HatterTeam-OrbCart icon

OrbCart

Orb C.A.R.T.: a pocketable cart with a Hauler-style hatch that only accepts enemy orbs, plus a fill % screen. Capacity is configurable (default $100k).

Last updated a week ago
Total downloads 1920
Total rating 1 
Categories AI Generated Quality Of Life
Dependency string HatterTeam-OrbCart-1.0.6
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
Zehs-REPOLib-4.3.0 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 4.3.0

README

Orb C.A.R.T.

A Pocket C.A.R.T.-sized cart built for enemy orbs. Credits to Koalas_Weapons_and_Valuables for the mod idea. I wanted to include the orb cart but the mod came with other stuff that I didn't really want, hence the birth of this one.

This mod is practically vibe-coded, so there might be possible bugs that went untested. Feel free to let me know and I'll update it.

demo

Configuration

BepInEx/config/OrbCart.cfg (also editable in-game with REPOConfig).

Section Setting Default What it does
General Capacity 100000 Total orb value ($) the cart holds. The screen shows stored value as a % of this. The host's value is used and synced to everyone. Applies to carts spawned after a change.
Visuals TintColor B88CFFFF Body tint as a hex colour (RRGGBB or RRGGBBAA). Leave empty to keep the Pocket C.A.R.T.'s own colours. Needs a restart.

Multiplayer

Everyone needs the mod. The host decides what fits and the capacity is synced from the host.

How it works

Basically a pocket cart that stores orbs like how you'll do it with a hauler. Keeps your orbs safe from external dangers... or your friends.