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CrowdControl REPO
Crowd Control lets your livestream viewers interact with your game in real-time on Twitch, YouTube, TikTok, and more! Viewers can trigger effects using tips, bits, or channel points, making for a fun and interactive experience.
CHANGELOG
1.7.0
- Updated for R.E.P.O. v0.5.0
- Works in singleplayer, not just multiplayer
- Requires REPOLib 4.3.0 (4.2.0 breaks on game v0.5.0)
- Uses MenuLib 2.6.0 and REPOConfig 1.2.7 (now published by REPOModding)
- New item spawns: Cart Cannon, Cart Laser, Laser Gun, Revolver, Shockwave Gun, Stun Gun, Stun Baton, Whip, Torque/Void/Zero Gravity Staffs, Semiscooters, Leaf Blower, Hidey Box, Phase Bridge, Duck Bucket, Walkie Talkies and Revive Item
- New valuable spawns from the desert level
- Marble Table spawn works again
1.6.0
- Requires REPOLib 4.2.0 (4.0.3 breaks on the current game version)
- Press F9 to reconnect to Crowd Control
- Timed effects can be stopped early from Crowd Control, and all stop if the connection drops
- Crowd Control is told right away when the game becomes ready or not ready
- Only connects when the Crowd Control app is running, and reconnects faster
- An effect error no longer disconnects Crowd Control
- Fixed requests being dropped when several arrive at once
- Fixed viewer names with non-English characters
- Fixed the game hanging on exit and effects getting stuck
1.5.1
- dependency updates
1.5.0
- bring back dependencies
- various fixes
- new 'activated' items
1.4.0
- fixes for game version 0.4.0
1.3.0
- Update to use latest REPOLib
- Add new monster spawns
- Some item spawn cleanup
1.1.1
- Fixes for cart abuse
1.1.0
- Update to support REPO v 0.2.0
1.0.14
- Teleport and revive should be more stable
- Other small cleanup and bug fixes
1.0.12
- New effects... Spawn Enemies!
- Timed effects display their timer on screen!
- Items (like shotgun, etc) given via CC now persist though levels.
- New Mod Menu options:
- "Spawn enemy messages"
- "Given items persist between levels"
1.0.11
- New effects:
- High Pitch Voice
- Low Pitch Voice
- Slam all doors! (may cause doors to become slightly off hinge in some cases)
- Slow and Fast effects now alter the players voice pitch!
- Further stability improvements
1.0.10
- New effects: Random Teammates can now teleport to other random teammates or a random extractor
- Better teleports
- Teleports will now move dead players!
- Revive now restores full health as well
- 'Spawn Shotguns' will spawn an additional gun if we notice the first doesn't have ammo!?
1.0.9
- Added Random Teammate Effects
- Spawn Milk
- Spawn Bread
- Spawn Eggs
- Spawn Activated Rubberduck
- Spawn Activated Wizard Staff
- Spawn Activated Bottle
- Hurt Random
- Heal Random
- Revive Random
- Upgrade Random Teammate Energy, Health, Map, Jump, Grab Range, Grab Strength, Sprint, Throw, Tumble
- Multiplayer effects hide when playing solo
- Increased the size of Bread, Eggs and Milk
- Added warning when using Crowd Control and trying to start a Singleplayer game
- Fixed Activated Rubberduck crashes
1.0.8
- New effects:
- Spawn activated rubber duck
- Spawn activated wizard staff
- Spawn activated bottle
- Slow player
- Updates to version match checking
- This fixes a bug where the game may load forever if versions don't match
- Updates to REPOConfig/MenuLib settings
1.0.7
- New effects:
- Eggs
- Teleport to Random Player
- Teleport to Extraction
- Support for REPOConfig/MenuLib
- Bread, Eggs, Milk all have a value now, and can be interacted with.
- Added message when playing in Single Player.
1.0.6
- added version checks to the mulltiplayer lobby
- additional level checking
1.0.5
- even more stability. promise this time! :D
- better effect state checking, for example, kill player will no longer activate while invincible
1.0.4
- super stability!
1.0.3
- more stability!
1.0.2
- stability improvements
1.0.1
- Fix for "Kill Player"
- Fix for "Praise"
- REPOlib - adjusted dir structure
- Implement mod side version check
- Remove "Teleport" effects... for now
1.0.0
initial release!