Decompiled source of Valuable Vecnas Clock v1.0.0

clock22.dll

Decompiled 15 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Events;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("ezekiel")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("clock22")]
[assembly: AssemblyTitle("clock22")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public class VecnasClockTrap : Trap
{
	public UnityEvent bellRingTimer;

	[Header("Trap Activated Animation")]
	[Header("Pendulum")]
	public Transform pendulum;

	private float angle = 6.25f;

	private bool angleLerpRev;

	private float angleLerp;

	public AnimationCurve angleCurve;

	private float pendulumSpeed = 0f;

	private float offset = 0.49f;

	private bool ticPlayed;

	private bool tocPlayed;

	[Header("Sounds")]
	public Sound Tic;

	private float ticVolume;

	public Sound Toc;

	private float tocVolume;

	public Sound Bell;

	private float bellVolume;

	private int bellRingCount;

	[Header("Sound Distance Settings")]
	public float soundMinDistance = 3f;

	public float soundMaxDistance = 25f;

	public float minVolumeAtMaxDistance = 0.05f;

	private float masterVolume = 2f;

	private Rigidbody rb;

	private readonly Vector3 pendulumBaseLocalPosition = new Vector3(-0.73f, 4.4f, 0f);

	private readonly Vector3 pendulumBaseLocalEuler = new Vector3(0.514f, -90.351f, 90.205f);

	private readonly Vector3 pendulumBaseLocalScale = new Vector3(17.5338f, 17.5339f, 5.881546f);

	private Quaternion pendulumBaseRotation;

	public override void Start()
	{
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0083: Unknown result type (might be due to invalid IL or missing references)
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Unknown result type (might be due to invalid IL or missing references)
		((Trap)this).Start();
		ticVolume = Tic.Volume;
		tocVolume = Toc.Volume;
		bellVolume = Bell.Volume;
		rb = ((Component)this).GetComponent<Rigidbody>();
		if ((Object)(object)pendulum != (Object)null)
		{
			pendulum.localPosition = pendulumBaseLocalPosition;
			pendulum.localScale = pendulumBaseLocalScale;
			pendulumBaseRotation = Quaternion.Euler(pendulumBaseLocalEuler);
			pendulum.localRotation = pendulumBaseRotation;
		}
	}

	public override void Update()
	{
		//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
		//IL_010d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0112: Unknown result type (might be due to invalid IL or missing references)
		((Trap)this).Update();
		UpdateDistanceVolume();
		if (base.trapStart)
		{
			GrandfatherClockActivate();
		}
		if (!angleLerpRev)
		{
			angleLerp += Time.deltaTime + pendulumSpeed * Time.deltaTime;
			if (angleLerp > 1f)
			{
				angleLerp = 1f;
				angleLerpRev = true;
			}
		}
		else
		{
			angleLerp -= Time.deltaTime + pendulumSpeed * Time.deltaTime;
			if (angleLerp < 0f)
			{
				angleLerp = 0f;
				angleLerpRev = false;
			}
		}
		float num = Mathf.Lerp(0f - angle, angle, angleCurve.Evaluate(angleLerp));
		if ((Object)(object)pendulum != (Object)null)
		{
			pendulum.localRotation = pendulumBaseRotation * Quaternion.Euler(0f, 0f, num);
		}
		if (angleLerp >= 1f - offset && !ticPlayed)
		{
			PlaySoundWithDistance(Tic);
			ticPlayed = true;
			tocPlayed = false;
		}
		if (angleLerp <= 0f + offset && !tocPlayed)
		{
			PlaySoundWithDistance(Toc);
			tocPlayed = true;
			ticPlayed = false;
		}
	}

	private void UpdateDistanceVolume()
	{
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0046: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)pendulum == (Object)null || (Object)(object)Camera.main == (Object)null)
		{
			masterVolume = 1f;
		}
		else
		{
			float num = Vector3.Distance(((Component)Camera.main).transform.position, pendulum.position);
			float num2 = Mathf.InverseLerp(soundMinDistance, soundMaxDistance, num);
			masterVolume = Mathf.Lerp(1f, minVolumeAtMaxDistance, num2);
		}
		Tic.Volume = ticVolume * masterVolume;
		Toc.Volume = tocVolume * masterVolume;
		Bell.Volume = bellVolume * masterVolume;
	}

	private void PlaySoundWithDistance(Sound sound)
	{
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		UpdateDistanceVolume();
		if ((Object)(object)pendulum != (Object)null)
		{
			sound.Play(pendulum.position, 1f, 1f, 1f, 1f);
		}
	}

	public void GrandfatherClockBell()
	{
		//IL_0067: Unknown result type (might be due to invalid IL or missing references)
		if (bellRingCount < 3)
		{
			PlaySoundWithDistance(Bell);
			base.enemyInvestigate = true;
			base.enemyInvestigateRange = 60f;
			bellRingCount++;
			bellRingTimer.Invoke();
			GameDirector.instance.CameraImpact.ShakeDistance(5f, 6f, 12f, pendulum.position, 0.2f);
		}
	}

	public void GrandfatherClockActivate()
	{
		//IL_004e: Unknown result type (might be due to invalid IL or missing references)
		if (!base.trapTriggered)
		{
			PlaySoundWithDistance(Bell);
			base.trapTriggered = true;
			bellRingTimer.Invoke();
			GameDirector.instance.CameraImpact.ShakeDistance(5f, 6f, 12f, pendulum.position, 0.2f);
		}
	}
}
namespace clock22
{
	[BepInPlugin("ezekiel.clock22", "clock22", "1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class clock22 : BaseUnityPlugin
	{
		internal static clock22 Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}
	}
	[HarmonyPatch(typeof(PlayerController))]
	internal static class ExamplePlayerControllerPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("Start")]
		private static void Start_Prefix(PlayerController __instance)
		{
			clock22.Logger.LogDebug((object)$"{__instance} Start Prefix");
		}

		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void Start_Postfix(PlayerController __instance)
		{
			clock22.Logger.LogDebug((object)$"{__instance} Start Postfix");
		}
	}
}