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DefenceBot
Prototype robot companion with a solid 3D body, adjustable follow spacing and aimed enemy attacks. Repairs the follow obstruction bug. Controlled single-player follow, damage and wall-blocking checks passed; co-op remains unverified.
By Coollectors
CHANGELOG
0.1.3
- Corrects the reproduced follow failure: the followed player's health-grab collider was incorrectly treated as a wall.
- Uses a narrow visibility check from the player to a candidate position while retaining collision checks for the bot's full body and movement path.
- Expands the native player connection search to at least 3 game units, or the configured follow distance plus 0.75 when larger.
- Keeps the preferred 2-unit follow spacing by default, with closer clear fallback positions when a room is too tight.
- Retains smooth whole-body turning and barrel alignment before firing.
- Passed visible single-player connection, movement following, steady spacing and aimed damage checks against a controlled native enemy, including wall blocking before and after firing.
0.1.2
- Added a preferred follow position about two game units beside and behind the connected player.
- Added
Movement / FollowDistance, adjustable from 1.2 to 4 game units; the host's setting applies. - Added obstacle-aware spacing and recovery movement while retaining native connection, pickup and battery controls.
- The whole physical body turns smoothly toward a target, and the barrels adjust their pitch.
- Firing waits until the body and barrels align, then checks the shot path again from the aimed muzzle.
- Targets beyond the barrels' vertical aiming limit are skipped so they do not prevent attacks on reachable enemies.
0.1.1
- Fixed invisible robot geometry: visual meshes now use the native visible renderer layer instead of the item root's camera-excluded helper layer.
- Rebuilt the body to match the concept, with solid bevelled armour, capped hover pods, recessed visor, twin barrels, antenna and rear details.
- Hid the old flat feather icon while retaining native control references.
- Fitted the pickup collider to the new body.
0.1.0
- Separate purchasable Defence Bot item.
- Native player-following drone movement and rechargeable power.
- Host-controlled attacks against visible nearby enemies.
- Original hovering robot model with cyan eye and twin barrels.
- Configurable damage, range, firing interval and shop price.