Decompiled source of NoModdedMessage v1.2.0

BepInEx/plugins/NoModdedMessage/NoModdedMessage.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("No R.E.P.O. Modded Message")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("No R.E.P.O. Modded Message")]
[assembly: AssemblyTitle("No R.E.P.O. Modded Message")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace NoModdedMessage
{
	[BepInPlugin("nomoddedmessage.mod", "No Modded Message", "1.2.0")]
	public class NoModdedMessage : BaseUnityPlugin
	{
		public static ConfigEntry<bool> HideModdedMessage;

		public static ConfigEntry<bool> RefreshModdedCheck;

		private void Awake()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			HideModdedMessage = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Hide Modded Message", true, "Hides the R.E.P.O. modded message. Requires a game restart.");
			RefreshModdedCheck = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Refresh Modded Check", true, "Forces R.E.P.O. to forget its cached modded status.");
			Harmony val = new Harmony("nomoddedmessage.mod");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"No Modded Message loaded!");
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Hide Modded Message: " + HideModdedMessage.Value));
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Refresh Modded Check: " + RefreshModdedCheck.Value));
			if (RefreshModdedCheck.Value)
			{
				ResetModdedCheck();
			}
		}

		private void ResetModdedCheck()
		{
			try
			{
				FieldInfo field = typeof(ModdedCheck).GetField("moddedState", BindingFlags.Static | BindingFlags.NonPublic);
				if (field != null)
				{
					object value = Enum.Parse(field.FieldType, "Unknown");
					field.SetValue(null, value);
					((BaseUnityPlugin)this).Logger.LogInfo((object)"ModdedCheck cache reset!");
				}
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Failed to reset ModdedCheck: " + ex));
			}
		}
	}
	[HarmonyPatch(typeof(ModdedCheck), "IsModded")]
	public static class ModdedCheckPatch
	{
		private static bool Prefix(ref bool __result)
		{
			if (NoModdedMessage.HideModdedMessage.Value)
			{
				__result = false;
				return false;
			}
			return true;
		}
	}
}