);
					}
				}
				if (item.playerAvatar.voiceChatFetched)
				{
					item.playerAvatar.voiceChat.OverridePitch(1f, 0.1f, 0.1f, 0.2f, REPOTweaks.configJackhammerVoiceTrembleAmount.Value, REPOTweaks.configJackhammerVoiceTrembleRate.Value);
				}
			}
		}
	}
	[HarmonyPatch(typeof(PhysGrabHinge))]
	internal static class PhysGrabHingePatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("OnJointBreak")]
		private static void OnJointBreakPostfix(PhysGrabHinge __instance)
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			if (!SemiFunc.IsNotMasterClient() && !(REPOTweaks.configHingeBreakEnemyInvestigate.Value <= 0f))
			{
				float value = REPOTweaks.configHingeBreakEnemyInvestigate.Value;
				EnemyDirector.instance.SetInvestigate(((Component)__instance).transform.position, value, false);
				REPOTweaks.Debug($"OnJointBreak investigate (radius: {value})", (Object?)(object)__instance);
			}
		}
	}
	[HarmonyPatch(typeof(ShopKeeper))]
	internal static class ShopkeeperPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("ShakeSoundLocalLogic")]
		private static void ShakeSoundLocalLogicPostfix(ShopKeeper __instance)
		{
			if (!(REPOTweaks.configShopkeeperVoiceShakeAmount.Value <= 0f) && __instance.shakeSoundActive && Object.op_Implicit((Object)(object)__instance.playerTarget) && __instance.playerTarget.voiceChatFetched)
			{
				__instance.playerTarget.voiceChat.OverridePitch(1f, 0.1f, 0.1f, 0.2f, REPOTweaks.configShopkeeperVoiceShakeAmount.Value, REPOTweaks.configShopkeeperVoiceShakeRate.Value);
			}
		}
	}
	[BepInPlugin("BLOKBUSTR.REPOTweaks", "REPOTweaks", "1.0.0")]
	public class REPOTweaks : BaseUnityPlugin
	{
		public static ConfigEntry<float> configJackhammerVoiceTrembleAmount;

		public static ConfigEntry<float> configJackhammerVoiceTrembleRate;

		public static ConfigEntry<float> configJackhammerCameraShakeAmount;

		public static ConfigEntry<float> configJackhammerCameraShakeRate;

		public static ConfigEntry<bool> configBirthdayBoyRandomizeColors;

		public static ConfigEntry<float> configShopkeeperVoiceShakeAmount;

		public static ConfigEntry<float> configShopkeeperVoiceShakeRate;

		public static ConfigEntry<float> configArcticTVActiveChance;

		public static ConfigEntry<float> configHingeBreakEnemyInvestigate;

		private static ConfigEntry<bool> configEnableDebug;

		internal static ConfigEntry<float> configJackhammerPeerShakeMultiplier;

		internal static REPOTweaks Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			RegisterConfig();
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
			Debug("Debug logging is enabled.");
			Debug($"{Time.time}");
		}

		private void RegisterConfig()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Expected O, but got Unknown
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Expected O, but got Unknown
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Expected O, but got Unknown
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c7: Expected O, but got Unknown
			//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Expected O, but got Unknown
			//IL_0257: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Expected O, but got Unknown
			configJackhammerVoiceTrembleAmount = ((BaseUnityPlugin)this).Config.Bind<float>("Valuables", "JackhammerVoiceTrembleAmount", 0.035f, new ConfigDescription("The intensity of the voice tremble caused by holding the McJannek Jackhammer valuable. Set to 0 to disable.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 0.1f), Array.Empty<object>()));
			configJackhammerVoiceTrembleRate = ((BaseUnityPlugin)this).Config.Bind<float>("Valuables", "JackhammerVoiceTrembleRate", 70f, new ConfigDescription("The rate of the voice tremble caused by holding the McJannek Jackhammer valuable.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(50f, 100f), Array.Empty<object>()));
			configJackhammerCameraShakeAmount = ((BaseUnityPlugin)this).Config.Bind<float>("Valuables", "JackhammerCameraShakeAmount", 0.5f, new ConfigDescription("The intensity of the camera shake caused by holding the McJannek Jackhammer valuable. Set to 0 to disable.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			configJackhammerCameraShakeRate = ((BaseUnityPlugin)this).Config.Bind<float>("Valuables", "JackhammerCameraShakeRate", 60f, new ConfigDescription("The rate of the camera shake caused by holding the McJannek Jackhammer valuable.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(50f, 80f), Array.Empty<object>()));
			configBirthdayBoyRandomizeColors = ((BaseUnityPlugin)this).Config.Bind<bool>("Monsters", "BirthdayBoyRandomizeColors", true, "Whether the colors of Birthday Boy should be randomized instead of defaulting to red for the first instance.");
			configShopkeeperVoiceShakeAmount = ((BaseUnityPlugin)this).Config.Bind<float>("Shop", "ShopkeeperVoiceShakeAmount", 0.025f, new ConfigDescription("The intensity of the voice tremble caused by being shaken by the Shopkeeper. Set to 0 to disable.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 0.1f), Array.Empty<object>()));
			configShopkeeperVoiceShakeRate = ((BaseUnityPlugin)this).Config.Bind<float>("Shop", "ShopkeeperVoiceShakeRate", 40f, new ConfigDescription("The rate of the voice tremble caused by being shaken by the Shopkeeper.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(20f, 80f), Array.Empty<object>()));
			configArcticTVActiveChance = ((BaseUnityPlugin)this).Config.Bind<float>("Props", "ArcticTVActiveChance", 0.125f, new ConfigDescription("The probability of the McJannek Station jumpscare TV spawning in its working state. The vanilla probability is 1 in 8.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			configHingeBreakEnemyInvestigate = ((BaseUnityPlugin)this).Config.Bind<float>("Props", "HingeBreakEnemyInvestigate", 8f, new ConfigDescription("Broken hinge objects (doors, chests, cabinets. etc.) will cause enemies to investigate. Adjust this value to set the radius of the investigation trigger, or set to 0 to disable.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 15f), Array.Empty<object>()));
			configEnableDebug = ((BaseUnityPlugin)this).Config.Bind<bool>("Debug", "EnableDebug", false, "Whether to enable debug logging. Keep this disabled for normal gameplay.");
			configJackhammerPeerShakeMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Experimental", "JackhammerPeerShakeMultiplier", 50f, new ConfigDescription("The shake intensity multiplier for peer players affected by the McJannek Jackhammer valuable. This will be hard-coded once I find a good value, unless I decide it's better to make it a normal config entry.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 500f), Array.Empty<object>()));
		}

		private void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal static void Debug(string message, Object? obj = null)
		{
			if (configEnableDebug.Value)
			{
				Logger.LogDebug((object)(Object.op_Implicit(obj) ? $"{obj} ({obj.GetInstanceID()}): {message}" : message));
			}
		}

		internal static void Error(string message, Object? obj = null)
		{
			Logger.LogError((object)(Object.op_Implicit(obj) ? $"{obj} ({obj.GetInstanceID()}): {message}" : message));
		}
	}
}