Decompiled source of SecondWalkies v4.0.0

SecondWalkies.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("REPOJP")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("4.0.0.0")]
[assembly: AssemblyInformationalVersion("4.0.0")]
[assembly: AssemblyProduct("SecondWalkies")]
[assembly: AssemblyTitle("SecondWalkies")]
[assembly: AssemblyVersion("4.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace REPOJP.SecondWalkies
{
	[BepInPlugin("REPOJP.SecondWalkies", "SecondWalkies", "4.0.0")]
	public sealed class SecondWalkiesPlugin : BaseUnityPlugin
	{
		public const string PluginGuid = "REPOJP.SecondWalkies";

		public const string PluginName = "SecondWalkies";

		public const string PluginVersion = "4.0.0";

		private Harmony? _harmony;

		internal static ManualLogSource ModLogger { get; private set; }

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			ModLogger = ((BaseUnityPlugin)this).Logger;
			_harmony = new Harmony("REPOJP.SecondWalkies");
			try
			{
				_harmony.PatchAll();
				((BaseUnityPlugin)this).Logger.LogInfo((object)"SecondWalkies 4.0.0 loaded. Semibot Walkies purchase limit is 2.");
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)$"Failed to apply Harmony patches: {arg}");
				_harmony.UnpatchSelf();
			}
		}

		private void OnDestroy()
		{
			Harmony? harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	internal static class SecondWalkiesPatches
	{
		private const string WalkieAssetName = "Item WalkieTalkieBox";

		private const string WalkieDisplayName = "Semibot Walkies";

		private const int PurchaseLimit = 2;

		private static bool _itemFound;

		private static bool _missingItemLogged;

		[HarmonyPrefix]
		[HarmonyPriority(0)]
		[HarmonyPatch(typeof(ShopManager), "GetAllItemsFromStatsManager")]
		private static void ApplyPurchaseLimit()
		{
			if ((Object)(object)StatsManager.instance == (Object)null)
			{
				return;
			}
			bool flag = false;
			foreach (Item value in StatsManager.instance.itemDictionary.Values)
			{
				if (IsWalkieBoxItem(value))
				{
					int num = SemiFunc.StatGetItemsPurchased(((Object)value).name);
					value.maxAmountInShop = Math.Min(2, num + 1);
					value.maxAmount = 2;
					flag = true;
					_itemFound = true;
				}
			}
			if (!flag && !_itemFound && !_missingItemLogged)
			{
				_missingItemLogged = true;
				SecondWalkiesPlugin.ModLogger.LogWarning((object)"Could not find the vanilla Semibot Walkies item. Its purchase limit was not changed.");
			}
		}

		[HarmonyPrefix]
		[HarmonyPriority(0)]
		[HarmonyPatch(typeof(ItemManager), "GetPurchasedItems")]
		private static void PreserveSecondPurchasedBox()
		{
			if ((Object)(object)StatsManager.instance == (Object)null)
			{
				return;
			}
			foreach (Item value in StatsManager.instance.itemDictionary.Values)
			{
				if (IsWalkieBoxItem(value))
				{
					value.maxAmount = 2;
				}
			}
		}

		private static bool IsWalkieBoxItem(Item? item)
		{
			if ((Object)(object)item == (Object)null)
			{
				return false;
			}
			if (string.Equals(((Object)item).name, "Item WalkieTalkieBox", StringComparison.Ordinal) || string.Equals(item.itemName, "Semibot Walkies", StringComparison.Ordinal))
			{
				return true;
			}
			if (item.prefab != null)
			{
				return string.Equals(((PrefabRef<GameObject>)(object)item.prefab).PrefabName, "Item WalkieTalkieBox", StringComparison.Ordinal);
			}
			return false;
		}
	}
}