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APEXBanking

[Beta] Adds a new lootable level to the game, APEX Banking! Time for a bank heist!

By Nikki

CHANGELOG

0.2.4

  • Fixed an issue where enemy alarm investigation logic was running on all clients, not just host (likely contributed to lag and possibly desyncs)
  • Fixed an issue where laser endpoints would sometimes float in midair instead of returning to their original position
  • Possibly fixed an issue where enemies would attempt to pathfind directly through the Duck Coin
  • Rewrote part of the alarm logic to help with lag caused by continually telling enemies to investigate lasers each frame
  • Rewrote part of the laser logic to prevent items that have not moved from repeatedly triggering lasers
  • Rewrote part of the stationary laser logic to calculate positions less frequently

0.2.3

  • Hopefully fixed the coin desyncs for real this time

0.2.2

  • Fixed a board that overlapped the extraction in Board Room start tile
  • Fixed a missing wall collider in Board Room start tile
  • Fixed extraction point button missing
  • Fixed loading screen not showing properly in v0.4.4.3
  • Removed some assets that were bloating filesize
  • Replaced the extraction point shader with a custom replacement, thank you DragonKing on Discord

0.2.1

  • Fixed a file compression issue
  • Fixed some patcher issues I missed that prevented ending the level

0.2.0

  • Updated to REPO v0.4.0+
  • Added a config setting to set the volume of the alarm (client-sided, will not affect alarm function)
  • Changed the Duck Coin to only spawn a max of 1 per level for balance (additional tiles will be empty exhibits)
  • Fixed an issue where certain Phys-related objects could be null if AbioticFactorValuables wasn't installed
  • Fixed a level point being off the navmesh
  • Fixed desyncs and lag related to the Duck Coin
  • Updated an outdated painting texture
  • Updated dependencies
  • Note: filesize has increased due to several things such as fonts being forcibly included for v0.4.0+, filesize cannot be reduced further until a solution to replace vanilla assets at runtime is added

0.1.0

  • Initial release