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TruckMirror
A wide full-length mirror on the truck's front wall. Everyone in the truck is reflected at once. Client-side: players without the mod are reflected too.
| Last updated | 2 weeks ago |
| Total downloads | 1207 |
| Total rating | 2 |
| Categories | Client-side AI Generated |
| Dependency string | Dobutsu-TruckMirror-0.1.0 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
TruckMirror
A wide full-length mirror with a lamp above it on the front wall of the truck. Everyone in the truck shows up in it at once: your friends, their cosmetics, the cart, whatever they are holding, and your own robot, whose head follows where you look.
- The mirror appears in every truck: lobby, shop, levels and tutorial. The arena has no truck, so no mirror.
- Client-side. Nothing goes over the network. Only players who have the mod see the mirror, but everyone is reflected in it, including players who don't have the mod. You can join vanilla lobbies.
- The reflection is drawn at the game's own low resolution, so it keeps the pixelated look. It is drawn only while you can see the mirror.
Settings
Change these in BepInEx/config/dobutsu.repo.truckmirror.cfg, or in your mod manager's config editor. Edits to the
file take effect in the running game.
| Setting | Default | |
|---|---|---|
| Mirror / Enabled | true | Show the mirror |
| Mirror / Width, Height | 2.25, 2.2 | Size in meters (the free part of the wall is about 2.4 m wide) |
| Mirror / HeightAboveFloor | 0.25 | Gap between the floor and the bottom edge |
| Mirror / SideOffset | 0.15 | Shift to the right, as seen facing the mirror |
| Mirror / Frame, Tint | true, light grey-green | Frame and reflection color |
| Mirror / Lamp, LampIntensity | true, 2.5 | Lamp above the mirror that lights whoever stands in front of it |
| Mirror / KeepDistance | 0.35 | Invisible barrier in front of the mirror, so your robot's head can't poke through it; blocks only players |
| Performance / ResolutionScale | 1.0 | Reflection pixels per game pixel |
| Performance / ReflectionShadows | true | Shadows in the reflection |
| Performance / UpdateEveryNFrames | 1 | Redraw the reflection every N frames |
| Performance / MaxDistance | 15 | Stop redrawing farther than this from the mirror |
Known limitations
- Your own flashlight isn't in your robot's hand in the reflection, because the game draws it in front of the camera, not in the hand.
Source code and issues: https://github.com/Dobutsu/repo-truck-mirror