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OrbCart
Orb C.A.R.T.: a pocketable cart with a Hauler-style hatch that only accepts enemy orbs, plus a fill % screen. Capacity is configurable (default $100k).
By HatterTeam
| Last updated | a week ago |
| Total downloads | 1920 |
| Total rating | 1 |
| Categories | AI Generated Quality Of Life |
| Dependency string | HatterTeam-OrbCart-1.0.6 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Orb C.A.R.T.
A Pocket C.A.R.T.-sized cart built for enemy orbs. Credits to Koalas_Weapons_and_Valuables for the mod idea. I wanted to include the orb cart but the mod came with other stuff that I didn't really want, hence the birth of this one.
This mod is practically vibe-coded, so there might be possible bugs that went untested. Feel free to let me know and I'll update it.

Configuration
BepInEx/config/OrbCart.cfg (also editable in-game with REPOConfig).
| Section | Setting | Default | What it does |
|---|---|---|---|
| General | Capacity | 100000 | Total orb value ($) the cart holds. The screen shows stored value as a % of this. The host's value is used and synced to everyone. Applies to carts spawned after a change. |
| Visuals | TintColor | B88CFFFF | Body tint as a hex colour (RRGGBB or RRGGBBAA). Leave empty to keep the Pocket C.A.R.T.'s own colours. Needs a restart. |
Multiplayer
Everyone needs the mod. The host decides what fits and the capacity is synced from the host.
How it works
Basically a pocket cart that stores orbs like how you'll do it with a hauler. Keeps your orbs safe from external dangers... or your friends.