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ExtractionRandomizerPlus
Pick a random extraction count per level include multiplayer sync.
By Firenyth
CHANGELOG
Changelog
All notable changes to Extraction Randomizer Plus are documented in this file.
The format is based on Keep a Changelog, and this project uses Semantic Versioning.
[1.0.2] - 2026-09-05
Changed
- Host rolls a fresh extraction count each level with an unseeded RNG (no more seed from lobby/map/levels-completed).
- Log line is now
Rolled N total extraction points (range min-max).
Removed
- Seeded sync helpers (
LevelSeed,StableHash) that were left over from client-matching rolls.
[1.0.1] - 2026-08-24
Changed
- Host sets vanilla
LevelGenerator.ExtractionAmountso map generation (and haul goal sync) stay authoritative on the host. - Clarified that the truck extraction counts toward Min/Max totals.
[1.0.0] - 2026-08-23
Added
- Initial release: configurable Min/Max extraction points and haul goal multiplier.
- Standalone rewrite of ExtractionPointRandomizer with host-driven count for multiplayer.