DrBoneZy-Dracula_Flow_Headman icon

Dracula Flow Headman

Replaces the Head enemy with Dracula Flow - custom 3D model, voice lines, and animated jaw

Last updated 7 months ago
Total downloads 411
Total rating 0 
Categories Client-side
Dependency string DrBoneZy-Dracula_Flow_Headman-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304

README

Dracula Flow Headman Mod

Replaces the Head enemy in R.E.P.O. with a custom Dracula Flow character — complete with a 3D model, animated jaw, and voice lines.

Features

  • Custom 3D Model: The Head enemy is replaced with the Dracula Flow character featuring sunglasses and a widow's peak hairstyle
  • Voice Lines: 50 + custom voice lines that play while the enemy roams the map
  • Attack Voice Lines: Separate voice lines that trigger when the enemy starts chasing you
  • Animated Jaw: The jaw flaps while speaking and opens wide during chase — snaps shut on bite
  • State-Aware Audio: Different voice lines for roaming vs attacking, with an immediate attack callout when chase begins

How It Works

  • While roaming, Dracula Flow mutters voice lines every 5-13 seconds
  • When chasing, the jaw opens wide and attack voice lines play
  • On bite (ChaseEnd), the jaw snaps shut
  • Voice lines play with 3D spatial audio — you'll hear him coming

Installation

  1. Install using r2modman or Thunderstore Mod Manager (recommended)
  2. Or manually: place the HeadmanVoiceLines folder in BepInEx/plugins/

Adding Custom Voice Lines

You can add your own voice lines:

  • Roaming lines: Add .wav files to BepInEx/plugins/HeadmanVoiceLines/VoiceLines/
  • Attack lines: Add .wav files to BepInEx/plugins/HeadmanVoiceLines/AttackLines/

Credits

  • Model created in Blender
  • Built with BepInEx and Harmony
  • Made for R.E.P.O. by Dogwood