Decompiled source of NoMap v2.0.0

NoMap.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Kai")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+3fdfb87567933f230c30388f481a9b742fa79f04")]
[assembly: AssemblyProduct("NoMap")]
[assembly: AssemblyTitle("NoMap")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NoMap
{
	[HarmonyPatch(typeof(MapToolController), "Update")]
	internal static class MapToolController_Update_Patch
	{
		private static void Postfix(MapToolController __instance)
		{
			if (NoMap.EffectiveEnabled && !((Object)(object)__instance?.DisplayMesh == (Object)null))
			{
				((Renderer)__instance.DisplayMesh).enabled = false;
			}
		}
	}
	[HarmonyPatch(typeof(PunManager), "Awake")]
	internal static class PunManager_Awake_Patch
	{
		private static void Postfix(PunManager __instance)
		{
			if ((Object)(object)((Component)__instance).GetComponent<NoMapRpcReceiver>() == (Object)null)
			{
				((Component)__instance).gameObject.AddComponent<NoMapRpcReceiver>();
			}
		}
	}
	[HarmonyPatch(typeof(LevelGenerator), "GenerateDone")]
	internal static class LevelGenerator_GenerateDone_Patch
	{
		private static void Postfix()
		{
			NoMap.Instance.ResetToLocal();
			if (PhotonNetwork.IsMasterClient)
			{
				NoMap.Instance.SendHostSetting();
			}
		}
	}
	[BepInPlugin("Kai.NoMap", "NoMap", "2.0.0")]
	public class NoMap : BaseUnityPlugin
	{
		private ConfigEntry<bool> _enabledConfig;

		private bool _localEnabled;

		private bool _effectiveEnabled;

		private bool _hostControlled;

		private bool _suppressConfigChange;

		internal static NoMap Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal static bool EffectiveEnabled => Instance._effectiveEnabled;

		private void Awake()
		{
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			_enabledConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "NoMapを有効化します。ホストにもNoMapが導入されている場合はホスト設定が優先されます。");
			_localEnabled = _enabledConfig.Value;
			_effectiveEnabled = _localEnabled;
			_enabledConfig.SettingChanged += OnEnabledSettingChanged;
			new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID).PatchAll();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} loaded. Enabled={_localEnabled}");
		}

		private void OnEnabledSettingChanged(object sender, EventArgs e)
		{
			if (_suppressConfigChange)
			{
				return;
			}
			if (SemiFunc.IsMainMenu())
			{
				_hostControlled = false;
			}
			if (PhotonNetwork.InRoom && !PhotonNetwork.IsMasterClient && _hostControlled)
			{
				bool value = _enabledConfig.Value;
				_suppressConfigChange = true;
				_enabledConfig.Value = _localEnabled;
				_suppressConfigChange = false;
				return;
			}
			_localEnabled = _enabledConfig.Value;
			ApplyEnabled(_localEnabled);
			if (PhotonNetwork.InRoom && PhotonNetwork.IsMasterClient)
			{
				SendHostSetting();
			}
		}

		internal void ResetToLocal()
		{
			_hostControlled = false;
			ApplyEnabled(_localEnabled);
		}

		internal void ApplyHostSetting(bool enabled)
		{
			_hostControlled = true;
			ApplyEnabled(enabled);
		}

		internal void SendHostSetting()
		{
			if (PhotonNetwork.InRoom && PhotonNetwork.IsMasterClient && !((Object)(object)PunManager.instance == (Object)null))
			{
				PhotonView component = ((Component)PunManager.instance).GetComponent<PhotonView>();
				if (!((Object)(object)component == (Object)null))
				{
					component.RPC("NoMapSyncEnabledRPC", (RpcTarget)1, new object[1] { _localEnabled });
				}
			}
		}

		private void ApplyEnabled(bool enabled)
		{
			if (_effectiveEnabled != enabled)
			{
				_effectiveEnabled = enabled;
				if (!enabled)
				{
					RestoreMapDisplays();
				}
			}
		}

		private static void RestoreMapDisplays()
		{
			MapToolController[] array = Object.FindObjectsOfType<MapToolController>();
			foreach (MapToolController val in array)
			{
				if ((Object)(object)val?.DisplayMesh != (Object)null)
				{
					((Renderer)val.DisplayMesh).enabled = true;
				}
			}
		}
	}
	internal sealed class NoMapRpcReceiver : MonoBehaviour
	{
		[PunRPC]
		private void NoMapSyncEnabledRPC(bool enabled, PhotonMessageInfo info)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			if (SemiFunc.MasterOnlyRPC(info))
			{
				NoMap.Instance.ApplyHostSetting(enabled);
			}
		}
	}
}