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AbioticFactorValuables

Adds 40 new items with various properties from the game Abiotic Factor!

CHANGELOG

1.3.2

  • Actually fixed the Slushie Bomb throwing errors in multiplayer (yes, I tested this time, I promise)
  • Fixed the issue where the Slushie Bomb does not respawn if in the shop
  • Note: Slushie Bomb is slightly janky in the shop (sometimes explodes twice or doesn't teleport back), this is fine and does not affect normal gameplay outside of the shop

1.3.1

  • Maybe fixed Slushie Bomb failing to explode in multiplayer, let me know if there are still issues

1.3.0

  • Added a slow, passive recharge to the Energy Pistol while actively held by a Semibot
  • Note: Nearby enemies can hear the crank! Careful!
  • Added fresnel to Slushie Bomb visuals to match other shop items
  • Fixed the Crowbar, Tech Scepter and Slushie Bomb spamming (harmless but annoying) errors in multiplayer
  • Reduced the cost of the Lodestone Crossbow
  • Reduced the random spread of the Crossbow
  • Reduced the random spread of the Energy Pistol
  • Reduced the weight of the Red Chair
  • Increased the durability of the Crowbar
  • Increased the durability of the Tech Scepter
  • Adjusted Tech Scepter battery visuals a bit to more accurately match new durability (still more fragile than most weapons)
  • Increased the number of shots in the Lodestone Crossbow by 1

1.2.2

  • Fixed slushie bomb throwing NullRefExceptions

1.2.1

  • Updated mod to v0.4.0+
  • Added some safety checks for situations where things are null after spawning for some reason
  • Adjusted Lodestone Crossbow battery bar for consistency
  • Maybe fixed Desk Leg getting stuck, idk, Desk Leg is kinda a pain

1.2.0

  • Updated mod to v0.3.0
  • Added some items to the spawn pool for the Museum of Human Art
  • Tweaked some balance values on shop items

1.1.2

  • Fixed Slushie Bomb not exploding in singleplayer

1.1.1

  • Attempted to fix ChargeReloadRPC still firing a few warnings
  • Uploaded source code to Github so that if it isn't fixed I can acquire assistance

1.1.0

  • Added a new shop item: Slushie Bomb
  • Added Anteverse Gem valuable
  • Added Box of Screws valuable
  • Added Desk Leg valuable
  • Added Fog Lantern valuable
  • Added Greyeb valuable
  • Added Human Brain valuable
  • Added Reservoir Growth valuable
  • Added Rubber Band Ball valuable
  • Added Tesla Coil valuable
  • Fixed several textures being blurry
  • Fixed several valuables getting stuck in walls, especially the TVs
  • Potentially fixed an issue with ChargeReloadRPC spamming errors
  • Potentially fixed the TVs not starting from the beginning for all players
  • Increased durability on all of the plants slightly
  • Increased value of the Antelight slightly
  • Slightly decreased the weight of the Anvil

1.0.2

  • Fixed the Anvil destroying the cart
  • Fixed the Pitchfork destroying the cart
  • Increased the minimum velocity for the anvil hurt trigger

1.0.1

  • Added a hurt collider to the Anvil when it is moving above a certain velocity and not being held
  • Added a hurt collider to the Pitchfork when it is moving above a certain velocity or being held
  • Potentially fixed the Tech Scepter being jank when held for clients
  • Potentially fixed the TVs occasionally getting stuck in the wall (the back bit is no longer grabbable)
  • Updated README

1.0.0

  • Initial release.